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| [[Illusion_of_Labyrinth|Illusion of Labyrinth]] <br> | | [[Illusion_of_Labyrinth|Illusion of Labyrinth]] <br> |
| [[Illusion_of_Underwater|Illusion of Underwater]] <br> | | [[Illusion_of_Underwater|Illusion of Underwater]] <br> |
| ===<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;">Illusion of Luanda</span>===
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| <span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;"></span>
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| ====<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;">Mob and MVP Spawn[[File:300px-Illu_lua_rotate.png|right|middle|frameless]]</span>====
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| The monsters in the area are split in two clans: the Wootan clan and the Megalith clan. You can only fight against one clan at a time. So if the Megalith clan is active on the map, you will only see the following mobs:
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|
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| * Ancient Tri Joints
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| * Ancient Stalactic Golems
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| * Ancient Megaliths
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|
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| On the other hand, if the Wootan clan is active, you will only see the following mobs:
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|
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| * Ancient Stone Shooters
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| * Ancient Wootan Shooters
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| * Ancient Wootan Fighters
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|
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| After killing 1500 mobs of a clan, the MVP of the clan will appear: Ancient Tao Gunka or Ancient Wootan Defender.
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| After defeating a clan's MVP, all the mobs on the map will rotate to the other clan.
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| ====<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;">Illusion Gear</span>====
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| [[File:Bild9.png|alt=|right|frameless]]
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|
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| * Speak with Village Soap Artisan {{#navi:com_d02_i|234|266}} inside the Illusion of Luanda dungeon, next to the Bulletin Board.
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| * You need to equip the base item to be able to craft its Illusion counterpart.
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| * More information about these Illusion Enchants can be found in [[Illusion_Enchantment|this]] page.
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| {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
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| |- style="background-color: #B0C4DE; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
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| | style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
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| | style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
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| | style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
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| | style="width: 17.5107%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Crafting</span>
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|[[File:38626.png|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Illusion Table [2]
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| |Increases physical damage against Shadow, Undead, Poison and Ghost property monsters by 10%.<br />Increases physical damage against Shadow, Undead, Poison and Ghost property monsters by additional 10% per 3 refine rate (up to +10).<br />Increases physical damage taken from Shadow property monsters by 30%.<br /> + Illusion Ring [1] <br />Increases attack speed by 8% (reduces after attack delay by 8%).<br />Increases critical damage by 5% per 2 refine rate of Illusion Tablet.<br />If the refine rate is 9 or higher, CRIT + 15.<br />If the refine rate is 11 or higher, ATK + 100.<br />Class: Book<br />Attack: 170<br />Weight: 80<br />Weapon Level: 4<br />Required Level: 100<br />Usable Jobs: Sage classes, Priest classes, Star Gladiator classes.
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| | +7 Tablet [1]<br /> 50 Illusion Stones<br /> 100 Weak Worms
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|[[File:18174.png|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Illusion Hunter Bow [2]
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| |When equipped with Hunting Arrow , increases long ranged physical damage by 50%.<br />CRIT + 1 per refine rate.<br />If the refine rate is 7 or higher, increases attack speed by 10% (reduces after attack delay by 10%).<br />If the refine rate is 9 or higher, increases critical damage by 15%.<br />If the refine rate is 11 or higher, increases physical damage against Insect and Brute race monsters by 30%.<br /> + Illusion Boots [1] <br />ATK + 10%.<br />If the refine rate of both is 7 or higher, ASPD + 2.<br />If the sum of their refine rates is 18 or higher, increases critical damage by 10%.<br />If the sum of their refine rates is 22 or higher, has a chance to activate Hunter's Sight for 10 seconds when dealing normal long ranged physical damage.<br />[Hunter's Sight] ATK + 100, increases critical damage by 15%, increases physical damage against Insect and Brute race monsters by 50%.<br />Class: Bow<br />Attack: 165<br />Weight: 150<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Ranger.
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| | +7 Hunter Bow [1]<br /> 80 Illusion Stones<br /> 50 Shootable Stones<br /> 50 Potted Stones<br /> 50 Hair of Leaves
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|[[File:19366.png|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Illusion Goibne's Helm [1]
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| |VIT + 3, MDEF + 3.<br />If the refine rate is 7 or higher, VIT + 5.<br />If the refine rate is 9 or higher, reduces after cast delay by 12%.<br /> + Illusion Goibne's Armor [1], Illusion Goibne's Spaulders [1] and Illusion Goibne's Greaves [1]]<br />VIT + 5, MaxHP + 15%, MaxSP + 5%, DEF + 5, MDEF + 15.<br />Reduces damage taken from Water, Wind, Earth and Fire properties by 10%. If the refine rate of each is 7 or higher, additional MaxHP + 10%.<br />If the sum of their refine rates is 32 or higher, reduces fixed casting time by 0.7 seconds.<br />If the sum of their refine rates is 36 or higher, reduces after cast delay by 20%.<br />Class: Headgear<br />Defense: 25<br />Location: Upper<br />Weight: 100<br />Required Level: 130<br />Usable Jobs: All except Novice.
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| | +7 Goibne's Helm<br /> 120 Illusion Stones<br /> 7 Wootan's Defender Shield Piece<br /> 150 Tokens of Wootan
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|[[File:15348.png|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Illusion Goibne's Armor [1]
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| |MaxHP + 10%.<br />If the refine rate is 7 or higher, DEF + 50.<br />If the refine rate is 9 or higher, additional DEF + 100.<br />Class: Armor<br />Defense: 158<br />Weight: 350<br />Weapon Level: 4<br />Required Level: 130<br />Usable Jobs: All except Novice.
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| | +7 Goibne's Armor<br /> 80 Illusion Stones<br /> 100 Solid Clays<br /> 150 Tokens of Bigstone
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|[[File:22192.png|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Illusion Goibne's Greaves [1]
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| |MaxHP + 5%, MaxSP + 5%. If the refine rate is 7 or higher, reduces variable casting time by 5%. If the refine rate is 9 or higher, increases long ranged physical damage by 10%.<br />Class: Shoes<br />Defense: 42<br />Weight: 120<br />Required Level: 130<br />Usable Jobs: All except Novice.
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| | +7 Goibne's Greaves<br /> 80 Illusion Stones<br /> 100 Wootan's Warrior Hair<br /> 150 Tokens of Wootan
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|[[File:20923.png|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Illusion Goibne's Spaulders [1]
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| |VIT + 1, MDEF + 2.<br />If the refine rate is 7 or higher, increases physical damage against Water, Wind, Earth and Fire property monsters by 5%.<br />If the refine rate is 9 or higher, further increases physical damage against Water, Wind, Earth and Fire property monsters by 10%.<br />Class: Garment<br />Defense: 47<br />Weight: 100<br />Required Level: 130<br />Usable Jobs: All except Novice.
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| | +7 Goibne's Spaulders<br /> 120 Illusion Stones<br /> 7 Fragments of Lightning Stone<br /> 150 Tokens of Bigstone
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| |}
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|
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| ====<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;">Monsters</span>====
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| <span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;">Megalith Clan</span>
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|
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| {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
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| |- style="background-color:#B0C4DE;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
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| | style="width: 15%" data-mce-style="width: 15%;"|Image
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| | style="width: 15%" data-mce-style="width: 15%;"|Name
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| | style="width: 10%" data-mce-style="width: 10%;"|Level
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| | style="width: 15%" data-mce-style="width: 15%;"|HP
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| | style="width: 45%" data-mce-style="width: 45%;"|Size/Race/Element
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| |-
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| |[[File:ILL TRI JOINT.gif|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Tri Joint
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| | style="text-align: center;" data-mce-style="text-align: center;"|164
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| | style="text-align: center;" data-mce-style="text-align: center;"|694,500
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| | style="text-align: center;" data-mce-style="text-align: center;"|Small / Insect / Earth 1
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| |-
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| |[[File:ILL STALACTIC GOLEM.gif|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Stalatcic Golem
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| | style="text-align: center;" data-mce-style="text-align: center;"|167
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| | style="text-align: center;" data-mce-style="text-align: center;"|725,400
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| | style="text-align: center;" data-mce-style="text-align: center;"|Large / Formless / Neutral 4
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| |-
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| |[[File:ILL MEGALITH.gif|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Megalith
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| | style="text-align: center;" data-mce-style="text-align: center;"|166
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| | style="text-align: center;" data-mce-style="text-align: center;"|708,500
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| | style="text-align: center;" data-mce-style="text-align: center;"|Large / Formless / Neutral 4
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| |-
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| |[[File:ILL_TAO_GUNKA.gif|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Tao Gunka
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|
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|
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| '''(MVP)'''
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|
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| | style="text-align: center;" data-mce-style="text-align: center;"|169
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| | style="text-align: center;" data-mce-style="text-align: center;"|19,280,000
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| | style="text-align: center;" data-mce-style="text-align: center;"|Large / Demon / Neutral 3
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| |}
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| <span style="color: #666699;" data-mce-style="color: #666699;">Wootan Clan</span>
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|
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| {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
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| |- style="background-color: #B0C4DE; text-align: center;" data-mce-style="background-color: #aef; text-align: center;"
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| | style="width: 15%;" data-mce-style="width: 15%;"|Image
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| | style="width: 15%;" data-mce-style="width: 15%;"|Name
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| | style="width: 10%;" data-mce-style="width: 10%;"|Level
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| | style="width: 15%;" data-mce-style="width: 15%;"|HP
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| | style="width: 45%;" data-mce-style="width: 45%;"|Size/Race/Element
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| |-
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| |[[File:ILL STONE SHOOTER.gif|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Stone Shooter
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| | style="text-align: center;" data-mce-style="text-align: center;"|166
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| | style="text-align: center;" data-mce-style="text-align: center;"|692,500
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| | style="text-align: center;" data-mce-style="text-align: center;"|Medium / Plant / Fire 3
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| |-
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| |[[File:ILL WOOTAN SHOOTER.gif|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Wooter Shooter
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| | style="text-align: center;" data-mce-style="text-align: center;"|164
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| | style="text-align: center;" data-mce-style="text-align: center;"|702,100
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| | style="text-align: center;" data-mce-style="text-align: center;"|Medium / Human / Earth 2
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| |-
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| |[[File:ILL WOOTAN FIGHTER.gif|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Wootan Fighter
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| | style="text-align: center;" data-mce-style="text-align: center;"|167
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| | style="text-align: center;" data-mce-style="text-align: center;"|725,500
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| | style="text-align: center;" data-mce-style="text-align: center;"|Medium / Human / Fire 2
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| |-
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| |[[File:ILL WOOTAN DEFENDER.gif|center|middle]]
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Wootan Defender
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|
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|
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| '''(MVP)'''
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|
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| | style="text-align: center;" data-mce-style="text-align: center;"|169
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| | style="text-align: center;" data-mce-style="text-align: center;"|20,154,000
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| | style="text-align: center;" data-mce-style="text-align: center;"|Large / Human / Fire 4
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| |}
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|
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| ====<span style="color: rgb(102, 102, 153);" data-mce-style="color: #666699;">Cards</span>====
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|
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| {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
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| |- style="background-color:#B0C4DE;text-align:center;"
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| | style="width: 15%"|Card
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| | style="width: 15%"|Type
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| | style="width: 70%"|Effect
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Tri Joint Card
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| | style="text-align: center;" data-mce-style="text-align: center;"|Weapon
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| |ATK + 30.<br />MaxHP - 1%.
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Stalactic Card
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| | style="text-align: center;" data-mce-style="text-align: center;"|Garment
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| |MaxHP + 150.<br />Increases attack speed by 1% (reduces after attack delay by 1%) for every 10 base VIT.<br />If base VIT is 120 or higher, reduces after cast delay by 3%.
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Megalith Card
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| | style="text-align: center;" data-mce-style="text-align: center;"|Weapon
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| |MATK + 30.<br />MaxSP - 1%.
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Tao Gunka Card
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| | style="text-align: center;" data-mce-style="text-align: center;"|Headgear
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| |Ignores 30% of the defense of boss monsters.<br />If the refine rate is 10 or higher, further ignores the defense of boss monsters by 20%.
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Stone Shooter Card
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| | style="text-align: center;" data-mce-style="text-align: center;"|Garment
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| |Increases critical damage by 1% and increases attack speed by 1% (reduces delay after attack by 1%) for every 10 base LUK. If base LUK is 120 or higher, further increases critical damage by 5%.
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Wootan Shooter Card
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| | style="text-align: center;" data-mce-style="text-align: center;"|Garment
| |
| |Increases damage with Bows by 1% and increases attack speed by 1% (reduces delay after attack by 1%) for every 10 base DEX. If base DEX is 120 or higher, ATK + 40.
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Wootan Fighter Card
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| | style="text-align: center;" data-mce-style="text-align: center;"|Weapon
| |
| |Increases critical damage by 10%.<br />CRIT + 5.
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| |-
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| | style="text-align: center;" data-mce-style="text-align: center;"|Ancient Wootan Defender Card
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| | style="text-align: center;" data-mce-style="text-align: center;"|Shield
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| |Reduces physical damage taken from boss monsters by 30%.<br />If the refine rate is 10 or higher, further reduces the physical damage taken from boss monsters by 20%.
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| |}
| |
|
| |
| ===<span style="color: rgb(128, 128, 128);" data-mce-style="color: #808080;">Illusion of Labyrinth</span>=== | | ===<span style="color: rgb(128, 128, 128);" data-mce-style="color: #808080;">Illusion of Labyrinth</span>=== |
| ====<span style="color: rgb(128, 128, 128);" data-mce-style="color: #808080;">MVP Spawn</span>==== | | ====<span style="color: rgb(128, 128, 128);" data-mce-style="color: #808080;">MVP Spawn</span>==== |