Weapon
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First Enchant
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Second Enchant
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Third Enchant
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Vicious Mind Two-Handed Sword [1] (21016)
Vicious Mind Lance [1] (1450)
Vicious Mind Spear [1] (1400)
Vicious Mind Katar [1] (28008)
Vicious Mind Fist [1] (1800)
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- Physical damage to element enemies +1~20%.
- No weapon size penalty
- Weapon cannot be broken in battle.
- Weapon property: element
- ATK +1~10%
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- Physical damage to race enemies +1~20%
- Physical damage to boss enemies +1~20%
- Physical damage to normal enemies +1~20%
- Bypass 1~30% of DEF on race enemies
- Bypass 1~30% of DEF on boss enemies
- Bypass 1~30% of DEF on normal enemies
|
- STR +3~10
- AGI +3~10
- LUK +3~10
- ATK +1~50
- CRIT +1~20
- ASPD +1~5%
- ASPD +1~5
- Critical damage +1~20%
|
Vicious Mind Huuma Shuriken [1] (13328)
Vicious Mind Book [1] (28605)
Vicious Mind Dagger [1] (28706)
|
- Physical damage to element enemies +1~20%.
- No weapon size penalty
- Weapon property: element
- ATK +1~10%
|
- Physical damage to race enemies +1~20%
- Physical damage to boss enemies +1~20%
- Physical damage to normal enemies +1~20%
- Bypass 1~30% of DEF on race enemies
- Bypass 1~30% of DEF on boss enemies
- Bypass 1~30% of DEF on normal enemies
|
- STR +3~10
- AGI +3~10
- INT +3~10
- ATK +1~50
- MATK +1~50
- ASPD +1~5%
- ASPD +1~5
- After cast delay -1~20%
- Variable cast time -1~20%
|
Vicious Mind Two-Handed Axe [1] (28107)
Vicious Mind Mace [1] (16041)
Vicious Mind Saber [1] (13455)
|
- Physical damage to element enemies +1~20%.
- No weapon size penalty
- Weapon cannot be broken in battle.
- Weapon property: element
- ATK +1~10%
|
- Physical damage to race enemies +1~20%
- Physical damage to boss enemies +1~20%
- Physical damage to normal enemies +1~20%
- Bypass 1~30% of DEF on race enemies
- Bypass 1~30% of DEF on boss enemies
- Bypass 1~30% of DEF on normal enemies
|
- STR +3~10
- DEX +3~10
- ATK +3~50
- CRIT +1~20
- ASPD +1~5
- Critical damage +1~20%
- Ranged damage +1~20%
|
Vicious Mind Violin [1] (1900)
Vicious Mind Wire [1] (1996)
Vicious Mind Revolver [1] (13128)
Vicious Mind Bow [1] (18121)
|
- Physical damage to element enemies +1~20%.
- No weapon size penalty
- Weapon cannot be broken in battle.
- ATK +1~10%
|
- Physical damage to race enemies +1~20%
- Physical damage to boss enemies +1~20%
- Physical damage to normal enemies +1~20%
- Bypass 1~30% of DEF on race enemies
- Bypass 1~30% of DEF on boss enemies
- Bypass 1~30% of DEF on normal enemies
|
- AGI +3~10
- DEX +3~10
- LUK +3~10
- ATK +1~50
- CRIT +1~20
- ASPD +1~5
- Critical damage +1~20%
- Ranged damage +1~20%
|
Vicious Mind Rod [1] (1600)
Vicious Mind Staff [1] (2026)
|
- Magical damage to element enemies +1~20%.
- Power of healing skills +1~20%
- MATK +1~10%
|
- Magical damage to race enemies +1~20%
- Magical damage to boss enemies +1~20%
- Magical damage to normal enemies +1~20%
- Bypass 1~30% of MDEF on race enemies
- Bypass 1~30% of MDEF on boss enemies
- Bypass 1~30% of MDEF on normal enemies
|
- DEX +3~10
- INT +3~10
- MATK +1~50
- After cast delay -1~20%
- Skill SP cost -1~10%
- Variable cast time -1~20%
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