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MATK + 150.<br> | MATK + 150.<br> | ||
When dealing melee physical damage, has a chance to auto cast | When dealing melee physical damage, has a chance to auto cast Fireball, level of Fireball is equal to level of refine rate (up to level 10).<br> | ||
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | ||
If refine rate is 9 or higher, increases | If refine rate is 9 or higher, increases Fireball damage by 30%.<br> | ||
If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto cast | If refine rate is 11 or higher, when dealing melee physical damage, has a chance to auto cast Hell Inferno level 3.<br> | ||
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ATK + 3%.<br> | ATK + 3%.<br> | ||
If refine rate is 7 or higher, reduces variable casting time by 7%.<br> | If refine rate is 7 or higher, reduces variable casting time by 7%.<br> | ||
If refine rate is 9 or higher, increases | If refine rate is 9 or higher, increases Cart Cannon damage by 20%.<br> | ||
If refine rate is 11 or higher, increases long ranged physical damage by 15%.<br> | If refine rate is 11 or higher, increases long ranged physical damage by 15%.<br> | ||
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MATK + 3%.<br> | MATK + 3%.<br> | ||
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | ||
If refine rate is 9 or higher, increases | If refine rate is 9 or higher, increases Adoramus damage by 20%.<br> | ||
If refine rate is 11 or higher, increases holy property magical damage by 15%.<br> | If refine rate is 11 or higher, increases holy property magical damage by 15%.<br> | ||
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ATK + 3%.<br> | ATK + 3%.<br> | ||
If refine rate is 7 or higher, increases long ranged physical damage by 7%.<br> | If refine rate is 7 or higher, increases long ranged physical damage by 7%.<br> | ||
If refine rate is 9 or higher, increases | If refine rate is 9 or higher, increases Arrow Storm damage by 30%.<br> | ||
If refine rate is 11 or higher, increases | If refine rate is 11 or higher, increases Arrow Storm damage by additional 20%.<br> | ||
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ATK + 3%.<br> | ATK + 3%.<br> | ||
If refine rate is 7 or higher, increases long ranged physical damage by 7%.<br> | If refine rate is 7 or higher, increases long ranged physical damage by 7%.<br> | ||
If refine rate is 9 or higher, reduces cooldown of | If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2 seconds.<br> | ||
If refine rate is 11 or higher, increases | If refine rate is 11 or higher, increases Severe Rainstorm. damage by 15%.<br> | ||
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Increases bow damage by 5%.<br> | Increases bow damage by 5%.<br> | ||
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | ||
If refine rate is 9 or higher, increases | If refine rate is 9 or higher, increases Triangle Shot damage by 15%.<br> | ||
If refine rate is 11 or higher, increases bow damage by 10%.<br> | If refine rate is 11 or higher, increases bow damage by 10%.<br> | ||
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MATK + 350.<br> | MATK + 350.<br> | ||
MATK + 5%.<br> | MATK + 5%.<br> | ||
If refine rate is 7 or higher, increases | If refine rate is 7 or higher, increases Silvervine Stem Spear damage by 20%.<br> | ||
If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 15%.<br> | If refine rate is 9 or higher, reduces variable casting time by 10%, increases earth, fire, water, wind, ghost and neutral property magical damage by 15%.<br> | ||
If refine rate is 11 or higher, increases | If refine rate is 11 or higher, increases Catnip Meteor damage by 30%.<br> | ||
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ATK + 3%.<br> | ATK + 3%.<br> | ||
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | ||
If refine rate is 9 or higher, increases | If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 15%.<br> | ||
If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.<br> | If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.<br> | ||
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ATK + 3%.<br> | ATK + 3%.<br> | ||
If refine rate is 7 or higher, increases long ranged physical damage by 7%.<br> | If refine rate is 7 or higher, increases long ranged physical damage by 7%.<br> | ||
If refine rate is 9 or higher, increases | If refine rate is 9 or higher, increases Hammer of God damage by 20%.<br> | ||
If refine rate is 11 or higher, reduces cooldown of | If refine rate is 11 or higher, reduces cooldown of Hammer of God by 5 seconds.<br> | ||
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Increases physical and magical damage against shadow and undead property enemies by 5%.<br> | Increases physical and magical damage against shadow and undead property enemies by 5%.<br> | ||
If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 10%.<br> | If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 10%.<br> | ||
If refine rate is 9 or higher, increases | If refine rate is 9 or higher, increases Kunai Splash damage by 20%.<br> | ||
If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 10%.<br> | If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 10%.<br> | ||
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Increases attack speed (reduces delay after attack by 3%).<br> | Increases attack speed (reduces delay after attack by 3%).<br> | ||
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).<br> | ||
If refine rate is 9 or higher, increases | If refine rate is 9 or higher, increases Vanishing Point damage by 20%.<br> | ||
If refine rate is 11 or higher, increases | If refine rate is 11 or higher, increases Vanishing Point damage by additional 15%.<br> | ||