Illusion Dungeons: Difference between revisions

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[[Category:Dungeons]]
==Entrance and farming quest==
==Entrance and farming quest==
We disabled the entrance and farming quest for all Illusion dungeons.
You can farm Illusion Stones while killing the monsters inside the dungeons.
Drop rate: 5%
===<span style="color: rgb(0, 204, 255);" data-mce-style="color: #00ccff;">Illusion of Frozen</span>===
====<span style="color: rgb(0, 204, 255);" data-mce-style="color: #00ccff;">Illusion Gears</span>====
To trade your gear in illusion gear: Speak with Illusion Researcher at ice_dun02 152/18.
[[File:Illu m 8.png|200x200px|right|middle]]You need to equip the base item to be able to craft its illusion counterpart.
<span style="color: #000000;" data-mce-style="color: #000000;">More information about these Illusion Enchants can be found in[https://www.novaragnarok.com/wiki/Illusion_Enchants this]page.</span>
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#AEF;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| style="width: 112.34px; text-align: center;" data-mce-style="width: 112.34px; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 146.66px; text-align: center;" data-mce-style="width: 146.66px; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 644px; text-align: center;" data-mce-style="width: 644px; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
| style="width: 203px; text-align: center;" data-mce-style="width: 203px; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Crafting</span>
|-
| style="width: 112.34px; text-align: center;" data-mce-style="width: 112.34px; text-align: center;"|[[File:13337.png|center|middle|frameless]]
| style="width: 146.66px;" data-mce-style="width: 146.66px;"|Illusion Huuma Fluttering Snow [2]
| style="width: 644px;" data-mce-style="width: 644px;"|Atk + 30 per 3 upgrade levels of the item.<br />Increases long-ranged damage on targets by 3% per upgrade level of the item.<br /><u>Set Bonus: Illusion Huuma Fluttering Snow [2] + Illusion Apple of Archer[1]</u>
Reduces the variable casting time of skills by 15%.<br />If the combined upgrade levels of Illusion Huuma Fluttering Snow [2] and Illusion Apple of Archer [1]are +7 or higher, <br />increases the damage of Swirling Petal by 25%.<br />If the combined upgrade levels are +18 or higher, increases the damage by an additional 25%.<br />If the combined upgrade levels are +22 or higher, reduces the cooldown of Swirling Petal by 1 second.<br />Attack: 250<br />Magic Attack: 50<br />Property: Water<br />Weight: 150<br />Weapon Level: 4<br />Requires Level: 120<br />Usable By: Kagerou/Oboro
| style="width: 203px;" data-mce-style="width: 203px;"|+7 Huuma Fluttering Snow<br />100 Illusion Stones<br />5 Eyes of Ktullanux
|-
| style="width: 112.34px; text-align: center;" data-mce-style="width: 112.34px; text-align: center;"|[[File:1846.png|center|middle|frameless]]
| style="width: 146.66px; text-align: center;" data-mce-style="width: 146.66px; text-align: center;"|Illusion Combo Battle Glove [2]
| style="width: 644px;" data-mce-style="width: 644px;"|Increases the damage of Sky Blow and Dragon Combo by 10%.<br />Increases the damage of Sky Blow and Dragon Combo by an additional 5% per 2 upgrade levels of the item.<br />Increases the damage of Tiger Cannon by 5% per 3 upgrade levels of the item.
<u>Set Bonus: Illusion Combo Battle Glove [2] and Illusion Muffler [1]</u><br />Atk + 40<br />If the combined upgrade levels of Illusion Combo Battle Glove [2] and Illusion Muffler [1] are +7 or higher,<br />Increases the damage of Tiger Cannon by 20%.<br />If the combined upgrade levels are +18 or higher,<br />Reduces the cooldown of Flash Combo by 1 second.<br />If the combined upgrade levels are +22 or higher,<br />Increases the damage of Tiger Cannon by an additional 15%.<br />Attack: 250<br />Weight: 50<br />Weapon Level: 4<br />Requires Level: 120<br />Usable By: Sura
| style="width: 203px; text-align: left;" data-mce-style="width: 203px; text-align: left;"|+7 Combo Battle Glove [4]<br />100 Illusion Stones<br />100 Snowballs
|-
| style="width: 112.34px; text-align: center;" data-mce-style="width: 112.34px; text-align: center;"|[[File:28922.png|center|middle|frameless]]
| style="width: 146.66px; text-align: center;" data-mce-style="width: 146.66px; text-align: center;"|Illusion Sacred Mission [1]
| style="width: 644px;" data-mce-style="width: 644px;"|Int + 2<br />Vit + 3<br />Mdef + 3<br />Increases the damage ofEarth Driveby 7% per upgrade level of the item.<br />This item is indestructible in battle.<br />Class: Shield<br />Defense: 190<br />Weight: 160<br />Requires Level: 120<br />Usable By: Royal Guard
| style="width: 203px; text-align: left;" data-mce-style="width: 203px; text-align: left;"|+7 Sacred Mission [1]<br />100 Illusion Stones<br />300 Soul Jewels
|-
| style="width: 112.34px; text-align: center;" data-mce-style="width: 112.34px; text-align: center;"|[[File:20847.png|center|middle|frameless]]
| style="width: 146.66px; text-align: center;" data-mce-style="width: 146.66px; text-align: center;"|Illusion Survivor's Manteau [1]
| style="width: 644px;" data-mce-style="width: 644px;"|Vit + 15<br /><u>Set Bonus: Illusion Survivor's Manteau [1] +Survivor's Rod [1]</u><br />Max HP + 1000 Matk - 50<br />Matk + 20 per upgrade level ofSurvivor's Rod [1]up to maximum upgrade of +10.<br />Reduces the global delay of skills by 3% per 3 upgrade levels ofSurvivor's Rod [1].<br />Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1]up to a maximum upgrade of +10.<br />Class: Garment<br />Defense: 30<br />Weight: 55<br />Requires Level: 130<br />Usable By: Mage Jobs, Soul Linker
| style="width: 203px; text-align: left;" data-mce-style="width: 203px; text-align: left;"|+7 Survivor's Manteau<br />100 Illusion Stones<br />200 Frozen Stones
|-
| style="width: 112.34px; text-align: center;" data-mce-style="width: 112.34px; text-align: center;"|[[File:19223.png|center|middle|frameless]]
| style="width: 146.66px; text-align: center;" data-mce-style="width: 146.66px; text-align: center;"|Illusion Cap [1]
| style="width: 644px;" data-mce-style="width: 644px;"|Atk + 1% <br />Atk+ 2 per upgrade level of the item.<br />Class: Headgear<br />Position: Upper<br />Defense: 15<br />Weight: 40<br />Requires Level: 120<br />Usable By: Super Novice, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Rune Knight, Mechanic, Guillotine Cross
| style="width: 203px; text-align: left;" data-mce-style="width: 203px; text-align: left;"|+7 Cap [1]<br />50 Illusion Stones<br />100 Frozen Stones
|}
====<span style="color: rgb(0, 204, 255);" data-mce-style="color: #00ccff;">Monsters</span>====
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#AEF;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| style="width: 15%" data-mce-style="width: 15%;"|Image
| style="width: 15%" data-mce-style="width: 15%;"|Name
| style="width: 10%" data-mce-style="width: 10%;"|Level
| style="width: 15%" data-mce-style="width: 15%;"|HP
| style="width: 45%" data-mce-style="width: 45%;"|Size/Race/Element
|-
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|[[File:ILL GAZETI.gif|center|middle|frameless]]
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|Furious Gazeti
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|126
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|117,139
| style="width: 45%; text-align: center;" data-mce-style="width: 45%; text-align: center;"|Medium / Demon / Water 1
|-
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|[[File:ILL SNOWIER.gif|center|middle]]
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|Furious Snowier
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|129
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|105,290
| style="width: 45%; text-align: center;" data-mce-style="width: 45%; text-align: center;"|Large / Formless / Water 2
|-
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|[[File:ILL ICE TITAN.gif|center|middle]]
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|Furious Ice Titan
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|133
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|137,656
| style="width: 45%; text-align: center;" data-mce-style="width: 45%; text-align: center;"|Large / Formless / Water 3
|-
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|[[File:ILL ICEICLE.gif|center|middle]]
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|Furious Icicle
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|135
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|1,012
| style="width: 45%; text-align: center;" data-mce-style="width: 45%; text-align: center;"|Small / Formless / Water 2
|-
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|[[File:ILL KTULLANUX.gif|center|middle]]
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|Awaken Ktullanux '''(MVP)'''
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|135
| style="width: 15%; text-align: center;" data-mce-style="width: 15%; text-align: center;"|13,521,442
| style="width: 45%; text-align: center;" data-mce-style="width: 45%; text-align: center;"|Large / Brute / Water 4
|}
====<span style="color: rgb(0, 204, 255);" data-mce-style="color: #00ccff;">Cards</span>====
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#AEF;text-align:center;"
| style="width: 15%"|Card
| style="width: 15%"|Type
| style="width: 70%"|Effect
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Furious Gazeti Card
| style="text-align: center;" data-mce-style="text-align: center;"|Armor
|Reduces damage taken from long ranged physical attacks by 20%.<br /><u>+ Furious Snowier Card:</u><br />Reduces damage taken from small size monsters by 20%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Furious Snowier Card
| style="text-align: center;" data-mce-style="text-align: center;"|Accessory
|Increases the recovery rate of Red Saffle Sap, Yellow Saffle Sap and White Raffle Sap by 50%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Furious Ice Titan Card
| style="text-align: center;" data-mce-style="text-align: center;"|Armor
|DEF + 5, additional DEF + 5 per refine rate.<br /><u>+ Furious Snowier Card:</u><br />Reduces damage taken from medium size monsters by 20%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Furious Ktullanux Card
| style="text-align: center;" data-mce-style="text-align: center;"|Armor
|Increase water magic damage by 20%, additional increase in water magic damage by 3% per refine rate.<br /><u>+ Saphien's Armor of Ocean [1]:</u><br />Has a 5% chance to auto-casting Water Ball lv.5 to attackers when receiving physical damage.
|}
===<span style="color: rgb(196, 184, 14);" data-mce-style="color: #c4b80e;">Illusion of Moonlight</span>===
====<span style="color: rgb(196, 184, 14);" data-mce-style="color: #c4b80e;">MVP Spawn</span>====
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">To spawn the Angry Moonlight MVP, you have to kill 1000 Angry Nine Tails. There will then be an announce on the map when she appears.</span>
====<span style="color: rgb(196, 184, 14);" data-mce-style="color: #c4b80e;">Illusion Gear</span>====
[[File:Illu m gem.png|200x200px|right|middle]]<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Speak with Gemcutter inside the Illusion of Moonlight map.</span>
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">You need to equip the base item to be able to craft its Illusion counterpart.</span>
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">More information about these Illusion Enchants can be found in[https://www.novaragnarok.com/wiki/Illusion_Enchants this]page.</span>
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color: #daa520; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
| style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
| style="width: 17.5107%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Crafting</span>
|-
| style="width: 9.69957%;" data-mce-style="width: 9.69957%;"|[[File:15195.png|center|middle]]
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|Illusion Puente Robe [1]
| style="width: 58.3262%;" data-mce-style="width: 58.3262%;"|Reduce fixed casting time by 3%. Increase heal effectiveness by 5%. <br />Additional increase in heal effectiveness by 1% per refine rate.<br />+ Illusion Long Mace [2]<br />MATK + 100, increased healing by 20%.<br />If Illusion Puente Robe [1] and Illusion Long Mace [2] upgrade levels are +7 or higher, MATK + 50.<br />If the combined upgrade levels of bothare +18 or higher, increases heal effectiveness by 15%.<br />If the combined upgrade levels of bothare +22 or higher, reduces delay after skill by 15%.<br />Class: Armor<br />Defense: 52<br />Weight: 40<br />Required Level: 99<br />Jobs: Every Job
| style="width: 17.5107%;" data-mce-style="width: 17.5107%;"|+7 Puente Robe [1]<br />10 Illusion Stones<br />100 Hazy Dream Fragments
|-
| style="width: 9.69957%;" data-mce-style="width: 9.69957%;"|[[File:16063.png|center|middle]]
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|Illusion Long Mace [2]
| style="width: 58.3262%;" data-mce-style="width: 58.3262%;"|Reduces long ranged physical damage taken by 10%.<br />For every 2 refines, further reduces long ranged physical damage taken by 3%.<br />Class: Mace<br />Attack: 185<br />Weight: 40<br />Weapon Level: 4<br />Required Level: 99<br />Jobs: Acolyte Class
| style="width: 17.5107%;" data-mce-style="width: 17.5107%;"|+7 Long Mace<br />10 Illusion Stones<br />20 Hazy Dream Fragments
|-
| style="width: 9.69957%;" data-mce-style="width: 9.69957%;"|[[File:19209.png|center|middle]]
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|Illusion Nurse Cap [1]
| style="width: 58.3262%;" data-mce-style="width: 58.3262%;"|Int + 1<br />Additional Int + 1 and increase in heal effectiveness by 3% per 2 refine rate.<br />+ Illusion Puente Robe [1]<br />Increase movement speed and heal effectiveness by 10%.<br />Class: Headgear<br />Defense: 4<br />Location: Upper<br />Weight: 10<br />Required Level: 99<br />Jobs: Acolyte Class
| style="width: 17.5107%;" data-mce-style="width: 17.5107%;"|+7 Nurse Cap<br />10 Illusion Stones<br />100 Bloody Love Letters
|-
| style="width: 9.69957%;" data-mce-style="width: 9.69957%;"|[[File:19210.png|center|middle]]
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|Illusion Apple of Archer [1]
| style="width: 58.3262%;" data-mce-style="width: 58.3262%;"|DEX + 3<br />Additional DEX + 1 per 2 refine rate.<br />Class: Headgear<br />Defense: 1<br />Location: Upper<br />Weight: 20<br />Required Level: 99<br />Jobs: Every Job except Novice
| style="width: 17.5107%;" data-mce-style="width: 17.5107%;"|+7 Apple of Archer<br /> 10 Illusion Stones<br /> 100 Broken Arrows
|-
| style="width: 9.69957%;" data-mce-style="width: 9.69957%;"|[[File:20838.png|center|middle]]
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|Illusion Muffler [1]
| style="width: 58.3262%;" data-mce-style="width: 58.3262%;"|Max HP + 100, Max SP + 10.<br />Additional Max HP + 100 and Max SP + 5 per refine rate.<br />Class: Garment<br />Defense: 8<br />Weight: 40<br />Required Level: 99<br />Jobs: Every Job except Novice
| style="width: 17.5107%;" data-mce-style="width: 17.5107%;"|+7 Muffler [1]<br />10 Illusion Stones<br />100 Hazy Mooncakes
|-
| style="width: 9.69957%;" data-mce-style="width: 9.69957%;"|[[File:22133.png|center|middle]]
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|Illusion Shoes [1]
| style="width: 58.3262%;" data-mce-style="width: 58.3262%;"|Max HP + 100, Max SP + 10.<br />Additional Max HP + 100 and Max SP + 5 per refine rate.<br />Class: Footgear<br />Defense: 10<br />Weight: 40<br />Required Level: 99<br />Jobs: Every Job except Novice
| style="width: 17.5107%;" data-mce-style="width: 17.5107%;"|+7 Shoes [1]<br />10 Illusion Stones<br />100 Hazy Mooncakes
|-
| style="width: 9.69957%;" data-mce-style="width: 9.69957%;"|[[File:26007.png|center|middle]]
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|Illusion Spectral Spear [1]
| style="width: 58.3262%;" data-mce-style="width: 58.3262%;"|Increase physical damage against shadow property, demon and undead race monsters by 20%.<br />Reduce damage taken from shadow property, demon and undead race monsters by 10%.<br />Additional increase physical damage and reduce damage taken by 3% per 2 refine rate.<br />Restore 50 HP when killing enemy with melee physical damage.<br />Per 2 refine rate, additional restore 1 SP when killing enemy with melee physical damage.<br />Has a chance to inflict confusion status on user.<br />+ Illusion Shoes [1]<br />ASPD + 8%.<br />If Illusion Spectral Spear [1] and Illusion Shoes [1] upgrade levels are +7 or higher, increases damage of 2308.png Vanishing Point by 20%.<br />If the combined upgrade levels of Illusion Spectral Spear [1] and Illusion Shoes [1] upgrade levels are +18 or higher, increase long ranged physical damage by 10%.<br />If the combined upgrade levels of Illusion Spectral Spear [1] and Illusion Shoes [1] upgrade levels are +22 or higher, further increases the damage of 2308.png Vanishing Point by 30%.<br />Class: Two-handed Spear<br />Attack: 240<br />Weight: 200<br />Weapon Level: 4<br />Required Level: 99<br />Jobs: Swordsman Class
| style="width: 17.5107%;" data-mce-style="width: 17.5107%;"|+7 Spectral Spear<br />10 Illusion Stones<br />100 Hazy Dream Fragments
|-
| style="width: 9.69957%;" data-mce-style="width: 9.69957%;"|[[File:26109.png|center|middle]]
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|Illusion Staff of Bordeaux [2]
| style="width: 58.3262%;" data-mce-style="width: 58.3262%;"|MATK +180, INT +3, DEX +2.<br />When mastering 284.png Dragonology, decrease SP consumption of skills by 15% and MATK + 5%.<br />For every 3 refines, further decrease the SP consumption of skills by 5% and increase MATK by 1%.<br />+ Illusion Muffler [1] <br />Psychic Wave damage by 10%.<br />If Illusion Staff of Bordeaux [2] and Illusion Muffler [1] upgrade levels are +7 or higher, increases 2446.png Earth Grave damage by 40%.<br />If the combined upgrade levels of Illusion Staff of Bordeaux [2] and Illusion Muffler [1] upgrade levels are +18 or higher, increase neutral and earth magic damage by 10%.<br />If the combined upgrade levels of Illusion Staff of Bordeaux [2] and Illusion Muffler [1] upgrade levels are +22 or higher, increase water magic damage by 10%.<br />Class: Rod<br />Attack: 60<br />Weight: 50<br />Weapon Level: 4<br />Required Level: 99<br />Jobs: High Mage Class
| style="width: 17.5107%;" data-mce-style="width: 17.5107%;"|+7 Staff of Bordeaux<br />30 Illusion Stones<br />100 Hazy Dream Fragments
|-
| style="width: 9.69957%;" data-mce-style="width: 9.69957%;"|[[File:Bild 2021-04-17 222551.png|center|middle]]
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|Illusion Moonlight Dagger [1]
| style="width: 58.3262%;" data-mce-style="width: 58.3262%;"|Max SP + 10%.<br />Recovers 3 SP per physical melee hit. If refined to 10 or higher, recovers an additional 4 SP per hit.<br />Class: Dagger<br />Attack: 150<br />Weight: 70<br />Weapon Level: 4<br />Required Level: 99<br />Jobs: Swordsman Class, Mage Class, Archer Class, Merchant Class, Thief Class, Soul Linker, Ninja
| style="width: 17.5107%;" data-mce-style="width: 17.5107%;"|+7 Moonlight Dagger<br />30 Illusion Stones<br />100 Hazy Dream Fragments
|}
====<span style="color: rgb(196, 184, 14);" data-mce-style="color: #c4b80e;">Monsters</span>====
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#DAA520;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| style="width: 15%" data-mce-style="width: 15%;"|Image
| style="width: 15%" data-mce-style="width: 15%;"|Name
| style="width: 10%" data-mce-style="width: 10%;"|Level
| style="width: 15%" data-mce-style="width: 15%;"|HP
| style="width: 45%" data-mce-style="width: 45%;"|Size/Race/Element
|-
| style="text-align: center;" data-mce-style="text-align: center;"|[[File:Illu munak2.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Cursed Munak
| style="text-align: center;" data-mce-style="text-align: center;"|110
| style="text-align: center;" data-mce-style="text-align: center;"|17,728
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Undead / Undead 1
|-
| style="text-align: center;" data-mce-style="text-align: center;"|[[File:Illu bongun2.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Cursed Bongun
| style="text-align: center;" data-mce-style="text-align: center;"|112
| style="text-align: center;" data-mce-style="text-align: center;"|19,077
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Undead / Undead 1
|-
| style="text-align: center;" data-mce-style="text-align: center;"|[[File:Illu sohee2.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Cursed Sohee
| style="text-align: center;" data-mce-style="text-align: center;"|114
| style="text-align: center;" data-mce-style="text-align: center;"|22,414
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Demon / Water 2
|-
| style="text-align: center;" data-mce-style="text-align: center;"|[[File:Illu skelarc2.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Angry Soldier
| style="text-align: center;" data-mce-style="text-align: center;"|115
| style="text-align: center;" data-mce-style="text-align: center;"|20,843
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Undead / Undead 1
|-
| style="text-align: center;" data-mce-style="text-align: center;"|[[File:Illu ninet2.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Angry Nine Tail
| style="text-align: center;" data-mce-style="text-align: center;"|116
| style="text-align: center;" data-mce-style="text-align: center;"|21,875
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Brute / Fire 3
|-
| style="text-align: center;" data-mce-style="text-align: center;"|[[File:Illu fhero2.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Hero
| style="text-align: center;" data-mce-style="text-align: center;"|117
| style="text-align: center;" data-mce-style="text-align: center;"|24,078
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Undead / Undead 1
|-
| style="text-align: center;" data-mce-style="text-align: center;"|[[File:Illu wizard2.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Wizard of Veritas
| style="text-align: center;" data-mce-style="text-align: center;"|118
| style="text-align: center;" data-mce-style="text-align: center;"|121,847
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Undead / Shadow 1
|-
| style="text-align: center;" data-mce-style="text-align: center;"|[[File:Illu waifu m2.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Angry Moonlight Flower '''(MVP)'''
| style="text-align: center;" data-mce-style="text-align: center;"|118
| style="text-align: center;" data-mce-style="text-align: center;"|4,300,000
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Demon / Fire 3
|}
====<span style="color: rgb(196, 184, 14);" data-mce-style="color: #c4b80e;">Cards</span>====
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#DAA520;text-align:center;"
| style="width: 15%"|Card
| style="width: 15%"|Type
| style="width: 70%"|Effect
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Resentful Munak Card
| style="text-align: center;" data-mce-style="text-align: center;"|Weapon
|Atk + 15<br />Matk + 15<br /> + Girl's Diary [1]<br />Additional Atk + 100, Matk + 100<br /> + Munak Card <br />Has 2% to gain 50% chance to stun enemies for 5 seconds when dealing melee physical damage.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Resentful Bongun Card
| style="text-align: center;" data-mce-style="text-align: center;"|Armor
|Atk + 20<br />Matk + 20<br /> + Bongun Card <br />Has 2% chance to increase damage received from Munak by 100% for 5 seconds when receiving melee physical damage.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Resentful Sohee Card
| style="text-align: center;" data-mce-style="text-align: center;"|Armor
|Matk + 10<br />If refine rate is +10, Matk + 2%<br /> + Sohee Card <br />Has 2% chance to increase SP regeneration by 100% for 5 seconds when dealing magical damage.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Resentful Archer Skeleton Card
| style="text-align: center;" data-mce-style="text-align: center;"|Weapon
| + Bow Weapons<br />Double Strafe Lv. 5 when dealing physical damage If refine rate is +10 or higher, increases Bow damage by 20%<br /> + Archer Skeleton Card <br />Has 2% to gain +1 ASPD for 5 seconds when dealing physical damage.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Furious Ninetail Card
| style="text-align: center;" data-mce-style="text-align: center;"|Armor
|CRIT + 5<br />Increase critical damage by 10% If refine rate is +10 or higher, CRIT + 10<br /> + Nine Tail Card<br />Has 2% to gain Flee +10 for 5 seconds when dealing melee physical damage.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Furious Hero Card
| style="text-align: center;" data-mce-style="text-align: center;"|Headgear
|ATK + 2%<br />Has 0.5% chance to cast Endure on yourself for 5 seconds when dealing melee physical damage.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Wizard of Veritas Card
| style="text-align: center;" data-mce-style="text-align: center;"|Weapon
|Matk + 25<br />Adds a 0.5% chance of making skills uninterrupted for 5 seconds when performing a magical attack.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Furious Moonlight Card
| style="text-align: center;" data-mce-style="text-align: center;"|Armor
|Enables the use of Pressure Lv. 4<br /> + Moonlight Flower Card<br />Has 7% chance to gain Perfect Dodge +10 for 5 seconds when dealing melee physical damage.
|}
===<span style="color: rgb(128, 0, 0);" data-mce-style="color: #800000;">Illusion of Vampire</span>===
<span style="color: rgb(173, 16, 16);" data-mce-style="color: #ad1010;"></span>
====<span style="color: rgb(128, 0, 0);" data-mce-style="color: #800000;">MVP Spawn</span>====
<span style="color: rgb(128, 0, 0);" data-mce-style="color: #800000;"></span>
To spawn the Angry Dracula, you have to kill 250 Illusion Black Mushroom. There will then be an announce on the map when he appears.
====<span style="color: rgb(128, 0, 0);" data-mce-style="color: #800000;">Illusion Gear</span>====
[[File:Illu v7.png|200x200px|right|middle]]<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Speak with theGreat Merchantin the Geffen Dungeon map.</span>
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">You need to equip the base item to be able to craft its Illusion counterpart.</span>
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">More information about these Illusion Enchants can be found in[https://www.novaragnarok.com/wiki/Illusion_Enchants this]page.</span>
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color: #800000; text-align: center;" data-mce-style="background-color: #800000; text-align: center;"
| style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Image</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Name</span>
| style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Description</span>
| style="width: 17.5107%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Crafting</span>
|-
|[[File:28022.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Infiltrator [2]
|Def + 3<br />Flee + 5<br />Perfect Dodge + 2<br />Increases physical damage on Demi-Human race targets by 60%.<br />If upgrade level is +9 or higher, additional Flee + 5 and additional Perfect Dodge + 2<br />If upgrade level is +10 or higher, Atk + 5%<br /> + Illusion Ring [1] <br />Aspd + 10%<br />If Illusion Infiltrator [2] upgrade level is +9 or higher, increases critical damage on targets by 10%.<br />If Illusion Infiltrator [2] upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%.<br />Class: Katar<br />Attack: 200<br />Weight: 150<br />Weapon Level: 4<br />Required Level: 100<br />Jobs: Guillotine Cross
| +7 Infiltrator [1]<br />80 Illusion Stones<br />10 Torn Papers
|-
|[[File:28023.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Sharpened Legbone of Ghoul [2]
|Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing a short-ranged attack.<br />While transformed, the user's property becomes Undead.<br />Applies Endure effect for the duration of the transformation.<br />Class: Katar<br />Attack: 220<br />Weight: 170<br />Weapon Level: 3<br />Required Level: 100<br />Jobs: Guillotine Cross
| +7 Sharpened Legbone of Ghoul<br />10 Illusion Stones<br />100 Cluster of Nightmares
|-
|[[File:2039.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Wizardy Staff [2]
|MATK + 250<br />Int + 6<br />Dex + 2<br />Additional Int + 1 and Dex + 1 for every 2 upgrade levels of the item up to a maximum upgrade level of 10.<br />Class: Two-Handed Staff<br />Attack: 150<br />Property: Neutral<br />Weight: 240<br />Weapon Level: 4<br />Requires Level: 100<br />Usable By: Warlock, Sorcerer
| +7 Wizardry Staff<br />40 Illusion Stones<br />100 Suspicious Pentacles
|-
|[[File:18149.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Ballista [2]
|Increases long-ranged damage on targets by 1% per upgrade level of the item.<br /> + Illusion Apple of Archer [1] <br />Atk + 50<br />Increases long-ranged damage on targets by 5%.<br />If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher, increases the damage of 2233.png Arrow Storm by 20%.<br />If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher, Atk + 10%.<br />If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher, increases the damage of 2233.png Arrow Storm by an additional 30%.<br />Class: Bow<br />Attack: 200<br />Weight: 350<br />Weapon Level: 4<br />Requires Level: 100<br />Usable By: Ranger, Maestro, Wanderer
| +7 Ballista [1]<br />50 Illusion Stones<br />100 Shining Spores
|-
|[[File:28612.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Book of the Apocalypse [2]
|Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%.<br />Increases physical damage by an additional 10% per 3 upgrade levels of the item up to a maximum upgrade level of 10.<br />Increases damage taken from Holy property enemies by 30%.<br /> + Illusion Skull Ring [1] <br />Aspd + 8%<br />Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2].<br />If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher, Crit + 15. Immune to Curse.<br />If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher, Atk + 100<br />Class: Book<br />Attack: 170<br />Weight: 80<br />Property : Dark<br />Weapon Level: 4<br />Required Level: 100<br />Jobs: Arch Bishop, Sorcerer, Star Emperor
| +7 Book of the Apocalypse<br />50 Illusion Stones<br />5 Well-dried Clovers
|-
|[[File:20840.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Ancient Cape [1]
|Agi + 2<br />Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10.<br /> + Illusion Moonlight Dagger [1] <br />Shadow Chaser Bonus<br />Matk + 80<br />If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, additional Matk + 80.<br />If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, additional Matk + 40.<br />If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +22 or higher, increases the damage of Fire property magical attacks on targets by 15%.<br />Class: Garment<br />Defense: 18<br />Weight: 60<br />Required Level: 100<br />Jobs: Every Job except Novice
| +7 Ancient Cape [1]<br />30 Illusion Stones<br />200 Short Bat Hairs
|-
|[[File:28508.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Skull Ring [1]
|This accessory can only be equipped in the right accessory slot.<br />Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack.<br />Class: Accessory<br />Weight: 10<br />Required Level: 100<br />Jobs: Every Job
|Skull Ring [1]<br />50 Illusion Stones<br />400 Dried Yggdrasil Leaves
|-
|[[File:28509.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Ring [1]
|Str + 3<br />If the user's base Str is 100 or higher, Atk + 30.<br /> + Illusion Infiltrator [2]<br />Aspd + 10%<br />If Illusion Infiltrator [2] upgrade level is +9 or higher, increases critical damage on targets by 10%.<br />If Illusion Infiltrator [2] upgrade level is +11 or higher, increases physical damage on Brute race targets by 25%.<br />Class: Accessory<br />Weight: 20<br />Required Level: 100<br />Jobs: Every Job except Novice
|Ring [1]<br />50 Illusion Stones<br />400 Suspicious Pentacles
|}
====<span style="color: #800000;" data-mce-style="color: #800000;">Monsters</span>====
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#800000;text-align:center;" data-mce-style="background-color: #800000; text-align: center;"
| style="width: 15%" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Image</span>
| style="width: 15%" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Name</span>
| style="width: 10%" data-mce-style="width: 10%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Level</span>
| style="width: 15%" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">HP</span>
| style="width: 45%" data-mce-style="width: 45%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Size/Race/Element</span>
|-
|[[File:Illu zomb4.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Zombie
| style="text-align: center;" data-mce-style="text-align: center;"|130
| style="text-align: center;" data-mce-style="text-align: center;"|40,984
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Undead / Undead 1
|-
|[[File:Illu uzomb4.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Undead Zombie
| style="text-align: center;" data-mce-style="text-align: center;"|133
| style="text-align: center;" data-mce-style="text-align: center;"|53,926
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Undead / Undead 1
|-
|[[File:Illu ghoul4.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Ghoul
| style="text-align: center;" data-mce-style="text-align: center;"|136
| style="text-align: center;" data-mce-style="text-align: center;"|67,379
| style="text-align: center;" data-mce-style="text-align: center;"|Medium / Undead / Undead 2
|-
|[[File:Illu drain2.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Matte Drainliar
| style="text-align: center;" data-mce-style="text-align: center;"|131
| style="text-align: center;" data-mce-style="text-align: center;"|42,246
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Brute / Shadow 2
|-
|[[File:Illu nightm3.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Sweet Nightmare
| style="text-align: center;" data-mce-style="text-align: center;"|135
| style="text-align: center;" data-mce-style="text-align: center;"|61,334
| style="text-align: center;" data-mce-style="text-align: center;"|Large / Demon / Ghost 2
|-
|[[File:Illu bmush2.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Black Mushroom
| style="text-align: center;" data-mce-style="text-align: center;"|130
| style="text-align: center;" data-mce-style="text-align: center;"|150,000
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Plant / Earth 1
|-
|[[File:Illu waifu v2.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Bomi
| style="text-align: center;" data-mce-style="text-align: center;"|137
| style="text-align: center;" data-mce-style="text-align: center;"|378,510
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Demi-Human / Undead 2
|-
|[[File:Illu dracul2.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Angry Dracula
'''(MVP)'''
| style="text-align: center;" data-mce-style="text-align: center;"|139
| style="text-align: center;" data-mce-style="text-align: center;"|6,909,690
| style="text-align: center;" data-mce-style="text-align: center;"|Large / Demon / Shadow 4
|}
====<span style="color: #800000;" data-mce-style="color: #800000;">Cards</span>====
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#800000;text-align:center;" data-mce-style="background-color: #800000; text-align: center;"
| style="width: 15%" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Card</span>
| style="width: 15%" data-mce-style="width: 15%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Type</span>
| style="width: 70%" data-mce-style="width: 70%;"|<span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Effect</span>
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Restless Dead Card
| style="text-align: center;" data-mce-style="text-align: center;"|Amor
|Atk + 20<br />Armor and Weapon are indestructible in battle.<br /> + Vampire's Familiar [1] <br />Atk + 1% per 3 upgrade levels of the compounded armor.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Matte Drianliar Card
| style="text-align: center;" data-mce-style="text-align: center;"|Headgear
|Immune to Burn<br /> + Vampire's Familiar [1] <br />Perfect Dodge + 5
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Sweet Nightmare Card
| style="text-align: center;" data-mce-style="text-align: center;"|Armor
|Matk + 20<br />The user's casting cannot be interrupted outside of WoE<br /> + Vampire's Familiar [1] <br />Matk + 1% per 3 upgrade levels of the compounded armor
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Bomi Card
| style="text-align: center;" data-mce-style="text-align: center;"|Accessory
|Enables Napalm Vulcan Lv. 4.<br /> + Vampire's Familiar [1] <br />Matk + 30<br /> + Angry Dracula Card <br />Max HP + 1000 Max SP + 50<br />If compounded garment upgrade is level +9 or higher, additional Max HP + 1000 and Max SP + 50
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Angry Dracula Card
| style="text-align: center;" data-mce-style="text-align: center;"|Garment
|Enables Health Conversion Lv. 1.<br /> + Vampire's Familiar [1] <br />Restores 30 HP and 1 SP to the user every 3 seconds.<br /> + Bomi Card <br />Max HP + 1000 Max SP + 50<br />If compounded garment upgrade is level +9 or higher, additional Max HP + 1000 and Max SP + 50
|}
===<span style="color: rgb(51, 153, 102);" data-mce-style="color: #339966;">Illusion of Abyss</span>===
====<span style="color: rgb(51, 153, 102);" data-mce-style="color: #339966;">MVP Spawn</span>====
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;"><span>To spawn the Ominous Turtle General MVP, you have to kill 1000 mobs in the second dungeon floor. There will then be an announce on the map when he appears.</span></span>
====<span style="color: rgb(51, 153, 102);" data-mce-style="color: #339966;">Illusion Gear</span>====
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Speak with Equipment Researcher(<code>alberta 225/28</code>) right outside the entrance of the Illusion of Abyss dungeon.</span>
[[File:Illu_abyss_reset.png|200x200px|right|middle]]<br />You need to equip the base item to be able to craft its Illusion counterpart.<br />More information about these Illusion Enchants can be found in this page.
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color: #228B22; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
| style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
| style="width: 17.5107%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Crafting</span>
|-
|[[File:13469.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Immaterial Sword [2]
|Unbreakable (except in upgrade attempts).<br />Drains 1 SP when dealing normal physical attacks.<br />Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks. The chance increases by 2% per refine rate.<br />If the refine rate is 12 or higher, the drain effect is increased in 20%.<br /> + Illusion Ancient Cape [1] <br />MATK + 100.<br />If the refine rate of both is 7 or higher, additional MATK + 50.<br />If the sum of their refine rates is 18 or higher, has a chance of auto casting Bolt-type spells when dealing physical damage.<br />If the sum of their refine rates is 22 or higher, has a chance to increase the damage of 89.png Storm Gust, 83.png Meteor Storm, 85.png Lord of Vermilion and 91.png Heaven's Drive by 30% for 10 seconds, when dealing physical damage.<br />Class: Sword<br />Attack: 180<br />Property: Ghost<br />Weight: 90<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs : Swordsman classes, Thief classes, Merchant classes.
| +7 Immaterial Sword<br />100 Illusion Stones<br />6 Logbooks
|-
|[[File:1326.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion War Axe [2]
|STR + 2, DEX + 2, LUK + 2.<br />Increases the damage of 2280.png Axe Tornado and 2278.png Axe Boomerang by 100%.<br />Increases the damage of 2476.png Cart Tornado by 75%.<br />If refine rate is 7 or higher, further increases the damage of 2280.png Axe Tornado, 2278.png Axe Boomerang and 2476.png Cart Tornado by 20%.<br />If refine rate is 9 or higher, further increases the damage of 2280.png Axe Tornado, 2278.png Axe Boomerang and 2476.png Cart Tornado by another 20%.<br /> + Illusion Shoes [1] <br />ATK + 40.<br />If refine rate of both is 7 or higher, increases the damage of 2278.png Axe Boomerang by 15%.<br />If the sum of their refine rates is 18 or higher, ATK + 10%.<br />If the sum of their refine rates is 22 or higher, increases long ranged physical damage by 10%.<br />Class: Axe<br />Attack: 180<br />Weight: 420<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Merchant Classes.
| +7 War Axe [1]<br />100 Illusion Stones<br />200 Dark Soul Fragment
|-
|[[File:32005.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Pole Axe [2]
|STR + 3, INT + 2, DEX + 2.<br />If refine rate is 9 or higher, reduces the cooldown of 2004.png Hundred Spear by 1 second.<br />If refine rate is 13 or higher, further reduces the cooldown of 2004.png Hundred Spear by 1 second.<br /> + Illusion Shoes [1] <br />ATK + 40.<br />If refine rate of both is 7 or higher, increases the damage of 2004.png Hundred Spear by 20%.<br />If the sum of their refine rates is 18 or higher, ATK + 10%.<br />If the sum of their refine rates is 22 or higher, further increases the damage of 2004.png Hundred Spear by 20%.<br />Class: Spear<br />Attack: 190<br />Weight: 150<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Swordsman classes.
| +7 Pole Axe [1]<br />100 Illusion Stones<br />200 Dark Soul Fragment
|-
|[[File:13338.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Wing Shuriken [2]
|DEX + 2.<br />Increases the damage of Kunai Splash by 9% per refine rate.<br /> + Illusion Apple of Archer [1] <br />ATK + 50.<br />If refine rate of both is 7 or higher, increases the damage of 3007.png Kunai Splash by 30%.<br />If the sum of their refine rates is 18 or higher, increases long ranged physical damage by 10%.<br />If the sum of their refine rates is 22 or higher, further increases the damage of 3007.png Kunai Splash by 20%.<br />Class: Shuriken<br />Attack: 300<br />Weight: 150<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Ninja.
| +7 Huuma Wing Shuriken<br />100 Illusion Stones<br />200 Old Turtle Shells
|-
|[[File:16065.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Iron Driver [2]
|Increases the damage of 2054.png Duple Light by 3% per refine rate.<br />ASPD + 1 per 2 refine rate.<br /> + Illusion Muffler [1] <br />Increases attack speed by 10% (reduces after attack delay by 10%).<br />If refine rate of both is 7 or higher, increases the damage of 2054.png Duple Light by 25%.<br />If the sum of their refine rates is 18 or higher, CRIT + 20.<br />If the sum of their refine rates is 22 or higher, increases critical damage by 20%.<br />Class: Mace<br />Attack: 210<br />Weight: 200<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Archbishop.
| +7 Iron Driver<br />100 Illusion Stones<br />200 Old Turtle Shells
|-
|[[File:19247.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Fancy Flower [1]
|MATK + 1%.<br />MATK + 2 per refine rate.<br />Class: Headgear<br />Defense: 0<br />Location: Top<br />Weight: 10<br />Required Level: 120<br />Usable Jobs: All
| +7 Fancy Flower<br />50 Illusion Stones<br />50 Pretty Old Dolls
|}
====<span style="color: rgb(51, 153, 102);" data-mce-style="color: #339966;">Monsters</span>====
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#228B22;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| style="width: 15%" data-mce-style="width: 15%;"|Image
| style="width: 15%" data-mce-style="width: 15%;"|Name
| style="width: 10%" data-mce-style="width: 10%;"|Level
| style="width: 15%" data-mce-style="width: 15%;"|HP
| style="width: 45%" data-mce-style="width: 45%;"|Size/Race/Element
|-
|[[File:ILL ASSULTER.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Ominous Assaulter
| style="text-align: center;" data-mce-style="text-align: center;"|160
| style="text-align: center;" data-mce-style="text-align: center;"|592,508
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Demon / Wind 2
|-
|[[File:ILL PERMETER.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Ominous Permeter
| style="text-align: center;" data-mce-style="text-align: center;"|157
| style="text-align: center;" data-mce-style="text-align: center;"|508,355
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Brute / Neutral 2
|-
|[[File:ILL FREEZER.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Ominous Freezer
| style="text-align: center;" data-mce-style="text-align: center;"|159
| style="text-align: center;" data-mce-style="text-align: center;"|549,071
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Brute / Water 2
|-
|[[File:ILL SOLIDER.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Ominous Soldier
| style="text-align: center;" data-mce-style="text-align: center;"|161
| style="text-align: center;" data-mce-style="text-align: center;"|592,310
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Brute / Earth 2
|-
|[[File:ILL HEATER.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Ominous Heater
| style="text-align: center;" data-mce-style="text-align: center;"|162
| style="text-align: center;" data-mce-style="text-align: center;"|527,390
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Brute / Fire 2
|-
|[[File:ILL TURTLEGEN.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Ominous Turtle General
'''(MVP)'''
| style="text-align: center;" data-mce-style="text-align: center;"|165
| style="text-align: center;" data-mce-style="text-align: center;"|11,628,549
| style="text-align: center;" data-mce-style="text-align: center;"|Large / Brute / Earth 2
|}
====<span style="color: rgb(51, 153, 102);" data-mce-style="color: #339966;">Cards</span>====
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#228B22;text-align:center;"
| style="width: 15%"|Card
| style="width: 15%"|Type
| style="width: 70%"|Effect
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Ominous Assaulter Card
| style="text-align: center;" data-mce-style="text-align: center;"|Weapon
|Increases critical damage by 10%.<br />When compounded on a whip, musical instrument, book, two-handed sword or two-handed spear, CRIT + 5.<br />ATK + 3, increases critical damage by 1% per refine rate.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Ominous Permeter Card
| style="text-align: center;" data-mce-style="text-align: center;"|Headgear
|INT + 1, MaxSP + 80.<br />MaxSP + 10 per 2 refine rate.<br />If refine rate is 7 or higher, increases SP recovery rate by 30%.<br /> + Ominous Solider Card<br />MaxHP + 1% per 3 refine rate of armor.<br />MaxSP + 5 per 2 refine rate of headgear.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Ominous Freezer Card
| style="text-align: center;" data-mce-style="text-align: center;"|Shoes
|MaxHP + 10%, STR + 2.<br />If base level is 160 or higher, increases the damage of Hundred Spear and Over Brand by 10%.<br />If refine rate is 9 or higher, further increases the damage of Hundred Spear and Over Brand by 10%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Ominous Soldier Card
| style="text-align: center;" data-mce-style="text-align: center;"|Armor
|MaxHP + 10%, DEF + 50.<br />MaxHP + 1% per 3 refine rate.<br />If base level is 160 or higher, DEF + 50, VIT + 3.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Ominous Heater Card
| style="text-align: center;" data-mce-style="text-align: center;"|Accessory
|CRIT + 3, increases critical damage by 5%.<br /> + Ominous Assaulter Card<br />CRIT + 2<br />Further increases critical damage by 2%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Ominous Turtle General Card
| style="text-align: center;" data-mce-style="text-align: center;"|Shield
|DEF + 30, MDEF + 5.<br />Reduces the damage taken from all size monsters by 25%.<br /> + Turtle General Card<br />Further reduces damage from all size monsters by 5%.<br />Accuracy + 25.<br />Increases the damage against all size monsters by 20%.
|}
===<span style="color: rgb(204, 153, 255);" data-mce-style="color: #cc99ff;">Illusion of Teddy Bear</span>===
<span style="color: rgb(204, 153, 255);" data-mce-style="color: #cc99ff;"></span>
====<span style="color: rgb(204, 153, 255);" data-mce-style="color: #cc99ff;">MVP Spawn</span>====
To spawn the Shinny Teddy Bear MVP, you have to kill 2500 mobs in the dungeon. There will then be an announce on the map when he appears.
====<span style="color: rgb(204, 153, 255);" data-mce-style="color: #cc99ff;">Illusion Gear</span>====
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Speak with Illusion Teddy Bear (ein_d02_i 177/158) inside the Illusion of Teddy Bear dungeon, south of the entrance.</span>
[[File:Illutedy.png|200x200px|right|middle|frameless]]
You need to equip the base item to be able to craft its Illusion counterpart.
More information about these Illusion Enchants can be found in this page.
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color: #9370DB; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
| style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
| style="width: 17.5107%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Crafting</span>
|-
|[[File:28745.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Counter Dagger [2]
|CRIT + 90.<br />Increases critical damage by 3% per 2 refine rate.<br />If the refine rate is 7 or higher, ATK + 5%.<br />If the refine rate is 9 or higher, increases physical damage against all size monsters by 20%.<br />If the refine rate is 11 or higher, further increases physical damage against all size monsters by 20%.<br /> + Illusion Survivor's Manteau [1] <br />Increases attack speed by 10% (reduces after attack delay by 10%).<br />If the refine rate of both is 7 or higher, increases critical damage by 15%.<br />If the sum of their refine rates is 18 or higher, further increases attack speed by 15% (reduces after attack delay by 15%).<br />If the sum of their refine rates is 22 or higher, enables the use 48.png Double Attack level 4.<br />Class: Dagger<br />Attack: 170<br />Weight: 90<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Mage classes, Soul Linker classes.
|
+7 Dagger of Counter95 Illusion Stones
75 Green Teddy Bears
50 Fine Chonchon Dolls
|-
|[[File:28244.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Gate Keeper-DD [2]
|Splash Attack, DEX + 1.<br />Increases long ranged physical damage by 5% per 2 refine rates.<br />If the refine rate is 7 or higher, increases attack speed by 15% (reduces after attack delay by 15%).<br />If the refine rate is 9 or higher, further increases long ranged physical damage by 5%.<br />If the refine rate is 11 or higher, has a chance to auto-cast 520.png Spread Attack level 6 when dealing long ranged physical damage (If user has learned a higher level of the skill, that level will be auto-cast instead).<br /> + Illusion Hot-blooded Headband [1] <br />ATK + 10%.<br />If refine rate of both is 7 or higher, ASPD + 2.<br />If the sum of their refine rates is 18 or higher, increases long ranged physical damage by 10%.<br />If the sum of their refine rates is 22 or higher, increases the damage of 520.png Spread Attack by 30%.<br />Class: Shotgun<br />Attack: 240<br />Weight: 130<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Rebellion.
|
+7 Gate Keeper-DD
95 Illusion Stones
75 Gothic Porcelain Dolls
150 Nazarian Soul Stones
|-
|[[File:2051.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Survivor's Staff [2]
|INT + 2, DEX + 2.<br />MATK + 240, MaxHP + 600.<br />MATK + 1% per 2 refine rate.<br />If the refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%.<br />If the refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%.<br />If the refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%.<br /> + Illusion Survivor's Manteau [1] <br />MATK + 50.<br />If the refine rate of both is 7 or higher, increases water, wind, earth and fire magical damage by 10%.<br />If the sum of their refine rates is 18 or higher, increases magical damage against water, wind, earth and fire property monsters by 15%.<br />If the sum of their refine rates is 22 or higher, reduces after cast delay by 15%.<br />Class: Two-handed Staff<br />Attack: 100<br />Weight: 120<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Mage classes, Soul Linker classes, Acolyte classes.
|
+7 Survivor's Rod(Dex) [1]
+7 Survivor's Rod(Int) [1]
125 Illusion Stones
Clay Dolls
100 Gothic Porcelain Dolls
100 Fine Chonchon Dolls
|-
|[[File:22190.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Boots [1]
|Increases attack speed by 1% (reduces after attack delay by 1%) per refine rate.<br />CRIT + 5 per 3 refine rate.<br />Class: Shoes<br />Defense: 16<br />Weight: 60<br />Required Level: 100<br />Usable Jobs: Swordsman classes, Merchant classes, Thief classes, Archer classes, Gunslinger classes, Star Gladiator classes.
|
+7 Boots [1]
85 Illusion Stones
50 Green Teddy Bears
50 Gothic Porcelain Dolls
|-
|[[File:19344.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Hot-blooded Headband [1]
|STR + 2.<br />ATK + 10 per 2 refine rate.<br />If the refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%. If the refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%.<br />Class: Headgear<br />Defense: 3<br />Location: Upper<br />Weight: 10<br />Required Level: 120<br />Usable Jobs: All except Novice.
|
+7 Hot-blooded Headband
115 Illusion Stones
2 Clay Dolls
50 Fine Chonchon Dolls
100 Nazarian Soul Stones
|}
====<span style="color: rgb(204, 153, 255);" data-mce-style="color: #cc99ff;">Monsters</span>====


{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
* We disabled the entrance quest for all Illusion dungeons.
|- style="background-color:#9370DB;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
* We added Illusion-Kill-Quests for every Illusion dungeon in our Main Office at the Daily Board. Reward: 15 {{#item:25271}} and 1 {{#item:50001}}
| style="width: 15%" data-mce-style="width: 15%;"|Image
* Every Illusion monster has a low chance of granting one of the following items:
| style="width: 15%" data-mce-style="width: 15%;"|Name
Illusion Stone, Illusion Dungeon Random Refine Cube or random Illusion Equipment specific to that dungeon. Level 4 Weapons are pre-enchanted. Check individual dungeons for more information.
| style="width: 10%" data-mce-style="width: 10%;"|Level
| style="width: 15%" data-mce-style="width: 15%;"|HP
| style="width: 45%" data-mce-style="width: 45%;"|Size/Race/Element
|-
|[[File:ILL TEDDY BEAR R.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Red Teddy Bear
| style="text-align: center;" data-mce-style="text-align: center;"|155
| style="text-align: center;" data-mce-style="text-align: center;"|328,072
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Formless / Fire 1
|-
|[[File:ILL TEDDY BEAR Y.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|YellowTeddy Bear
| style="text-align: center;" data-mce-style="text-align: center;"|155
| style="text-align: center;" data-mce-style="text-align: center;"|294,044
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Formless / Wind 1
|-
|[[File:ILL TEDDY BEAR G.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|GreenTeddy Bear
| style="text-align: center;" data-mce-style="text-align: center;"|157
| style="text-align: center;" data-mce-style="text-align: center;"|331,960
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Formless / Poison 1
|-
|[[File:ILL TEDDY BEAR W.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|WhiteTeddy Bear
| style="text-align: center;" data-mce-style="text-align: center;"|155
| style="text-align: center;" data-mce-style="text-align: center;"|311,841
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Formless / Neutral 1
|-
|[[File:ILL TEDDY BEAR B.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|BlueTeddy Bear
| style="text-align: center;" data-mce-style="text-align: center;"|152
| style="text-align: center;" data-mce-style="text-align: center;"|280,657
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Formless / Water 1
|-
|[[File:ILL PITMAN.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Hardworking Pitman
| style="text-align: center;" data-mce-style="text-align: center;"|154
| style="text-align: center;" data-mce-style="text-align: center;"|305,605
| style="text-align: center;" data-mce-style="text-align: center;"|Large / Demon / Earth 2
|-
|[[File:ILL MINERAL.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Soul Fragment
| style="text-align: center;" data-mce-style="text-align: center;"|153
| style="text-align: center;" data-mce-style="text-align: center;"|290,324
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Formless / Neutral 2
|-
|[[File:ILL OBSIDIAN.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Haunted Obsidian
| style="text-align: center;" data-mce-style="text-align: center;"|156
| style="text-align: center;" data-mce-style="text-align: center;"|318,593
| style="text-align: center;" data-mce-style="text-align: center;"|Small / Formless / Earth 2
|-
|[[File:ILL TEDDY BEAR S.gif|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Shining Teddy Bear '''(MVP)'''
| style="text-align: center;" data-mce-style="text-align: center;"|160
| style="text-align: center;" data-mce-style="text-align: center;"|10,724,874
| style="text-align: center;" data-mce-style="text-align: center;"|Large / Formless / Holy 4
|}


====<span style="color: rgb(204, 153, 255);" data-mce-style="color: #cc99ff;">Cards</span>====
'''<u>Note:</u>'''


{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
'''Illusion Normal Monsters and MVP can drop Level 4 Weapons pre-enchanted with 4 line options.'''
|- style="background-color:#9370DB;text-align:center;"
* All Illusion Gears can be enchanted [[Illusion Enchantment|here.]]
| style="width: 15%"|Card
<br>
| style="width: 15%"|Type
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
| style="width: 70%"|Effect
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Colorful Teddy Bear Card
| style="text-align: center;" data-mce-style="text-align: center;"|Weapon
|MATK + 5.<br />Increases magical damage against large size monsters by 15%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Hardworking Pitman Card
| style="text-align: center;" data-mce-style="text-align: center;"|Armor
|HIT + 10, ATK + 5%.<br />If the refine rate is 10 or higher, additional Hit + 5.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Soul Fragment Card
| style="text-align: center;" data-mce-style="text-align: center;"|Weapon
|MATK + 5.<br />Increases magical damage against medium size monsters by 15%.
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Haunted Obsidian Card
| style="text-align: center;" data-mce-style="text-align: center;"|Garment
|FLEE + 3, increases attack speed by 1% (reduces delay after attack by 1%) for every 10 base AGI.<br />If base AGI is 120 or higher, ASPD + 1.
|-
|-
| style="text-align: center;" data-mce-style="text-align: center;"|Shining Teddy Bear Card
|'''Level 100+'''
| style="text-align: center;" data-mce-style="text-align: center;"|Shoes
|'''Level 120+'''
|Increases the SP consumption of skills by 10%. Increases holy property magical damage by 3% per refine rate.
|'''Level 130+'''
|}
|'''Level 150+'''
 
|'''Level 160+'''
===<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;">Illusion of Luanda</span>===
|'''Level 170+'''
<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;"></span>
|'''Level 180+'''
====<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;">Mob and MVP Spawn[[File:300px-Illu_lua_rotate.png|right|middle|frameless]]</span>====
<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;"></span>
 
 
The monsters in the area are split in two clans: the Wootan clan and the Megalith clan. You can only fight against one clan at a time. So if the Megalith clan is active on the map, you will only see the following mobs:
 
Ancient Tri Joints
Ancient Stalactic Golems
Ancient Megaliths
On the other hand, if the Wootan clan is active, you will only see the following mobs:
 
Ancient Stone Shooters
Ancient Wootan Shooters
Ancient Wootan Fighters
After killing 1500 mobs of a clan, the MVP of the clan will appear: Ancient Tao Gunka or Ancient Wootan Defender. After defeating a clan's MVP, all the mobs on the map will rotate to the other clan.
 
====<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;">Illusion Gear</span>====
<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;"></span>
 
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color: #B0C4DE; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
| style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
| style="width: 17.5107%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Crafting</span>
|-
|-
|
|[[Illusion of Moonlight]] <br>
|
|[[Illusion of Frozen]] <br>
|
|[[Illusion_of_Vampire|Illusion of Vampire]] <br>
|
|[[Illusion of Abyss]] <br>
|}
|[[Illusion of Luanda]] <br>
 
|[[Illusion of Labyrinth]] <br>
====<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;">Monsters</span>====
|[[Illusion_of_Underwater|Illusion of Underwater Level 2]] <br>
<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;"></span>
 
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| style="width: 15%" data-mce-style="width: 15%;"|Image
| style="width: 15%" data-mce-style="width: 15%;"|Name
| style="width: 10%" data-mce-style="width: 10%;"|Level
| style="width: 15%" data-mce-style="width: 15%;"|HP
| style="width: 45%" data-mce-style="width: 45%;"|Size/Race/Element
|-
|-
|
|
|
|
|
|
|
|[[Illusion of Teddy Bear]] <br>
|
|[[Illusion of Twins]]
|}
 
====<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;">Cards</span>====
 
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE;text-align:center;"
| style="width: 15%"|Card
| style="width: 15%"|Type
| style="width: 70%"|Effect
|-
|-
|
|
|
|
|
|
|[[Illusion_of_Underwater|Illusion of Underwater Level 1]] <br>
|}
|}
===<span style="color: rgb(128, 128, 128);" data-mce-style="color: #808080;">Illusion of Labyrinth</span>===
===<span style="color: rgb(0, 0, 128);" data-mce-style="color: #000080;">Illusion of Underwater</span>===

Latest revision as of 05:40, 17 March 2022

Entrance and farming quest

  • We disabled the entrance quest for all Illusion dungeons.
  • We added Illusion-Kill-Quests for every Illusion dungeon in our Main Office at the Daily Board. Reward: 15 25271.png Illusion Stone (25271) and 1 50001.png Forgotten Heirloom (50001)
  • Every Illusion monster has a low chance of granting one of the following items:

Illusion Stone, Illusion Dungeon Random Refine Cube or random Illusion Equipment specific to that dungeon. Level 4 Weapons are pre-enchanted. Check individual dungeons for more information.

Note:

Illusion Normal Monsters and MVP can drop Level 4 Weapons pre-enchanted with 4 line options.

  • All Illusion Gears can be enchanted here.


Level 100+ Level 120+ Level 130+ Level 150+ Level 160+ Level 170+ Level 180+
Illusion of Moonlight
Illusion of Frozen
Illusion of Vampire
Illusion of Abyss
Illusion of Luanda
Illusion of Labyrinth
Illusion of Underwater Level 2
Illusion of Teddy Bear
Illusion of Twins
Illusion of Underwater Level 1