14,863
edits
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|style="text-align:left;"|{{#item:25670| Modification Module (Defense)}} | |style="text-align:left;"|{{#item:25670| Modification Module (Defense)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29527| Modification Orb (Defense)}} | ||
|Def + 25 If refine rate is 7 or higher, Def + 10 If refine rate is 9 or higher, Def + 10 | |Def + 25 If refine rate is 7 or higher, Def + 10 If refine rate is 9 or higher, Def + 10 | ||
|rowspan=2|{{#item:15376| Illusion Armor A-type}} | |rowspan=2|{{#item:15376| Illusion Armor A-type}} | ||
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|style="text-align:left;"|{{#item:25671| Modification Module (Magic Defense)}} | |style="text-align:left;"|{{#item:25671| Modification Module (Magic Defense)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29528| Modification Orb (Magic Defense)}} | ||
|Mdef + 2 If refine rate is 7 or higher, Mdef + 3 If refine rate is 9 or higher, Mdef + 3 | |Mdef + 2 If refine rate is 7 or higher, Mdef + 3 If refine rate is 9 or higher, Mdef + 3 | ||
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|style="text-align:left;"|{{#item:25678| Modification Module (HP recovery)}} | |style="text-align:left;"|{{#item:25678| Modification Module (HP recovery)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29529| Modification Orb (HP recovery)}} | ||
|HP recovery + 20%. | |HP recovery + 20%. | ||
|{{#item:42207| Illusion Booster R}} | |{{#item:42207| Illusion Booster R}} | ||
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|style="text-align:left;"|{{#item:25679| Modification Module (SP recovery)}} | |style="text-align:left;"|{{#item:25679| Modification Module (SP recovery)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29532| Modification Orb (SP recovery)}} | ||
|SP recovery + 20%. | |SP recovery + 20%. | ||
|{{#item:42208| Illusion Booster L}} | |{{#item:42208| Illusion Booster L}} | ||
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|style="text-align:left;"|{{#item:25684| Modification Module (Vital)}} | |style="text-align:left;"|{{#item:25684| Modification Module (Vital)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29531| Modification Orb (Vital)}} | ||
|MaxHP + 5%. If refine rate is 7 or higher, MaxHP + 500 If refine rate is 9 or higher, additional MaxHP + 750 | |MaxHP + 5%. If refine rate is 7 or higher, MaxHP + 500 If refine rate is 9 or higher, additional MaxHP + 750 | ||
|rowspan=3|{{#item:22196| Illusion Leg A-type}} | |rowspan=3|{{#item:22196| Illusion Leg A-type}} | ||
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|style="text-align:left;"|{{#item:25685| Modification Module (Mental)}} | |style="text-align:left;"|{{#item:25685| Modification Module (Mental)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29530| Modification Orb (Mental)}} | ||
|MaxSP + 5%. If refine rate is 7 or higher, MaxSP + 100 If refine rate is 9 or higher, additional MaxSP + 150 | |MaxSP + 5%. If refine rate is 7 or higher, MaxSP + 100 If refine rate is 9 or higher, additional MaxSP + 150 | ||
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|style="text-align:left;"|{{#item:25686| Modification Module (Heal)}} | |style="text-align:left;"|{{#item:25686| Modification Module (Heal)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29533| Modification Orb (Willpower)}} | ||
|Increases heal effectiveness by 5%. If refine rate is 7 or higher, increases heal effectiveness by additional 5%. If refine rate is 9 or higher, increases heal effectiveness by additional 5%. | |Increases heal effectiveness by 5%. If refine rate is 7 or higher, increases heal effectiveness by additional 5%. If refine rate is 9 or higher, increases heal effectiveness by additional 5%. | ||
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|style="text-align:left;"|{{#item:25687| Modification Module (Power)}} | |style="text-align:left;"|{{#item:25687| Modification Module (Power)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29534| Modification Orb (Power)}} | ||
|Atk + 5%. If refine rate is 7 or higher, Atk + 25. If refine rate is 9 or higher, additional Atk + 25. | |Atk + 5%. If refine rate is 7 or higher, Atk + 25. If refine rate is 9 or higher, additional Atk + 25. | ||
|rowspan=3|{{#item:15376| Illusion Armor A-type}} | |rowspan=3|{{#item:15376| Illusion Armor A-type}} | ||
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|style="text-align:left;"|{{#item:25688| Modification Module (Magic)}} | |style="text-align:left;"|{{#item:25688| Modification Module (Magic)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29535| Modification Orb (Magic)}} | ||
|Matk + 5%. If refine rate is 7 or higher, Matk + 25. If refine rate is 9 or higher, additional Matk + 25. | |Matk + 5%. If refine rate is 7 or higher, Matk + 25. If refine rate is 9 or higher, additional Matk + 25. | ||
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|style="text-align:left;"|{{#item:25689| Modification Module (Shooter)}} | |style="text-align:left;"|{{#item:25689| Modification Module (Shooter)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29536| Modification Orb (Shooter)}} | ||
|Increases long ranged physical damage by 3%. If refine rate is 7 or higher, increases long ranged physical damage by additional 2%. If refine rate is 9 or higher, increases long ranged physical damage by additional 2%. | |Increases long ranged physical damage by 3%. If refine rate is 7 or higher, increases long ranged physical damage by additional 2%. If refine rate is 9 or higher, increases long ranged physical damage by additional 2%. | ||
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|style="text-align:left;"|{{#item:25690| Modification Module (Fast)}} | |style="text-align:left;"|{{#item:25690| Modification Module (Fast)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29537| Modification Orb (Fast)}} | ||
|ASPD + 1. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 3%). | |ASPD + 1. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 3%). | ||
|rowspan=3|{{#item:20933| Illusion Engine Wing A-type}} | |rowspan=3|{{#item:20933| Illusion Engine Wing A-type}} | ||
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|style="text-align:left;"|{{#item:25691| Modification Module (Caster)}} | |style="text-align:left;"|{{#item:25691| Modification Module (Caster)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29538| Modification Orb (Caster)}} | ||
|Reduces variable casting time by 5%. If refine rate is 7 or higher, reduces variable casting time by additional 3%. If refine rate is 9 or higher, reduces variable casting time by additional 3%. | |Reduces variable casting time by 5%. If refine rate is 7 or higher, reduces variable casting time by additional 3%. If refine rate is 9 or higher, reduces variable casting time by additional 3%. | ||
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|style="text-align:left;"|{{#item:25692| Modification Module (Critical)}} | |style="text-align:left;"|{{#item:25692| Modification Module (Critical)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29539| Modification Orb (Critical)}} | ||
|Cri + 10. If refine rate is 7 or higher, increases critical damage by 5%. If refine rate is 9 or higher, increases critical damage by additional 5%. | |Cri + 10. If refine rate is 7 or higher, increases critical damage by 5%. If refine rate is 9 or higher, increases critical damage by additional 5%. | ||
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|style="text-align:left;"|{{#item:25693| Modification Module (Delay After Skill)}} | |style="text-align:left;"|{{#item:25693| Modification Module (Delay After Skill)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29540| Modification Orb (Delay After Skill)}} | ||
|Reduces delay after skill by 5%. If refine rate is 7 or higher, reduces delay after skill by additional 5%. If refine rate is 9 or higher, reduces delay after skill by additional 5%. | |Reduces delay after skill by 5%. If refine rate is 7 or higher, reduces delay after skill by additional 5%. If refine rate is 9 or higher, reduces delay after skill by additional 5%. | ||
|{{#item:15376| Illusion Armor A-type}} | |{{#item:15376| Illusion Armor A-type}} | ||
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|style="text-align:left;"|{{#item:25694| Modification Module (Fixed Casting)}} | |style="text-align:left;"|{{#item:25694| Modification Module (Fixed Casting)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29541| Modification Orb (Fixed Casting)}} | ||
|Reduces fixed casting time by 0.3 second. If refine rate is 7 or higher, reduces fixed casting time by additional 0.2 second. If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second. | |Reduces fixed casting time by 0.3 second. If refine rate is 7 or higher, reduces fixed casting time by additional 0.2 second. If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second. | ||
|{{#item:22196| Illusion Leg A-type}} | |{{#item:22196| Illusion Leg A-type}} | ||
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|style="text-align:left;"|{{#item:25695| Modification Module (Above All)}} | |style="text-align:left;"|{{#item:25695| Modification Module (Above All)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29542| Modification Orb (Above All)}} | ||
|Reduces physical and magical damage taken from all property enemies by 5%. If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 5%. If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 5% (excludes player). | |Reduces physical and magical damage taken from all property enemies by 5%. If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 5%. If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 5% (excludes player). | ||
|{{#item:20933| Illusion Engine Wing A-type}} | |{{#item:20933| Illusion Engine Wing A-type}} | ||
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|style="text-align:left;"|{{#item:25696| Modification Module (Drain Life)}} | |style="text-align:left;"|{{#item:25696| Modification Module (Drain Life)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29543| Modification Orb (Drain Life)}} | ||
|Has a 2% chance to restore 2% of damage as HP when dealing physical damage. | |Has a 2% chance to restore 2% of damage as HP when dealing physical damage. | ||
|{{#item:42207| Illusion Booster R}} | |{{#item:42207| Illusion Booster R}} | ||
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|style="text-align:left;"|{{#item:25697| Modification Module (Drain Soul)}} | |style="text-align:left;"|{{#item:25697| Modification Module (Drain Soul)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29544| Modification Orb (Drain Soul)}} | ||
|Has a 1% chance to restore 1% of damage as SP when dealing physical damage. | |Has a 1% chance to restore 1% of damage as SP when dealing physical damage. | ||
|{{#item:42208| Illusion Booster L}} | |{{#item:42208| Illusion Booster L}} | ||
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|style="text-align:left;"|{{#item:25698| Modification Module (Magic Healing)}} | |style="text-align:left;"|{{#item:25698| Modification Module (Magic Healing)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29545| Modification Orb (Magic Healing)}} | ||
|Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage. | |Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage. | ||
|{{#item:42207| Illusion Booster R}} | |{{#item:42207| Illusion Booster R}} | ||
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|style="text-align:left;"|{{#item:25699| Modification Module (Magic Soul)}} | |style="text-align:left;"|{{#item:25699| Modification Module (Magic Soul)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29546| Modification Orb (Magic Soul)}} | ||
|Has a 1% chance to recover 80 SP per 0.5 second for 10 seconds when dealing magical damage. | |Has a 1% chance to recover 80 SP per 0.5 second for 10 seconds when dealing magical damage. | ||
|{{#item:42208| Illusion Booster L}} | |{{#item:42208| Illusion Booster L}} | ||
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|style="text-align:left;"|{{#item:25700| Modification Module (Unlimited Vital)}} | |style="text-align:left;"|{{#item:25700| Modification Module (Unlimited Vital)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29547| Modification Orb (Unlimited Vital)}} | ||
|Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage. [Everlasting Life] Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds. | |Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage. [Everlasting Life] Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds. | ||
|rowspan=6|{{#item:22196| Illusion Leg A-type}} | |rowspan=6|{{#item:22196| Illusion Leg A-type}} | ||
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|style="text-align:left;"|{{#item:25701| Modification Module (Spell Buster)}} | |style="text-align:left;"|{{#item:25701| Modification Module (Spell Buster)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29548| Modification Orb (Spell Buster)}} | ||
|Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage. [Magic Storm] Int + 50, Matk + 15%, Atk - 15% for 10 seconds. | |Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage. [Magic Storm] Int + 50, Matk + 15%, Atk - 15% for 10 seconds. | ||
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|style="text-align:left;"|{{#item:25702| Modification Module (Firing Shot)}} | |style="text-align:left;"|{{#item:25702| Modification Module (Firing Shot)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29549| Modification Orb (Firing Shot)}} | ||
|Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage. [Plunging Shooter] Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds. | |Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage. [Plunging Shooter] Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds. | ||
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|style="text-align:left;"|{{#item:25703| Modification Module (Overpower)}} | |style="text-align:left;"|{{#item:25703| Modification Module (Overpower)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29550| Modification Orb (Overpower)}} | ||
|Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage. [Raging Fight] Str + 50, Atk + 15%, Matk - 15% for 10 seconds. | |Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage. [Raging Fight] Str + 50, Atk + 15%, Matk - 15% for 10 seconds. | ||
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|style="text-align:left;"|{{#item:25704| Modification Module (Fatal Flash)}} | |style="text-align:left;"|{{#item:25704| Modification Module (Fatal Flash)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29551| Modification Orb (Fatal Flash)}} | ||
|Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage. [Deadly Lightspeed] Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds. | |Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage. [Deadly Lightspeed] Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds. | ||
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|style="text-align:left;"|{{#item:25705| Modification Module (Lucky Strike)}} | |style="text-align:left;"|{{#item:25705| Modification Module (Lucky Strike)}} | ||
|style="text-align:left;"|{{#item: | |style="text-align:left;"|{{#item:29552| Modification Orb (Lucky Strike)}} | ||
|Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage. [Good Fortune] Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds. | |Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage. [Good Fortune] Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds. | ||
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|} | |} |