Maikoa's Magic Abyss Chaser Guide: Difference between revisions
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====== Stats ====== | ====== Stats ====== | ||
* STR - 66 (all remaining points here); Carry Weight | |||
* AGI - 120; ASPD, Pretty self explanatory | |||
INT - 120 | * VIT - 110; This one is personal preference but I like having a decent HP pool whenever I mob so I don't get bursted down by mobs of 10-15 | ||
* INT - 120; MATK is your best friend. | |||
* DEX - 100; This one is personal preference as well, I like the added HIT so I always make sure I have 100 + extra ASPD always helps | |||
* LUK - 1; Just bring panacea when you get cursed, I mean, you have to bring it anyways when you get confused in biosphere: temple so.. might as well | |||
====== Traits ====== | |||
LUK - | * SPL - 100; It's time to P U M P | ||
* CON - 100; the lower your con, the lower you chances of hitting mobs (Yes, it has happened to me; No, it's not funny) | |||
* WIS - 35; MRES is good. you have a high enough agi pool to just dodge most physical dmg | |||
=== End Game (Varmundt's Biosphere: Depths and Varmundt's Biosphere: Depths Abyss) === | |||
These are stats you use should for when you decided that you're a big boy already or you have the gears to be a big boy already | |||
====== Stats ====== | |||
* STR - 1; Nothing in the end game areas has a ton of weight. Not needed | |||
* AGI - 120; ASPD, Pretty self explanatory | |||
* VIT - 110; DO NOT LOWER THAN 110; The D1 and D2 maps are very punishing and every bit of HP really helps here | |||
* INT - 120; MATK is your best friend. | |||
* DEX - 100; This one can be lower but I have never tried going below 100; If you decide this is going to be lower, put the other points in VIT | |||
* LUK - 100; This time around, LUK is vital in not pissing yourself off due to the amount of mass curses that happens in Depths Abss. Gives you immunity to curse which lets you move fast and continue to steam roll. | |||
====== Traits ====== | |||
* SPL - 100; It's time to P U M P | |||
* CON - 100; the lower your con, the lower you chances of hitting mobs (Yes, it has happened to me; No, it's not funny) | |||
* WIS - 35; MRES is good. you have a high enough agi pool to just dodge most physical dmg | |||
= Core Skills = | = Core Skills = |
Revision as of 17:26, 18 September 2024
Introduction
Hello, I'm Maikoa, one of the few insane people who decided "Magic AC is fun and I'm going to main it." I've played multiple MMOs throughout my life, RO being the very first. I don't play it as my main game anymore currently but you'll see me talk in the Discord a lot either hating on someone or helping new people who need stuff clarified.
Why make a guide, you ask? well, better have one than none, amirite? [insert smug dog pic here]
"But you don't play it as your main game anymore" Well, this was a long overdue guide and I decided to just finish it recently. I still hop on to the game from time to time to do some farming so I guess I still have some credibility
Stats/Traits
Farming (Niflheim Floor 2, Mjolnir's Underground Cave, Biosphere: Temple)
NOTE: These can also apply to areas before said locations, I just put them there because they are currently the trinity of best farm areas
These are stats you use should for general farming when there's actually no hard mob to kill you or you basically 1 shot every mob already.
Stats
- STR - 66 (all remaining points here); Carry Weight
- AGI - 120; ASPD, Pretty self explanatory
- VIT - 110; This one is personal preference but I like having a decent HP pool whenever I mob so I don't get bursted down by mobs of 10-15
- INT - 120; MATK is your best friend.
- DEX - 100; This one is personal preference as well, I like the added HIT so I always make sure I have 100 + extra ASPD always helps
- LUK - 1; Just bring panacea when you get cursed, I mean, you have to bring it anyways when you get confused in biosphere: temple so.. might as well
Traits
- SPL - 100; It's time to P U M P
- CON - 100; the lower your con, the lower you chances of hitting mobs (Yes, it has happened to me; No, it's not funny)
- WIS - 35; MRES is good. you have a high enough agi pool to just dodge most physical dmg
End Game (Varmundt's Biosphere: Depths and Varmundt's Biosphere: Depths Abyss)
These are stats you use should for when you decided that you're a big boy already or you have the gears to be a big boy already
Stats
- STR - 1; Nothing in the end game areas has a ton of weight. Not needed
- AGI - 120; ASPD, Pretty self explanatory
- VIT - 110; DO NOT LOWER THAN 110; The D1 and D2 maps are very punishing and every bit of HP really helps here
- INT - 120; MATK is your best friend.
- DEX - 100; This one can be lower but I have never tried going below 100; If you decide this is going to be lower, put the other points in VIT
- LUK - 100; This time around, LUK is vital in not pissing yourself off due to the amount of mass curses that happens in Depths Abss. Gives you immunity to curse which lets you move fast and continue to steam roll.
Traits
- SPL - 100; It's time to P U M P
- CON - 100; the lower your con, the lower you chances of hitting mobs (Yes, it has happened to me; No, it's not funny)
- WIS - 35; MRES is good. you have a high enough agi pool to just dodge most physical dmg
Core Skills
Plagiarize and Reproduce
Leveling
Gear Progression
Early Game
Type | Gear | Where to Get | Notes |
---|---|---|---|
Upper | +9/11 Illusion Morpheus's Hood [1] (19428) | Illusion of Labyrinth | Gives solid MATK. You can enchant it with 2x Rune of Intellect Lv2 (29001) if you're aiming for a +11 |
Middle | Cor Core Booster (410091) or Cor Core Booster [1] (410092) | Rudus Floor 4 | Pairs really well with CD in Mouth. Slotted if you want to put in a card but unslotted is fine as is |
Lower | CD in Mouth (420003) | Rudus Floor 4 | Easy obtainable Lower headgear and gives good MATK + autocast Soul Strike |
Armor | +9 Grace Stalker Suit [1] (450105) | Grace Gears | The Grace Set combo for Abyss Chaser works really well at helping you amplify your early game damage (Meteor Storm autocast) |
Weapon | +11 Illusion Ancient Dagger [2] (510034) | Illusion of Twins | Probably the only Illusion dagger that supports autocast builds in the very early game |
Shield | +11 Illusion Guard [1] (460017) | Illusion of Twins | Gives you ASPD if equipped with Illusion Ancient Dagger [2] (510034) . Enchant with 2x Rune of Intellect Lv2 (29001) . This shield should carry you all the way to late-game/end-game |
Garment | +9 Grace Magic Manteau [1] (480019) | Grace Gears | Activates the Grace Set Combo |
Shoes | +9 Grace Magic Boots [1] (470021) | Grace Gears | Activates the Grace Set Combo |
Accessory (Right) | Grace Magic Ring [1] (490020) | Grace Gears | Activates the Grace Set Combo |
Accessory
(Left) |
Illusion Morpheus's Bracelet [1] (32239) | Illusion of Labyrinth |
Mid Game
Type | Gear | Where to Get | Notes |
---|---|---|---|
Upper | +9C Vesper Headgear [1] (400111) | Equipment Crafting | This is basically your end game headgear but you can use it as a mid-game headgear as well when you grade it up to +9C due to the bonuses it gives |
Middle | Cor Core Booster (410091) / Cor Core Booster [1] (410092) or
Battle Processor (410016) / Battle Processor [1] (410017) |
Rudus Floor 4 | Pairs really well with CD in Mouth. Slotted if you want to put in a card but unslotted is fine as is
Battle Processor pairs really well with your Convertible Magic Wing |
Lower | CD in Mouth (420003) | Rudus Floor 4 | Easy obtainable Lower headgear and gives good MATK + autocast Soul Strike |
Armor | +9/11 Snow Flower Robe [1] (450207) or
+11 Gray Wolf Robe [1] (450178) |
Issgard Equipment (Snow Flower)
Gray Wolf Equipment (Gray Wolf) |
Snow Flower Enchants: Ice Flower Spell (Shadow Spell) (311154) , Ice Flower Spell (Magician) (311102) , Ice Flower Spell (Physical Defense) (311098) or Ice Flower Spell (Magical Defense) (311099)
Gray Wolf Enchants: Wolf Orb (Shadow Spell) (310532) , Wolf Orb (Mage) Lv.3 (310510) , Wolf Orb (Mage) Lv.2 (310507) |
Weapon | +9 Glacier Rogue Knife (510061) or
+11B Magic Sword-LT [2] (510040) |
Issgard Equipment (Glacier Rogue Knife)
Ancient Hero Weapons (Magic Sword-LT) |
Glacier Rouge Knife Enchants: Glacier Flower Spell (Abyss Square) (311288) , Glacier Flower Spell (Magical - Race) (311349) , Glacier Flower Spell (Magical - Element) (311353) , Glacier Flower Spell (MATK) (311343)
"Why Magic Sword-LT?" - It gives you a really well rounded stats that Abyss Chaser really wants + you have access to autocasting Psychic Wave which is a good bonus damage increase |
Shield | +11 Illusion Guard [1] (460017) | Illusion of Twins | Enchant with 2x Rune of Intellect Lv2 (29001) |
Garment | +11 Convertible Magical Wing [1] (480125) | Convertible Wings | Really good mid-game option that pairs really well with Battle Processor for more MATK and Magical Damage against every Element |
Shoes | +7/11 Gray Wolf Shoes [1] (470088) or
+9 Snow Flower Shoes [1] (470116) |
Issgard Equipment (Snow Flower)
Gray Wolf Equipment (Gray Wolf) |
Snow Flower Enchants: Ice Flower Spell (Spell Buster) (311121) , Ice Flower Spell (Fixed Casting) (311117) , Ice Flower Spell (Vital) (311113) or Ice Flower Spell (Magical Defense) (311099)
Gray Wolf Enchants: Wolf Orb (Spell Buster) (310610) , Wolf Orb (Fixed Casting) Lv.3 (310602) , Wolf Orb (Robust) Lv.3 (310599) (This slot doesn't matter, I just gave you the best option tbh) |
Accessory
(Right) |
Brilliant Light Sapphire Ring [1] (490064) | Brilliant Light Accessories | Look for the following Enchants: Destructive Evil Lv3 (310254) , Happiness Lv3 (310224)
(I'm not gonna suggest to try and find more than lvl 3 because this is basically a midgame accessory and we don't want you spending your hard earned zeny on something you will replace later on, however, if you do get more than Lvl 3, just keep it) |
Accessory (Left) | Brilliant Light Sapphire Necklace [1] (490065) | Brilliant Light Accessories | Look for the following Enchants: Destructive Evil Lv3 (310254) , Happiness Lv3 (310224)
(I'm not gonna suggest to try and find more than lvl 3 because this is basically a midgame accessory and we don't want you spending your hard earned zeny on something you will replace later on, however, if you do get more than Lvl 3, just keep it) |
Late/End Game
Type | Gear | Where to Get | Notes |
---|---|---|---|
Upper | +12A Vesper Headgear [1] (19436) | Equipment Crafting | Sadly, we can't use Time Dimension Rune Crown because we're magic but Vesper is the best we can do. Can go +14 based on preference |
Middle | Gambler's Seal [1] (410233) | Alice Twisted Madness | Really good flexible middle slot; Enchants to aim for: 9-10% increases all property magical damage, 9-10 S.MATK, 9-10% MATK |
Lower | Ace of Spades in Mouth (Magical) (420213) | Alice Twisted Madness | Pretty straightforward combo with Gambler's Seal, Ideal enchants are +5 Int/Vit + +7 S.MATK/+7% Increases all property magical damage |
Armor | +12A Soul Purification Rune Robe [1] (450280) or
+12A Nebula Robe of Spell [1] (450173) |
Varmundt's Biosphere Depth(Soul Purification Rune Robe)
Constellation Tower (Nebula Robe of Spell) |
Soul Purification Rune Robe Enchants: Soul Purification Rune 10Lv (312374) , Purification Rune 5Lv (312364) , Soul Rune 5Lv (312359)
Nebula Robe of Spell Enchants: Star Cluster of Spell Lv.3 (310688) , Nebula of Spell Lv.3 (310738) , INT+5 (4714) Why SPRR: Hands down the best damage and defensive armor with the current patch Why Nebula Robe of Spell: You're future-proofing for the upcoming HOL update because it becomes BIS by then |
Weapon | +12A Flush Jewel Detector Mk47 [2] (510077) or
+12A Dim Glacier Rogue Knife [1] (510075) |
Einbech Weapons (Flush Jewel Detector Mk47)
Issgard Equipment (Dim Glacier) |
Flush Jewel Detector Mk47 Enchants: Expert Magician Lv5 (311393) , After Attack Delay Lv5 (311394)
Dim Glacier Rogue Knife Enchants: Glacier Flower Spell (Magical Grade) Lv5 (311458) , Glacier Flower Spell (Abyss Square) (311288) , Glacier Flower Spell (Abyss Square) (311288) Why Flush over Dim Glacier: Gives overall higher damage, extra Abyss Square 60% Damage is not to be sneezed at since it's our main damage source Why Dim Glacier over Flush: Well, because you're a cheapo, basically or you wanted the bonus +1SPL/CON and +3S.MAtk at +14/+15 |
Shield | +12A Mad Bunny-LT [1] (460020) | Alice Twisted Madness | Enchants: Attack Speed Lv.3 (310856) / Magical Lv.3 (310872) / HP Lv.3 (310875)
Very well rounded shield which gives us all of the stats we want as AC. "But why these enchants" you ask? AC doesn't really use VCT as much unless you like hard casting like me, but then again, you just get it from other sources. We have no use for ACD, our main damage is a 3 second cooldown when casted. no amount of ACD is going to save us from that |
Garment | +12A Death Rune Manteau [1] (480233) | Varmundt's Biosphere | Varmundt's Crystal(Glade) Lv5 (311876) , Spell of Varmundt Lv3 (310925) , INT+5 (4714)
Note: 2nd slot enchants of Death Rune Manteau is pure preference. I like this the most so I suggested it |
Shoes | +12A Moan of Corruption [1] (470204) | Equipment Crafting | Best Magic-based Boots in the game, hands down. If you're not using this, it's probably because you're using drop rate boots. If not, just put the fries in the bag, lil bro |
Accessory
(Right) |
Temple Rune Ring [1] (490304) or
Stellar Spell Seal [1] (490136) |
Varmundt's Biosphere (Temple Rune Ring)
Constellation Tower (Stellar Spell Seal) |
Temple Rune Ring Enchants: Brilliant Biosphere Gem (Boss Type) (311943) or Brilliant Biosphere Gem (Vibra-rupt) (311935) , Intelligence of Varmundt Lv5 (311958) , Fragment of Varmundt (SPL) Lv5 (311998)
Stellar Spell Seal Enchants: Star of Spell Lv.5 (310711) , Star of Spell Lv.5 (310711) Why TRR? D A M A G E Why Stellar Spell Seal? Future proofing as usual or you like the VCT like me because you like to cast Abyss Square from time to time Note: 2nd slot enchants of TRR is pure preference. I like these the most so I suggested them |
Accessory
(Left) |
Temple Magic Ring [1] (490307) | Varmundt's Biosphere | Brilliant Biosphere Gem (Boss Type) (311943) or Brilliant Biosphere Gem (Vibra-rupt) (311935) , Intelligence of Varmundt Lv5 (311958) , Fragment of Varmundt (SPL) Lv5 (311998)
Note: 2nd slot enchants of TMR is pure preference. I like these the most so I suggested them |
Shadow Gears
Type | Shadow Gear |
---|---|
Weapon | +10 Magical Spell Shadow Weapon (24753) |
Shield | +10 Magical Spell Shadow Shield (24754) |
Armor | +10 Full Spell Shadow Armor (24883) |
Shoes | +10 Full Spell Shadow Shoes (24884) |
Accessory
(Right) |
+10 Full Tempest Shadow Earring (24665) |
Accessory
(Left) |
+10 Full Tempest Shadow Pendant (24668) |
Cards
Type | Card | Notes |
---|---|---|
Upper | Plaga Card (27310) , Katrinn Card (4366)
MVP Pick: [MVP] Ultra Limacina Card (300377) , [MVP] Vesper Card (4374) , [MVP] Fenrir Card (4556) |
You can use Katrinn card if you like casting. Purely optional pick. Otherwise, Neutral Damage good
MVP Reason: Ultra Limacina - SMATK per 3 Refine = GOOD, Vesper - Combos with your BIS Headgear, Fenrir - MATK per Refine = GOOD |
Middle | Plagarion Card (300251) , Elite Rgan Healer Card (300459)
MVP Pick: N/A |
Neutral DMG good, Use Elite Rgan Healer if using Jormungandr Guardian Card |
Armor | Two Eyes Dollocaris Card (300376)
if armor isn't +12, Meyer Lugenburg Card (300308) MVP Pick: [MVP] Demigod Lasgand Card (300472) |
30% HP is nothing to sneeze at. Really good offensive and defensive card
MVP Reason: Do I even need to say why? |
Weapon | Jormungandr Guardian Card (300460) , Copo Card (300455) , Mutating White Knight Card (27384)
MVP Pick: N/A |
Jormungandr Guardian is top notch, a lot of Neutral DMG %, Combo with Elite Rgan Healer Card, Copo/MWK Card are standard size modifiers. Always a good choice to have at least one |
Shield | Modified Senior Rgan Card (300379)
if shield isn't +12 Mutating Khalitzburg Card (27385) MVP Pick: [MVP] Golden Thief Bug Card (4128) |
More %DMG Mitigation = Better survivability
MVP Reason: Earthquake? Denied |
Garment | One Eye Dollocaris Card (300375)
if garment isn't +12 Friedrich S. Heine Card (300424) MVP Pick: [MVP] Shadow Chaser Gertie Card (4682) |
More Neutral DMG%
MVP Reason: S T A T S + 10% MATK; "But why not Himmelmez" I mean, you're free to do so. Just don't go crying when you can't hit any mob in melee because you're always dead |
Shoes | Icewind Card (300458) , Nightmare Verit Card (4658)
MVP Pick: [MVP] Falling Bishop Card (4441) , [MVP] Death Witch Card (300248) |
Icewind combos with Copo, only use when using Copo, otherwise, Nightmare Verit is good as is
MVP Reason: Falling Bishop pairs really well with Moan of Corruption, Death Witch mainly because me and my homies hate Formless |
Accessory
(Right) |
Icebear Card (300470)
MVP Pick: [MVP] Beelzebub Card (4145) |
Icebear... Neutral DMG +25%. not much else to say
MVP Reason: Only if you really like casting Abyss Square otherwise, no other recommendation. USE ONLY 1 |
Accessory
(Left) |
Ashhopper Card (300218)
MVP Pick: [MVP] Beelzebub Card (4145) |
Ashhopper... Neutral DMG +35%. not much else to say |