Illusion of Vampire Equipment

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Illusion Gear

  • Speak with the Great Merchant in the Geffen Dungeon map.
  • You need to equip the base item to be able to craft its Illusion counterpart.
  • More information about these Illusion Enchants can be found in this page.
Item Description Crafting
28022.png Illusion Infiltrator [2] (28022) A lethal Katar that has been perfectly designed to carry out quick assasinations.
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Increases Physical Damage against Demi-Human race by 60%.
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DEF +3
FLEE +5
Perfect Dodge +2.
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Refine Level +9:
FLEE +5
Pefect Dodge +2
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Refine Level +10:
ATK +5%
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When equipped with Illusion Ring:
Decreases After Attack Delay by 10%.
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Refine Level of Illusion Infiltrator is +9 or higher:
Increases Critical Damage by 10%.
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If Refine Level of Illusion Infiltrator is +11 or higher:
Increases Physical Damage against Brute race by 25%.
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Class Restrictions:
Guillotine Cross
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Type: Katar
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 150
Required Level: 100
+7 1266.png Infiltrator [1] (1266)
80 25271.png Illusion Stone (25271)
10 25261.png Torn Paper (25261)
28023.png Illusion Sharpened Legbone of Ghoul [2] (28023) A katar crafted from a ghoul's femur that still radiates a dark, death aura.
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Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing melee physical attack.
During transformation:
Wielder's element changed to Undead.
Enables Endure effect.
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Class Restrictions:
Guillotine Cross
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Type: Katar
Position: Right Hand
Physical Attack: 220
Weapon Level: 3
Refinable
Weight: 170
Required Level: 100
+7 1260.png Sharpened Leg Bone of Ghoul (1260)
10 25271.png Illusion Stone (25271)
100 25264.png Cluster of Nightmares (25264)
2039.png Illusion Wizardry Staff [2] (2039) Rumored to have been crafted by an ancient wizard, this staff contains awesome energies.
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INT +6, DEX +2.
MATK +250
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For each 2 Refine Levels:
INT +1, DEX +1. (Up to Refine Level +10)
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Class Restrictions:
Warlock
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Type: 2hStaff
Position: Right Hand
Physical Attack: 150
Magic Attack: 250
Weapon Level: 4
Refinable
Weight: 240
Required Level: 100
+7 1473.png Wizardry Staff (1473)
40 25271.png Illusion Stone (25271)
100 25267.png Suspicious Pentacle (25267)
18149.png Illusion Ballista [2] (18149) A giant bow which was used in the ancient battles. It is been said, the bow was designed to storm through fortress walls and gates, but now it is reduced in size and damage, perhaps for a remodel.
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For each Refine Level:
Increases long range physical attack by 1%.
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When equipped with Illusion Apple of Archer:
ATK +50,
Increases Ranged Physical Damage by 5%.
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Refine Level of Illusion Ballista and Illusion Apple of Archer each is +7 or higher:
Increases damage of Arrow Storm by 20%.
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Total Refine Level of entire set at least +18:
ATK +10%
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Total Refine Level of entire set at least +22:
Increases damage of Arrow Storm damage by additional 30%.
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Class Restrictions:
3rd Archer classes
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Type: Bow
Position: Right Hand
Physical Attack: 200
Weapon Level: 4
Refinable
Weight: 350
Required Level: 100
+7 1727.png Ballista [1] (1727)
50 25271.png Illusion Stone (25271)
100 25265.png Shining Spore (25265)
28612.png Illusion Book of the Apocalypse [2] (28612) An end-of-the-life report about the fearful and terrible story of the end of the world.
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Increases Physical Damage against Water, Earth, Fire and Wind elemental enemies by 10%.
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For each 3 Refine Levels:
Increases Physical Damage against Water, Earth, Fire and Wind elemental enemies by additional 10% (Up to Refine Level +10).
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Increases damage taken from Holy elemental attacks by 30%.
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When equipped with Illusion Skull Ring:
Decreases After Attack Delay by 8%.
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For each 3 Refine Levels of Illusion Apocalypse:
Increases Critical Damage by 5%.
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Refine Level of Illusion Apocalypse is +9 or higher:
CRI +15,
Prevents Curse status.
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Refine Level of Illusion Apocalypse is +11 or higher:
ATK +100
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Element: Shadow
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Class Restrictions:
Sorcerer, Arc Bishop and Taekwon
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Type: Book
Position: Right Hand
Physical Attack: 170
Weapon Level: 4
Refinable
Weight: 80
Required Level: 100
+7 1557.png Book of Apocalypse (1557)
50 25271.png Illusion Stone (25271)
5 25262.png Well-dried Clover (25262)
20840.png Illusion Ancient Cape [1] (20840) A fancy cape said to have once been worn by marquises long ago.
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AGI +2
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For each 2 Refine Levels:
AGI +1
(Up to Refine Level +10)
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When equipped by Rogue classes:
When equipped with Illusion Moonlight Dagger:
MATK +80

Refine Level of Illusion Ancient Cape and Illusion Moonlight Dagger each is +7 or higher:
MATK +80

Total Refine Level of entire set at least +18:
MATK +40

Total Refine Level of entire set at least +22:
Increases Magical Damage with Fire element by 15%.
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Class Restrictions:
All Jobs except Novice
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Type: Armor
Position: Garment
Defense: 18
Armor Level: 1
Refinable
Weight: 60
Required Level: 100
+7 2525.png Ancient Cape [1] (2525)
30 25271.png Illusion Stone (25271)
200 25263.png Short Bat Hair (25263)
28508.png Illusion Skull Ring [1] (28508) A weird ring adorned with a skull in which the words, “Forever, until death...“ are engraved. Giving this as a gift might send a mixed message.
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Random chance to inflict Curse status on wearer or attacker when receiving melee physical attacks.

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Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 100
2715.png Skull Ring [1] (2715)
50 25271.png Illusion Stone (25271)
400 25266.png Dried Yggdrasil Leaf (25266)
28509.png Illusion Ring [1] (28509) An ancient ring.
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STR +3
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Base STR at least 100:
ATK +30
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Class Restrictions:
All Jobs except Novice
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Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 20
Required Level: 100
2621.png Ring [1] (2621)
50 25271.png Illusion Stone (25271)
400 25267.png Suspicious Pentacle (25267)