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= Gears and Min-Max Technicalities: Jupitel Thunderstorm-Jack Frost Nova Build = | = Gears and Min-Max Technicalities: Jupitel Thunderstorm-Jack Frost Nova Build = | ||
=== About | === About Magical Damage Modifiers for Talisman SA Build === | ||
The general aim of the min-maxing process (as of Date: | The general aim of the min-maxing process (as of Date: 2/Sep/2025) is to equalize these damage modifiers while maximizing their overall multiplicative result. You should be aware of diminishing returns as you add up a single damage modifier. The contextual reason of the importance on this matter is because of the aforementioned '''DPS''' and '''One Hit''' (OH) Objectives, that we want each hit of our talisman skills damage to be as high as possible (the DPS for '''blue dragon''' and the single burst instance of skill for '''white tiger'''). | ||
Listed from most precious to least worthy, type @bs in game to see yours: | Listed from most precious to least worthy, type @bs in game to see yours: | ||
* '''Class%:''' Hardest and most expensive to get, generally speaking. You will have | * '''Class%/Boss%:''' Hardest and most expensive to get, generally speaking. You will have around 20%-100%. Main Sources: {{#item:300472}}, Demigod Set, HoL accessories and enchantments, White Knight Pet. (This is probably why {{#item:300472}} was so expensive in contrast to the physical builds which have plethora of '''Class%/Boss%''' sources) | ||
* '''Enemy_Element%:''' Rare modifier mostly seen on more modern iterations of items (post 2016), but is less expensive than Class%. You will have around 40%- | * '''Enemy_Element%:''' Rare modifier mostly seen on more modern iterations of items (post 2016), but is less expensive than Class%. You will have around 40%-100%. Main Sources: CoL Autumn garment and its 2nd slot enchantment, Dimensions/Time Gap Weapons 3rd slot enchant, Jitterbug combo and proc. | ||
* '''Skill%:''' Quite hard to get as the source is | * '''Skill%:''' Quite hard to get as the only source is from TDRC and Dimensions/Time Gap Weapons for Talisman skills, which is already mandatory. You will have around 70%-130%. Haven't yet tested the Yorscalp headgear + {{#item:300600}} combo (the red phoenix and talisman of four bearing god skill). | ||
* '''Enemy_Race%:''' | * '''Enemy_Race%:''' Kinda rare for magical racial modifier. You will have 50%-130%. Main Sources:{{#item:4441}}-like MVP cards on shoes, HoL accessories and enchantments, various equipments. | ||
* '''Enemy_Size%:''' Easy to get and cheap. You will have | * '''Enemy_Size%:''' Easy to get and cheap. You will easily have more than 65%-120%. Main Sources: Cards on Weapon slots, TDRC, Shadow Gears. | ||
* ''' | * '''MRes_Ignore%:''' Only '''relevant''' source for now is the Magical/Spell/Sorcery Master Shadow Gears for 20%. The effect is only roughly 5-10% pure damage increase, though it is nice, because it is outside all other modifier calculations. | ||
* ''' | * '''MATK%''': You will have more than 150-250% MATK%. Main Sources: {{#item:450173}}, Shadow Gear Enchantments for MATK%, {{#item:4441}}-like MVP cards on shoes, various equipments. | ||
* | * '''Spl''': You will have around 200-250 or more. Main Sources: {{#item:470204}}, Shadow Gear enchantments, | ||
* ''' | *'''S.MATK''': You will have around 350 or more. Main Sources: various equipments, | ||
* '''Ele%''': You will easily have around 300-500% or more. Main Sources: {{#item:27362}}-like MVP cards on garment, various equipments. Used to be less on previous meta (around 100-250% top), that is why additional damage boost from {{#item:27362}}-like MVP cards on garment felt bigger, because the 100% ele is of bigger ratio. | |||
* ''' | |||
===Gears=== | ===Gears=== | ||
Recommended gears (as of Date: 2/Sep/2025): | |||
Recommended gears (as of Date: | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:85%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width:85%;" | ||
| Line 133: | Line 130: | ||
|- style=height:13em | |- style=height:13em | ||
|'''Upper''' | |'''Upper''' | ||
| align="center" | +12 to +15 [A] {{#item: | | align="center" | +12 to +15 [A] {{#item:400544}} | ||
| | | | ||
<small> | <small> | ||
*{{#item:300377}} | *{{#item:300377}} | ||
*{{#item: | *{{#item:4148}} | ||
*{{#item:4366}} | |||
*{{#item:4583}}(or any that suits your farm) | |||
</small> | </small> | ||
| | | | ||
*Enchanted with {{#item: | *Enchanted with {{#item:312763}}, {{#item:312700}}. | ||
* | *You can use {{#item:312718}} but it means that you will have to find other ways to enhance your ASPD (while there's easier options for the VCT% problem) | ||
|- style=height:11em | |- style=height:11em | ||
|'''Middle''' | |'''Middle''' | ||
| Line 148: | Line 146: | ||
| | | | ||
<small> | <small> | ||
*{{#item: | *{{#item:4148}} | ||
*{{#item: | *{{#item:4366}} | ||
*{{#item: | *{{#item:4583}}(or any that suits your farm) | ||
</small> | </small> | ||
| | | | ||
*Enchanted with any of the following: | *Enchanted with any of the following: | ||
** | **MATK% +8-10% (Ele% falls in grace as CoL Autumn and HoL acc set and combo gives a lot of that Ele% modifier compared to previous meta) | ||
** | **VCT% reduction +8-10% (only if you still have a VCT% problem, see here there's no ASPD/reduce delay after attack option) | ||
**MaxHP +8-10% (Experimental), the reason is sometimes additional HP is simply better when you already have saturated every other damage source | **MaxHP +8-10% (Experimental), the reason is that sometimes additional HP is simply better when you already have saturated every other damage source modifier. | ||
|- | |- | ||
|'''Lower''' | |'''Lower''' | ||
| align="center" | {{#item: | | align="center" | {{#item:420213}} (BiS) <br> and/or <br> {{#item:420269}} (Experimental) | ||
| <center><small> N/A </center></small> | | <center><small> N/A </center></small> | ||
| | | | ||
*Enchanted with any of the following: | *Enchanted with any of the following: | ||
**'''1st line''': | **'''1st line''': VIT +5 / INT +5 / any (stats are not that important) | ||
**'''2nd line''': | **'''2nd line''': Ele% +6-7% ''or'' S.MATK +6-7% (BiS) ''or'' %increases attack speed (reduces delay after attack) (Experimental) | ||
|- style=height:9em | |- style=height:9em | ||
|'''Armor''' | |'''Armor''' | ||
| align="center" | +12 to +15 [A] {{#item: | | align="center" | +12 to +15 [A] {{#item:450173}} | ||
| | | | ||
<small> | <small> | ||
*{{#item: | *{{#item:300472}} (BiS) | ||
*{{#item: | *{{#item:300529}} (Combo with {{#item:300521}} or {{#item:300522}} on garment) | ||
</small> | </small> | ||
| | | | ||
*Enchanted with {{#item: | *Enchanted with {{#item:310688}}, {{#item:310738}}(BiS) or {{#item:310744}}(Experimental), and {{#item:4714}}(BiS) or {{#item:4744}}. | ||
**For more info on how to enchant, check this [[Constellation_Tower_Enchants|page]]. | **For more info on how to enchant, check this [[Constellation_Tower_Enchants|page]]. | ||
|- style=height:18em | |- style=height:18em | ||
|'''Weapon''' | |'''Weapon''' | ||
| align="center" | +12 to +15 [A] {{#item: | | align="center" | +12 to +15 [A] {{#item:550131}}(Single Target DPS) <br> and/or <br> +12 to +15 [A] {{#item:550132}}(Area Damage) | ||
| | | | ||
<small> | <small> | ||
*{{#item: | *{{#item:27384}} | ||
*{{#item: | *{{#item:300455}} | ||
*{{#item: | *{{#item:300495}} | ||
*{{#item: | *{{#item:300497}} | ||
*{{#item: | </small> | ||
*{{#item: | | | ||
*For a list of possible enchants, refer to [[Varmundt%27s_Biosphere_Depth_2#Dimensions_Weapons_Enchants|this]]. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize. | |||
|- style=height:20em | |||
|'''Shield''' | |||
| align="center" | +11 to +12 [C] {{#item:460040}} <br> or <br> +12 to +14 [A] {{#item:460020}} | |||
| | |||
<small> | |||
*{{#item:4128}} | |||
*{{#item:300239}} | |||
*{{#item:27298}} | |||
*{{#item:27385}} | |||
*{{#item:300379}} | |||
</small> | </small> | ||
| | | | ||
*'''Glacier Guard''' enchanted with {{#item:312095}}, {{#item:312093}} or {{#item:312092}}, and {{#item:312091}}. | |||
*'''Mad Bunny-LT''' enchanted with {{#item:310860}} or {{#item:310856}}. | |||
*For a list of possible enchants, refer to [[Varmundt%27s_Biosphere_Depth_2#Dimensions_Weapons_Enchants|this]]. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize. | *For a list of possible enchants, refer to [[Varmundt%27s_Biosphere_Depth_2#Dimensions_Weapons_Enchants|this]]. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize. | ||
|- style=height:21em | |- style=height:21em | ||
|'''Garment''' | |'''Garment''' | ||
| align="center" | +12 to +15 [A] {{#item: | | align="center" | +12 to +15 [A] {{#item:480351}} | ||
| | | | ||
<small> | <small> | ||
*{{#item: | *{{#item:27381}} | ||
*{{#item: | *{{#item:300145}} | ||
*{{#item: | *{{#item:300382}} | ||
*{{#item: | *{{#item:27362}} | ||
*{{#item: | *{{#item:300521}}(Combo with '''Yoscopus Conjurator Card''' on body) | ||
* | *{{#item:300522}}(Combo with '''Yoscopus Conjurator Card''' on body) | ||
</small> | </small> | ||
| | | | ||
*Enchanted with {{#item: | *Enchanted with {{#item:313018}}, {{#item:312558}}, and {{#item:312489}}. | ||
|- style=height:16em | |- style=height:16em | ||
|'''Shoes''' | |'''Shoes''' | ||
| align="center" | +12 | | align="center" | +12 to +14 [A] {{#item:470204}} | ||
| | | | ||
<small> | <small> | ||
*{{#item: | *{{#item:300248}} | ||
*{{#item: | *{{#item:300262}} | ||
*{{#item: | *{{#item:4441}} | ||
*{{#item: | *{{#item:300281}} | ||
*{{#item: | *{{#item:300458}} | ||
</small> | </small> | ||
| | | | ||
* | *MoC is still very strong with its +SPL bonus | ||
|- style=height:14em | |- style=height:14em | ||
|'''Accessory (Right)''' | |'''Accessory (Right)''' | ||
| align="center" | <br> {{#item: | | align="center" | <br> {{#item:490136}} | ||
| | | | ||
<small> | <small> | ||
*{{#item: | *{{#item:4040}} | ||
*{{#item: | *{{#item:4145}} (Experimental) | ||
*{{#item:300268}} | |||
*{{#item:300470}} | |||
*{{#item:300469}} | |||
*{{#item:300464}} | |||
</small> | </small> | ||
| | | | ||
*Enchanted with {{#item: | *Enchanted with {{#item:313038}}, | ||
**{{#item: | **{{#item:310711}} and {{#item:310711}}(BiS) | ||
**{{#item: | **There are some crazy fringe item like {{#item:310716}} and {{#item:310716}}, but you should just avoid them if you haven't got your double {{#item:310711}} first (it's fun tho). | ||
**For more info on how to enchant, check this [[Constellation_Tower_Enchants|page]]. | **For more info on how to enchant, check this [[Constellation_Tower_Enchants|page]]. | ||
|- | |- | ||
|'''Accessory (Left)''' | |'''Accessory (Left)''' | ||
| align="center" | {{#item: | | align="center" | {{#item:490485}} | ||
| | | | ||
<small> | <small> | ||
*{{#item: | *{{#item:4040}} | ||
*{{#item: | *{{#item:4145}} (Experimental) | ||
*{{#item: | *{{#item:300267}} | ||
*{{#item:300216}} | |||
*{{#item:300364}} | |||
*{{#item:300211}} | |||
*{{#item:300222}} | |||
</small> | </small> | ||
| | | | ||
*Enchanted with {{#item: | *Enchanted with {{#item:312996}} and {{#item:312981}}. | ||
**For more info about purchasing and enchanting the accessory, check this [[Circulation_of_Life_Accessories|page]]. | **For more info about purchasing and enchanting the accessory, check this [[Circulation_of_Life_Accessories|page]]. | ||
|} | |} | ||
*Pets: {{#item: | *Pets: {{#item:9134}} | ||
*Shadow Gears: | *Shadow Gears: | ||
** | **Magical Spell Shadow Shield+Shadow Weapon combo with Full Spell Armor-Shoes Combo: very strong if not BiS. | ||
**Needing | **Needing Full Tempest acc combo for 100% magic penetration. | ||
**Otherwise double +10/+10 | **Otherwise double +10/+10 Magical/Spell/Sorcery Master Shadow Gears is not bad. | ||
* | *Currently not-haves list: {{#item:300262}},{{#item:300377}}. | ||
=== Miscellaneous and Hot Tips (for SA in general) === | |||
* To reset souls, use {{#skill:2608}}. To reset {{#skill:425}} element, just unequip your weapon. (Credit to '''aru?''' (4/Sep/2025) for this Hot Tip) | |||
* Using {{#skill:2612}} and {{#skill:5418}} helps a lot in field farming (confirmed at Z1/Z2, D2, Nif2 Bio Temple) for SP and HP problems. For {{#skill:5418}} you should raise your {{#skill:5416}} skill and CRT for greater effect. (Credit to '''Micha''' (4/Sep/2025) for this Hot Tip) | |||
= Gears and Min-Max Technicalities: Crescive Bolt Build (Added by Popular Demand) = | = Gears and Min-Max Technicalities: Crescive Bolt Build (Added by Popular Demand) = | ||
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