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| Death || Portal to the next floor is open. Monsters are stronger. On Death, you will be unable to use skills until you reach the next floor. (or leave the instance) | | Death || Portal to the next floor is open. Monsters are stronger. On Death, you will be unable to use skills until you reach the next floor. (or leave the instance) | ||
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| Close Combat || Monsters only take damage from '''melee''' attacks | | Close Combat || Monsters have 50% reduced hp, 20% increased damage, and only take damage from '''melee''' attacks | ||
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| Distant Onslaught || Monsters only take damage from '''ranged''' attacks | | Distant Onslaught || Monsters have 50% reduced hp, 20% increased damage, and only take damage from '''ranged''' attacks | ||
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| Spell Casting || Monsters only take damage from '''magic''' attacks | | Spell Casting || Monsters have 50% reduced hp, 20% increased damage, and only take damage from '''magic''' attacks | ||
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| Armageddon || Giant Meteors will fall in a random location. Every Player standing on it will die! Be wary while advancing fowards sometimes you can't see the red AoE. | | Armageddon || Giant Meteors will fall in a random location. Every Player standing on it will die! Be wary while advancing fowards sometimes you can't see the red AoE. | ||
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