Encroached Weapon: Difference between revisions

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Document Zero Cell weapon boxes, random options, recycling, and rerolls
 
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==Encroached Weapon Enchants==
{{Chapter 1 Navigation}}


One table is shown for each Encroached random option group.
==Overview==
Line Option 2 and Line Option 3 use identical pools, so they are combined as "Line Option 2 / 3" below.
Encroached Weapons are the base weapons for Zero Cell weapon progression. They are obtained from Zero Cell Weapon Boxes with a random option group already assigned, then refined to +10 for a [[Another Dimension Weapon|Frontier or Another Dimension transformation]].


==== Possible enchants on Encroached Ranged 2H Critical weapons:  ====
Random options are separate from card slots and standard equipment enchants. Unwanted Encroached Weapons can be recycled into {{#linkitem:50238|Zero Cell Weapon Fragments}}, which are exchanged for category-specific Zero Cell Runes used to reroll the options.
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
 
==Requirements and Access==
Complete the Chapter 1 post-story requirements before farming the four Zero Cell maps:
 
* Reach Base Level 260 and complete [[Chapter 1 - Main Quest#Bring_Down_the_Air_Fortress|Bring Down the Air Fortress]].
* Reach Base Level 270 to enter Vita or Ark.
* Complete [[Chapter 1 - Side Quests#A_Hazy_Gate|A Hazy Gate]].
* Complete the [[Zero Cell Sector#Access_Quest|Zero Cell access investigation]].
* Obtain the appropriate [[Zero Cell Sector#Access_Buff_and_Costs|one-hour authorization]] from Newt.
 
==Obtaining Encroached Weapons==
Zero Cell Weapon Boxes are map drops from monsters in their corresponding sectors. Each box contains one random Encroached Weapon from its item group.
 
{| class="wikitable"
! Sector !! Box !! Map drop chance
|-
| Lux || {{#item:41251}} || 5.765%
|-
| Vita || {{#item:41251}} || 18.075%
|-
| Nox || {{#item:41252}} || 10.056%
|-
| Ark || {{#item:41252}} || 18.075%
|}
 
===Zero Cell Weapon Box (Lux/Vita)===
Item group: <code>CH1_ZEROCELL_WEAPON_BOX_LV</code>.
 
{| class="wikitable mw-collapsible mw-collapsed"
! Weapon !! Box chance
|-
| {{#item:540109}} || 9.0909%
|-
| {{#item:700117}} || 9.0909%
|-
| {{#item:510140}} || 4.5455%
|-
| {{#item:810048}} || 9.0909%
|-
| {{#item:650048}} || 9.0909%
|-
| {{#item:610084}} || 9.0909%
|-
| {{#item:590081}} || 4.5455%
|-
| {{#item:550137}} || 9.0909%
|-
| {{#item:620038}} || 9.0909%
|-
| {{#item:630059}} || 9.0909%
|-
| {{#item:640051}} || 9.0909%
|-
| {{#item:600056}} || 9.0909%
|}
 
===Zero Cell Weapon Box (Nox/Arc)===
Item group: <code>CH1_ZEROCELL_WEAPON_BOX_NA</code>. The configured item name uses “Arc”; the corresponding sector map is named Ark.
 
{| class="wikitable mw-collapsible mw-collapsed"
! Weapon !! Box chance
|-
| {{#item:520054}} || 10.0000%
|-
| {{#item:540109}} || 10.0000%
|-
| {{#item:700117}} || 10.0000%
|-
| {{#item:510140}} || 5.0000%
|-
| {{#item:550174}} || 10.0000%
|-
| {{#item:570086}} || 10.0000%
|-
| {{#item:560080}} || 10.0000%
|-
| {{#item:590081}} || 5.0000%
|-
| {{#item:530071}} || 10.0000%
|-
| {{#item:500119}} || 10.0000%
|-
| {{#item:580086}} || 10.0000%
|}
 
<span id="Encroached_Weapon_Enchants"></span>
==Random Options==
Each weapon uses one of the ten option groups below. Line Option 1 is the primary pool. Line Options 2 and 3 use the same secondary pool when those lines are present.
 
The tables are collapsed by default because the option catalog is extensive.
 
=== Ranged 2H Critical Random Options ===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:700117}}, {{#item:810048}}
|{{#item:700117}}, {{#item:810048}}
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|}
|}


==== Possible enchants on Encroached Ranged 2H weapons:  ====
=== Ranged 2H Random Options ===
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:650048}}, {{#item:810048}}, {{#item:630059}}
|{{#item:650048}}, {{#item:810048}}, {{#item:630059}}
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|}
|}


==== Possible enchants on Encroached Melee 2H Critical weapons:  ====
=== Melee 2H Critical Random Options ===
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:610084}}, {{#item:600056}}
|{{#item:610084}}, {{#item:600056}}
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|}
|}


==== Possible enchants on Encroached Melee 2H weapons:  ====
=== Melee 2H Random Options ===
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:620038}}
|{{#item:620038}}
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|}
|}


==== Possible enchants on Encroached Ranged 1H Critical weapons:  ====
=== Ranged 1H Critical Random Options ===
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:500119}}, {{#item:510140}}, {{#item:530071}}, {{#item:550174}}, {{#item:560080}}
|{{#item:500119}}, {{#item:510140}}, {{#item:530071}}, {{#item:550174}}, {{#item:560080}}
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|}
|}


==== Possible enchants on Encroached Ranged 1H weapons:  ====
=== Ranged 1H Random Options ===
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:570086}}, {{#item:590081}}, {{#item:580086}}
|{{#item:570086}}, {{#item:590081}}, {{#item:580086}}
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|}
|}


==== Possible enchants on Encroached Melee 1H Critical weapons:  ====
=== Melee 1H Critical Random Options ===
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:510140}}, {{#item:520054}}, {{#item:540109}}, {{#item:560080}}
|{{#item:510140}}, {{#item:520054}}, {{#item:540109}}, {{#item:560080}}
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|}
|}


==== Possible enchants on Encroached Melee 1H weapons:  ====
=== Melee 1H Random Options ===
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:590081}}, {{#item:540109}}, {{#item:530071}}, {{#item:560080}}
|{{#item:590081}}, {{#item:540109}}, {{#item:530071}}, {{#item:560080}}
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|}
|}


==== Possible enchants on Encroached Magic 1H weapons:  ====
=== Magic 1H Random Options ===
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:510140}}, {{#item:540109}}, {{#item:550137}}, {{#item:570086}}, {{#item:550174}}, {{#item:580086}}
|{{#item:510140}}, {{#item:540109}}, {{#item:550137}}, {{#item:570086}}, {{#item:550174}}, {{#item:580086}}
Line 661: Line 753:
|}
|}


==== Possible enchants on Encroached Magic 2H weapons:  ====
=== Magic 2H Random Options ===
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|{{#item:650048}}, {{#item:640051}}
|{{#item:650048}}, {{#item:640051}}
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|Magical Damage to Dragon Monsters + 4% ~ 12%
|Magical Damage to Dragon Monsters + 4% ~ 12%
|}
|}
==Recycling Unwanted Weapons==
Speak to Tosslt at {{#navi:main_office|122|68}} and use the [[Recycler]] service. Recycle only an unwanted weapon: the selected Encroached Weapon is destroyed.
{| class="wikitable"
! Recycled material !! Exchange
|-
| {{#item:50238}} || 50 fragments → one Zero Cell Rune matching the desired random option group
|}
==Rerolling Random Options==
Using a Zero Cell Rune rerolls the random options on a compatible weapon. The current target lists include Encroached Weapons and compatible Frontier or Another Dimension results, so the same system remains available after transformation.
{| class="wikitable"
! Random option group !! Reroll item
|-
| Melee 1H || {{#item:50239}}
|-
| Melee 1H Critical || {{#item:50240}}
|-
| Melee 2H || {{#item:50241}}
|-
| Melee 2H Critical || {{#item:50242}}
|-
| Ranged 1H || {{#item:50243}}
|-
| Ranged 1H Critical || {{#item:50244}}
|-
| Ranged 2H || {{#item:50245}}
|-
| Ranged 2H Critical || {{#item:50246}}
|-
| Magic 1H || {{#item:50247}}
|-
| Magic 2H || {{#item:50248}}
|}
==Preparing a Weapon for Transformation==
Choose the desired random option group and refine the Encroached Weapon to '''+10'''. Transformation is guaranteed and preserves the weapon's refine level, grade, cards and random options.
The complete tuning items, formulas, material costs and result tables are maintained in [[Another Dimension Weapon]]. Do not recycle the weapon selected for transformation.
==Related Guides==
* [[Zero Cell Sector]]
* [[Another Dimension Weapon]]
* [[Frontier Rune Crown]]
* [[Recycler]]


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