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*1. Instant Cast (hurt other faster than they would hurt you) | *1. Instant Cast (hurt other faster than they would hurt you) | ||
*2. One Hit (OH) damage capability and critical rate (if they're dead they can't hurt you) | *2. One Hit (OH) damage capability and critical rate (if they're dead they can't hurt you) | ||
*3. Survivability, HP pool and evasion (one might get hurt by lag/mishap/bad luck | *3. Survivability, HP pool and evasion (one might get hurt by lag/mishap/bad luck but somehow have to survive it) | ||
*4. Curse immunity | *4. Curse immunity | ||
*5. Non-priority niches (carry weight, ASPD, Gale Storm spammability) | *5. Non-priority niches (carry weight, ASPD, Gale Storm spammability) | ||
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