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'''Ragnarok Online'''
== '''MuhRO''' ==
MuhRO is an MMORPG set in a fictional universe of Midgard. Here adventurers travel the world, fight monsters, or against each other in the War of Emperium. Many themes within the game are based on Norse mythology.


Ragnarok Online is an MMORPG set in a fictional universe of Midgard. Here adventurers travel the world, fight monsters and battle War of Imperium (WoE). Many themes within the game are based on Norse mythology.
Players can choose from several different branches of job classes, each with unique skills and abilities, as well as different roles in player-versus-monster (PvM) and player-versus-player environments. Players can explore a huge world with regular additions of different monsters, towns, dungeons and fields. Participate in NPC-given quests and learn the history of Midgard.  


Players can choose from several different branches of job classes, each with unique skills and abilities, as well as different roles in player-versus-monster (PvM) and player-versus-player (PvP) environments. Players can explore a huge world with regular additions of different monsters, towns, dungeons and fields. Participate in NPC-given quests and learn the history of Midgard.  
If you want to know more about the classes, [[Available_Classes|click here.]]


If you want to know more about the classes, [[Class Guides|click here.]]
==== '''Installation''' ====
 
# The MuhRO Client installer can be downloaded from [https://muhro.eu/flux/?module=pages&action=content&path=downloads the website.] Click on the Downloads tab, and select one of the mirrors and start the download.
'''Installation'''
 
# The MuhRo Client installer can be downloaded from [https://zzyx.de/flux/?module=pages&action=content&path=downloads the website.] Click on the Downloads tab, and select one of the mirrors and start the download.
# When the download has finished, run the installer. It is recommended that you disable your antivirus during installation to ensure a successful setup.
# When the download has finished, run the installer. It is recommended that you disable your antivirus during installation to ensure a successful setup.
# Run the game by using Muh_Patcher.exe. When the patch has finished, click Start Game to launch the client.<br />
# Run the game by using Muh_Patcher.exe. When the patch has finished, click your desired Game Account to launch the client.
 
#* You will need to run Game Setup (from the left menu in the Patcher, or using opensetup.exe ) once before launching a client for the very first time, otherwise your game will not launch properly.  <br />
'''Accounts and Registration'''


# Registering an account can be done on [https://zzyx.de/flux/?module=account&action=create the website.] You are required to choose a username and a password, and to include your email address and date of birth.  
==== '''Accounts and Registration''' ====
# Registering an account can be done on [https://muhro.eu/flux/?module=account&action=create the website.] You are required to choose a username and a password, and to include your email address and date of birth.  
# You will receive an email from us to confirm your account.  
# You will receive an email from us to confirm your account.  
# Make sure to remember these because they act as a '''special password for character deletion.'''  
# Now you own a master account. ''' One master account is allowed per player. '''
# You are also required to choose a gender, which will be the assigned '''gender of your account.''' You are able to choose your '''character's gender during character creation.'''
# On this master account you can now create as many game accounts as you want. You log in to the game with these accounts.
# You will be able to play the game by logging in through the game client.
#* Having multiple game accounts logged into the game at the same time is allowed. You will need to wait until one client is fully started before launching another.
# Make sure to remember these because you need them, if you want to delete characters.
# You can log in now and play :).


'''Character Creation'''
==== '''Character Creation''' ====


# When you launch the client you are to write your registered account ID and Password and log in.  
# When you launch the client you first select a proxy server. Then the character screen will welcome you.
# Click on the plus sign (+) to create a new character. You will then be able to select between human race or doram.  
# Click on an empty plus sign (+) to create a new character. You will then be able to select between human race or Doram. That particular character will have that slot as their home from now on :)
# When you've selected the race, you can then name your character, choose their gender, and modify their hairstyle and hair colour.  
# When you've selected the race, you can then name your character, choose their gender, and modify their hairstyle and hair colour.
# The character gender is mostly cosmetic, and offers no difference in gameplay, except for the case of Bards, Dancers, Kagerou, and Oborou. Hairstyle and hair colour can be changed in-game at any time by talking to the Stylist NPC.
# The character gender is mostly cosmetic, and offers no difference in gameplay, except for the case of Bards, Dancers, Kagerou, and Oborou. Hairstyle and hair colour can be changed in-game at any time by talking to the Stylist NPC.
== Renewal==
Renewal is a comprehensive system-wide revamp that was implemented on Ragnarok Online in 2010. This guide will help you to understand the difference between Pre-Renewal and Renewal mechanics, so that you can adapt quickly to the mechanics used on MuhRo.


== Game Mechanics ==
== Game Mechanics ==
'''Some of the most significant changes that was brought with the Renewal update has to do with Game Mechanics. This includes Jobs, Levels, Stats, and several Substats.'''
'''Some of the most significant changes that was brought with the Renewal update has to do with Game Mechanics. This includes Jobs, Levels, Stats, and several Substats.'''


'''Third Job'''
For more information about Stats [[Stats|click here.]]
The biggest change brought by Renewal is the addition of third job classes and the increase of the base level cap to 200 and job level cap to 70. With new job classes come new skills, which open doors to new play-styles for each job class.


'''In MuhRo, the Alternative Outfits for some of these jobs are purchasable from the Stylist.'''
For more information about Jobs [[Jobs|click here.]]
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;background-color:#F0FFFF;text-align:center;"
|colspan="2" |'''Stats'''
The entire stats system has been revamped. With the higher Level cap, the cap for max stats were also raised up to 130. The increase in availaIble stat points allows true hybrid classes to be made. Below is a short description of each Stat with comparison to Pre-Renewal mechanics, if applicable.
|-
|'''STR''':


* For melee weapons, every point in STR increases StatusATK by +1 and WeaponATK by 0.5%.
== Battlestats Command ==
* For ranged weapons, every 5 points in STR increases StatusATK by +1.
For more information [[Battlestats|click here.]]
* Each point of STR also adds +30 Weight Limit. The bonus ATK per 10 STR for melee weapons is no longer applied.
|'''AGI''':
 
* Every point in AGI adds +1 Flee and increases ASPD. Additionally, every 5 points in AGI adds 1 SoftDEF.
|-
|'''VIT''':
 
* Every point in VIT adds +1% MaxHP, +2% HP Healing Item effectiveness, and +1% resistance to several status effects.
* Every 2 points in VIT adds +1 SoftDEF. Every 5 points in VIT adds +1 SoftMDEF and +1 HP Recovery Rate.
|'''INT''':
 
* Every point in INT adds +1.5 StatusMATK, +1% MaxSP, 1% SP Healing Item effectiveness, and decreases cast time.
* Every 2 points of INT adds +1 SoftMDEF and every 6 points in INT adds +1 SP Recovery Rate.
* The multiples of 5 and 7 bonus for minMATK and maxMATK is no longer applied.
|-
|'''DEX''':
 
* For ranged weapons, every point in DEX increases StatusATK by +1 and WeaponATK by 0.5%.
* For melee weapons, every 5 points in DEX increases StatusATK by +1.
* Every point in DEX also adds +1 HIT, decreases cast time, and increases ASPD.
* Every 5 points in DEX adds +1 StatusMATK and +1 SoftMDEF.
* The bonus ATK per 10 DEX for ranged weapons is no longer applied.
|'''LUK''':
 
* Every point in LUK adds +0.3% Critical Hit Rate, as well as resistance to several status effects.
* Every 3 points in LUK adds +1 StatusATK, +1 StatusMATK, and +1 HIT.
* Every 5 points in LUK adds +1 Flee and +1% Anti-Critical Rate, and Every 10 points in LUK adds +1 Perfect Dodge.
|}
 
====== '''Substats''' ======
 
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;background-color:#F0FFFF;text-align:center;" data-mce-style="width: 100%;"
|colspan="2" |'''Aside from Stats, several Substats were also drastically changed. Most of these define the main difference between Pre-Renewal and Renewal Mechanics.'''
|-
| style="width: 50%;" | '''ATK'''
In Renewal, the Attack Power(ATK) is divided into two, StatusATK and WeaponATK. In essence, they both contribute to the final damage (StatusATK being multiplied by two). However, when amplified by racial/size/elemental bonuses (such as Hydra Card or Skeleton Worker Card), only the WeaponATK is amplified. This makes it so that people no longer rely on 4-slotted starter weapons (such as a Quad-Racial Composite Bow), and instead will strive to get higher level weapons with higher ATKs and Refine rates to deal better damage.
| style="width: 50%;" |                                                              '''MATK'''
As with ATK, Magical Attack Power(MATK) is also divided into two, StatusMATK and WeaponMATK. With the introduction of this update, many weapons now possess a flat MATK number (e.g. 280 MATK from Staff of Destruction; 105 MATK from Bazerald). In MATK's case, WeaponMATK makes up the greater percentage of the final damage, due to the variance factor which relates to weapon level.
|-
|'''DEF/MDEF'''
The Defense(DEF) and Magical Defense(MDEF) system was revamped in the Renewal Update. HardDEF/MDEF is no longer limited into a 1-100 point system, with 100 being full immunity. Instead, the effect of HardDEF/MDEF is now reduced exponentially as the number goes up (i.e. the higher the number, the less effect every single point adds); and in DEF's case, the number often goes way beyond 100. For example, 200 HardDEF gives about 25% damage reduction, and 400 HardDEF gives about 40% damage reduction. As for MDEF, 20 HardMDEF gives about 15% damage reduction, and 40 HardMDEF gives about 25% damage reduction. With this change, many armor have had their DEF number raised significantly (e.g. 85 DEF from Meteo Plate Armor; 16 DEF from Naght Sieger's Flame Manteau; 120 DEF from Sacred Mission) to match the new DEF calculation system.
 
|'''SoftDEF/MDEF'''
which is mostly based on VIT and INT respectively, did not go through a lot of change from Pre-Renewal. They reduce damage subtractively, removing flat amounts from the final damage after the HardDEF/MDEF reductions are applied.
|-
|                                                            '''Critical'''
Critical hits had been slightly altered in Renewal. Critical hits still ignore FLEE, but it does not ignore DEF anymore. Instead, it will deal 40% more damage by default. Additionally, more items provides Critical Damage bonuses, which means with the right combination of equipment and cards, it's possible to deal 200% your regular damage per critical hit, or even higher.
 
|'''Cast Time'''
One of the most significant changes that happened with the Renewal update was Cast Time. It is now split into Fixed and Variable Cast Time
 
The Fixed Cast Time part is not affected by Stats, and can only be reduced by special means (e.g. Arch Bishop's Sacrament or Temporal DEX Boots). Not all skills have a Fixed Cast Time, but the addition of Fixed Cast Time disallows skills like Acid Demonstration and Asura Strike to be cast instantly; thus offering balance in PvP.
 
Variable Cast Time, on the other hand, is similar to the Cast Time in Pre-Renewal. The main difference is that it is no longer reduced only
by DEX, but also by INT. Variable Cast time can be completely eliminated if (DEX x 2 + INT) = 530.
|}
 
 
====== '''Cast Delay display in Hotbar''' ======
* Delay is a relatively obscure mechanic that was mostly ignored in Pre-Renewal. In Renewal, however, it can be separated into two: Cast Delay and Cooldown.
* Cast Delay (also known as Global Cooldown or After-cast Delay) is a delay that prevents all skills from being cast. Some skills, such as Magnificat, has longer Cast delay, while others have shorter ones. This delay can be reduced by certain equipment like Expert Ring and Kiel D-01 Card, and by a Bard's Poem of Bragi skill.
* On the other hand, Cooldown (also known as Hard Cooldown) is a delay that prevents certain single skills from being recast immediately. Not all skills have Cooldowns, but some, such as Asura Strike, has a long Cooldown. This Cooldown is not affected by Poem of Bragi, and is only affected by very specific items, for example: Tornado Axe reduces the cooldown of Mechanic's Axe Tornado, and Bow of Storms reduces the cooldown of Maestro/Wanderer's Severe Rainstorm.
===='''4th Classes'''====
 
===== '''Battlestats Command''' ======
 
* The @battlestats / @bs command is a MuhRO exclusive Player Command.
* You can use this command while in-game to get a summary of your character's substats.
* For more informations [[Battlestats|click here.]]


==Game Playing==
==Game Playing==
====== '''Beginning''' ======


* You have created an account, logged in and created a character, what now?  
* You have created an account, logged in and created a character, what now?  
* No problem, as soon as you log in with a new character you are automatically on a field and an NPC is waiting for you.  
* No problem, as soon as you log in with a new character you are automatically on a field and an NPC is waiting for you.  
* Follow the instructions of the NPC and he will give you an introduction how playing on MuhRo works.  
* Except Dorams, here you will have the official Beginner Instruction.
* Follow the instructions of the NPC and he will give you an introduction how playing on MuhRO works.
* You can simply skip this introduction for your other characters.  
* You can simply skip this introduction for your other characters.  
* Once you have successfully completed the introduction, you will land directly at the main office, where you can now select a class.  
* Once you have successfully completed the introduction, you will land directly at the main office, where you can now select a class.  
* Furthermore, you will receive a fancy starter headgear and a few other items that will make your start easier.  
* Furthermore, you will receive a fancy starter headgear and a few other items that will make your start easier.  
* You now know how the game works in general. You can find out how to level up and get equipment [[Beginners Guide|here.]]
* You now know how the game works in general. You can find out how to level up and get equipment [[Beginners Guide|here.]]
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