Illusion Armors (17.1): Difference between revisions

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{| style="text-align: center; width: 90%;margin:auto;" class="wikitable"
{| style="text-align: center; width: 100%;margin:auto;" class="wikitable"
!| Modification Module
!| Modification Module
!| Modification Orb
!| Modification Orb
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!| Max Count
!| Max Count
|-
|-
|colspan=5 style="background-color:#B6D4D9;"|'''Common Enchants'''
|colspan=5 style="background-color:#F0F8FF;"|'''Common Enchants'''
|-
|-
|style="text-align:left;"|{{Item List nro|id=25670|item=Modification Module (Defense)}}
|style="text-align:left;"|{{Item List nro|id=25670|item=Modification Module (Defense)}}
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|Cri + 10.<br>If refine rate is 7 or higher, increases critical damage by 5%.<br>If refine rate is 9 or higher, increases critical damage by additional 5%.
|Cri + 10.<br>If refine rate is 7 or higher, increases critical damage by 5%.<br>If refine rate is 9 or higher, increases critical damage by additional 5%.
|-
|-
|colspan=5 style="background-color:#B6D4D9;"|'''Unique Enchants'''
|colspan=5 style="background-color:#F0F8FF;"|'''Unique Enchants'''
|-
|-
|style="text-align:left;"|{{Item List nro|id=25693|item=Modification Module<br>(Delay After Skill)}}
|style="text-align:left;"|{{Item List nro|id=25693|item=Modification Module<br>(Delay After Skill)}}

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