Wolfchev's Laboratory: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 171: | Line 171: | ||
{| class="mw-collapsible wikitable" style="text-align: center; width: 100%;" | {| class="mw-collapsible wikitable" style="text-align: center; width: 100%;" | ||
! style="background-color:#BDB76B; | ! style="background-color:#BDB76B;" | Item | ||
! style="background-color:#BDB76B;" | Description | ! style="background-color:#BDB76B;" | Description | ||
|- | |- | ||
||{{#item:2582| Salvage Cape}} | ||{{#item:2582| Salvage Cape}} | ||
|| | ||y | ||
|- | |- | ||
||{{#item:18570| Ancient Gold Ornament }} | ||{{#item:18570| Ancient Gold Ornament }} | ||
|| | ||y | ||
|- | |- | ||
||{{#item:16017| Bloody Cross}} | ||{{#item:16017| Bloody Cross}} | ||
|| | ||y | ||
|- | |- | ||
||{{#item:1291 |Guillotine Katar}} | ||{{#item:1291 |Guillotine Katar}} | ||
|| | ||y | ||
|- | |- | ||
||{{#item:1584 |Chilly Spell Book [2] }} | ||{{#item:1584 |Chilly Spell Book [2] }} | ||
|| | ||y | ||
|- | |- | ||
||{{#item:1490| Gigantic Lance}} | ||{{#item:1490| Gigantic Lance}} | ||
|| | ||y | ||
|- | |- | ||
||{{#item:6471| Ghost Chill}} | ||{{#item:6471| Ghost Chill}} | ||
''Possible amount: x10 / x20'' | ''Possible amount: x10 / x20'' | ||
Line 236: | Line 198: | ||
[[Biolab Gear|Used for combining biological materials in a testing lab]] | [[Biolab Gear|Used for combining biological materials in a testing lab]] | ||
|- | |- | ||
||{{#item:6469 |Will of Warrior}} | ||{{#item:6469 |Will of Warrior}} | ||
''Possible amount: x10 / x20'' | ''Possible amount: x10 / x20'' | ||
Line 243: | Line 204: | ||
[[Biolab Gear|Used for combining biological materials in a testing lab]] | [[Biolab Gear|Used for combining biological materials in a testing lab]] | ||
|- | |- | ||
||{{#item:6470| Blood Thirst}} | ||{{#item:6470| Blood Thirst}} | ||
''Possible amount: x10 / x20'' | ''Possible amount: x10 / x20'' |
Revision as of 15:40, 5 August 2021
Informations
- Base Level 150
- Wolfchev's Laboratory comprises of 4 rooms where you will fight different sets of mobs each time to reach the MVP.
- In the first 3 rooms, you will face a large pack of wolves/baby wolves. Kill them all in order to proceed. There is a timer of around 120-140 seconds in the 2nd room so make sure you clear it before the timer is up.
- In the 4th room, the bio labs MVP will spawn and you will need to defeat it before talking to Wolfchev for your rewards.
- You have 4 hours to complete this instance.
Instance
- Talk to the Researcher at (lhz_dun04 151, 276) and select Going into the laboratory to generate the instance.
- Click on the Laboratory Entrance to enter it and select Go inside.
- Kill all the Starving Lab animals to proceed.
- Look at the Manual Sheet (39, 168) to get directions about the valves. Remember them.
- Talk to the required Valve and do the operations given just before. Once you're done, a portal will open to access the second room.
- Kill all the mobs in this room to open the portal for the third room.
- Repeat the step above to access the final boss room (fourth room).
- A random Bio3 or 4 MVP will then spawn.
- Once you defeat it, Wolfchev will appear at the end of the room (137, 156). You must be within the MVP's range while it is being killed.
- You will be rewarded with one of the possible rewards (random chance).
Monsters
Possible MvPs from Bio 4 | ||||
Monster | Level | HP | Size/Race/Element | |
[1] (1646.png) |
160 | 4,680,000 | Medium/Demi-Human/Fire 4 | |
Assassin Cross Eremes (1647) |
160 | 4,230,000 | Medium/Demi-Human/Poison 4 | |
Whitesmith Harword (1648) |
160 | 6,750,000 | Medium/Demi-Human/Earth 4 | |
High Priest Magaleta (1649) |
160 | 4,800,000 | Medium/Demi-Human/Holy 4 | |
[2] (1650.png) |
160 | 4,140,000 | Medium/Demi-Human/Wind 4 | |
High Wizard Katrinn (1651) |
160 | 4,500,000 | Medium/Demi-Human/Ghost 3 |
MVPs
Possible MvPs from Bio 4 | ||||
Monster | Level | HP | Size/Race/Element | |
Paladin Randel (2235) |
160 | 6,870,000 | Medium/Demi-Human/Holy 4 | |
Creator Flamel (2236) |
160 | 4,230,000 | Medium/Demi-Human/Fire 4 | |
Professor Celia (2237) |
160 | 3,847,804 | Medium/Demi-Human/Ghost 3 | |
Champion Chen (2238) |
160 | 4,249,350 | Medium/Demon/Water 4 | |
Stalker Gertie (2239) |
160 | 4,057,279 | Medium/Demon/Poison 4 | |
Clown Alphoccio (2240) |
160 | 3,894,278 | Medium/Demi-Human/Wind 4 | |
Gypsy Trentini (2241) |
160 | 3,894,278 | Medium/Demi-Human/Wind 4 |
Cards
Item | Description |
[MVP] Lord Knight Seyren Card (4357) | ItemID: 4357 _______________________ MaxHP -50% _______________________ Enables the use of Level 1 Berserk. _______________________ Type: Card Compound on: Headgear Weight: 1 |
[MVP] Assassin Cross Eremes Card (4359) | ItemID: 4359 _______________________ Enables the use of Level 3 Cloaking. _______________________ Type: Card Compound on: Garment Weight: 1 |
Howard Card (4362) | ItemID: 4362 _______________________ HIT +30 _______________________ Increases After Attack Delay by 5%. _______________________ Type: Card Compound on: Weapon Weight: 1 |
[MVP] High Priest Magaleta Card (4363) | ItemID: 4363 _______________________ Random chance to auto-cast Level 5 Assumptio on the wearer when wearer receiving physical or magical attack. _______________________ Type: Card Compound on: Armor Weight: 1 |
[MVP] Sniper Shecil Card (4367) | ItemID: 4367 _______________________ Adds 5% chance of absorbing 20% of the physical damage against target by the wearer as HP. Disables HP Recovery Rate. _______________________ Type: Card Compound on: Weapon Weight: 1 |
[MVP] High Wizard Katrinn Card (4365) | ItemID: 4365 _______________________ Ignores magical defense of Normal class by 100%. Increases Variable Casting Time by 100%. Disables SP Recovery Rate. Drains 2,000 SP when the compounded headgear is unequipped. _______________________ Type: Card Compound on: Headgear Weight: 1 |
[MVP] Paladin Randel Card (4565) | ItemID: 4565 _______________________ Random chance to auto-cast Level 10 Grand Cross when receiving physical damage. _______________________ MaxHP +10% _______________________ Base INT at least 110: MaxHP +10% _______________________ Type: Card Compound on: Armor Weight: 1 |
[MVP] Creator Flamel Card (4563) | ItemID: 4563 _______________________ Random chance to auto-cast Level 5 Acid Terror on attacker when receiving physical damage. _______________________ CRI +20 _______________________ Base STR at least 110: CRI +20 _______________________ Type: Card Compound on: Armor Weight: 1 |
[MVP] Professor Celia Card (4561) | ItemID: 4561 _______________________ Random chance to auto-cast Level 5 Land Protector around the user when receiving magical damage. _______________________ MATK +7% _______________________ Base DEX at least 110: MATK +7% _______________________ Type: Card Compound on: Armor Weight: 1 |
[MVP] Champion Chen Card (4562) | ItemID: 4562 _______________________ Random chance to auto-cast Level 5 Investigate on attacker when receiving physical damage. _______________________ Increases physical damage against all classes by 7% _______________________ Base AGI at least 110: Increases physical damage against all classes by 7% _______________________ Type: Card Compound on: Armor Weight: 1 |
[MVP] Stalker Gertie Card (4564) | ItemID: 4564 _______________________ Random chance to auto-cast Level 1 Full Strip on attacker when receiving physical damage. _______________________ HIT +20 _______________________ Base LUK at least 110: HIT +20 _______________________ Type: Card Compound on: Armor Weight: 1 |
[MVP] Clown Alphoccio Card (4560) | ItemID: 4560 _______________________ FLEE +20 Base VIT at least 110: FLEE +20 _______________________ When compounded on a Musical Instrument or Whip class weapon: Enables the use of Level 10 Poem of Bragi. _______________________ Type: Card Compound on: Armor Weight: 1 |
[MVP] Gypsy Trentini Card (4566) | ItemID: 4566 _______________________ When compounded on a Whip or Musical Instrument class weapon: Enables the use of Level 10 Fortune's Kiss. _______________________ FLEE +20 _______________________ Base VIT at least 110: FLEE +20 _______________________ Type: Card Compound on: Armor Weight: 1 |
Rewards
Item | Description |
---|---|
Salvage Cape (2582) | y |
Ancient Gold Ornament [1] (18570) | y |
Bloody Cross (16017) | y |
Guillotine Katar [1] (1291) | y |
Chilly Spell Book [2] (1584) | y |
Giant Lance (1490) | y |
Ghost Chill (6471)
Possible amount: x10 / x20 |
The darkness of Nifflheim is lumped into this. |
Will of Warrior (6469)
Possible amount: x10 / x20 |
A collection of biological relics from various warriors |
Blood Thirst (6470)
Possible amount: x10 / x20 |
Reactionary forces causes the thirst for blood |