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== Brewing (WIP) == | == Brewing (WIP) == | ||
WIP | WIP | ||
== Reaching Insta-Cast | == Reaching Insta-Cast == | ||
Our only way of reaching insta-cast is by stats alone so I'll be showing ways to reach that 530 stats thresh-hold. First of all Variable Casting Time reduction can be calculated with ((int+(dex*2))/530)*100. An example is having 90 int with 130 dex, 90+(130*2)= 350 then divide it by 530 giving us 0.66 multiplied by 100 is equals to 66%. This means with just those stats alone we can reduce our Variable Casting time by 66% and we want to reach 100% for insta-cast! | Our only way of reaching insta-cast is by stats alone so I'll be showing ways to reach that 530 stats thresh-hold. First of all Variable Casting Time reduction can be calculated with ((int+(dex*2))/530)*100. An example is having 90 int with 130 dex, 90+(130*2)= 350 then divide it by 530 giving us 0.66 multiplied by 100 is equals to 66%. This means with just those stats alone we can reduce our Variable Casting time by 66% and we want to reach 100% for insta-cast! | ||
Please visit [[Choi's Guide To Magic]] to learn more about Variable casting, Fixed cast time and attack speed! | Please visit [[Choi's Guide To Magic]] to learn more about Variable casting, Fixed cast time and attack speed! | ||
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'''I decided to not add Midgame and Endgame as its basically easier to reach insta-cast at that stage''' | |||
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:center; width: 100%;" data-mce-style="width: 100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; margin:center; width: 100%;" data-mce-style="width: 100%;" | ||
! The Cheap way | ! The Cheap way | ||
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|} | |} | ||
== Reaching Nif2 Fast (WIP) == | == Reaching Nif2 Fast (WIP) == | ||
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