Illusion of Vampire Equipment: Difference between revisions
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(Created page with "<noinclude>Category:Equipment Available</noinclude> ====<span style="color: rgb(128, 0, 0);" data-mce-style="color: #800000;">Illusion Gear </span>==== File:Great Mercha...") |
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* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">You need to equip the base item to be able to craft its Illusion counterpart. | * <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">You need to equip the base item to be able to craft its Illusion counterpart. | ||
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">More information about these Illusion Enchants can be found in [[Illusion_Enchantment|this]] page. | * <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">More information about these Illusion Enchants can be found in [[Illusion_Enchantment|this]] page. | ||
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| <span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Item</span> | | <span style="color: rgb(255, 255, 255);" data-mce-style="color: #ffffff;">Item</span> |
Latest revision as of 09:54, 24 September 2024
Illusion Gear
- Speak with the Great Merchant in the Geffen Dungeon map.
- You need to equip the base item to be able to craft its Illusion counterpart.
- More information about these Illusion Enchants can be found in this page.
Item | Description | Crafting |
Illusion Infiltrator [2] (28022) | ItemID: 28022 _______________________ A lethal Katar that has been perfectly designed to carry out quick assasinations. _______________________ Increases Physical Damage against Demi-Human race by 60%. _______________________ DEF +3 FLEE +5 Perfect Dodge +2. _______________________ Refine Level +9: FLEE +5 Pefect Dodge +2 _______________________ Refine Level +10: ATK +5% _______________________ When equipped with Illusion Ring: Decreases After Attack Delay by 10%. _______________________ Refine Level of Illusion Infiltrator is +9 or higher: Increases Critical Damage by 10%. _______________________ If Refine Level of Illusion Infiltrator is +11 or higher: Increases Physical Damage against Brute race by 25%. _______________________ Type: Katar Attack: 200 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 100 Guillotine Cross |
+7 Infiltrator [1] (1266) 80 Illusion Stone (25271) 10 Torn Paper (25261) |
Illusion Sharpened Legbone of Ghoul [2] (28023) | ItemID: 28023 _______________________ A katar crafted from a ghoul's femur that still radiates a dark, death aura. _______________________ Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing melee physical attack. During transformation: Wielder's element changed to Undead. Enables Endure effect. _______________________ Type: Katar Attack: 220 Weight: 170 Weapon Level: 3 _______________________ Requirement: Base Level 100 Guillotine Cross |
+7 Sharpened Leg Bone of Ghoul (1260) 10 Illusion Stone (25271) 100 Cluster of Nightmares (25264) |
Illusion Wizardry Staff [2] (2039) | ItemID: 2039 _______________________ Rumored to have been crafted by an ancient wizard, this staff contains awesome energies. _______________________ INT +6, DEX +2. MATK +250 _______________________ For each 2 Refine Levels: INT +1, DEX +1. (Up to Refine Level +10) _______________________ Type: Two-Handed Staff Attack: 150 Weight: 240 Weapon Level: 4 _______________________ Requirement: Base Level 100 Warlock |
+7 Wizardry Staff (1473) 40 Illusion Stone (25271) 100 Suspicious Pentacle (25267) |
Illusion Ballista [2] (18149) | ItemID: 18149 _______________________ A giant bow which was used in the ancient battles. It is been said, the bow was designed to storm through fortress walls and gates, but now it is reduced in size and damage, perhaps for a remodel. _______________________ For each Refine Level: Increases long range physical attack by 1%. _______________________ When equipped with Illusion Apple of Archer: ATK +50, Increases Ranged Physical Damage by 5%. _______________________ Refine Level of Illusion Ballista and Illusion Apple of Archer each is +7 or higher: Increases damage of Arrow Storm by 20%. _______________________ Total Refine Level of entire set at least +18: ATK +10% _______________________ Total Refine Level of entire set at least +22: Increases damage of Arrow Storm damage by additional 30%. _______________________ Type: Bow Attack: 200 Weight: 350 Weapon Level: 4 _______________________ Requirement: Base Level 100 3rd Archer classes |
+7 Ballista [1] (1727) 50 Illusion Stone (25271) 100 Shining Spore (25265) |
Illusion Apocalypse [2] (28612) | ItemID: 28612 _______________________ An end-of-the-life report about the fearful and terrible story of the end of the world. _______________________ Increases Physical Damage against Water, Earth, Fire and Wind elemental enemies by 10%. _______________________ For each 3 Refine Levels: Increases Physical Damage against Water, Earth, Fire and Wind elemental enemies by additional 10% (Up to Refine Level +10). _______________________ Increases damage taken from Holy elemental attacks by 30%. _______________________ When equipped with Illusion Skull Ring: Decreases After Attack Delay by 8%. _______________________ For each 3 Refine Levels of Illusion Apocalypse: Increases Critical Damage by 5%. _______________________ Refine Level of Illusion Apocalypse is +9 or higher: CRI +15, Prevents Curse status. _______________________ Refine Level of Illusion Apocalypse is +11 or higher: ATK +100 _______________________ Type: Book Attack: 170 Weight: 80 Element: Shadow Weapon Level: 4 _______________________ Requirement: Base Level 100 Sorcerer, Arc Bishop and Taekwon |
+7 Book of Apocalypse (1557) 50 Illusion Stone (25271) 5 Well-dried Clover (25262) |
Illusion Ancient Cape [1] (20840) | ItemID: 20840 _______________________ A fancy cape said to have once been worn by marquises long ago. _______________________ AGI +2 _______________________ For each 2 Refine Levels: AGI +1 (Up to Refine Level +10) _______________________ When equipped by Rogue classes: When equipped with Illusion Moonlight Dagger: MATK +80 Refine Level of Illusion Ancient Cape and Illusion Moonlight Dagger each is +7 or higher: MATK +80 Total Refine Level of entire set at least +18: MATK +40 Total Refine Level of entire set at least +22: Increases Magical Damage with Fire element by 15%. _______________________ Type: Garment Defense: 18 Weight: 60 Armor Level: 1 _______________________ Requirement: Base Level 100 All Jobs except Novice |
+7 Ancient Cape [1] (2525) 30 Illusion Stone (25271) 200 Short Bat Hair (25263) |
Illusion Skull Ring [1] (28508) | ItemID: 28508 _______________________ A weird ring adorned with a skull in which the words, “Forever, until death...“ are engraved. Giving this as a gift might send a mixed message. _______________________ Random chance to inflict Curse status on wearer or attacker when receiving melee physical attacks. _______________________ Type: Accessory Position: Right Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 100 |
Skull Ring [1] (2715) 50 Illusion Stone (25271) 400 Dried Yggdrasil Leaf (25266) |
Illusion Ring [1] (28509) | ItemID: 28509 _______________________ An ancient ring. _______________________ STR +3 _______________________ Base STR at least 100: ATK +30 _______________________ Type: Accessory Weight: 20 Armor Level: 1 _______________________ Requirement: Base Level 100 All Jobs except Novice |
Ring [1] (2621) 50 Illusion Stone (25271) 400 Suspicious Pentacle (25267) |