Encroached Weapon: Difference between revisions
Document Zero Cell weapon boxes, random options, recycling, and rerolls |
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{{Chapter 1 Navigation}} | |||
==Overview== | |||
Encroached Weapons are the base weapons for Zero Cell weapon progression. They are obtained from Zero Cell Weapon Boxes with a random option group already assigned, then refined to +10 for a [[Another Dimension Weapon|Frontier or Another Dimension transformation]]. | |||
==== | Random options are separate from card slots and standard equipment enchants. Unwanted Encroached Weapons can be recycled into {{#linkitem:50238|Zero Cell Weapon Fragments}}, which are exchanged for category-specific Zero Cell Runes used to reroll the options. | ||
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | |||
==Requirements and Access== | |||
Complete the Chapter 1 post-story requirements before farming the four Zero Cell maps: | |||
* Reach Base Level 260 and complete [[Chapter 1 - Main Quest#Bring_Down_the_Air_Fortress|Bring Down the Air Fortress]]. | |||
* Reach Base Level 270 to enter Vita or Ark. | |||
* Complete [[Chapter 1 - Side Quests#A_Hazy_Gate|A Hazy Gate]]. | |||
* Complete the [[Zero Cell Sector#Access_Quest|Zero Cell access investigation]]. | |||
* Obtain the appropriate [[Zero Cell Sector#Access_Buff_and_Costs|one-hour authorization]] from Newt. | |||
==Obtaining Encroached Weapons== | |||
Zero Cell Weapon Boxes are map drops from monsters in their corresponding sectors. Each box contains one random Encroached Weapon from its item group. | |||
{| class="wikitable" | |||
! Sector !! Box !! Map drop chance | |||
|- | |||
| Lux || {{#item:41251}} || 5.765% | |||
|- | |||
| Vita || {{#item:41251}} || 18.075% | |||
|- | |||
| Nox || {{#item:41252}} || 10.056% | |||
|- | |||
| Ark || {{#item:41252}} || 18.075% | |||
|} | |||
===Zero Cell Weapon Box (Lux/Vita)=== | |||
Item group: <code>CH1_ZEROCELL_WEAPON_BOX_LV</code>. | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
! Weapon !! Box chance | |||
|- | |||
| {{#item:540109}} || 9.0909% | |||
|- | |||
| {{#item:700117}} || 9.0909% | |||
|- | |||
| {{#item:510140}} || 4.5455% | |||
|- | |||
| {{#item:810048}} || 9.0909% | |||
|- | |||
| {{#item:650048}} || 9.0909% | |||
|- | |||
| {{#item:610084}} || 9.0909% | |||
|- | |||
| {{#item:590081}} || 4.5455% | |||
|- | |||
| {{#item:550137}} || 9.0909% | |||
|- | |||
| {{#item:620038}} || 9.0909% | |||
|- | |||
| {{#item:630059}} || 9.0909% | |||
|- | |||
| {{#item:640051}} || 9.0909% | |||
|- | |||
| {{#item:600056}} || 9.0909% | |||
|} | |||
===Zero Cell Weapon Box (Nox/Arc)=== | |||
Item group: <code>CH1_ZEROCELL_WEAPON_BOX_NA</code>. The configured item name uses “Arc”; the corresponding sector map is named Ark. | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
! Weapon !! Box chance | |||
|- | |||
| {{#item:520054}} || 10.0000% | |||
|- | |||
| {{#item:540109}} || 10.0000% | |||
|- | |||
| {{#item:700117}} || 10.0000% | |||
|- | |||
| {{#item:510140}} || 5.0000% | |||
|- | |||
| {{#item:550174}} || 10.0000% | |||
|- | |||
| {{#item:570086}} || 10.0000% | |||
|- | |||
| {{#item:560080}} || 10.0000% | |||
|- | |||
| {{#item:590081}} || 5.0000% | |||
|- | |||
| {{#item:530071}} || 10.0000% | |||
|- | |||
| {{#item:500119}} || 10.0000% | |||
|- | |||
| {{#item:580086}} || 10.0000% | |||
|} | |||
<span id="Encroached_Weapon_Enchants"></span> | |||
==Random Options== | |||
Each weapon uses one of the ten option groups below. Line Option 1 is the primary pool. Line Options 2 and 3 use the same secondary pool when those lines are present. | |||
The tables are collapsed by default because the option catalog is extensive. | |||
=== Ranged 2H Critical Random Options === | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;" | |||
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | ||
|{{#item:700117}}, {{#item:810048}} | |{{#item:700117}}, {{#item:810048}} | ||
| Line 75: | Line 167: | ||
|} | |} | ||
=== | === Ranged 2H Random Options === | ||
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | ||
|{{#item:650048}}, {{#item:810048}}, {{#item:630059}} | |{{#item:650048}}, {{#item:810048}}, {{#item:630059}} | ||
| Line 143: | Line 235: | ||
|} | |} | ||
=== | === Melee 2H Critical Random Options === | ||
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | ||
|{{#item:610084}}, {{#item:600056}} | |{{#item:610084}}, {{#item:600056}} | ||
| Line 211: | Line 303: | ||
|} | |} | ||
=== | === Melee 2H Random Options === | ||
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | ||
|{{#item:620038}} | |{{#item:620038}} | ||
| Line 279: | Line 371: | ||
|} | |} | ||
=== | === Ranged 1H Critical Random Options === | ||
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | ||
|{{#item:500119}}, {{#item:510140}}, {{#item:530071}}, {{#item:550174}}, {{#item:560080}} | |{{#item:500119}}, {{#item:510140}}, {{#item:530071}}, {{#item:550174}}, {{#item:560080}} | ||
| Line 347: | Line 439: | ||
|} | |} | ||
=== | === Ranged 1H Random Options === | ||
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | ||
|{{#item:570086}}, {{#item:590081}}, {{#item:580086}} | |{{#item:570086}}, {{#item:590081}}, {{#item:580086}} | ||
| Line 415: | Line 507: | ||
|} | |} | ||
=== | === Melee 1H Critical Random Options === | ||
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | ||
|{{#item:510140}}, {{#item:520054}}, {{#item:540109}}, {{#item:560080}} | |{{#item:510140}}, {{#item:520054}}, {{#item:540109}}, {{#item:560080}} | ||
| Line 483: | Line 575: | ||
|} | |} | ||
=== | === Melee 1H Random Options === | ||
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | ||
|{{#item:590081}}, {{#item:540109}}, {{#item:530071}}, {{#item:560080}} | |{{#item:590081}}, {{#item:540109}}, {{#item:530071}}, {{#item:560080}} | ||
| Line 551: | Line 643: | ||
|} | |} | ||
=== | === Magic 1H Random Options === | ||
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | ||
|{{#item:510140}}, {{#item:540109}}, {{#item:550137}}, {{#item:570086}}, {{#item:550174}}, {{#item:580086}} | |{{#item:510140}}, {{#item:540109}}, {{#item:550137}}, {{#item:570086}}, {{#item:550174}}, {{#item:580086}} | ||
| Line 661: | Line 753: | ||
|} | |} | ||
=== | === Magic 2H Random Options === | ||
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;" | ||
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | ||
|{{#item:650048}}, {{#item:640051}} | |{{#item:650048}}, {{#item:640051}} | ||
| Line 770: | Line 862: | ||
|Magical Damage to Dragon Monsters + 4% ~ 12% | |Magical Damage to Dragon Monsters + 4% ~ 12% | ||
|} | |} | ||
==Recycling Unwanted Weapons== | |||
Speak to Tosslt at {{#navi:main_office|122|68}} and use the [[Recycler]] service. Recycle only an unwanted weapon: the selected Encroached Weapon is destroyed. | |||
{| class="wikitable" | |||
! Recycled material !! Exchange | |||
|- | |||
| {{#item:50238}} || 50 fragments → one Zero Cell Rune matching the desired random option group | |||
|} | |||
==Rerolling Random Options== | |||
Using a Zero Cell Rune rerolls the random options on a compatible weapon. The current target lists include Encroached Weapons and compatible Frontier or Another Dimension results, so the same system remains available after transformation. | |||
{| class="wikitable" | |||
! Random option group !! Reroll item | |||
|- | |||
| Melee 1H || {{#item:50239}} | |||
|- | |||
| Melee 1H Critical || {{#item:50240}} | |||
|- | |||
| Melee 2H || {{#item:50241}} | |||
|- | |||
| Melee 2H Critical || {{#item:50242}} | |||
|- | |||
| Ranged 1H || {{#item:50243}} | |||
|- | |||
| Ranged 1H Critical || {{#item:50244}} | |||
|- | |||
| Ranged 2H || {{#item:50245}} | |||
|- | |||
| Ranged 2H Critical || {{#item:50246}} | |||
|- | |||
| Magic 1H || {{#item:50247}} | |||
|- | |||
| Magic 2H || {{#item:50248}} | |||
|} | |||
==Preparing a Weapon for Transformation== | |||
Choose the desired random option group and refine the Encroached Weapon to '''+10'''. Transformation is guaranteed and preserves the weapon's refine level, grade, cards and random options. | |||
The complete tuning items, formulas, material costs and result tables are maintained in [[Another Dimension Weapon]]. Do not recycle the weapon selected for transformation. | |||
==Related Guides== | |||
* [[Zero Cell Sector]] | |||
* [[Another Dimension Weapon]] | |||
* [[Frontier Rune Crown]] | |||
* [[Recycler]] | |||
</translate> | </translate> | ||