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Cast Delay: 1s | Cooldown: 0.7s | FCT: 0.35s | Cast Delay: 1s | Cooldown: 0.7s | FCT: 0.35s | ||
We're going to need a 30% After Cast Delay reduction to hit the fastest spam rate of Double Bowling Bash, the Attack Speed requirement for it is very low because of the long cooldown. | We're going to need a 30% After Cast Delay reduction (50% in endgame phase using {{#icon:590112}}Jack o' Rush) to hit the fastest spam rate of Double Bowling Bash, the Attack Speed requirement for it is very low because of the long cooldown. | ||
This is our strongest farming skill due to its wide AoE of 9x9 cells and ability to increase its number of hits depending on the number of enemies inside the AoE, although due to that and its long cooldown it is not the best against single target. | This is our strongest farming skill due to its wide AoE of 9x9 cells and ability to increase its number of hits depending on the number of enemies inside the AoE, although due to that and its long cooldown it is not the best against single target. | ||
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | {| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | ||
!Earlygame | ! | ||
=== Earlygame === | |||
|- | |- | ||
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|} | |} | ||
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | {| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | ||
! style="width:100%" |Midgame | ! style="width:100%" | | ||
=== Midgame === | |||
|- | |- | ||
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|} | |} | ||
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | {| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | ||
! style="width:100%" |Endgame | ! style="width:100%" | | ||
=== Endgame === | |||
|- | |- | ||
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* Melee Damage +4~5% | * Melee Damage +4~5% | ||
* Melee Damage +4~5% | * Melee Damage +4~5% | ||
| | |||
* From: [[Alice Twisted Madness]] | * From: [[Alice Twisted Madness]] | ||
* ACD reduction enchants can also be useful | |||
|- | |- | ||
|{{#item:420210}} | |{{#item:420210}} | ||
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* Str / Vit / Any | * Str / Vit / Any | ||
* Melee Damage +5~7% | * Melee Damage +5~7% | ||
| | |||
* From: [[Alice Twisted Madness]] | |||
|- | |- | ||
! colspan="2" |Armor | ! colspan="2" |Armor | ||
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* Get the enchantments of your preference | * Get the enchantments of your preference | ||
|- | |||
| +12[A] {{#item:590112}} | |||
* Non-Critical damage% (up to 35%) | |||
* Non-Critical damage% (up to 15%) | |||
* Non-Critical damage% (up to 15%) | |||
| | |||
* From: [[Chapter 1#Another Dimension Weapon|Chapter 1 Zerocell Sector]] | |||
* Best in slot weapon | |||
* Reduces DBB Cooldown by 0.2s, this increases the acd reduction requirement for max spam rate to 50% | |||
* Enchantments are completely random, aim for the highest non-critical damage you can get before going insane XD (at least 50% in total would be great) | |||
|- | |- | ||
! colspan="2" |Shield | ! colspan="2" |Shield | ||
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|} | |} | ||
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | {| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | ||
! style="width:100%" |Shadow Gear and Costume Stones | ! style="width:100%" | | ||
=== Shadow Gear and Costume Stones === | |||
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This is our best skill to fight MvPs and big HP single targets due to its high spam ability, possibility to deal critical hits and its damage getting doubled when the enemy's HP is below 50%. | This is our best skill to fight MvPs and big HP single targets due to its high spam ability, possibility to deal critical hits and its damage getting doubled when the enemy's HP is below 50%. | ||
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | {| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | ||
! style="width:100%" |Earlygame | ! style="width:100%" | | ||
=== Earlygame === | |||
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|} | |} | ||
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | {| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | ||
! style="width:100%" |Midgame | ! style="width:100%" | | ||
=== Midgame === | |||
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|} | |} | ||
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | {| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | ||
! style="width:100%" |Endgame | ! style="width:100%" | | ||
=== Endgame === | |||
|- | |- | ||
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|} | |} | ||
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | {| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | ||
! style="width:100%" |Shadow Gear and Costume Stones | ! style="width:100%" | | ||
=== Shadow Gear and Costume Stones === | |||
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== Cards == | == Cards == | ||
Here's a list with some recommended cards for general use | Here's a list with some recommended cards for general use | ||
'''Note''': I recommend testing with different card sets so you can check what fits better on your preferences over damage, tankiness, versatility, Etc. | '''Note''': I recommend testing with different card sets so you can check what fits better on your preferences over damage, tankiness, versatility, Etc. | ||
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* [L] Critical +5, Variable Cast Time -7% | * [L] Critical +5, Variable Cast Time -7% | ||
| - | |||
|} | |||
{| class="wikitable" width="100%" | |||
! colspan="2" |Luxury Section | |||
|- | |||
! style=" width: 60% " |Card | |||
! style=" width: 40% " |Notes | |||
|- | |||
! colspan="2" |Armor | |||
|- | |||
|{{#item:300533}} | |||
* Damage vs Normal and Boss Class +30% | |||
* Atk +1% and P.Atk +1 per refine | |||
* MaxHP -15% | |||
| - | |||
|- | |||
! colspan="2" |Garment | |||
|- | |||
|{{#item:300474}} | |||
* Melee Damage +30% | |||
* Additional Melee Damage +5% per 3 refines | |||
* On a Level 2 Garment Damage vs Boss Class +10% | |||
* Critical -5 per 20 base Luk | |||
| - | | - | ||
|} | |} | ||
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