Sakura's Rawr (Dragonic Breath) guide towards the Journey's End: Difference between revisions

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||{{#mob:22484|center}} <br/>(Demon | <span style="color:black;">Dark<sup>Lv4</sup></span> | Medium) <br/> (RES:1201 | MRES:889)
||{{#mob:22484|center}} <br/>(Demon | <span style="color:black;">Dark<sup>Lv4</sup></span> | Medium) <br/> (RES:1201 | MRES:889)
*Pulse Strike
*Pulse Strike
*-
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{{#mob:22486|center}} <br/>(Demon | <span style="color:black;">Dark<sup>Lv4</sup></span> | Medium) <br/> (RES:1248 | MRES:1244)
{{#mob:22486|center}} <br/>(Demon | <span style="color:black;">Dark<sup>Lv4</sup></span> | Medium) <br/> (RES:1248 | MRES:1244)
*Silence Attack
*Silence Attack
*Soul
 
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{{#mob:22476|center}} <br/>(Demon | <span style="color:purple;">Poison<sup>Lv4</sup></span> | Medium) <br/> (RES:842 | MRES:1096)
{{#mob:22476|center}} <br/>(Demon | <span style="color:purple;">Poison<sup>Lv4</sup></span> | Medium) <br/> (RES:842 | MRES:1096)
*Phantom Thrust
*Phantom Thrust
*-
 


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{{#mob:22480|center}} <br/>(Demi-Human | <span style="background-color:none; color:#DEA193;">Neutral<sup>Lv3</sup></span> | Small) <br/> (RES:1283 | MRES:1025)
{{#mob:22480|center}} <br/>(Demi-Human | <span style="background-color:none; color:#DEA193;">Neutral<sup>Lv3</sup></span> | Small) <br/> (RES:1283 | MRES:1025)
*Break Helm
*Break Helm
*-
 
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{{#mob:22482|center}} <br/>(Formless| <span style="color:black;">Undead<sup>Lv3</sup></span> | Small) <br/> (RES:901 | MRES:1055)
{{#mob:22482|center}} <br/>(Formless| <span style="color:black;">Undead<sup>Lv3</sup></span> | Small) <br/> (RES:901 | MRES:1055)
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||Deadly Skills that may 1 shot you:-
||Deadly Skills that may 1 shot you:-
*Earthquake from Salamander, spam potions through it or kill it before it cast. WIS trait will help to reduce the damage.  
*Earthquake from Chief Knight of Abyss, spam potions through it or kill it before it cast. WIS trait will help to reduce the damage.  
*Sonic Blow from Salamander, it will cast this when in melee range. Kill it before it reaches you.
*Spiral Pierce from Chief Knight of Abyss, STA Trait may reduce the damage but having High Flee is more effective.
*Meteor Assault from Flame Ghost, it always cast this when near with Cloaking (Invisible) or Snap, if its uncloak kill him before he gets near. Use {{#skill:7}}, {{#skill:2005}} or detection ({{#item:4103}}) when its in Cloaking. <br/> Having High MaxHP and STA trait will help you survive or High Flee at 970 (95% dodge).
 
||Skills that are very annoying:-
||Skills that are very annoying:-
*Pneuma from Ancient Tree & Morroc Incarnation, they will cast it when you deal Physical Range damage when near them. Have to kill them further away. Example:- Using Charge attack (Range Physical Damage) on them will make them cast Pneuma instantly.
*Howling Mandragora from Lunarina is super annoying to deal with, it adds Fixed Cast Time to All your Skills. Can be countered by using {{#item:12725}}, or Cardinal {{#skill:2048}}.
*Wide Curse from Morroc Incarnation, having total of 0 or 100 Luck stats will prevent curse.
*All Stats down from Lunarina is the toughest to deal with, it will affect you if you use Stats to reach Instant Cast (Dex/Int). It will also reduce your Damage by a lot. To counter it, you will need to get Instant Cast by having VCT 100%.
*Deadly Curse from Flame Ghost, this only affects people who use Golden Thief Bug Card. This skill remove Magic Immune Effect from GTB.
*Auto Guard from Chief Knight of Abyss, this buff block one cast of your DcB, so it may increase +1 or +2 extra hits to kill it.
*Fiber Lock from Duneyrr & Bio Ancient Tree, if you get Fiber Lock and Pneuma on you. Try to use charge attack on another monster to temporarily escape.
*Phantom Thrust from Toxit and Shadiest, it Pull you towards them. This skill cause displacement. Usually only affects Melee Class.  
*Dispel from Morroc Incarnation, although it doesn't cast very frequently but still good to keep an eye on it.
*Armor Break from Shadiest is annoying, can be counter by having a Creator cast {{#skill:479}} on you. 
*Death grasp (Pull towards monster) and Arrow Repel (Push away from monster) , these skill cause displacement. Usually only affects Melee Class.  
*Helmet Break from Bloody Slasher is annoying, can be counter by having a Creator cast {{#skill:479}} on you. 
*Can force Depth Dollocaris out of its {{#skill:51}} by using {{#skill:2005}} near it.  
*Can break Shadiest out of its cloaking by using {{#skill:7}}, or {{#skill:2005}} near it.  
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