203
edits
(Added Master Pablo screenshot :PandaAdmireWizard:) |
(→Melee Physical (WIP): Initial round of edits. The contents within are still not up to date) |
||
| Line 1,647: | Line 1,647: | ||
[[File:Melee Physical Brat in Bio Temple.jpg|thumb|Physical build Hyper Novice treating dangerous monsters as if they're bowling pins in Biosphere Temple.]] | [[File:Melee Physical Brat in Bio Temple.jpg|thumb|Physical build Hyper Novice treating dangerous monsters as if they're bowling pins in Biosphere Temple.]] | ||
'''For a much better and more comprehensive guide on | '''For a much better and more comprehensive guide on Melee Build Hyper Novices, check out [[Melee Hyper Novice Guide by Jetago]]''' | ||
The Super Novice can take one of two routes - Mage or Physical. The Physical Hyper Novice will have to deal with the inherent limitations of the Super Novice, having lower HP and SP than most other classes. Despite being tossed aside and labeled as "not a real job", the Super Novice persevered, trying their absolute best to better themselves and push the limits of what is possible. Through hard and smart work, and clever ingenuity, they discovered that combining two or more existing skills to form a new one yielded fantastic results, and new skills in the process. They broke through their limitations and transcended, and thus, the Physical Hyper Novice is born. | |||
{{#skill:5451}} will be shortened to DBB<br> | |||
{{#skill:5452}} will be shortened to MSB | |||
=== Stats and Traits === | === Stats and Traits === | ||
| Line 1,664: | Line 1,666: | ||
|- | |- | ||
|AGI | |AGI | ||
|60- | |60-80 (DBB)<br>90+ (all around or MSB) | ||
|Increases Attack Speed for greater damage and Flee for increased survivability while reducing the chances of getting inflicted by Bleeding and Sleep. Try to get 100 total AGI for full immunity against Bleeding and Sleep. | |Increases Attack Speed for greater damage and Flee for increased survivability while reducing the chances of getting inflicted by Bleeding and Sleep. Try to get 100 total AGI for full immunity against Bleeding and Sleep. | ||
|- | |- | ||
| Line 1,676: | Line 1,678: | ||
|- | |- | ||
|DEX | |DEX | ||
|60- | |1-60 (MSB)<br>60-100 (all-around or DBB) | ||
|Increases Hit rate and minimum damage | |Increases Hit rate and minimum damage. | ||
|- | |- | ||
|LUK | |LUK | ||
|60-80 | |60-80 (DBB)<br>120+ (MSB) | ||
|Increases CRIT Rate for even more damage and Perfect Dodge for even more survivability. Marginally increases Flee, Hit and overall damage as well. For Mega Sonic Blow builds, raise LUK to 120 (or 125 with {{#item:300261}}) to get as much CRIT Rate as possible while waiting for level 275 to access the Super Novice chant (see Hidden Skills above). | |Increases CRIT Rate for even more damage and Perfect Dodge for even more survivability. Marginally increases Flee, Hit and overall damage as well. For Mega Sonic Blow builds, raise LUK to 120 (or 125 with {{#item:300261}}) to get as much CRIT Rate as possible while waiting for level 275 to access the Super Novice chant (see Hidden Skills above). | ||
|- | |- | ||
| Line 1,707: | Line 1,709: | ||
|- | |- | ||
|CON | |CON | ||
|72- | |100 (DBB)<br>72-100 (MSB) | ||
|Highly recommended secondary trait. Increases Physical Damage and Hit while also providing a bit more survivability in the form of Flee. Those leaning more towards Double Bowling Bash may max this Trait. | |Highly recommended secondary trait. Increases Physical Damage and Hit while also providing a bit more survivability in the form of Flee. Those leaning more towards Double Bowling Bash may max this Trait. | ||
|- | |- | ||
|CRT | |CRT | ||
|72-110 | |Optional (DBB)<br>72-110 (MSB) | ||
|Highly recommended secondary trait for those focused on Mega Sonic Blow, its CRIT DMG dependent on this trait. Those leaning more towards Mega Sonic Blow may max this Trait. Also buffs Heal, resulting in some potions saved. | |Highly recommended secondary trait for those focused on Mega Sonic Blow, its CRIT DMG dependent on this trait. Those leaning more towards Mega Sonic Blow may max this Trait. Also buffs Heal, resulting in some potions saved. | ||
|- | |- | ||
| Line 1,720: | Line 1,722: | ||
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | {| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | ||
|- | |- | ||
! style="background-color:#880808; color:White; | ! style="background-color:#880808; color:White; width: 100% " | Skills: Super Novice (45-99) | ||
|- | |- | ||
| | | | ||
{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
! style=" width: 15% " | Skill | ! style=" width: 15% " | Skill | ||
| Line 1,732: | Line 1,732: | ||
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Super Novice''' | | style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Super Novice''' | ||
|- | |- | ||
|{{#skill:48 | |{{#skill:48}} | ||
|Optional | |Optional | ||
|At level 10, add a 70% chance to double attack while increasing Hit by 10%. | |At level 10, add a 70% chance to double attack while increasing Hit by 10%. | ||
| Line 1,738: | Line 1,738: | ||
Optional. With a Sidewinder card, it enables Double Attack on any weapon. Get this if you want more single-target damage. | Optional. With a Sidewinder card, it enables Double Attack on any weapon. Get this if you want more single-target damage. | ||
|- | |- | ||
|{{#skill:50 | |{{#skill:50}} | ||
|5 | |5 | ||
|Steal items from one target. Prerequisite for Hiding. | |Steal items from one target. Prerequisite for Hiding. | ||
|- | |- | ||
|{{#skill:51 | |{{#skill:51}} | ||
|1 | |1 | ||
|Causes the player to become invisible, but unable to move. Use this to escape a losing battle. It is useless against Insect and Demon race and Boss monsters. Prerequisite for Tunnel Drive. | |Causes the player to become invisible, but unable to move. Use this to escape a losing battle. It is useless against Insect and Demon race and Boss monsters. Prerequisite for Tunnel Drive. | ||
|- | |- | ||
|{{#skill:28 | |{{#skill:28}} | ||
|3 | |3 | ||
|Mainly for self-healing purposes. | |Mainly for self-healing purposes. | ||
|- | |- | ||
|{{#skill:29 | |{{#skill:29}} | ||
|10 | |10 | ||
|At level 10, +12 AGI and +25% movement speed for 240 seconds (4 minutes). | |At level 10, +12 AGI and +25% movement speed for 240 seconds (4 minutes). | ||
| Line 1,756: | Line 1,756: | ||
Makes you evade most physical attacks better, move faster and attack quicker. Max this one. | Makes you evade most physical attacks better, move faster and attack quicker. Max this one. | ||
|- | |- | ||
|{{#skill:31 | |{{#skill:31}} | ||
|1 | |1 | ||
|Fills up an Empty Bottle with Holy Water. Requires the player to be standing on water for this to work. Saves up to 200z per Holy Water bottle. | |Fills up an Empty Bottle with Holy Water. Requires the player to be standing on water for this to work. Saves up to 200z per Holy Water bottle. | ||
|- | |- | ||
|{{#skill:34 | |{{#skill:34}} | ||
|Optional | |Optional | ||
|Makes you hit harder and more accurately. Optional. | |Makes you hit harder and more accurately. Optional. | ||
|- | |- | ||
|{{#skill:9 | |{{#skill:9}} | ||
|Optional | |Optional | ||
|Optional. If you need better SP management or if your main source of damage leans more towards spamming "Raid", then it's good to invest some skill points here. | |Optional. If you need better SP management or if your main source of damage leans more towards spamming "Raid", then it's good to invest some skill points here. | ||
|- | |- | ||
|{{#skill:45 | |{{#skill:45}} | ||
|10 | |10 | ||
|At level 10, it increases DEX and AGI by 12% for 240 seconds (4 minutes). | |At level 10, it increases DEX and AGI by 12% for 240 seconds (4 minutes). | ||
| Line 1,774: | Line 1,774: | ||
Your main source of DEX and AGI at higher levels. Max this. | Your main source of DEX and AGI at higher levels. Max this. | ||
|- | |- | ||
|{{#skill:24 | |{{#skill:24}} | ||
|1 | |1 | ||
|Reveals and deals Holy Element magic damage to hidden enemies. | |Reveals and deals Holy Element magic damage to hidden enemies. | ||
|- | |- | ||
|{{#skill:26 | |{{#skill:26}} | ||
|1 | |1 | ||
|Save weight, money, inventory space and the grind for items that enable it! | |Save weight, money, inventory space and the grind for items that enable it! | ||
|- | |- | ||
|{{#skill:11 | |{{#skill:11}} | ||
|Optional | |Optional | ||
|Prerequisite for Soul Strike and Safety Wall. | |Prerequisite for Soul Strike and Safety Wall. | ||
|- | |- | ||
|{{#skill:13 | |{{#skill:13}} | ||
|Optional | |Optional | ||
|Prerequisite for Safety Wall. | |Prerequisite for Safety Wall. | ||
|- | |- | ||
|{{#skill:12 | |{{#skill:12}} | ||
|Optional | |Optional | ||
|While it's optional, it is still a very handy skill and can be a life-saver in a pinch. Aside from blocking physical attacks at melee range, it can also prevent armor from getting broken from melee Armor Break attacks and shadow equipment from getting stripped. It can also block attacks reflected by Max Pain at melee range too! | |While it's optional, it is still a very handy skill and can be a life-saver in a pinch. Aside from blocking physical attacks at melee range, it can also prevent armor from getting broken from melee Armor Break attacks and shadow equipment from getting stripped. It can also block attacks reflected by Max Pain at melee range too! | ||
|- | |||
|} | |||
|} | |||
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | |||
|- | |||
! style="background-color:#880808; color:White; width: 100% " | Skills: Expanded Super Novice (99-200) | |||
|- | |||
| | |||
{| class="wikitable" width="100%" | |||
! style=" width: 15% " | Skill | |||
! style=" width: 5% " | Level | |||
! style=" width: 90% " | Notes | |||
|- | |- | ||
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Expanded Super Novice''' | | style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Expanded Super Novice''' | ||
| Line 1,852: | Line 1,863: | ||
|More HP, SP and healing power is always welcome. For this build, it is optional. Get this if more HP and SP are needed. | |More HP, SP and healing power is always welcome. For this build, it is optional. Get this if more HP and SP are needed. | ||
|- | |- | ||
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice | |} | ||
|} | |||
{| class="mw-collapsible wikitable mw-collapsed" style="width:100%" | |||
|- | |||
! style="background-color:#880808; color:White; width: 100% " | Skills: Hyper Novice - Melee | |||
|- | |||
| | |||
{| class="wikitable" width="100%" | |||
! style=" width: 15% " | Skill | |||
! style=" width: 5% " | Level | |||
! style=" width: 90% " | Notes | |||
|- | |||
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice''' | |||
|- | |- | ||
|{{#skill:5449 |Self Study Tactics}} | |{{#skill:5449 |Self Study Tactics}} | ||
| Line 1,896: | Line 1,920: | ||
! style=" width: 65%" | Notes | ! style=" width: 65%" | Notes | ||
|- | |- | ||
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Super Novice''' | | style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Super Novice (45-99)''' | ||
|- | |- | ||
|{{#item:34805}} | |{{#item:34805}} | ||
| Line 2,087: | Line 2,111: | ||
|If your base STR is 110, equip two of these as it adds ATK for every 10 base STR and +1% ATK if base STR is 110. | |If your base STR is 110, equip two of these as it adds ATK for every 10 base STR and +1% ATK if base STR is 110. | ||
|- | |- | ||
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''175-200''' | | style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Expanded Super Novice (175-200)''' | ||
|- | |- | ||
|{{#item:5897|Ascendant Crown }} | |{{#item:5897|Ascendant Crown }} | ||
| Line 2,213: | Line 2,237: | ||
|Highly recommended to get this, as it provides a lot of nice bonuses depending on which skills are leveled. Max Sword Mastery to further pierce DEF. | |Highly recommended to get this, as it provides a lot of nice bonuses depending on which skills are leveled. Max Sword Mastery to further pierce DEF. | ||
|- | |- | ||
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice ( | | style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice (200-230)''' | ||
|- | |- | ||
|{{#item:5897|Ascendant Crown }} | |{{#item:5897|Ascendant Crown }} | ||
| Line 2,350: | Line 2,374: | ||
|go 15 | |go 15 | ||
|Nullifies all annoying and pesky weapon size penalties if both have a total refine of 15 and above. If getting the "Remove weapon's size penalty" enchant on a PKS is too elusive or if the PKS isn't the best for you, then these two will do the trick. | |Nullifies all annoying and pesky weapon size penalties if both have a total refine of 15 and above. If getting the "Remove weapon's size penalty" enchant on a PKS is too elusive or if the PKS isn't the best for you, then these two will do the trick. | ||
|- | |||
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice (230-275)''' | |||
|- | |||
|{{#item:5897|Ascendant Crown }} | |||
|Upper Headgear | |||
|[[Cash Shop]] | |||
|A very good headgear that provides a lot of bonuses, especially at higher refines. It doesn't give as much damage as the Endeavor Coin EVT headgears below, leaning more towards surviving and staying a bit longer in battle. | |||
|- | |||
|{{#item:34281|Clark Sidecap EVT}} | |||
|Headgear | |||
|[[Endeavor Tokens]] shop in @go 50, 2nd floor | |||
|Ignoring the OS weapons bonuses, this is the only one that boosts Melee damage. To easily get them to +10, refine them to +4, buy a couple of {{#item:35160|ET insta-polish}} for 3 {{#item:32417|Endeavor Tokens}} a piece, because it will refine them to +7 - 10 at random. | |||
|- | |||
|{{#item:34278|Chung Cap EVT}} | |||
{{#item:34280|Stripe Cap EVT}}<br> | |||
{{#item:34284|Red Coronet EVT}} | |||
|Headgear | |||
|[[Endeavor Tokens]] shop in @go 50, 2nd floor | |||
|Ignoring the OS weapons bonuses, these three are pretty much the same. They boost ranged physical damage, especially at high refines. Choose which one looks good without an upper headgear costume. To easily get them to +10, refine them to +4 and buy a couple of {{#item:35160|ET insta-polish}} for 3 {{#item:32417|Endeavor Tokens}} a piece, because it will refine them to +7 - 10 at random. | |||
|- | |||
|{{#item:410080|Deep Blue Sunglasses }} | |||
|Middle Headgear | |||
| | |||
|Requires a non-slotted {{#item:410079|Deep Blue Sunglasses}} and {{#item:6396|Spiritual Auger }} to slot. A cool-looking slotted Middle Headgear that can be enchanted. Try to get ATK enchants. | |||
|- | |||
|{{#item:400002|Victory Wing Ears }} | |||
|Middle Headgear | |||
| | |||
|Requires a non-slotted {{#item:400001|Victory Wing Ears}} and {{#item:6396|Spiritual Auger }} to slot. A cool-looking slotted Middle Headgear that can be enchanted. Try to get ATK enchants. This is slightly more preferrable to the Deep Blue Sunglasses because of the Aftercast Delay reduction. | |||
|- | |||
|{{#item:18754|Blood Sucker}} | |||
|Lower Headgear | |||
|{{#item:28620|Lower Hat Box}} | |||
|A hideous-looking lower headgear that increases survivability by adding a small chance (3%) to lifesteal (5% of damage dealt as HP) when physically attacking at the cost of completely stopping HP and SP regeneration. | |||
|- | |||
|{{#item:450127|Automatic Armor A-type}} | |||
|Armor | |||
|[[Illusion]] | |||
|Improved version of the Illusion Armor. Gives a large increase in ATK (+125), more ATK at higher refines, a boost to ASPD (+15%) at +7 and gives bonuses depending on which Illusion Engine Wing and Leg Type equipped. Choose between {{#item:1000134|Automatic Module (Delay after skill)}}, {{#item:1000122|Automatic Module (Power)}}, {{#item:1000129|Automatic Module (Attacker Force)}}, {{#item:1000131|Automatic Module (Critical Force)}}. | |||
|- | |||
|{{#item:510054|Fortified Edge |slots=2 }} | |||
|Dagger | |||
|Broken Security Beta, Verporte | |||
|A level 5 weapon that boosts {{#skill:5451 |Double Bowling Bash}} damage. Refine this to +8. | |||
|- | |||
|{{#item:510039|Paradise Super Novice Dagger }} | |||
|Dagger | |||
|[[Eden Group]] | |||
|If better weapons like the ones listed below are still way out of reach, this humble dagger will still serve you well, even beyond level 200. It deals more damage than a +15 Crimson Mace, +15 Crimson Dagger and about as much damage as a +8 Fortified Edge. As the content gets tougher though, start saving Zeny and materials for better weapons. | |||
|- | |||
|{{#item:500007|Hypocrisy Machine |slots=3 }} | |||
|One-Handed Sword | |||
|Broken Security Beta, Verporte | |||
|One of, if not the best weapons for Physical Build Hyper Novices, ranged or melee. An indestructible sword (not applicable to refining) that grows stronger the more it is refined while having an awesome quirk - it has 3 card slots instead of the usual 2. Refine this weapon to <s>infinity</s> +11 and beyond. | |||
|- | |||
|{{#item:510072|Blessed Knife-LT |slots=2 }} | |||
|Dagger | |||
|[[Ancient Hero]] | |||
|Currently the most powerful evolution of the Blessed Knife, it grows stronger the more it is refined and graded. Level 10 Fatal Menace is granted at +7, just like its lesser Patent form. Best paired with {{#item:470094|Hero Boots-LT}} | |||
'''This part needs testing: +11 Blessed Knife-LT vs +12 Hypocrisy Machine, so this is purely theory and speculation:''' Unless you have a {{#item:28946|Purified Knight's Shield }} with the "Remove Size Penalty" enchant or {{#item:24150|Infinity Shadow Ring }} and {{#item:24151|Infinity Shadow Bracer }} with a combined refine of +15, its damage will be on par or just negligibly higher compared to a Hypocrisy Machine at best, even when comboed with Hero Boots-LT. Then there's the fact that it has just 2 slots compared to the Hypocrisy Machine's 3. | |||
|- | |||
|{{#item:500046|Poenitentia Orbis |slots=2 }} | |||
|One-Handed Sword | |||
|[[Tomb of Remorse]] | |||
|A sword that boosts {{#skill:5453 |Shield Chain Rush}} and {{#skill:5451 |Double Bowling Bash}} damage, especially at higher refines and grades. | |||
|- | |||
|{{#item:2113|Novice Shield }} | |||
|Shield | |||
|Lighthalzen Armory | |||
|If a Purified Knight's Shield, Illusion Guard or Illusion Silver Guard are still out of reach, then this cheap and cutesy shield will still serve you well, thanks to its 20% resistance to all elements except Neutral. | |||
|- | |||
|{{#item:460017|Illusion Guard }} | |||
|Shield | |||
|[[Illusion of Twins]] | |||
|Grants ASPD and Perfect Hit and can be enchanted. Get this if you're still lacking ASPD. | |||
|- | |||
|{{#item:28946|Purified Knight's Shield }} | |||
|Shield | |||
|Cash Shop | |||
|A fantastic shield that provides many bonuses, especially at higher refines. Try to get the "Remove weapon's size penalty enchant", AKA free Drake Card, especially when you plan on using the {{#item:510072|Blessed Knife-LT |slots=2 }} as your main weapon. | |||
|- | |||
|{{#item:460018|Illusion Silver Guard }} | |||
|Shield | |||
|Cash Shop | |||
|Reduces VCT and ACD depending on refine rate. While it doesn't have the Purified Knight's Shield's Drake Card enchant, its VCT and ACD reductions are still very useful for all builds. | |||
|- | |||
|{{#item:480020|Automatic Engine Wing A-type}} | |||
|Garment | |||
|[[Sage's Legacy]] | |||
|Improved version of the Illusion Engine Wing. Increases HP by 1500 and adds 100 HP every 2 refine rate. At +7, it increases attack speed. Choose between {{#item:1000125|Automatic Module (Fast)}}, {{#item:1000127|Automatic Module (Critical)}} and {{#item:1000143|Automatic Module (Powerful)}}. | |||
|- | |||
|{{#item:480124|Convertible Physical Wing}} | |||
|Garment | |||
|[[Sunken Sands]] | |||
|A significantly upgraded version of the Excellion Wing, tuned to greatly boost physical power, especially when refined and paired with either Deep Blue Sungasses and Victory Wing Ears. A good all-rounder, whether melee or ranged. | |||
|- | |||
|{{#item:480197|Convertible Critical Wing}} | |||
|Garment | |||
|[[Sunken Sands]] | |||
|A significantly upgraded version of the Excellion Wing, tuned to greatly boost physical power and critical damage, especially when refined and paired with either Deep Blue Sungasses and Victory Wing Ears. Best for builds focused on Mega Sonic Blow. | |||
|- | |||
|{{#item:470022|Automatic Leg A-type}} | |||
|Shoes | |||
|[[Sage's Legacy]] | |||
|Improved version of the Illusion Leg. Max SP +250. Adds 20 SP every 2 refine rate. Choose between {{#item:1000119|Automatic Module (Vital)}}, {{#item:1000120|Automatic Module (Mental)}}, {{#item:1000135|Automatic Module (Fixed Casting)}}, {{#item:1000149|Automatic Module (Overpower)}} or {{#item:1000150|Automatic Module (Fatal Flash)}} for increased damage. | |||
|- | |||
|{{#item:470094|Hero Boots-LT}} | |||
|Footgear | |||
| | |||
|The current final form of the Ancient Hero Boots, this pair of shiny shoes gives quite a lot of bonuses, especially at high refines and better grades. It's an upgrade over the Automatic Leg A-type at high refines AND when paired with the {{#item:510072|Blessed Knife-LT |slots=2 }}. Try to aim for a +11 Grade C at least. | |||
|- | |||
|{{#item:490024|Automatic Booster R}} | |||
|Accessory | |||
|[[Sage's Legacy]] | |||
|Improved version of the Illusion Booster. ATK +5% and MSP +5%. Choose between {{#item:1000137|Automatic Module (Drain Life)}}, {{#item:1000116|Automatic Module(Attack Speed)}} and {{#item:1000117|Automatic Module (Fatal)}} and {{#item:1000144|Automatic Module (All Force)}}. | |||
|- | |||
|{{#item:490025|Automatic Booster L }} | |||
|Accessory | |||
|[[Sage's Legacy]] | |||
|Improved version of the Illusion Booster. ATK +5% and MSP +5%. {{#item:1000138|Automatic Module (Drain Soul)}}, {{#item:1000116|Automatic Module(Attack Speed)}} and {{#item:1000117|Automatic Module (Fatal)}} and {{#item:1000144|Automatic Module (All Force)}}. | |||
|- | |||
|{{#item:24619|Super Power Shadow Glove}} | |||
|Shadow Gear | |||
|[[Ancient Laboratory]] | |||
|An improved version of the already really good Super Novice Shadow Gauntlet and the centerpiece of the Super Power Shadow Set. For Hyper Novices, only this is needed. The brooch and bangle are unnecessary. | |||
'''Unlike what the description says, it DOES NOT need the Super Power Shadow Bangle and Brooch below to get the DEF pierce, just this glove and the SN Shadow Shield below and the refine rate of both. Type @battlestats or @bs to confirm.''' | |||
|- | |||
|{{#item:24318|Super Novice Shadow Shield }} | |||
|Shadow Gear | |||
|go 15 | |||
|Highly recommended to get this, as it provides a lot of nice bonuses depending on which skills are leveled. Max Owl's Eye to reduce Variable Casting Time and if necessary, max Double Attack for faster ASPD. | |||
|- | |||
|{{#item:24150|Infinity Shadow Ring }} | |||
{{#item:24151|Infinity Shadow Bracer }} | |||
|Shadow Gear | |||
|go 15 | |||
|Nullifies all annoying and pesky weapon size penalties if both have a total refine of 15 and above. If getting the "Remove weapon's size penalty" enchant on a PKS is too elusive or if the PKS isn't the best for you, then these two will do the trick. | |||
|- | |||
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice (275+)''' | |||
|- | |||
|{{#item:5897|Ascendant Crown }} | |||
|Upper Headgear | |||
|[[Cash Shop]] | |||
|A very good headgear that provides a lot of bonuses, especially at higher refines. It doesn't give as much damage as the Endeavor Coin EVT headgears below, leaning more towards surviving and staying a bit longer in battle. | |||
|- | |||
|{{#item:34281|Clark Sidecap EVT}} | |||
|Headgear | |||
|[[Endeavor Tokens]] shop in @go 50, 2nd floor | |||
|Ignoring the OS weapons bonuses, this is the only one that boosts Melee damage. To easily get them to +10, refine them to +4, buy a couple of {{#item:35160|ET insta-polish}} for 3 {{#item:32417|Endeavor Tokens}} a piece, because it will refine them to +7 - 10 at random. | |||
|- | |||
|{{#item:34278|Chung Cap EVT}} | |||
{{#item:34280|Stripe Cap EVT}}<br> | |||
{{#item:34284|Red Coronet EVT}} | |||
|Headgear | |||
|[[Endeavor Tokens]] shop in @go 50, 2nd floor | |||
|Ignoring the OS weapons bonuses, these three are pretty much the same. They boost ranged physical damage, especially at high refines. Choose which one looks good without an upper headgear costume. To easily get them to +10, refine them to +4 and buy a couple of {{#item:35160|ET insta-polish}} for 3 {{#item:32417|Endeavor Tokens}} a piece, because it will refine them to +7 - 10 at random. | |||
|- | |||
|{{#item:410080|Deep Blue Sunglasses }} | |||
|Middle Headgear | |||
| | |||
|Requires a non-slotted {{#item:410079|Deep Blue Sunglasses}} and {{#item:6396|Spiritual Auger }} to slot. A cool-looking slotted Middle Headgear that can be enchanted. Try to get ATK enchants. | |||
|- | |||
|{{#item:400002|Victory Wing Ears }} | |||
|Middle Headgear | |||
| | |||
|Requires a non-slotted {{#item:400001|Victory Wing Ears}} and {{#item:6396|Spiritual Auger }} to slot. A cool-looking slotted Middle Headgear that can be enchanted. Try to get ATK enchants. This is slightly more preferrable to the Deep Blue Sunglasses because of the Aftercast Delay reduction. | |||
|- | |||
|{{#item:18754|Blood Sucker}} | |||
|Lower Headgear | |||
|{{#item:28620|Lower Hat Box}} | |||
|A hideous-looking lower headgear that increases survivability by adding a small chance (3%) to lifesteal (5% of damage dealt as HP) when physically attacking at the cost of completely stopping HP and SP regeneration. | |||
|- | |||
|{{#item:450127|Automatic Armor A-type}} | |||
|Armor | |||
|[[Illusion]] | |||
|Improved version of the Illusion Armor. Gives a large increase in ATK (+125), more ATK at higher refines, a boost to ASPD (+15%) at +7 and gives bonuses depending on which Illusion Engine Wing and Leg Type equipped. Choose between {{#item:1000134|Automatic Module (Delay after skill)}}, {{#item:1000122|Automatic Module (Power)}}, {{#item:1000129|Automatic Module (Attacker Force)}}, {{#item:1000131|Automatic Module (Critical Force)}}. | |||
|- | |||
|{{#item:510054|Fortified Edge |slots=2 }} | |||
|Dagger | |||
|Broken Security Beta, Verporte | |||
|A level 5 weapon that boosts {{#skill:5451 |Double Bowling Bash}} damage. Refine this to +8. | |||
|- | |||
|{{#item:510039|Paradise Super Novice Dagger }} | |||
|Dagger | |||
|[[Eden Group]] | |||
|If better weapons like the ones listed below are still way out of reach, this humble dagger will still serve you well, even beyond level 200. It deals more damage than a +15 Crimson Mace, +15 Crimson Dagger and about as much damage as a +8 Fortified Edge. As the content gets tougher though, start saving Zeny and materials for better weapons. | |||
|- | |||
|{{#item:500007|Hypocrisy Machine |slots=3 }} | |||
|One-Handed Sword | |||
|Broken Security Beta, Verporte | |||
|One of, if not the best weapons for Physical Build Hyper Novices, ranged or melee. An indestructible sword (not applicable to refining) that grows stronger the more it is refined while having an awesome quirk - it has 3 card slots instead of the usual 2. Refine this weapon to <s>infinity</s> +11 and beyond. | |||
|- | |||
|{{#item:510072|Blessed Knife-LT |slots=2 }} | |||
|Dagger | |||
|[[Ancient Hero]] | |||
|Currently the most powerful evolution of the Blessed Knife, it grows stronger the more it is refined and graded. Level 10 Fatal Menace is granted at +7, just like its lesser Patent form. Best paired with {{#item:470094|Hero Boots-LT}} | |||
'''This part needs testing: +11 Blessed Knife-LT vs +12 Hypocrisy Machine, so this is purely theory and speculation:''' Unless you have a {{#item:28946|Purified Knight's Shield }} with the "Remove Size Penalty" enchant or {{#item:24150|Infinity Shadow Ring }} and {{#item:24151|Infinity Shadow Bracer }} with a combined refine of +15, its damage will be on par or just negligibly higher compared to a Hypocrisy Machine at best, even when comboed with Hero Boots-LT. Then there's the fact that it has just 2 slots compared to the Hypocrisy Machine's 3. | |||
|- | |||
|{{#item:500046|Poenitentia Orbis |slots=2 }} | |||
|One-Handed Sword | |||
|[[Tomb of Remorse]] | |||
|A sword that boosts {{#skill:5453 |Shield Chain Rush}} and {{#skill:5451 |Double Bowling Bash}} damage, especially at higher refines and grades. | |||
|- | |||
|{{#item:2113|Novice Shield }} | |||
|Shield | |||
|Lighthalzen Armory | |||
|If a Purified Knight's Shield, Illusion Guard or Illusion Silver Guard are still out of reach, then this cheap and cutesy shield will still serve you well, thanks to its 20% resistance to all elements except Neutral. | |||
|- | |||
|{{#item:460017|Illusion Guard }} | |||
|Shield | |||
|[[Illusion of Twins]] | |||
|Grants ASPD and Perfect Hit and can be enchanted. Get this if you're still lacking ASPD. | |||
|- | |||
|{{#item:28946|Purified Knight's Shield }} | |||
|Shield | |||
|Cash Shop | |||
|A fantastic shield that provides many bonuses, especially at higher refines. Try to get the "Remove weapon's size penalty enchant", AKA free Drake Card, especially when you plan on using the {{#item:510072|Blessed Knife-LT |slots=2 }} as your main weapon. | |||
|- | |||
|{{#item:460018|Illusion Silver Guard }} | |||
|Shield | |||
|Cash Shop | |||
|Reduces VCT and ACD depending on refine rate. While it doesn't have the Purified Knight's Shield's Drake Card enchant, its VCT and ACD reductions are still very useful for all builds. | |||
|- | |||
|{{#item:480020|Automatic Engine Wing A-type}} | |||
|Garment | |||
|[[Sage's Legacy]] | |||
|Improved version of the Illusion Engine Wing. Increases HP by 1500 and adds 100 HP every 2 refine rate. At +7, it increases attack speed. Choose between {{#item:1000125|Automatic Module (Fast)}}, {{#item:1000127|Automatic Module (Critical)}} and {{#item:1000143|Automatic Module (Powerful)}}. | |||
|- | |||
|{{#item:480124|Convertible Physical Wing}} | |||
|Garment | |||
|[[Sunken Sands]] | |||
|A significantly upgraded version of the Excellion Wing, tuned to greatly boost physical power, especially when refined and paired with either Deep Blue Sungasses and Victory Wing Ears. A good all-rounder, whether melee or ranged. | |||
|- | |||
|{{#item:480197|Convertible Critical Wing}} | |||
|Garment | |||
|[[Sunken Sands]] | |||
|A significantly upgraded version of the Excellion Wing, tuned to greatly boost physical power and critical damage, especially when refined and paired with either Deep Blue Sungasses and Victory Wing Ears. Best for builds focused on Mega Sonic Blow. | |||
|- | |||
|{{#item:470022|Automatic Leg A-type}} | |||
|Shoes | |||
|[[Sage's Legacy]] | |||
|Improved version of the Illusion Leg. Max SP +250. Adds 20 SP every 2 refine rate. Choose between {{#item:1000119|Automatic Module (Vital)}}, {{#item:1000120|Automatic Module (Mental)}}, {{#item:1000135|Automatic Module (Fixed Casting)}}, {{#item:1000149|Automatic Module (Overpower)}} or {{#item:1000150|Automatic Module (Fatal Flash)}} for increased damage. | |||
|- | |||
|{{#item:470094|Hero Boots-LT}} | |||
|Footgear | |||
| | |||
|The current final form of the Ancient Hero Boots, this pair of shiny shoes gives quite a lot of bonuses, especially at high refines and better grades. It's an upgrade over the Automatic Leg A-type at high refines AND when paired with the {{#item:510072|Blessed Knife-LT |slots=2 }}. Try to aim for a +11 Grade C at least. | |||
|- | |||
|{{#item:490024|Automatic Booster R}} | |||
|Accessory | |||
|[[Sage's Legacy]] | |||
|Improved version of the Illusion Booster. ATK +5% and MSP +5%. Choose between {{#item:1000137|Automatic Module (Drain Life)}}, {{#item:1000116|Automatic Module(Attack Speed)}} and {{#item:1000117|Automatic Module (Fatal)}} and {{#item:1000144|Automatic Module (All Force)}}. | |||
|- | |||
|{{#item:490025|Automatic Booster L }} | |||
|Accessory | |||
|[[Sage's Legacy]] | |||
|Improved version of the Illusion Booster. ATK +5% and MSP +5%. {{#item:1000138|Automatic Module (Drain Soul)}}, {{#item:1000116|Automatic Module(Attack Speed)}} and {{#item:1000117|Automatic Module (Fatal)}} and {{#item:1000144|Automatic Module (All Force)}}. | |||
|- | |||
|{{#item:24619|Super Power Shadow Glove}} | |||
|Shadow Gear | |||
|[[Ancient Laboratory]] | |||
|An improved version of the already really good Super Novice Shadow Gauntlet and the centerpiece of the Super Power Shadow Set. For Hyper Novices, only this is needed. The brooch and bangle are unnecessary. | |||
'''Unlike what the description says, it DOES NOT need the Super Power Shadow Bangle and Brooch below to get the DEF pierce, just this glove and the SN Shadow Shield below and the refine rate of both. Type @battlestats or @bs to confirm.''' | |||
|- | |||
|{{#item:24318|Super Novice Shadow Shield }} | |||
|Shadow Gear | |||
|go 15 | |||
|Highly recommended to get this, as it provides a lot of nice bonuses depending on which skills are leveled. Max Owl's Eye to reduce Variable Casting Time and if necessary, max Double Attack for faster ASPD. | |||
|- | |||
|{{#item:24150|Infinity Shadow Ring }} | |||
{{#item:24151|Infinity Shadow Bracer }} | |||
|Shadow Gear | |||
|go 15 | |||
|Nullifies all annoying and pesky weapon size penalties if both have a total refine of 15 and above. If getting the "Remove weapon's size penalty" enchant on a PKS is too elusive or if the PKS isn't the best for you, then these two will do the trick. | |||
|- | |||
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice 285+ (Future, currently unobtainable here)''' | |||
|- | |||
|{{#item:5897|Ascendant Crown }} | |||
|Upper Headgear | |||
|[[Cash Shop]] | |||
|A very good headgear that provides a lot of bonuses, especially at higher refines. It doesn't give as much damage as the Endeavor Coin EVT headgears below, leaning more towards surviving and staying a bit longer in battle. | |||
|- | |||
|{{#item:34281|Clark Sidecap EVT}} | |||
|Headgear | |||
|[[Endeavor Tokens]] shop in @go 50, 2nd floor | |||
|Ignoring the OS weapons bonuses, this is the only one that boosts Melee damage. To easily get them to +10, refine them to +4, buy a couple of {{#item:35160|ET insta-polish}} for 3 {{#item:32417|Endeavor Tokens}} a piece, because it will refine them to +7 - 10 at random. | |||
|- | |||
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Shadow Equipment''' | |||
|- | |||
|{{#item:5897|Ascendant Crown }} | |||
|Upper Headgear | |||
|[[Cash Shop]] | |||
|A very good headgear that provides a lot of bonuses, especially at higher refines. It doesn't give as much damage as the Endeavor Coin EVT headgears below, leaning more towards surviving and staying a bit longer in battle. | |||
|- | |||
|{{#item:34281|Clark Sidecap EVT}} | |||
|Headgear | |||
|[[Endeavor Tokens]] shop in @go 50, 2nd floor | |||
|Ignoring the OS weapons bonuses, this is the only one that boosts Melee damage. To easily get them to +10, refine them to +4, buy a couple of {{#item:35160|ET insta-polish}} for 3 {{#item:32417|Endeavor Tokens}} a piece, because it will refine them to +7 - 10 at random. | |||
|- | |- | ||
|} | |} | ||
edits