Temple God: Difference between revisions

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<languages/>
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[[Category:Instances]]
You can skip doing the the Prequest by using {{#item:1000284}}, available at Temporal Tina in Main Office or Prontera near Main Office building.
===<span style="color: #FFA07A;">Prequest (Base Level 160+)</span>===
===<span style="color: #FFA07A;">Prequest (Base Level 160+)</span>===
This quest introduces you to Tamarin, an adventurer which stumbled upon the entrance to the Fire Basin area. Completing this quest gives you access to the Fire Cave, which is the entry point for Bios Island, Morse's Cave, and Temple of the Demon God.
This quest introduces you to Tamarin, an adventurer which stumbled upon the entrance to the Fire Basin area. Completing this quest gives you access to the Fire Cave, which is the entry point for Bios Island, Morse's Cave, and Temple of the Demon God.


<!--T:2-->
* Requierement 1 {{#item:528|Monster's Feed}}
* Requierement 1 {{#item:528|Monster's Feed}}
# Go to Pile of Rags {{#navi:morroc|137|238}} and choose '''Remove it'''. You will find that there is a person under there.
# Go to Pile of Rags {{#navi:morocc|137|238}} and choose '''Remove it'''. You will find that there is a person under there.
#; [[File:DemonGod-033.png|frameless]]
#; [[File:DemonGod-033.png|frameless]]
# Choose to '''Shake the rags''', to wake him up. He will ask for something to eat.  
# Choose to '''Shake the rags''', to wake him up. He will ask for something to eat.  
Line 12: Line 19:
#; [[File:DemonGod-034.png|frameless]]
#; [[File:DemonGod-034.png|frameless]]
# He will tell his story, choose '''I'm listening''', and then '''Tell him you want to tag along'''.
# He will tell his story, choose '''I'm listening''', and then '''Tell him you want to tag along'''.
# Use the Warper > Special Areas > Dimensional Time Gap. Tamarin is just south of where you spawn. {{#navi:dali|112|69}}
# Use the Warper > Special Areas > Dimensional Rift. Tamarin is just south of where you spawn. {{#navi:dali|112|69}}
#; [[File:DemonGod-035.png|frameless]]
#; [[File:DemonGod-035.png|frameless]]
# Go northwest and take the warp to access the second area (or use the Warper > Heroes' Trails > Ghost Palace) then, go to the south-east. On the second island, turn to the south-west and talk to the '''Sand Mound''' {{#navi:dali02|88|62}} Tamarin will appear to talk to you. Choose '''Enter'''.
# Go northwest and take the warp to access the second area, then go to the south-east (or use the Warper > Instances > Geffen Night Arena). On the second island, turn to the south-west and talk to the '''Sand Mound''' {{#navi:dali02|90|62}} Tamarin will appear to talk to you. Choose '''Enter'''.
#; [[File:DemonGod-036.png|frameless]]
#; [[File:DemonGod-036.png|frameless]]
# You will arrive at the Fire Basin. Talk to Tamarin. Your conversation will be interrupted midway.
# You will arrive at the Fire Basin. Talk to Tamarin. Your conversation will be interrupted midway.
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====<span style="color: #FFA07A;">Fire Basin Cards </span>====  
====<span style="color: #FFA07A;">Fire Basin Cards </span>==== <!--T:3-->


<!--T:4-->
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align: center;"  
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align: center;"  
|- style="background-color:#FFDAB9;  font-weight: bold;"  
|- style="background-color:#FFDAB9;  font-weight: bold;"  
Line 56: Line 64:
|}
|}


===<span style="color: #EE82EE;">Bios Island </span>===
<!--T:5-->
 
{{:Bios_Island}}
====<span style="color: #EE82EE;">Requirements and Rewards</span>====
* Use the Warper > Instances > Bios Island
* Base Level 160
* 1 hour to complete this instance
* Reward is 1 {{#item:6684|Token of Hero}} and 1 {{#item:22537|Prize of Hero}}
 
====<span style="color: #EE82EE;">Instance</span>====
The instance is divided in 3 parts.
 
In parts 1 and 2, your objective is to kill every single mob on the map in order to get the warp, on the far right side, to open up.
 
# Enter the Fire Cave by talking to the Warper > Instances > Bios Island.
# Talk to the '''Wandering Old Man''' {{#navi:moro_cav|45|60}} to begin the Bios Island quest.
#; [[File:DemonGod-029.png|frameless]]
#Click on the '''Yellow Seed''' {{#navi:moro_cav|45|60}} which is right to the Wandering Old Man. You can generate and enter the instance from this NPC.
#Once you've entered, walk a bit on the east to get a dialogue scene between Vrid and Zeith.
#You will be asked to eliminate all the monsters in the first and second floor to proceed. They do a lot of damage so be careful!
#Once you reach the final room, you will meet Vrid and Zeith again. After the dialogue, 3 series of mobs will spawn. Kill them all to proceed.
#The Reaper Yanku will then spawn. He is relatively easy, just make sure to avoid the Comet attack (you can use spellbreak on this one).
#The MVP will drop a Prize of Hero (regular drop) after dying. You can then talk to Vrid to exit the area and be rewarded with a Token of Hero.
 
====<span style="color: #EE82EE;">Monsters</span>====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%; text-align:center;"
|- style="background-color:#EE82EE;"
| style="width: 15%;" data-mce-style="width: 20%;" |Monster
| style="width: 10%;" data-mce-style="width: 10%;" |Level
| style="width: 15%;" data-mce-style="width: 10%;" |HP
| style="width: 45%;" data-mce-style="width: 20%;" |Size/Race/Element
|-
| colspan="4" style="background-color:#EE82EE;text-align:center;" |First Floor
|-
|| {{#mob:3010|Corrupt Orc Baby}}
||250,000
||Demi-human
||Earth 2
|-
|| {{#mob:3011|Corrupt Baby Desert Wolf}}
||232,890
||Brute
||Fire 2
|-
|| {{#mob:3012|Corrupt Familiar}}
||222,550
||Fish
||Water 2
|-
| colspan="4" style="background-color:#EE82EE;" |Second Floor
|-
|| {{#mob:3013|Corrupt Orc Warrior}}
||300,000
||Demi-human
||Earth 2
|-
|| {{#mob:3014|Corrupt Desert Wolf}}
||292,450
||Brute
||Fire 2
|-
|| {{#mob:3015|Corrupt Phen}}
||284,110
||Fish
||Water 2
|-
| colspan="4" style="background-color:#EE82EE;" |Third Floor
|-
|| {{#mob:3016|Corrupt Orc Zombie}}
||375,000
||Demi-human
||Undead 2
|-
|| {{#mob:3017|Corrupt Verit}}
||352,715
||Brute
||Undead 2
|-
|| {{#mob:3018|Corrupt Megalodon}}
||347,413
||Fish
||Undead 2
|-
||{{#mob:3029|Reaper Yanku}}<br />'''(MVP)'''
||50,000,000
||Undead
||Undead 4
|-
|}
 
====<span style="color: #EE82EE;"> Cards</span>====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;" data-mce-style="width: 100%;"
|- style="background-color:#EE82EE;text-align:center;"
| style="width: 20%" |Card
| style="width: 40%" |Description
|-
| {{#item:27328|Corrupt Life Card}}
| {{#itemDesc:27328}}
|-
| {{#item:27327|Grim Reaper Ankou Card}}
| {{#itemDesc:27327}}
|}
 
===<span style="color: #90EE90;">Morses Cave</span>===
 
====<span style="color: #90EE90;">Requirements and Rewards</span>====
 
*Base Lvl 160
*Reward is 1 {{#item:6684|Token of Hero}} and 2 {{#item:22537|Prize of Hero}}
 
 
*You will be able to access this instance if you've completed Bios Island. It is recommended to bring minimal support classes and the maximum number of damage dealer as it will reduce the chances of having no damage dealer during the split in phase 3.
*In the event where you end up in an uneven split where one group does not have any damage dealers, you are able to reshuffle the group by having a damage dealer exit the instance using Butterfly Wing and re-entering the instance. He will be randomly placed in one of the two groups. Repeat this process until the damage dealer joins the right group. Speak to '''Red Flower''' {{#navi:moro_cav|57|65}} to re-enter.
 
====<span style="color: #90EE90;">Instance</span>====
To enter this instance, warp to ''Bios Island'' under instance tab.
 
Talk to '''Senior Tracker''' {{#navi:moro_cav|61|69}} to generate the instance.
 
[[File:DemonGod-030.png|frameless]]
 
Talk to the '''Red Flower''' {{#navi:moro_cav|57|65}} to enter.
 
The instance is divided into five phases.
 
#You fight 9 Morroc's Ghoul, kill them all to proceed.
#Weakened Morroc will spawn. Kill him and move on.
# Your party will be randomly split into 2 groups and be rooted in place. If the split is bad, you can have members re-enter the dungeon and get warped randomly again. Both parties must be alive and have killed all the mobs otherwise the instance will end.
#All party members will be teleported back into the same ice room and you'll get new waves of monsters to kill.
#Your party will face Morroc Necromancer (ghost form). It is fairly weak and easy to kill.
# Once killed, he will morph into his FINAL FORM (necromancer form). The MVP itself isn't too hard to deal with, he only spams Frost Joke and Meteor Storm. The hard part is the amount of slaves spawned every 20 seconds which can easily overcome your party if you're not careful. It is recommended to group your party alongside the walls and stick together for this phase.
#Morroc Necromancer will drop 2 Prize of Hero upon death.
#Talk to the teleportation device to exit the map and speak to '''Senior Tracker''' {{#navi:moro_cav|61|69}} in order to receive your Token of Hero.
 
====<span style="color: #90EE90;">Monsters</span>====
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
! style="background-color:#90EE90;" |Monster
! style="background-color:#90EE90;" |HP
! style="background-color:#90EE90;" |Race
! style="background-color:#90EE90;" |Element
|-
|| {{#mob:3001|Morroc Ghoul}}
||295,240
||Demon
||Neutral 3
|-
|| {{#mob:3003|Morroc's Archer Skeleton}}
||295,240
||Demon
||Neutral 3
|-
|| {{#mob:3004|Morroc's Wraith}}
||100,000
||Demon
||Neutral 3
|-
|| {{#mob:3005|Morroc's Verit}}
||442,860
||Demon
||Neutral 3
|-
|| {{#mob:3002|Morroc's Osiris}}
||442,860
||Demon
||Neutral 3
|-
|| {{#mob:3006|Morroc's Plankton}}
||295,240
||Demon
||Neutral 3
|-
|| {{#mob:2999|Morroc Necromancer(First Form)}}
'''(MVP)'''
||4,000,000
||Human
||Neutral 3
|-
|| {{#mob:3000|Morroc Necromancer(Final Form)}}<br />'''(MVP)'''
||80,000,000
||Human
||Earth 4
|}


====<span style="color: #90EE90;">Cards</span>====
<!--T:6-->
{| class="wikitable" style="text-align: center; margin:auto; width: 90%"
{{:Morses_Cave}}
! style="background-color:#90EE90; text-align: center; font-weight: bold;" |Card
! style="background-color:#90EE90; text-align: center; font-weight: bold;" |Description
|-
| style="text-align: center;" |Morocc's Minion Card
| style="text-align: center;" |
|-
|}


===<span style="color: #87CEFA;">Temple of the Demon God</span>===
===<span style="color: #87CEFA;">Temple of the Demon God</span>=== <!--T:7-->


====<span style="color: #87CEFA;">Requirements and Rewards</span>====
====<span style="color: #87CEFA;">Requirements and Rewards</span>==== <!--T:8-->


*Base Lvl 160
<!--T:9-->
*Completed Bios Island and Morse Cave
* Base Lvl 160
*You have 1 hour to complete this instance
* Completed Bios Island and Morse Cave
*Reward: Squad Prize (Essences of Evil)
* You have 1 hour to complete this instance
* 1 day cooldown
* Reward: {{#item:22567|Expedition Award Box (Essences of Evil)}}


<!--T:10-->
====<span style="color: #87CEFA;">Instance</span>====
====<span style="color: #87CEFA;">Instance</span>====
Talk to '''Commander Hiva Agip''' {{#navi:moro_vol|108|88}} and '''Abidal''' to take the two quests to finish Satan Morocc.
Talk to '''Commander Hibba Agip''' {{#navi:moro_vol|108|88}} and '''Abidal''' to take the two quests which are necessary to start the instance.


<!--T:11-->
[[File:DemonGod-032.png|frameless]]
[[File:DemonGod-032.png|frameless]]


<!--T:12-->
Use the warper > Instances Bios Island > Talk to the Yggdrasil Lookalike - Tree to reserve and enter the instance.  
Use the warper > Instances Bios Island > Talk to the Yggdrasil Lookalike - Tree to reserve and enter the instance.  


<!--T:13-->
Walk to the north part of the room close to Ahat where he will notice you. He will now teleport the party to a new room.
Walk to the north part of the room close to Ahat where he will notice you. He will now teleport the party to a new room.


<!--T:14-->
'''Ahat & Shnaim'''
'''Ahat & Shnaim'''


<!--T:15-->
Defeat Ahat & Shnaim. You will get Soul of Ahat and Soul of Shnaim.  
Defeat Ahat & Shnaim. You will get Soul of Ahat and Soul of Shnaim.  


<!--T:16-->
At top center of the room, put each soul into the orbs to open the door to central room. Enter to proceed with the instance.
At top center of the room, put each soul into the orbs to open the door to central room. Enter to proceed with the instance.


<!--T:17-->
Be aware that some monsters have the element Ghost Lv 3 and that means that your damage needs to be from a different element besides neutral to cause them damage.
Be aware that some monsters have the element Ghost Lv 3 and that means that your damage needs to be from a different element besides neutral to cause them damage.


<!--T:18-->
Morroc in his kid version will greet you to reach him. Loki and Nidhogg will appear and a brief conversation will roll. After a while a new portal will appear in the left side of the room.
Morroc in his kid version will greet you to reach him. Loki and Nidhogg will appear and a brief conversation will roll. After a while a new portal will appear in the left side of the room.


<!--T:19-->
'''Brinaranea'''
'''Brinaranea'''


<!--T:20-->
In this room you will face Brinaranea and Frost Spiders.
In this room you will face Brinaranea and Frost Spiders.


<!--T:21-->
Most of the skill being used here either water or wind based, and can also freeze you, so having a way to not freeze and some reduction based on those elements is advised to be used when facing.
Most of the skill being used here either water or wind based, and can also freeze you, so having a way to not freeze and some reduction based on those elements is advised to be used when facing.


<!--T:22-->
OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of 37.5M base exp and 12.5M job exp.
OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of 37.5M base exp and 12.5M job exp.


<!--T:23-->
Morroc will once again show his face and after a brief talk a new portal will appear but this time on the right side of the room.
Morroc will once again show his face and after a brief talk a new portal will appear but this time on the right side of the room.


<!--T:24-->
'''Muspelskoll'''
'''Muspelskoll'''


<!--T:25-->
In this room you will face Muspelskoll along with Frenzied Kasas and Salamanders.
In this room you will face Muspelskoll along with Frenzied Kasas and Salamanders.


<!--T:26-->
Almost every skill here is fire based so fire reductions are a must. MDEF based gear may help but be careful with the Fire Pillars since they ignore it at 100%.
Almost every skill here is fire based so fire reductions are a must. MDEF based gear may help but be careful with the Fire Pillars since they ignore it at 100%.


<!--T:27-->
To melee damage users: Be careful when you attack since everything besides the MVP can cast Reflect Shield and kill you.
To melee damage users: Be careful when you attack since everything besides the MVP can cast Reflect Shield and kill you.


<!--T:28-->
This room is mostly a gear check. If your damage isn't high enough, you won't be able to out damage the heal spam from the MVP.
This room is mostly a gear check. If your damage isn't high enough, you won't be able to out damage the heal spam from the MVP.


OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of 37.5M base exp and 12.5M job exp.
<!--T:29-->
OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of base exp and job exp.


<!--T:30-->
Morroc will salute your achievement in his glorious adult form but the game hasn't ended. A new portal will appear at the north side of the room where the final fight will start.
Morroc will salute your achievement in his glorious adult form but the game hasn't ended. A new portal will appear at the north side of the room where the final fight will start.


<!--T:31-->
'''Morroc'''
'''Morroc'''


<!--T:32-->
The final fight has three stages:
The final fight has three stages:


<!--T:33-->
Morroc in his kid form a.k.a. Demigod until you reach 50% of HP
Morroc in his kid form a.k.a. Demigod until you reach 50% of HP


<!--T:34-->
Morroc summons Morroc of the Sabbath & Morroc of the Genesis and killing them reduces Demigod's HP to 20%
Morroc summons Morroc of the Sabbath & Morroc of the Genesis and killing them reduces Demigod's HP to 20%


<!--T:35-->
Morroc in his adult form a.k.a. Despair God Morroc
Morroc in his adult form a.k.a. Despair God Morroc


<!--T:36-->
Besides Earthquake, that both Demigod and Despair God Morroc have, the rest doesn't hurt much. Both phases of Morroc are mostly HP sponges.
Besides Earthquake, that both Demigod and Despair God Morroc have, the rest doesn't hurt much. Both phases of Morroc are mostly HP sponges.


<!--T:37-->
Demigod is Holy so physical damage dealers are advised to bring Cursed Waters or ammunition of the same element.
Demigod is Holy so physical damage dealers are advised to bring Cursed Waters or ammunition of the same element.


<!--T:38-->
Despair God Morroc is Shadow so physical damage dealers are advised to bring Holy Elemental Converters, asking for Aspersio, or ammunition of the same element.
Despair God Morroc is Shadow so physical damage dealers are advised to bring Holy Elemental Converters, asking for Aspersio, or ammunition of the same element.


<!--T:39-->
If you succeed to kill Despair God Morroc, Nidhogg will appear and give a  Squad Prize when you talk to her as a reward for completing the instance.
If you succeed to kill Despair God Morroc, Nidhogg will appear and give a  Squad Prize when you talk to her as a reward for completing the instance.


====<span style="color: #87CEFA;">Monsters</span>====
====<span style="color: #87CEFA;">Monsters</span>==== <!--T:40-->


{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
<!--T:41-->
! style="background-color:#87CEFA; width: 240px" |Image
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align:center;" data-mce-style="width: 100%;"
! style="background-color:#87CEFA;" |Name
! style="background-color:#87CEFA;" |Monster
! style="background-color:#87CEFA;" | Level
! style="background-color:#87CEFA;" | Level
! style="background-color:#87CEFA;" |HP
! style="background-color:#87CEFA;" |HP
! style="background-color:#87CEFA;" |Size / Race / Element
! style="background-color:#87CEFA;" |Size / Race / Element
|-
|-
|[[File:3105 gatekeeper ahat.png|link=Special:FilePath/3105_gatekeeper_ahat.png]]
|{{#mob:3105| Gatekeeper Ahat}}
|Gatekeeper Ahat
|149
|149
|5,000,000
|5,000,000
|Large / Angel / Fire 2
|Large / Angel / Fire 2
|-
|-
|[[File:3106 gatekeeper shnaim.png|link=Special:FilePath/3106_gatekeeper_shnaim.png]]
|{{#mob:3106 |Gatekeeper Shnaim}}
|Gatekeeper Shnaim
|149
|149
|5,000,000
|5,000,000
|Medium / Demon / Ghost 3
|Medium / Demon / Ghost 3
|-
|-
|[[File:3088 frost spider.png|link=Special:FilePath/3088_frost_spider.png]]
|{{#mob:3088| Frost Spider}}
|Frost Spider
|155
|155
|155,600
|155,600
|Medium / Plant / Water 1
|Medium / Plant / Water 1
|-
|-
|[[File:3091 brinaranea.png|link=Special:FilePath/3091_brinaranea.png]]
|{{#mob:3091| Brinaranea}}
|Brinaranea  
'''(MVP)'''
|165
|165
|81,650,000
|81,650,000
|Large / Demon / Water 3
|Large / Demon / Water 3
|-
|-
|[[File:3089 frenzied kasa.png|link=Special:FilePath/3089_frenzied_kasa.png]]
|{{#mob:3089| Frenzied Kasa}}
|Frenzied Kasa
|155
|155
|185,000
|185,000
|Large / Demon / Dark 2
|Large / Demon / Dark 2
|-
|-
|[[File:3090 frenzied salamander.png|link=Special:FilePath/3090_frenzied_salamander.png]]
|{{#mob:3090 |Frenzied Salamander}}
|Frenzied Salamander
|155
|155
|217,650
|217,650
|Medium / Demon / Dark 2
|Medium / Demon / Dark 2
|-
|-
|[[File:3092 muspelskoll.png|link=Special:FilePath/3092_muspelskoll.png]]
|{{#mob:3092| Muspelskoll}}
|Muspelskoll  
'''(MVP)'''
|165
|165
|55,620,000
|55,620,000
|Large / Demon / Fire 3
|Large / Demon / Fire 3
|-
|-
|[[File:3098 morroc of the genesis.png|link=Special:FilePath/3098_morroc_of_the_genesis.png]]
|{{#mob:3098| Morroc of the Genesis}}
|Morroc of the Sabbath
|160
|160
|1,450,000
|1,450,000
|Large / Demon Dark 4
|Large / Demon Dark 4
|-
|-
|[[File:3098 morroc of the genesis.png|link=Special:FilePath/3098_morroc_of_the_genesis.png]]
|{{#mob:3098 |Morroc of the Genesis}}
|Morroc of the Genesis
|160
|160
|3,258,000
|3,258,000
|Large / Demon / Dark 4
|Large / Demon / Dark 4
|-
|-
|[[File:3096 demigod.png|link=Special:FilePath/3096_demigod.png]]
|{{#mob:3096 |Demigod}}
|Demigod  
'''(MVP)'''
|175
|175
|80,000,000
|80,000,000
|Small / Demon / Holy 3
|Small / Demon / Holy 3
|-
|-
|[[File:3097 despair god morroc.png|link=Special:FilePath/3097_despair_god_morroc.png]]
|{{#mob:3097| Despair God Morroc}}
|Despair God Morroc  
'''(MVP)'''
|175
|175
|120,000,000
|120,000,000
Line 399: Line 237:
|}
|}


<!--T:42-->
====<span style="color: #87CEFA;text-align: center;">Cards</span>====
====<span style="color: #87CEFA;text-align: center;">Cards</span>====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align: center;" data-mce-style="width: 100%;"
! style="background-color:#87CEFA; text-align: center; font-weight: bold;" |Card
! style="background-color:#87CEFA; font-weight: bold;" |Card
! style="background-color:#87CEFA; text-align: center; font-weight: bold;" |Type
! style="background-color:#87CEFA; font-weight: bold;" |Description
! style="background-color:#87CEFA; text-align: center; font-weight: bold;" |Effects
|-
|-
| style="text-align: center;" | Demon God's Apostle Ahat Card
| {{#item:27322|Demon God's Apostle Ahat Card}}
| style="text-align: center;" | Accessory
| {{#itemDesc:27322}}
| style="text-align: left;" |
: MAX SP + 5%
:+ Demon God's Apostle Shnaim Card
::MAX HP + 5%.
::MAX SP + 5%.
|-
|-
| style="text-align: center;" |Demon God's Apostle Shnaim Card
| {{#item:27323|Demon God's Apostle Shnaim Card}}
| style="text-align: center;" |Accessory
| {{#itemDesc:27323}}
| style="text-align: left;" |
:MAX HP + 5%
:+ Demon God's Apostle Ahat Card
::MAX HP + 5%.
::MAX SP + 5%.
|-
|-
| style="text-align: center;" |Brinaranea Card
| {{#item:27324|Brinaranea Card}}
| style="text-align: center;" |Weapon
| {{#itemDesc:27324}}
| style="text-align: left;" |
: Increases water property magical damage by 15%
:+ Muspellskoll Card
::Increases water property magical damage by additional 10%
::Reduces physical and magical damage taken from fire property enemies by additional 10%
|-
|-
| style="text-align: center;" |Muspellskoll Card
| {{#item:27325|Muspellskoll Card}}
| style="text-align: center;" | Shield
| {{#itemDesc:27325}}
| style="text-align: left;" |
: Reduces physical and magical damage taken from fire property enemies by 30%
:+ Brinaranea Card
::Increases water property magical damage by additional 10%
::Reduces physical and magical damage taken from fire property enemies by additional 10%
|-
| style="text-align: center;" |Despair God Morocc Card
| style="text-align: center;" |Footgear
| style="text-align: left;" |
:Transforms into Despair God Morocc for 5 seconds when using First Aid
:ATK + 10%
:MAX HP - 50%
:Increases physical damage against demihuman and angel race enemies by 30%
|-
|-
| {{#item:27321|Despair God Morocc Card}}
| {{#itemDesc:27321}}
|}
|}


<!--T:43-->
====<span style="color: #87CEFA;text-align:center;">Essences of Evil </span>====
====<span style="color: #87CEFA;text-align:center;">Essences of Evil </span>====
Essences of Evil work similarly to cards, meaning they can be put in a piece of equipment that has a slot for a card.  
Essences of Evil work similarly to cards, meaning they can be put in a piece of equipment that has a slot for a card.  


<!--T:44-->
The Wise Old Woman (Decarder NPC) in Main Office will also treat Essences of Evil like any other cards.  
The Wise Old Woman (Decarder NPC) in Main Office will also treat Essences of Evil like any other cards.  


<!--T:45-->
Unlike normal cards, Essences of Evil can be put in any piece of equipment.
Unlike normal cards, Essences of Evil can be put in any piece of equipment.


{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
<!--T:46-->
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#87CEFA;text-align:center;"
|- style="background-color:#87CEFA;text-align:center;"
| style="width: 15%" |'''Item'''
| style="width: 20%" |'''Item'''
| style="width: 15%" |'''Name'''
| style="width: 40%" |'''Description'''
| style="width: 70%" |'''Effect'''
|-
|-
|[[File:4909 DLE STR.png]]
|{{#item:4908 |DLE STR.png}}
|Essence of Evil STR2
| {{#itemDesc:4908}}
|STR +2. ATK +6. INT -2.
|-
|-
|[[File:4909 DLE STR.png]]
|{{#item:4910 |DLE STR.png}}
|Essence of Evil STR3
| {{#itemDesc:4910}}
|STR +4. ATK +12. INT -4.
|-
|-
|[[File:4912 DLE INT.png]]
|{{#item:4912 |DLE INT.png}}
| Essence of Evil INT2
| {{#itemDesc:4912}}
|INT +2. MATK +6. STR -2.
|-
|-
|[[File:4912 DLE INT.png]]
|{{#item:4913 |DLE INT.png}}
| Essence of Evil INT3
| {{#itemDesc:4913}}
|INT +4. MATK +12. STR -4.
|-
|-
|[[File:4915 DLE AGI.png]]
|{{#item:4915 |DLE AGI.png}}
|Essence of Evil AGI2
| {{#itemDesc:4915}}
|AGI +2. Flee +4. VIT -2.
|-
|-
|[[File:4915 DLE AGI.png]]
|{{#item:4916 |DLE AGI.png}}
|Essence of Evil AGI3
| {{#itemDesc:4916}}
|AGI +4. Flee +8. VIT -4.
|-
|-
|[[File:4918 DLE VIT.png]]
|{{#item:4918 |DLE VIT.png}}
|Essence of Evil VIT2
| {{#itemDesc:4918}}
|VIT +2. DEF +6. MDEF +4. AGI -2.
|-
|-
|[[File:4918 DLE VIT.png]]
|{{#item:4919 |DLE VIT.png}}
| Essence of Evil VIT3
| {{#itemDesc:4919}}
|VIT +4. DEF +12. MDEF +8. AGI -4.
|-
|-
|[[File:4921 DLE DEX.png]]
|{{#item:4921 |DLE DEX.png}}
|Essence of Evil DEX2
| {{#itemDesc:4921 }}
|DEX +2. HIT +4. LUK -2.
|-
|-
|[[File:4921 DLE DEX.png]]
|{{#item:4922 |DLE DEX.png}}
|Essence of Evil DEX3
| {{#itemDesc:4922}}
|DEX +4. HIT +8. LUK -4.
|-
|-
|[[File:4924 DLE LUK.png]]
|{{#item:4924 |DLE LUK.png}}
|Essence of Evil LUK2
| {{#itemDesc:4924}}
|LUK +2. Critical +2. DEX -2.
|-
|-
|[[File:4924 DLE LUK.png]]
|{{#item:4925 |DLE LUK.png}}
| Essence of Evil LUK3
| {{#itemDesc:4925}}
|LUK +4. Critical +4. DEX -4.
|}
|}


<!--T:47-->
===<span style="color: #C71585;text-align:center;">Prize of Hero</span>===
===<span style="color: #C71585;text-align:center;">Prize of Hero</span>===
The equipment listed below are attainable only through opening Prizes of Hero. They all require Base Level 160 to be worn, and each of the armor pieces are exclusive to their respective classes. The footgear items are wearable by all classes.
{{:Heroic_Equipment}}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
! style="background-color:#C71585;color:white; width: 75px;" |Image
! style="background-color:#C71585;color:white" |Name
! style="background-color:#C71585;color:white" |Type
! style="background-color:#C71585;color:white" |Description
|-
||[[File:HeroPlate.png]]
||{{#item:15093 |Hero Plate <nowiki>[1]</nowiki>}}
||Armor
||120 DEF. MDEF +5. MaxHP/SP +5%. <br>ATK +10, MATK +10, HIT +10, FLEE +10.
 
Banishing Point and Storm Blast damage +10%.
 
Has a chance to cast Heal Lv10 or Storm Gust Lv10 when doing physical attack. <br> The chance is increased based on refine level.
|-
||[[File:HeroJudgement.png]]
||{{#item:15095| Hero Judgement Shawl <nowiki>[1]</nowiki>}}
||Armor
||77 DEF. MaxHP/SP +5%. <br> ATK +10, MATK +10, HIT +10, FLEE +10.
 
Dragon Combo, Skynet Blow, and Earth Shaker damage +10%. <br> Judex and Adoramus damage +10%.
 
Has a chance to cast Lex Aeterna Lv1 when doing magical attack.<br>Has a chance to cast Kyrie Eleison Lv10 when doing physical attack.<br> The chances are increased based on refine level.
|-
||[[File:HeroMagic.png]]
||{{#item:15094 |Hero Magic Coat <nowiki>[1]</nowiki>}}
||Armor
||50 DEF. MaxHP/SP +5%. MATK +10, Flee +10. <br> Crimson Rock and Psychic Wave damage +10%.
 
If refine number is ''odd'', prevents casting interruption <br>and increases variable cast time by +20%.
 
If refine number is ''even'', MDEF +1 <br>and reduces variable cast time by -1%.
|-
||[[File:HeroTarget.png]]
||{{#item:15098| Hero Target Suit <nowiki>[1]</nowiki>}}
||Armor
||60 DEF. MaxHP/SP +5%. <br>All Stats +1. Ranged damage +3%. ASPD +1.


Has a chance of casting Improve Concentration Lv10 or <br>Double Strafe Lv10 when doing physical attack. <br>The chance is increased based on refine level.
<!--T:48-->
|-
{{:Hero_Ring}}
||[[File:HeroHidden.png]]
</translate>
||{{#item:15097| Hero Hidden Cloth <nowiki>[1]</nowiki>}}
||Armor
||70 DEF. MaxHP/SP +5%.
 
Fatal Menace and Triangle Shot damages +10%. <br>Cross Impact and Cross Ripper Slasher damage +10%.
 
Has a chance to add CRI +20, Flee +20, ATK +10%, and MATK + 10% <br> for 10 seconds when doing physical attack. <br>The chance is increased based on refine level.
|-
||[[File:HeroTrade.png]]
||{{#item:15096 |Hero Trade Mail <nowiki>[1]</nowiki>}}
||Armor
||100 DEF. MDEF +5. Max HP/SP +5%. <br>ATK +10, MATK +10.
 
If base STR is 90 or greater, then STR +1 every 2 refine levels.<br> If base AGI is 90 or greater, then AGI +1 every 2 refine levels.<br>If base VIT is 90 or greater, then VIT +1 every 2 refine levels.  <br>If base INT is 90 or greater, then INT +1 every 2 refine levels. <br>If base DEX is 90 or greater, then DEX +1 every 2 refine levels. <br>If base LUK is 90 or greater, then LUK +1 every 2 refie levels.
 
Has a chance of casting Stun, Poison, Silence, and Curse when doing melee physical attack. <br> The chance is increased based on refine level.
|-
||[[File:HeroNepenthes.png]]
||{{#item:22035| Hero Nepenthes Shoes <nowiki>[1]</nowiki>}}
||Footgear
||Reduces variable cast time by -10%.
 
If refined to +8, reduces variable cast time by an additional -5%.<br> Additional -1% reduction per refine level past +8.
 
If refined to +11, reduces variable cast time by an additional -3%.<br> Additional -3% reduction per refine level past +11 up to +13.
|-
||[[File:TemporalBoots.png]]
||{{#item:22036 |Hero Silverleather Boots <nowiki>[1]</nowiki>}}
||Footgear
||Ranged Damage +5%. <br> Ranged Damage +1% per refine level past +8 up to +13.
|-
||[[File:HeroUngoliant.png]]
||{{#item:22037 |Hero Ungoliant Boots <nowiki>[1]</nowiki>}}
||Footgear
||Reduce SP cost of skills by -5%. <br> Additional -1% reduction per refine level past +8 up to +13.
|-
|}
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