Dimension Shoes Enchants: Difference between revisions
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25x {{#item:1001972}} <br> | 25x {{#item:1001972}} <br> | ||
5,000,000 zeny | 5,000,000 zeny | ||
Note: Enchants do '''NOT''' downgrade on fail. | |||
|- | |- | ||
|{{#item:470336}} | |{{#item:470336}} | ||
| Line 26: | Line 28: | ||
====4th Slot Perfect Enchant==== | ====4th Slot Perfect Enchant==== | ||
{| class="wikitable" | {| class="wikitable" | ||
| | |- style="background-color:#D498FC;" | ||
|Costs: | |||
| colspan="5" |4th Slot Perfect Enchant | |||
|- | |- style="background-color:#D498FC;" | ||
|30x {{#item:1001972}}, <br> | |||
20x {{#item:1001996}}, <br> | 20x {{#item:1001996}}, <br> | ||
25x {{#item:1001998}}, <br> | 25x {{#item:1001998}}, <br> | ||
| Line 40: | Line 42: | ||
|{{#item:313873}} <br>{{#itemDesc:313873}} | |{{#item:313873}} <br>{{#itemDesc:313873}} | ||
|} | |} | ||
===== Enchant Upgrade Slot 4 ===== | ===== Enchant Upgrade Slot 4 ===== | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" | ||
|- style="background-color:#D498FC;" | |- style="background-color:#D498FC;" | ||
| colspan= 3 style="width: 45%" | Enchant || style="width: 45%" | Materials || style="width: 5%" | Zeny || | | colspan= 3 style="width: 45%" | Enchant | ||
|Chance|| style="width: 45%" | Materials || style="width: 5%" | Zeny | |||
|- | |||
| rowspan="2" |{{#item:313853}} | |||
| rowspan="2" | → | |||
|{{#item:313854}} | |||
|90% | |||
| rowspan="2" | | |||
12x {{#item:1002007}} <br> | |||
10x {{#item:1002008}} <br> | |||
30x {{#item:1002012}} <br> | |||
6x {{#item:1002013}} | |||
| rowspan="2" | 5,000,000 | |||
|- | |- | ||
| | |{{#item:313855}} | ||
|10% | |||
|- | |- | ||
| | | rowspan="2" |{{#item:313854}} | ||
12x 1002008 | | rowspan="2" | → | ||
60x 1002012 | |{{#item:313855}} | ||
12x 1002013 | |90% | ||
| 10,000,000 | | rowspan="2" | | ||
14x {{#item:1002007}} <br> | |||
12x {{#item:1002008}} <br> | |||
60x {{#item:1002012}} <br> | |||
12x {{#item:1002013}} | |||
| rowspan="2" | 10,000,000 | |||
|- | |- | ||
| | |{{#item:313856}} | ||
|10% | |||
|- | |- | ||
| | | rowspan="2" |{{#item:313855}} | ||
| rowspan="2" | → | |||
|{{#item:313856}} | |||
|90% | |||
| | | rowspan="2" | | ||
16x {{#item:1002007}} <br> | |||
14x {{#item:1002008}} <br> | |||
20x {{#item:1002015}} <br> | |||
5x {{#item:1002016}} | |||
| rowspan="2" | 17,500,000 | |||
|- | |- | ||
|< | |{{#item:313857}} | ||
|10% | |||
|- | |||
| rowspan="2" |{{#item:313856}} | |||
| rowspan="2" | → | |||
|{{#item:313857}} | |||
|90% | |||
| rowspan="2" | | |||
18x {{#item:1002007}} <br> | |||
16x {{#item:1002008}} <br> | |||
40x {{#item:1002015}} <br> | |||
10x {{#item:1002016}} | |||
| rowspan="2" | 27,500,000 | |||
|- | |||
|{{#item:313939}} | |||
|10% | |||
|- | |||
|{{#item:313857}} | |||
|→ | |→ | ||
| | |{{#item:313939}} | ||
|150x 1002007 | |100% | ||
150x 1002008 | | | ||
100x 1002009 | 150x {{#item:1002007}} <br> | ||
100x 1002010 | 150x {{#item:1002008}} <br> | ||
25x 1002038 | 100x {{#item:1002009}} <br> | ||
25x 1002039 | 100x {{#item:1002010}} <br> | ||
25x 1002040 | 25x {{#item:1002038}} <br> | ||
25x 1002041 | 25x {{#item:1002039}} <br> | ||
25x {{#item:1002040}} <br> | |||
25x {{#item:1002041}} | |||
|100,000,00 | |100,000,00 | ||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" | |||
|- style="background-color:#D498FC;" | |||
| colspan="11" |All possible Enchants: | |||
|- style="background-color:#D498FC;" | |||
| colspan="2" |LVL 1 | |||
| colspan="2" |LVL 2 | |||
| colspan="2" |LVL 3 | |||
| colspan="2" |LVL 4 | |||
| colspan="2" |LVL 5 | |||
|Special | |||
|- | |||
|{{#item:313943}} <br> {{#itemDesc:313943}} | |||
|→ | |||
|{{#item:313854}} <br> {{#itemDesc:313854}} | |||
|→ | |||
|{{#item:313855}} <br> {{#itemDesc:313855}} | |||
|→ | |||
|{{#item:313856}} <br> {{#itemDesc:313856}} | |||
|→ | |||
|{{#item:313857}} <br> {{#itemDesc:313857}} | |||
|→ | |||
|{{#item:313939}} <br> {{#itemDesc:313939}} | |||
|- | |||
|{{#item:313858}} <br> {{#itemDesc:313858}} | |||
|→ | |||
|{{#item:313859}} <br> {{#itemDesc:313859}} | |||
|→ | |||
|{{#item:313860}} <br> {{#itemDesc:313860}} | |||
|→ | |||
|{{#item:313861}} <br> {{#itemDesc:313861}} | |||
|→ | |||
|{{#item:313862}} <br> {{#itemDesc:313862}} | |||
|→ | |||
|{{#item:313940}} <br> {{#itemDesc:313940}} | |||
|- | |||
|{{#item:313863}} <br> {{#itemDesc:313863}} | |||
|→ | |||
|{{#item:313864}} <br> {{#itemDesc:313864}} | |||
|→ | |||
|{{#item:313865}} <br> {{#itemDesc:313865}} | |||
|→ | |||
|{{#item:313866}} <br> {{#itemDesc:313866}} | |||
|→ | |||
|{{#item:313867}} <br> {{#itemDesc:313867}} | |||
|→ | |||
|{{#item:313941}} <br> {{#itemDesc:313941}} | |||
|- | |||
|{{#item:313868}} <br> {{#itemDesc:313868}} | |||
|→ | |||
|{{#item:313869}} <br> {{#itemDesc:313869}} | |||
|→ | |||
|{{#item:313870}} <br> {{#itemDesc:313870}} | |||
|→ | |||
|{{#item:313871}} <br> {{#itemDesc:313871}} | |||
|→ | |||
|{{#item:313872}} <br> {{#itemDesc:313872}} | |||
|→ | |||
|{{#item:313942}} <br> {{#itemDesc:313942}} | |||
|- | |||
|{{#item:313873}} <br> {{#itemDesc:313873}} | |||
|→ | |||
|{{#item:313874}} <br> {{#itemDesc:313874}} | |||
|→ | |||
|{{#item:313875}} <br> {{#itemDesc:313875}} | |||
|→ | |||
|{{#item:313876}} <br> {{#itemDesc:313876}} | |||
|→ | |||
|{{#item:313877}} <br> {{#itemDesc:313877}} | |||
|→ | |||
|{{#item:313943}} <br> {{#itemDesc:313943}} | |||
|} | |||
====3rd Slot Perfect Enchant==== | |||
{| class="wikitable" | |||
|- style="background-color:#BFEFFF;" | |||
|Costs: | |||
| colspan="5" |3rd Slot Perfect Enchant | |||
|- style="background-color:#BFEFFF;" | |||
|50x {{#item:1001972}}, <br> | |||
30x {{#item:1001996}}, <br> | |||
35x {{#item:1001998}}, <br> | |||
3,500,000 zeny | |||
|{{#item:313878}} <br> {{#itemDesc:313878}} | |||
|{{#item:313883}} <br> {{#itemDesc:313883}} | |||
|{{#item:313888}} <br> {{#itemDesc:313888}} | |||
|{{#item:313893}} <br> {{#itemDesc:313893}} | |||
|{{#item:313898}} <br> {{#itemDesc:313898}} | |||
|} | |||
===== Enchant Upgrade Slot 3 ===== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" | |||
|- style="background-color:#BFEFFF;" | |||
| colspan= 3 style="width: 45%" | Enchant | |||
|Chance|| style="width: 45%" | Materials || style="width: 5%" | Zeny | |||
|- | |||
| rowspan="2" |{{#item:313878}} <br> {{#itemDesc:313878}} | |||
| rowspan="2" | → | |||
|{{#item:313879}} <br> {{#itemDesc:313879}} | |||
|90% | |||
| rowspan="2" | | |||
12x {{#item:1002007}} <br> | |||
10x {{#item:1002008}} <br> | |||
30x {{#item:1002012}} <br> | |||
6x {{#item:1002013}} | |||
| rowspan="2" | 5,000,000 | |||
|- | |||
|{{#item:313880}} <br> {{#itemDesc:313880}} | |||
|10% | |||
|- | |||
| rowspan="2" |{{#item:313879}} <br> {{#itemDesc:313879}} | |||
| rowspan="2" | → | |||
|{{#item:313880}} <br> {{#itemDesc:313880}} | |||
|90% | |||
| rowspan="2" | | |||
14x {{#item:1002007}} <br> | |||
12x {{#item:1002008}} <br> | |||
60x {{#item:1002012}} <br> | |||
12x {{#item:1002013}} | |||
| rowspan="2" | 10,000,000 | |||
|- | |||
|{{#item:313881}} <br> {{#itemDesc:313881}} | |||
|10% | |||
|- | |||
| rowspan="2" |{{#item:313880}} <br> {{#itemDesc:313880}} | |||
| rowspan="2" | → | |||
|{{#item:313881}} <br> {{#itemDesc:313881}} | |||
|90% | |||
| rowspan="2" | | |||
16x {{#item:1002007}} <br> | |||
14x {{#item:1002008}} <br> | |||
20x {{#item:1002015}} <br> | |||
5x {{#item:1002016}} | |||
| rowspan="2" | 17,500,000 | |||
|- | |||
|{{#item:313882}} <br> {{#itemDesc:313882}} | |||
|10% | |||
|- | |||
| rowspan="2" |{{#item:313881}} <br> {{#itemDesc:313881}} | |||
| rowspan="2" | → | |||
|{{#item:313882}} <br> {{#itemDesc:313882}} | |||
|90% | |||
| rowspan="2" | | |||
18x {{#item:1002007}} <br> | |||
16x {{#item:1002008}} <br> | |||
40x {{#item:1002015}} <br> | |||
10x {{#item:1002016}} | |||
| rowspan="2" | 27,500,000 | |||
|- | |||
|{{#item:313944}} <br> {{#itemDesc:313944}} | |||
|10% | |||
|- | |||
|{{#item:313882}} <br> {{#itemDesc:313882}} | |||
|→ | |||
|{{#item:313944}} <br> {{#itemDesc:313944}} | |||
|100% | |||
| | |||
150x {{#item:1002007}} <br> | |||
150x {{#item:1002008}} <br> | |||
100x {{#item:1002009}} <br> | |||
100x {{#item:1002010}} <br> | |||
25x {{#item:1002038}} <br> | |||
25x {{#item:1002039}} <br> | |||
25x {{#item:1002040}} <br> | |||
25x {{#item:1002041}} | |||
|100,000,00 | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" | |||
|- style="background-color:#BFEFFF;" | |||
| colspan="11" |All possible Enchants: | |||
|- style="background-color:#BFEFFF;" | |||
| colspan="2" |LVL 1 | |||
| colspan="2" |LVL 2 | |||
| colspan="2" |LVL 3 | |||
| colspan="2" |LVL 4 | |||
| colspan="2" |LVL 5 | |||
|Special | |||
|- | |||
|{{#item:313878}} <br> {{#itemDesc:313878}} | |||
|→ | |||
|{{#item:313879}} <br> {{#itemDesc:313879}} | |||
|→ | |||
|{{#item:313880}} <br> {{#itemDesc:313880}} | |||
|→ | |||
|{{#item:313881}} <br> {{#itemDesc:313881}} | |||
|→ | |||
|{{#item:313882}} <br> {{#itemDesc:313882}} | |||
|→ | |||
|{{#item:313944}} <br> {{#itemDesc:313944}} | |||
|- | |||
|{{#item:313883}} <br> {{#itemDesc:313883}} | |||
|→ | |||
|{{#item:313884}} <br> {{#itemDesc:313884}} | |||
|→ | |||
|{{#item:313885}} <br> {{#itemDesc:313885}} | |||
|→ | |||
|{{#item:313886}} <br> {{#itemDesc:313886}} | |||
|→ | |||
|{{#item:313887}} <br> {{#itemDesc:313887}} | |||
|→ | |||
|{{#item:313945}} <br> {{#itemDesc:313945}} | |||
|- | |||
|{{#item:313888}} <br> {{#itemDesc:313888}} | |||
|→ | |||
|{{#item:313889}} <br> {{#itemDesc:313889}} | |||
|→ | |||
|{{#item:313890}} <br> {{#itemDesc:313890}} | |||
|→ | |||
|{{#item:313891}} <br> {{#itemDesc:313891}} | |||
|→ | |||
|{{#item:313892}} <br> {{#itemDesc:313892}} | |||
|→ | |||
|{{#item:313946}} <br> {{#itemDesc:313946}} | |||
|- | |||
|{{#item:313893}} <br> {{#itemDesc:313893}} | |||
|→ | |||
|{{#item:313894}} <br> {{#itemDesc:313894}} | |||
|→ | |||
|{{#item:313895}} <br> {{#itemDesc:313895}} | |||
|→ | |||
|{{#item:313896}} <br> {{#itemDesc:313896}} | |||
|→ | |||
|{{#item:313897}} <br> {{#itemDesc:313897}} | |||
|→ | |||
|{{#item:313947}} <br> {{#itemDesc:313947}} | |||
|- | |||
|{{#item:313898}} <br> {{#itemDesc:313898}} | |||
|→ | |||
|{{#item:313899}} <br> {{#itemDesc:313899}} | |||
|→ | |||
|{{#item:313900}} <br> {{#itemDesc:313900}} | |||
|→ | |||
|{{#item:313901}} <br> {{#itemDesc:313901}} | |||
|→ | |||
|{{#item:313902}} <br> {{#itemDesc:313902}} | |||
|→ | |||
|{{#item:313948}} <br> {{#itemDesc:313948}} | |||
|} | |||
====2nd Slot Perfect Enchant==== | |||
{| class="wikitable" | |||
|- style="background-color:#C1FFC1;" | |||
|Costs: | |||
| colspan="6" |2nd Slot Perfect Enchant | |||
|- style="background-color:#C1FFC1;" | |||
|70x {{#item:1001972}}, | |||
40x {{#item:1001996}}, <br> | |||
45x {{#item:1001998}}, <br> | |||
5,000,000 zeny | |||
|{{#item:313903}} <br> {{#itemDesc:313903}} | |||
|{{#item:313909}} <br> {{#itemDesc:313909}} | |||
|{{#item:313915}} <br> {{#itemDesc:313915}} | |||
|{{#item:313921}} <br> {{#itemDesc:313921}} | |||
|{{#item:313927}} <br> {{#itemDesc:313927}} | |||
|{{#item:313933}} <br> {{#itemDesc:313933}} | |||
|} | |||
===== Enchant Upgrade Slot 2 ===== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" | |||
|- style="background-color:#C1FFC1;" | |||
| colspan= 3 style="width: 45%" | Enchant | |||
|Chance|| style="width: 45%" | Materials || style="width: 5%" | Zeny | |||
|- | |||
| rowspan="2" |{{#item:313903}} <br> {{#itemDesc:313903}} | |||
| rowspan="2" | → | |||
|{{#item:313904}} <br> {{#itemDesc:313904}} | |||
|90% | |||
| rowspan="2" | | |||
14x {{#item:1002007}} <br> | |||
12x {{#item:1002008}} <br> | |||
10x {{#item:1002009}} <br> | |||
8x {{#item:1002010}} <br> | |||
15x {{#item:1002013}}<br> | |||
6x {{#item:1002016}} | |||
| rowspan="2" | 7,500,000 | |||
|- | |||
|{{#item:313905}} <br> {{#itemDesc:313905}} | |||
|10% | |||
|- | |||
| rowspan="2" |{{#item:313904}} <br> {{#itemDesc:313904}} | |||
| rowspan="2" | → | |||
|{{#item:313905}} <br> {{#itemDesc:313905}} | |||
|90% | |||
| rowspan="2" | | |||
16x {{#item:1002007}} <br> | |||
14x {{#item:1002008}} <br> | |||
12x {{#item:1002009}} <br> | |||
10x {{#item:1002010}} <br> | |||
10x {{#item:1002013}}<br> | |||
9x {{#item:1002016}} | |||
| rowspan="2" | 12,500,000 | |||
|- | |||
|{{#item:313906}} <br> {{#itemDesc:313906}} | |||
|10% | |||
|- | |||
| rowspan="2" |{{#item:313905}} <br> {{#itemDesc:313905}} | |||
| rowspan="2" | → | |||
|{{#item:313906}} <br> {{#itemDesc:313906}} | |||
|90% | |||
| rowspan="2" | | |||
18x {{#item:1002007}} <br> | |||
16x {{#item:1002008}} <br> | |||
14x {{#item:1002009}} <br> | |||
12x {{#item:1002010}} <br> | |||
25x {{#item:1002013}}<br> | |||
12x {{#item:1002016}} | |||
| rowspan="2" | 20,000,000 | |||
|- | |||
|{{#item:313907}} <br> {{#itemDesc:313907}} | |||
|10% | |||
|- | |||
| rowspan="2" |{{#item:313906}} <br> {{#itemDesc:313906}} | |||
| rowspan="2" | → | |||
|{{#item:313907}} <br> {{#itemDesc:313907}} | |||
|90% | |||
| rowspan="2" | | |||
20x {{#item:1002007}} <br> | |||
18x {{#item:1002008}} <br> | |||
16x {{#item:1002009}} <br> | |||
14x {{#item:1002010}} <br> | |||
30x {{#item:1002013}}<br> | |||
15x {{#item:1002016}} | |||
| rowspan="2" | 30,000,000 | |||
|- | |||
|{{#item:313908}} <br> {{#itemDesc:313908}} | |||
|10% | |||
|- | |||
|{{#item:313907}} <br> {{#itemDesc:313907}} | |||
|→ | |||
|{{#item:313908}} <br> {{#itemDesc:313908}} | |||
|100% | |100% | ||
| | |||
250x {{#item:1002007}} <br> | |||
250x {{#item:1002008}} <br> | |||
200x {{#item:1002009}} <br> | |||
200x {{#item:1002010}} <br> | |||
75x {{#item:1002038}} <br> | |||
75x {{#item:1002039}} <br> | |||
75x {{#item:1002040}} <br> | |||
75x {{#item:1002041}} | |||
|100,000,00 | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" | |||
|- style="background-color:#C1FFC1;" | |||
| colspan="11" |All possible Enchants: | |||
|- style="background-color:#C1FFC1;" | |||
| colspan="2" |LVL 1 | |||
| colspan="2" |LVL 2 | |||
| colspan="2" |LVL 3 | |||
| colspan="2" |LVL 4 | |||
| colspan="2" |LVL 5 | |||
|Special | |||
|- | |||
|{{#item:313903}} <br> {{#itemDesc:313903}} | |||
|→ | |||
|{{#item:313904}} <br> {{#itemDesc:313904}} | |||
|→ | |||
|{{#item:313905}} <br> {{#itemDesc:313905}} | |||
|→ | |||
|{{#item:313906}} <br> {{#itemDesc:313906}} | |||
|→ | |||
|{{#item:313907}} <br> {{#itemDesc:313907}} | |||
|→ | |||
|{{#item:313908}} <br> {{#itemDesc:313908}} | |||
|- | |||
|{{#item:313909}} <br> {{#itemDesc:313909}} | |||
|→ | |||
|{{#item:313910}} <br> {{#itemDesc:313910}} | |||
|→ | |||
|{{#item:313911}} <br> {{#itemDesc:313911}} | |||
|→ | |||
|{{#item:313912}} <br> {{#itemDesc:313912}} | |||
|→ | |||
|{{#item:313913}} <br> {{#itemDesc:313913}} | |||
|→ | |||
|{{#item:313914}} <br> {{#itemDesc:313914}} | |||
|- | |||
|{{#item:313915}} <br> {{#itemDesc:313915}} | |||
|→ | |||
|{{#item:313916}} <br> {{#itemDesc:313916}} | |||
|→ | |||
|{{#item:313917}} <br> {{#itemDesc:313917}} | |||
|→ | |||
|{{#item:313918}} <br> {{#itemDesc:313918}} | |||
|→ | |||
|{{#item:313919}} <br> {{#itemDesc:313919}} | |||
|→ | |||
|{{#item:313920}} <br> {{#itemDesc:313920}} | |||
|- | |||
|{{#item:313921}} <br> {{#itemDesc:313921}} | |||
|→ | |||
|{{#item:313922}} <br> {{#itemDesc:313922}} | |||
|→ | |||
|{{#item:313923}} <br> {{#itemDesc:313923}} | |||
|→ | |||
|{{#item:313924}} <br> {{#itemDesc:313924}} | |||
|→ | |||
|{{#item:313925}} <br> {{#itemDesc:313925}} | |||
|→ | |||
|{{#item:313926}} <br> {{#itemDesc:313926}} | |||
|- | |||
|{{#item:313927}} <br> {{#itemDesc:313927}} | |||
|→ | |||
|{{#item:313928}} <br> {{#itemDesc:313928}} | |||
|→ | |||
|{{#item:313929}} <br> {{#itemDesc:313929}} | |||
|→ | |||
|{{#item:313930}} <br> {{#itemDesc:313930}} | |||
|→ | |||
|{{#item:313931}} <br> {{#itemDesc:313931}} | |||
|→ | |||
|{{#item:313932}} <br> {{#itemDesc:313932}} | |||
|- | |||
|{{#item:313933}} <br> {{#itemDesc:313933}} | |||
|→ | |||
|{{#item:313934}} <br> {{#itemDesc:313934}} | |||
|→ | |||
|{{#item:313935}} <br> {{#itemDesc:313935}} | |||
|→ | |||
|{{#item:313936}} <br> {{#itemDesc:313936}} | |||
|→ | |||
|{{#item:313937}} <br> {{#itemDesc:313937}} | |||
|→ | |||
|{{#item:313938}} <br> {{#itemDesc:313938}} | |||
|} | |} | ||
Latest revision as of 15:37, 19 December 2025
Overview
| Items | Enchant order | Reset |
|---|---|---|
| 4th > 3rd > 2nd Slot | 100% Success Rate 25x Note: Enchants do NOT downgrade on fail. | |
4th Slot Perfect Enchant
| Costs: | 4th Slot Perfect Enchant | ||||
| 30x 20x |
Physical damage to Brute-type monsters +3% Magic damage to Brute-type monsters +3% Physical damage to Plant-type monsters +3% Magic damage to Plant-type monsters +3% _______________________ Grade >= D: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Type: Enchant Position: Unknown |
Physical damage to Fish-type monsters +3% Magic damage to Fish-type monsters +3% Physical damage to Demi-Human monsters +3% Magic damage to Demi-Human monsters +3% _______________________ Grade >= D: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Type: Enchant Position: Unknown |
Physical damage to Angel-type monsters +3% Magic damage to Angel-type monsters +3% Physical damage to Demon-type monsters +3% Magic damage to Demon-type monsters +3% _______________________ Grade >= D: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Type: Enchant Position: Unknown |
Physical damage to Undead monsters +3% Magic damage to Undead monsters +3% Physical damage to Dragon-type monsters +3% Magic damage to Dragon-type monsters +3% _______________________ Grade >= D: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Type: Enchant Position: Unknown |
Physical damage to Insect-type monsters +3% Magic damage to Insect-type monsters +3% Physical damage to Formless monsters +3% Magic damage to Formless monsters +3% _______________________ Grade >= D: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Type: Enchant Position: Unknown |
Enchant Upgrade Slot 4
| All possible Enchants: | ||||||||||
| LVL 1 | LVL 2 | LVL 3 | LVL 4 | LVL 5 | Special | |||||
Physical damage to Insect-type monsters +12% Magic damage to Insect-type monsters +12% Physical damage to Formless monsters +12% Magic damage to Formless monsters +12% _______________________ Grade >= D: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Grade >= C: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Grade >= B: Physical damage to Insect-type monsters +4% Magic damage to Insect-type monsters +4% Physical damage to Formless monsters +4% Magic damage to Formless monsters +4% _______________________ Grade >= A: Physical damage to Insect-type monsters +5% Magic damage to Insect-type monsters +5% Physical damage to Formless monsters +5% Magic damage to Formless monsters +5% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Brute-type monsters +4% Magic damage to Brute-type monsters +4% Physical damage to Plant-type monsters +4% Magic damage to Plant-type monsters +4% _______________________ Grade >= D: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= C: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Brute-type monsters +5% Magic damage to Brute-type monsters +5% Physical damage to Plant-type monsters +5% Magic damage to Plant-type monsters +5% _______________________ Grade >= D: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= C: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= B: Physical damage to Brute-type monsters +2% Magic damage to Brute-type monsters +2% Physical damage to Plant-type monsters +2% Magic damage to Plant-type monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Brute-type monsters +7% Magic damage to Brute-type monsters +7% Physical damage to Plant-type monsters +7% Magic damage to Plant-type monsters +7% _______________________ Grade >= D: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= C: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= B: Physical damage to Brute-type monsters +2% Magic damage to Brute-type monsters +2% Physical damage to Plant-type monsters +2% Magic damage to Plant-type monsters +2% _______________________ Grade >= A: Physical damage to Brute-type monsters +2% Magic damage to Brute-type monsters +2% Physical damage to Plant-type monsters +2% Magic damage to Plant-type monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Brute-type monsters +10% Magic damage to Brute-type monsters +10% Physical damage to Plant-type monsters +10% Magic damage to Plant-type monsters +10% _______________________ Grade >= D: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= C: Physical damage to Brute-type monsters +1% Magic damage to Brute-type monsters +1% Physical damage to Plant-type monsters +1% Magic damage to Plant-type monsters +1% _______________________ Grade >= B: Physical damage to Brute-type monsters +2% Magic damage to Brute-type monsters +2% Physical damage to Plant-type monsters +2% Magic damage to Plant-type monsters +2% _______________________ Grade >= A: Physical damage to Brute-type monsters +4% Magic damage to Brute-type monsters +4% Physical damage to Plant-type monsters +4% Magic damage to Plant-type monsters +4% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Brute-type monsters +12% Magic damage to Brute-type monsters +12% Physical damage to Plant-type monsters +12% Magic damage to Plant-type monsters +12% _______________________ Grade >= D: Physical damage to Brute-type monsters +2% Magic damage to Brute-type monsters +2% Physical damage to Plant-type monsters +2% Magic damage to Plant-type monsters +2% _______________________ Grade >= C: Physical damage to Brute-type monsters +2% Magic damage to Brute-type monsters +2% Physical damage to Plant-type monsters +2% Magic damage to Plant-type monsters +2% _______________________ Grade >= B: Physical damage to Brute-type monsters +4% Magic damage to Brute-type monsters +4% Physical damage to Plant-type monsters +4% Magic damage to Plant-type monsters +4% _______________________ Grade >= A: Physical damage to Brute-type monsters +5% Magic damage to Brute-type monsters +5% Physical damage to Plant-type monsters +5% Magic damage to Plant-type monsters +5% _______________________ Type: Enchant Position: Unknown |
Physical damage to Fish-type monsters +3% Magic damage to Fish-type monsters +3% Physical damage to Demi-Human monsters +3% Magic damage to Demi-Human monsters +3% _______________________ Grade >= D: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Fish-type monsters +4% Magic damage to Fish-type monsters +4% Physical damage to Demi-Human monsters +4% Magic damage to Demi-Human monsters +4% _______________________ Grade >= D: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= C: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Fish-type monsters +5% Magic damage to Fish-type monsters +5% Physical damage to Demi-Human monsters +5% Magic damage to Demi-Human monsters +5% _______________________ Grade >= D: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= C: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= B: Physical damage to Fish-type monsters +2% Magic damage to Fish-type monsters +2% Physical damage to Demi-Human monsters +2% Magic damage to Demi-Human monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Fish-type monsters +7% Magic damage to Fish-type monsters +7% Physical damage to Demi-Human monsters +7% Magic damage to Demi-Human monsters +7% _______________________ Grade >= D: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= C: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= B: Physical damage to Fish-type monsters +2% Magic damage to Fish-type monsters +2% Physical damage to Demi-Human monsters +2% Magic damage to Demi-Human monsters +2% _______________________ Grade >= A: Physical damage to Fish-type monsters +2% Magic damage to Fish-type monsters +2% Physical damage to Demi-Human monsters +2% Magic damage to Demi-Human monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Fish-type monsters +10% Magic damage to Fish-type monsters +10% Physical damage to Demi-Human monsters +10% Magic damage to Demi-Human monsters +10% _______________________ Grade >= D: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= C: Physical damage to Fish-type monsters +1% Magic damage to Fish-type monsters +1% Physical damage to Demi-Human monsters +1% Magic damage to Demi-Human monsters +1% _______________________ Grade >= B: Physical damage to Fish-type monsters +2% Magic damage to Fish-type monsters +2% Physical damage to Demi-Human monsters +2% Magic damage to Demi-Human monsters +2% _______________________ Grade >= A: Physical damage to Fish-type monsters +4% Magic damage to Fish-type monsters +4% Physical damage to Demi-Human monsters +4% Magic damage to Demi-Human monsters +4% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Fish-type monsters +12% Magic damage to Fish-type monsters +12% Physical damage to Demi-Human monsters +12% Magic damage to Demi-Human monsters +12% _______________________ Grade >= D: Physical damage to Fish-type monsters +2% Magic damage to Fish-type monsters +2% Physical damage to Demi-Human monsters +2% Magic damage to Demi-Human monsters +2% _______________________ Grade >= C: Physical damage to Fish-type monsters +2% Magic damage to Fish-type monsters +2% Physical damage to Demi-Human monsters +2% Magic damage to Demi-Human monsters +2% _______________________ Grade >= B: Physical damage to Fish-type monsters +4% Magic damage to Fish-type monsters +4% Physical damage to Demi-Human monsters +4% Magic damage to Demi-Human monsters +4% _______________________ Grade >= A: Physical damage to Fish-type monsters +5% Magic damage to Fish-type monsters +5% Physical damage to Demi-Human monsters +5% Magic damage to Demi-Human monsters +5% _______________________ Type: Enchant Position: Unknown |
Physical damage to Angel-type monsters +3% Magic damage to Angel-type monsters +3% Physical damage to Demon-type monsters +3% Magic damage to Demon-type monsters +3% _______________________ Grade >= D: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Angel-type monsters +4% Magic damage to Angel-type monsters +4% Physical damage to Demon-type monsters +4% Magic damage to Demon-type monsters +4% _______________________ Grade >= D: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= C: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Angel-type monsters +5% Magic damage to Angel-type monsters +5% Physical damage to Demon-type monsters +5% Magic damage to Demon-type monsters +5% _______________________ Grade >= D: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= C: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= B: Physical damage to Angel-type monsters +2% Magic damage to Angel-type monsters +2% Physical damage to Demon-type monsters +2% Magic damage to Demon-type monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Angel-type monsters +7% Magic damage to Angel-type monsters +7% Physical damage to Demon-type monsters +7% Magic damage to Demon-type monsters +7% _______________________ Grade >= D: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= C: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= B: Physical damage to Angel-type monsters +2% Magic damage to Angel-type monsters +2% Physical damage to Demon-type monsters +2% Magic damage to Demon-type monsters +2% _______________________ Grade >= A: Physical damage to Angel-type monsters +2% Magic damage to Angel-type monsters +2% Physical damage to Demon-type monsters +2% Magic damage to Demon-type monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Angel-type monsters +10% Magic damage to Angel-type monsters +10% Physical damage to Demon-type monsters +10% Magic damage to Demon-type monsters +10% _______________________ Grade >= D: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= C: Physical damage to Angel-type monsters +1% Magic damage to Angel-type monsters +1% Physical damage to Demon-type monsters +1% Magic damage to Demon-type monsters +1% _______________________ Grade >= B: Physical damage to Angel-type monsters +2% Magic damage to Angel-type monsters +2% Physical damage to Demon-type monsters +2% Magic damage to Demon-type monsters +2% _______________________ Grade >= A: Physical damage to Angel-type monsters +4% Magic damage to Angel-type monsters +4% Physical damage to Demon-type monsters +4% Magic damage to Demon-type monsters +4% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Angel-type monsters +12% Magic damage to Angel-type monsters +12% Physical damage to Demon-type monsters +12% Magic damage to Demon-type monsters +12% _______________________ Grade >= D: Physical damage to Angel-type monsters +2% Magic damage to Angel-type monsters +2% Physical damage to Demon-type monsters +2% Magic damage to Demon-type monsters +2% _______________________ Grade >= C: Physical damage to Angel-type monsters +2% Magic damage to Angel-type monsters +2% Physical damage to Demon-type monsters +2% Magic damage to Demon-type monsters +2% _______________________ Grade >= B: Physical damage to Angel-type monsters +4% Magic damage to Angel-type monsters +4% Physical damage to Demon-type monsters +4% Magic damage to Demon-type monsters +4% _______________________ Grade >= A: Physical damage to Angel-type monsters +5% Magic damage to Angel-type monsters +5% Physical damage to Demon-type monsters +5% Magic damage to Demon-type monsters +5% _______________________ Type: Enchant Position: Unknown |
Physical damage to Undead monsters +3% Magic damage to Undead monsters +3% Physical damage to Dragon-type monsters +3% Magic damage to Dragon-type monsters +3% _______________________ Grade >= D: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Undead monsters +4% Magic damage to Undead monsters +4% Physical damage to Dragon-type monsters +4% Magic damage to Dragon-type monsters +4% _______________________ Grade >= D: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= C: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Undead monsters +5% Magic damage to Undead monsters +5% Physical damage to Dragon-type monsters +5% Magic damage to Dragon-type monsters +5% _______________________ Grade >= D: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= C: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= B: Physical damage to Undead monsters +2% Magic damage to Undead monsters +2% Physical damage to Dragon-type monsters +2% Magic damage to Dragon-type monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Undead monsters +7% Magic damage to Undead monsters +7% Physical damage to Dragon-type monsters +7% Magic damage to Dragon-type monsters +7% _______________________ Grade >= D: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= C: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= B: Physical damage to Undead monsters +2% Magic damage to Undead monsters +2% Physical damage to Dragon-type monsters +2% Magic damage to Dragon-type monsters +2% _______________________ Grade >= A: Physical damage to Undead monsters +2% Magic damage to Undead monsters +2% Physical damage to Dragon-type monsters +2% Magic damage to Dragon-type monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Undead monsters +10% Magic damage to Undead monsters +10% Physical damage to Dragon-type monsters +10% Magic damage to Dragon-type monsters +10% _______________________ Grade >= D: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= C: Physical damage to Undead monsters +1% Magic damage to Undead monsters +1% Physical damage to Dragon-type monsters +1% Magic damage to Dragon-type monsters +1% _______________________ Grade >= B: Physical damage to Undead monsters +2% Magic damage to Undead monsters +2% Physical damage to Dragon-type monsters +2% Magic damage to Dragon-type monsters +2% _______________________ Grade >= A: Physical damage to Undead monsters +4% Magic damage to Undead monsters +4% Physical damage to Dragon-type monsters +4% Magic damage to Dragon-type monsters +4% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Undead monsters +12% Magic damage to Undead monsters +12% Physical damage to Dragon-type monsters +12% Magic damage to Dragon-type monsters +12% _______________________ Grade >= D: Physical damage to Undead monsters +2% Magic damage to Undead monsters +2% Physical damage to Dragon-type monsters +2% Magic damage to Dragon-type monsters +2% _______________________ Grade >= C: Physical damage to Undead monsters +2% Magic damage to Undead monsters +2% Physical damage to Dragon-type monsters +2% Magic damage to Dragon-type monsters +2% _______________________ Grade >= B: Physical damage to Undead monsters +4% Magic damage to Undead monsters +4% Physical damage to Dragon-type monsters +4% Magic damage to Dragon-type monsters +4% _______________________ Grade >= A: Physical damage to Undead monsters +5% Magic damage to Undead monsters +5% Physical damage to Dragon-type monsters +5% Magic damage to Dragon-type monsters +5% _______________________ Type: Enchant Position: Unknown |
Physical damage to Insect-type monsters +3% Magic damage to Insect-type monsters +3% Physical damage to Formless monsters +3% Magic damage to Formless monsters +3% _______________________ Grade >= D: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Insect-type monsters +4% Magic damage to Insect-type monsters +4% Physical damage to Formless monsters +4% Magic damage to Formless monsters +4% _______________________ Grade >= D: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= C: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Insect-type monsters +5% Magic damage to Insect-type monsters +5% Physical damage to Formless monsters +5% Magic damage to Formless monsters +5% _______________________ Grade >= D: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= C: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= B: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Insect-type monsters +7% Magic damage to Insect-type monsters +7% Physical damage to Formless monsters +7% Magic damage to Formless monsters +7% _______________________ Grade >= D: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= C: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= B: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Grade >= A: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Insect-type monsters +10% Magic damage to Insect-type monsters +10% Physical damage to Formless monsters +10% Magic damage to Formless monsters +10% _______________________ Grade >= D: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= C: Physical damage to Insect-type monsters +1% Magic damage to Insect-type monsters +1% Physical damage to Formless monsters +1% Magic damage to Formless monsters +1% _______________________ Grade >= B: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Grade >= A: Physical damage to Insect-type monsters +4% Magic damage to Insect-type monsters +4% Physical damage to Formless monsters +4% Magic damage to Formless monsters +4% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Insect-type monsters +12% Magic damage to Insect-type monsters +12% Physical damage to Formless monsters +12% Magic damage to Formless monsters +12% _______________________ Grade >= D: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Grade >= C: Physical damage to Insect-type monsters +2% Magic damage to Insect-type monsters +2% Physical damage to Formless monsters +2% Magic damage to Formless monsters +2% _______________________ Grade >= B: Physical damage to Insect-type monsters +4% Magic damage to Insect-type monsters +4% Physical damage to Formless monsters +4% Magic damage to Formless monsters +4% _______________________ Grade >= A: Physical damage to Insect-type monsters +5% Magic damage to Insect-type monsters +5% Physical damage to Formless monsters +5% Magic damage to Formless monsters +5% _______________________ Type: Enchant Position: Unknown |
3rd Slot Perfect Enchant
| Costs: | 3rd Slot Perfect Enchant | ||||
| 50x 30x |
Magic damage to Dark property +3% Physical damage to Dark property +3% Magic damage to Fire property +3% Physical damage to Fire property +3% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Type: Enchant Position: Unknown |
Magic damage to Holy property +3% Physical damage to Holy property +3% Magic damage to Water property +3% Physical damage to Water property +3% _______________________ Grade >= D: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Type: Enchant Position: Unknown |
Magic damage to Earth property +3% Physical damage to Earth property +3% Magic damage to Wind property +3% Physical damage to Wind property +3% _______________________ Grade >= D: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Type: Enchant Position: Unknown |
Physical damage to Ghost property +3% Magic damage to Ghost property +3% Physical damage to Undead property +3% Magic damage to Undead property +3% _______________________ Grade >= D: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Type: Enchant Position: Unknown |
Magic damage to Poison property +3% Physical damage to Poison property +3% Magic damage to Neutral property +3% Physical damage to Neutral property +3% _______________________ Grade >= D: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Type: Enchant Position: Unknown |
Enchant Upgrade Slot 3
| Enchant | Chance | Materials | Zeny | ||
Magic damage to Dark property +3% Physical damage to Dark property +3% Magic damage to Fire property +3% Physical damage to Fire property +3% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Type: Enchant Position: Unknown |
90% |
12x |
5,000,000 |
Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
10% | ||||
Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
90% |
14x |
10,000,000 |
Magic damage to Dark property +7% Physical damage to Dark property +7% Magic damage to Fire property +7% Physical damage to Fire property +7% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
10% | ||||
Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +7% Physical damage to Dark property +7% Magic damage to Fire property +7% Physical damage to Fire property +7% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
90% |
16x |
17,500,000 |
Magic damage to Dark property +10% Physical damage to Dark property +10% Magic damage to Fire property +10% Physical damage to Fire property +10% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Type: Enchant Position: Unknown |
10% | ||||
Magic damage to Dark property +7% Physical damage to Dark property +7% Magic damage to Fire property +7% Physical damage to Fire property +7% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +10% Physical damage to Dark property +10% Magic damage to Fire property +10% Physical damage to Fire property +10% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Type: Enchant Position: Unknown |
90% |
18x |
27,500,000 |
Magic damage to Dark property +12% Physical damage to Dark property +12% Magic damage to Fire property +12% Physical damage to Fire property +12% _______________________ Grade >= D: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= C: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= B: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Grade >= A: Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Type: Enchant Position: Unknown |
10% | ||||
Magic damage to Dark property +10% Physical damage to Dark property +10% Magic damage to Fire property +10% Physical damage to Fire property +10% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +12% Physical damage to Dark property +12% Magic damage to Fire property +12% Physical damage to Fire property +12% _______________________ Grade >= D: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= C: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= B: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Grade >= A: Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Type: Enchant Position: Unknown |
100% |
150x |
100,000,00 |
| All possible Enchants: | ||||||||||
| LVL 1 | LVL 2 | LVL 3 | LVL 4 | LVL 5 | Special | |||||
Magic damage to Dark property +3% Physical damage to Dark property +3% Magic damage to Fire property +3% Physical damage to Fire property +3% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +7% Physical damage to Dark property +7% Magic damage to Fire property +7% Physical damage to Fire property +7% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +10% Physical damage to Dark property +10% Magic damage to Fire property +10% Physical damage to Fire property +10% _______________________ Grade >= D: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= C: Magic damage to Dark property +1% Physical damage to Dark property +1% Magic damage to Fire property +1% Physical damage to Fire property +1% _______________________ Grade >= B: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= A: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Dark property +12% Physical damage to Dark property +12% Magic damage to Fire property +12% Physical damage to Fire property +12% _______________________ Grade >= D: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= C: Magic damage to Dark property +2% Physical damage to Dark property +2% Magic damage to Fire property +2% Physical damage to Fire property +2% _______________________ Grade >= B: Magic damage to Dark property +4% Physical damage to Dark property +4% Magic damage to Fire property +4% Physical damage to Fire property +4% _______________________ Grade >= A: Magic damage to Dark property +5% Physical damage to Dark property +5% Magic damage to Fire property +5% Physical damage to Fire property +5% _______________________ Type: Enchant Position: Unknown |
Magic damage to Holy property +3% Physical damage to Holy property +3% Magic damage to Water property +3% Physical damage to Water property +3% _______________________ Grade >= D: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Holy property +4% Physical damage to Holy property +4% Magic damage to Water property +4% Physical damage to Water property +4% _______________________ Grade >= D: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= C: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Holy property +5% Physical damage to Holy property +5% Magic damage to Water property +5% Physical damage to Water property +5% _______________________ Grade >= D: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= C: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= B: Magic damage to Holy property +2% Physical damage to Holy property +2% Magic damage to Water property +2% Physical damage to Water property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Holy property +7% Physical damage to Holy property +7% Magic damage to Water property +7% Physical damage to Water property +7% _______________________ Grade >= D: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= C: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= B: Magic damage to Holy property +2% Physical damage to Holy property +2% Magic damage to Water property +2% Physical damage to Water property +2% _______________________ Grade >= A: Magic damage to Holy property +2% Physical damage to Holy property +2% Magic damage to Water property +2% Physical damage to Water property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Holy property +10% Physical damage to Holy property +10% Magic damage to Water property +10% Physical damage to Water property +10% _______________________ Grade >= D: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= C: Magic damage to Holy property +1% Physical damage to Holy property +1% Magic damage to Water property +1% Physical damage to Water property +1% _______________________ Grade >= B: Magic damage to Holy property +2% Physical damage to Holy property +2% Magic damage to Water property +2% Physical damage to Water property +2% _______________________ Grade >= A: Magic damage to Holy property +4% Physical damage to Holy property +4% Magic damage to Water property +4% Physical damage to Water property +4% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Holy property +12% Physical damage to Holy property +12% Magic damage to Water property +12% Physical damage to Water property +12% _______________________ Grade >= D: Magic damage to Holy property +2% Physical damage to Holy property +2% Magic damage to Water property +2% Physical damage to Water property +2% _______________________ Grade >= C: Magic damage to Holy property +2% Physical damage to Holy property +2% Magic damage to Water property +2% Physical damage to Water property +2% _______________________ Grade >= B: Magic damage to Holy property +4% Physical damage to Holy property +4% Magic damage to Water property +4% Physical damage to Water property +4% _______________________ Grade >= A: Magic damage to Holy property +5% Physical damage to Holy property +5% Magic damage to Water property +5% Physical damage to Water property +5% _______________________ Type: Enchant Position: Unknown |
Magic damage to Earth property +3% Physical damage to Earth property +3% Magic damage to Wind property +3% Physical damage to Wind property +3% _______________________ Grade >= D: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Earth property +4% Physical damage to Earth property +4% Magic damage to Wind property +4% Physical damage to Wind property +4% _______________________ Grade >= D: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= C: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Earth property +5% Physical damage to Earth property +5% Magic damage to Wind property +5% Physical damage to Wind property +5% _______________________ Grade >= D: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= C: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= B: Magic damage to Earth property +2% Physical damage to Earth property +2% Magic damage to Wind property +2% Physical damage to Wind property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Earth property +7% Physical damage to Earth property +7% Magic damage to Wind property +7% Physical damage to Wind property +7% _______________________ Grade >= D: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= C: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= B: Magic damage to Earth property +2% Physical damage to Earth property +2% Magic damage to Wind property +2% Physical damage to Wind property +2% _______________________ Grade >= A: Magic damage to Earth property +2% Physical damage to Earth property +2% Magic damage to Wind property +2% Physical damage to Wind property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Earth property +10% Physical damage to Earth property +10% Magic damage to Wind property +10% Physical damage to Wind property +10% _______________________ Grade >= D: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= C: Magic damage to Earth property +1% Physical damage to Earth property +1% Magic damage to Wind property +1% Physical damage to Wind property +1% _______________________ Grade >= B: Magic damage to Earth property +2% Physical damage to Earth property +2% Magic damage to Wind property +2% Physical damage to Wind property +2% _______________________ Grade >= A: Magic damage to Earth property +4% Physical damage to Earth property +4% Magic damage to Wind property +4% Physical damage to Wind property +4% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Earth property +12% Physical damage to Earth property +12% Magic damage to Wind property +12% Physical damage to Wind property +12% _______________________ Grade >= D: Magic damage to Earth property +2% Physical damage to Earth property +2% Magic damage to Wind property +2% Physical damage to Wind property +2% _______________________ Grade >= C: Magic damage to Earth property +2% Physical damage to Earth property +2% Magic damage to Wind property +2% Physical damage to Wind property +2% _______________________ Grade >= B: Magic damage to Earth property +4% Physical damage to Earth property +4% Magic damage to Wind property +4% Physical damage to Wind property +4% _______________________ Grade >= A: Magic damage to Earth property +5% Physical damage to Earth property +5% Magic damage to Wind property +5% Physical damage to Wind property +5% _______________________ Type: Enchant Position: Unknown |
Physical damage to Ghost property +3% Magic damage to Ghost property +3% Physical damage to Undead property +3% Magic damage to Undead property +3% _______________________ Grade >= D: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Ghost property +4% Magic damage to Ghost property +4% Physical damage to Undead property +4% Magic damage to Undead property +4% _______________________ Grade >= D: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= C: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Ghost property +5% Magic damage to Ghost property +5% Physical damage to Undead property +5% Magic damage to Undead property +5% _______________________ Grade >= D: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= C: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= B: Physical damage to Ghost property +2% Magic damage to Ghost property +2% Physical damage to Undead property +2% Magic damage to Undead property +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Ghost property +7% Magic damage to Ghost property +7% Physical damage to Undead property +7% Magic damage to Undead property +7% _______________________ Grade >= D: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= C: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= B: Physical damage to Ghost property +2% Magic damage to Ghost property +2% Physical damage to Undead property +2% Magic damage to Undead property +2% _______________________ Grade >= A: Physical damage to Ghost property +2% Magic damage to Ghost property +2% Physical damage to Undead property +2% Magic damage to Undead property +2% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Ghost property +10% Magic damage to Ghost property +10% Physical damage to Undead property +10% Magic damage to Undead property +10% _______________________ Grade >= D: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= C: Physical damage to Ghost property +1% Magic damage to Ghost property +1% Physical damage to Undead property +1% Magic damage to Undead property +1% _______________________ Grade >= B: Physical damage to Ghost property +2% Magic damage to Ghost property +2% Physical damage to Undead property +2% Magic damage to Undead property +2% _______________________ Grade >= A: Physical damage to Ghost property +4% Magic damage to Ghost property +4% Physical damage to Undead property +4% Magic damage to Undead property +4% _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Ghost property +12% Magic damage to Ghost property +12% Physical damage to Undead property +12% Magic damage to Undead property +12% _______________________ Grade >= D: Physical damage to Ghost property +2% Magic damage to Ghost property +2% Physical damage to Undead property +2% Magic damage to Undead property +2% _______________________ Grade >= C: Physical damage to Ghost property +2% Magic damage to Ghost property +2% Physical damage to Undead property +2% Magic damage to Undead property +2% _______________________ Grade >= B: Physical damage to Ghost property +4% Magic damage to Ghost property +4% Physical damage to Undead property +4% Magic damage to Undead property +4% _______________________ Grade >= A: Physical damage to Ghost property +5% Magic damage to Ghost property +5% Physical damage to Undead property +5% Magic damage to Undead property +5% _______________________ Type: Enchant Position: Unknown |
Magic damage to Poison property +3% Physical damage to Poison property +3% Magic damage to Neutral property +3% Physical damage to Neutral property +3% _______________________ Grade >= D: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Poison property +4% Physical damage to Poison property +4% Magic damage to Neutral property +4% Physical damage to Neutral property +4% _______________________ Grade >= D: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= C: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Poison property +5% Physical damage to Poison property +5% Magic damage to Neutral property +5% Physical damage to Neutral property +5% _______________________ Grade >= D: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= C: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= B: Magic damage to Poison property +2% Physical damage to Poison property +2% Magic damage to Neutral property +2% Physical damage to Neutral property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Poison property +7% Physical damage to Poison property +7% Magic damage to Neutral property +7% Physical damage to Neutral property +7% _______________________ Grade >= D: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= C: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= B: Magic damage to Poison property +2% Physical damage to Poison property +2% Magic damage to Neutral property +2% Physical damage to Neutral property +2% _______________________ Grade >= A: Magic damage to Poison property +2% Physical damage to Poison property +2% Magic damage to Neutral property +2% Physical damage to Neutral property +2% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Poison property +10% Physical damage to Poison property +10% Magic damage to Neutral property +10% Physical damage to Neutral property +10% _______________________ Grade >= D: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= C: Magic damage to Poison property +1% Physical damage to Poison property +1% Magic damage to Neutral property +1% Physical damage to Neutral property +1% _______________________ Grade >= B: Magic damage to Poison property +2% Physical damage to Poison property +2% Magic damage to Neutral property +2% Physical damage to Neutral property +2% _______________________ Grade >= A: Magic damage to Poison property +4% Physical damage to Poison property +4% Magic damage to Neutral property +4% Physical damage to Neutral property +4% _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Poison property +12% Physical damage to Poison property +12% Magic damage to Neutral property +12% Physical damage to Neutral property +12% _______________________ Grade >= D: Magic damage to Poison property +2% Physical damage to Poison property +2% Magic damage to Neutral property +2% Physical damage to Neutral property +2% _______________________ Grade >= C: Magic damage to Poison property +2% Physical damage to Poison property +2% Magic damage to Neutral property +2% Physical damage to Neutral property +2% _______________________ Grade >= B: Magic damage to Poison property +4% Physical damage to Poison property +4% Magic damage to Neutral property +4% Physical damage to Neutral property +4% _______________________ Grade >= A: Magic damage to Poison property +5% Physical damage to Poison property +5% Magic damage to Neutral property +5% Physical damage to Neutral property +5% _______________________ Type: Enchant Position: Unknown |
2nd Slot Perfect Enchant
| Costs: | 2nd Slot Perfect Enchant | |||||
| 70x 40x |
Grade >= D: P.ATK +3 POW +1 _______________________ Type: Enchant Position: Unknown |
Grade >= D: P.ATK +3 CON +3 _______________________ Type: Enchant Position: Unknown |
Grade >= D: S.MATK +3 SPL +1 _______________________ Type: Enchant Position: Unknown |
Grade >= D: S.MATK +3 SPL +1 _______________________ Type: Enchant Position: Unknown |
Grade >= D: CRate +1 P.ATK +2 POW +1 _______________________ Type: Enchant Position: Unknown |
Grade >= D: CRate +1 P.ATK +2 CON +3 _______________________ Type: Enchant Position: Unknown |
Enchant Upgrade Slot 2
| Enchant | Chance | Materials | Zeny | ||
Grade >= D: P.ATK +3 POW +1 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +4 POW +2 _______________________ Grade >= C: Ranged Physical Damage +2% Melee Physical Damage +2% _______________________ Type: Enchant Position: Unknown |
90% |
14x |
7,500,000 |
Grade >= D: P.ATK +5 POW +3 _______________________ Grade >= C: Ranged Physical Damage +4% Melee Physical Damage +4% _______________________ Grade >= B: POW +3 _______________________ For each 5 Refine Levels: Base ATK +3 _______________________ Type: Enchant Position: Unknown |
10% | ||||
Grade >= D: P.ATK +4 POW +2 _______________________ Grade >= C: Ranged Physical Damage +2% Melee Physical Damage +2% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +5 POW +3 _______________________ Grade >= C: Ranged Physical Damage +4% Melee Physical Damage +4% _______________________ Grade >= B: POW +3 _______________________ For each 5 Refine Levels: Base ATK +3 _______________________ Type: Enchant Position: Unknown |
90% |
16x |
12,500,000 |
Grade >= D: P.ATK +6 POW +4 _______________________ Grade >= C: Ranged Physical Damage +6% Melee Physical Damage +6% _______________________ Grade >= B: POW +4 _______________________ For each 4 Refine Levels: Base ATK +5 _______________________ Grade >= A: For each 3 Refine Levels: POW +5 _______________________ Type: Enchant Position: Unknown |
10% | ||||
Grade >= D: P.ATK +5 POW +3 _______________________ Grade >= C: Ranged Physical Damage +4% Melee Physical Damage +4% _______________________ Grade >= B: POW +3 _______________________ For each 5 Refine Levels: Base ATK +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +6 POW +4 _______________________ Grade >= C: Ranged Physical Damage +6% Melee Physical Damage +6% _______________________ Grade >= B: POW +4 _______________________ For each 4 Refine Levels: Base ATK +5 _______________________ Grade >= A: For each 3 Refine Levels: POW +5 _______________________ Type: Enchant Position: Unknown |
90% |
18x |
20,000,000 |
Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Physical Damage +8% Melee Physical Damage +8% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +7 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
10% | ||||
Grade >= D: P.ATK +6 POW +4 _______________________ Grade >= C: Ranged Physical Damage +6% Melee Physical Damage +6% _______________________ Grade >= B: POW +4 _______________________ For each 4 Refine Levels: Base ATK +5 _______________________ Grade >= A: For each 3 Refine Levels: POW +5 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Physical Damage +8% Melee Physical Damage +8% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +7 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
90% |
20x |
30,000,000 |
Physical damage to Boss monsters +5% Physical damage to All sizes +15% _______________________ Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Physical Damage +12% Melee Physical Damage +12% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +9 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
10% | ||||
Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Physical Damage +8% Melee Physical Damage +8% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +7 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Boss monsters +5% Physical damage to All sizes +15% _______________________ Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Physical Damage +12% Melee Physical Damage +12% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +9 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
100% |
250x |
100,000,00 |
| All possible Enchants: | ||||||||||
| LVL 1 | LVL 2 | LVL 3 | LVL 4 | LVL 5 | Special | |||||
Grade >= D: P.ATK +3 POW +1 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +4 POW +2 _______________________ Grade >= C: Ranged Physical Damage +2% Melee Physical Damage +2% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +5 POW +3 _______________________ Grade >= C: Ranged Physical Damage +4% Melee Physical Damage +4% _______________________ Grade >= B: POW +3 _______________________ For each 5 Refine Levels: Base ATK +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +6 POW +4 _______________________ Grade >= C: Ranged Physical Damage +6% Melee Physical Damage +6% _______________________ Grade >= B: POW +4 _______________________ For each 4 Refine Levels: Base ATK +5 _______________________ Grade >= A: For each 3 Refine Levels: POW +5 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Physical Damage +8% Melee Physical Damage +8% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +7 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Boss monsters +5% Physical damage to All sizes +15% _______________________ Grade >= D: P.ATK +7 POW +5 _______________________ Grade >= C: Ranged Physical Damage +12% Melee Physical Damage +12% _______________________ Grade >= B: POW +5 _______________________ For each 3 Refine Levels: Base ATK +9 _______________________ Grade >= A: For each 2 Refine Levels: POW +6 _______________________ Type: Enchant Position: Unknown |
Grade >= D: P.ATK +3 CON +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +4 CON +4 _______________________ Grade >= C: Ranged Physical Damage +4% Melee Physical Damage +4% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +5 CON +5 _______________________ Grade >= C: Ranged Physical Damage +6% Melee Physical Damage +6% _______________________ Grade >= B: CON +5 _______________________ For each 5 Refine Levels: Base ATK +4 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +6 CON +6 _______________________ Grade >= C: Ranged Physical Damage +8% Melee Physical Damage +8% _______________________ Grade >= B: CON +6 _______________________ For each 4 Refine Levels: Base ATK +6 _______________________ Grade >= A: For each 3 Refine Levels: CON +6 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: P.ATK +7 CON +7 _______________________ Grade >= C: Ranged Physical Damage +10% Melee Physical Damage +10% _______________________ Grade >= B: CON +7 _______________________ For each 3 Refine Levels: Base ATK +8 _______________________ Grade >= A: For each 2 Refine Levels: CON +7 _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Boss monsters +5% Physical damage to All sizes +15% _______________________ Grade >= D: P.ATK +7 CON +7 _______________________ Grade >= C: Ranged Physical Damage +15% Melee Physical Damage +15% _______________________ Grade >= B: CON +7 _______________________ For each 3 Refine Levels: Base ATK +10 _______________________ Grade >= A: For each 2 Refine Levels: CON +6 _______________________ Type: Enchant Position: Unknown |
Grade >= D: S.MATK +3 SPL +1 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +4 SPL +2 _______________________ Grade >= C: Magic damage with Neutral property +2% Magic damage with Fire property +2% Magic damage with Earth property +2% Magic damage with Water property +2% Magic damage with Wind property +2% Magic damage with Poison property +2% Magic damage with Dark property +2% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +5 SPL +3 _______________________ Grade >= C: Magic damage with Neutral property +4% Magic damage with Fire property +4% Magic damage with Earth property +4% Magic damage with Water property +4% Magic damage with Wind property +4% Magic damage with Poison property +4% Magic damage with Dark property +4% _______________________ Grade >= B: SPL +3 _______________________ For each 5 Refine Levels: MATK +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +6 SPL +4 _______________________ Grade >= C: Magic damage with Neutral property +6% Magic damage with Fire property +6% Magic damage with Earth property +6% Magic damage with Water property +6% Magic damage with Wind property +6% Magic damage with Poison property +6% Magic damage with Dark property +6% _______________________ Grade >= B: SPL +4 _______________________ For each 4 Refine Levels: MATK +5 _______________________ Grade >= A: For each 3 Refine Levels: SPL +5 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +7 SPL +5 _______________________ Grade >= C: Magic damage with Neutral property +8% Magic damage with Fire property +8% Magic damage with Earth property +8% Magic damage with Water property +8% Magic damage with Wind property +8% Magic damage with Poison property +8% Magic damage with Dark property +8% _______________________ Grade >= B: SPL +5 _______________________ For each 3 Refine Levels: MATK +7 _______________________ Grade >= A: For each 2 Refine Levels: SPL +6 _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Boss monsters +5% Magic damage to All sizes +15% _______________________ Grade >= D: S.MATK +7 SPL +5 _______________________ Grade >= C: Magic damage with Neutral property +12% Magic damage with Fire property +12% Magic damage with Earth property +12% Magic damage with Water property +12% Magic damage with Wind property +12% Magic damage with Poison property +12% Magic damage with Dark property +12% _______________________ Grade >= B: SPL +5 _______________________ For each 3 Refine Levels: MATK +9 _______________________ Grade >= A: For each 2 Refine Levels: SPL +6 _______________________ Type: Enchant Position: Unknown |
Grade >= D: S.MATK +3 SPL +1 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +4 SPL +2 _______________________ Grade >= C: Magic damage with Undead property +2% Magic damage with Fire property +2% Magic damage with Neutral property +2% Magic damage with Wind property +2% Magic damage with Ghost property +2% Magic damage with Holy property +2% Magic damage with Dark property +2% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +5 SPL +3 _______________________ Grade >= C: Magic damage with Undead property +4% Magic damage with Fire property +4% Magic damage with Neutral property +4% Magic damage with Wind property +4% Magic damage with Ghost property +4% Magic damage with Holy property +4% Magic damage with Dark property +4% _______________________ Grade >= B: SPL +3 _______________________ For each 5 Refine Levels: MATK +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +6 SPL +4 _______________________ Grade >= C: Magic damage with Undead property +6% Magic damage with Fire property +6% Magic damage with Neutral property +6% Magic damage with Wind property +6% Magic damage with Ghost property +6% Magic damage with Holy property +6% Magic damage with Dark property +6% _______________________ Grade >= B: SPL +4 _______________________ For each 4 Refine Levels: MATK +5 _______________________ Grade >= A: For each 3 Refine Levels: SPL +5 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: S.MATK +7 SPL +5 _______________________ Grade >= C: Magic damage with Undead property +8% Magic damage with Fire property +8% Magic damage with Neutral property +8% Magic damage with Wind property +8% Magic damage with Ghost property +8% Magic damage with Holy property +8% Magic damage with Dark property +8% _______________________ Grade >= B: SPL +5 _______________________ For each 3 Refine Levels: MATK +7 _______________________ Grade >= A: For each 2 Refine Levels: SPL +6 _______________________ Type: Enchant Position: Unknown |
→ | Magic damage to Boss monsters +5% Magic damage to All sizes +15% _______________________ Grade >= D: S.MATK +7 SPL +5 _______________________ Grade >= C: Magic damage with Undead property +12% Magic damage with Fire property +12% Magic damage with Neutral property +12% Magic damage with Wind property +12% Magic damage with Ghost property +12% Magic damage with Holy property +12% Magic damage with Dark property +12% _______________________ Grade >= B: SPL +5 _______________________ For each 3 Refine Levels: MATK +9 _______________________ Grade >= A: For each 2 Refine Levels: SPL +6 _______________________ Type: Enchant Position: Unknown |
Grade >= D: CRate +1 P.ATK +2 POW +1 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: CRate +2 P.ATK +2 POW +2 _______________________ Grade >= C: Critical Damage +1% Ranged Physical Damage +1% Melee Physical Damage +1% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: CRate +2 P.ATK +3 POW +3 _______________________ Grade >= C: Critical Damage +1% Ranged Physical Damage +3% Melee Physical Damage +3% _______________________ Grade >= B: CRT +3 _______________________ For each 5 Refine Levels: Critical +1 Base ATK +2 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: CRate +2 P.ATK +4 POW +4 _______________________ Grade >= C: Critical Damage +3% Ranged Physical Damage +3% Melee Physical Damage +3% _______________________ Grade >= B: CRT +4 _______________________ For each 4 Refine Levels: Critical +2 Base ATK +3 _______________________ Grade >= A: For each 3 Refine Levels: POW +4 CRT +1 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: CRate +3 P.ATK +4 POW +5 _______________________ Grade >= C: Critical Damage +5% Ranged Physical Damage +5% Melee Physical Damage +5% _______________________ Grade >= B: CRT +5 _______________________ For each 3 Refine Levels: Critical +2 Base ATK +5 _______________________ Grade >= A: For each 2 Refine Levels: POW +4 CRT +2 _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Boss monsters +5% Physical damage to All sizes +15% _______________________ Grade >= D: CRate +3 P.ATK +4 POW +5 _______________________ Grade >= C: Critical Damage +7% Ranged Physical Damage +7% Melee Physical Damage +7% _______________________ Grade >= B: CRT +5 _______________________ For each 3 Refine Levels: Critical +4 Base ATK +5 _______________________ Grade >= A: For each 2 Refine Levels: POW +4 CRT +2 _______________________ Type: Enchant Position: Unknown |
Grade >= D: CRate +1 P.ATK +2 CON +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: CRate +2 P.ATK +2 CON +4 _______________________ Grade >= C: Critical Damage +1% Ranged Physical Damage +3% Melee Physical Damage +3% _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: CRate +2 P.ATK +3 CON +5 _______________________ Grade >= C: Critical Damage +1% Ranged Physical Damage +5% Melee Physical Damage +5% _______________________ Grade >= B: CRT +3 _______________________ For each 5 Refine Levels: Critical +1 Base ATK +3 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: CRate +2 P.ATK +4 CON +6 _______________________ Grade >= C: Critical Damage +3% Ranged Physical Damage +5% Melee Physical Damage +5% _______________________ Grade >= B: CRT +4 _______________________ For each 4 Refine Levels: Critical +2 Base ATK +3 _______________________ Grade >= A: For each 3 Refine Levels: CON +3 CRT +2 _______________________ Type: Enchant Position: Unknown |
→ | Grade >= D: CRate +3 P.ATK +4 CON +7 _______________________ Grade >= C: Critical Damage +5% Ranged Physical Damage +7% Melee Physical Damage +7% _______________________ Grade >= B: CRT +5 _______________________ For each 3 Refine Levels: Critical +2 Base ATK +6 _______________________ Grade >= A: For each 2 Refine Levels: CON +4 CRT +3 _______________________ Type: Enchant Position: Unknown |
→ | Physical damage to Boss monsters +5% Physical damage to All sizes +15% _______________________ Grade >= D: CRate +3 P.ATK +4 CON +7 _______________________ Grade >= C: Critical Damage +8% Ranged Physical Damage +10% Melee Physical Damage +10% _______________________ Grade >= B: CRT +5 _______________________ For each 3 Refine Levels: Critical +4 Base ATK +6 _______________________ Grade >= A: For each 2 Refine Levels: CON +4 CRT +3 _______________________ Type: Enchant Position: Unknown |