Nobody expects Eneru's Inquisition - An Inquisitor Crit Guide: Difference between revisions

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Final extra chapter base guidelines
(Update endgame shadow weapon alternative)
(Final extra chapter base guidelines)
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'''Gare.(Work in progress)'''
'''(Work in progress)'''


== <big>Introduction</big> ==
== <big>Introduction</big> ==
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|'''POW'''
|'''POW'''
|Greatly increases our damage. It gives us P.Attack (increasing attack) but also our main skills damage also scale based off this trait.
|Greatly increases our damage. It gives us P.Attack (increasing attack), also our main skills damage scale based off this trait.
|110
|110
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== Extras ==
== Utilities ==


=== Pets ===
=== Pets ===
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|50 Cash Points
|50 Cash Points
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== Alternatives and variables ==
== Extras ==
Compare enchants and cards and stats combinations.
 
=== Specific map gears ===
 
===== Biosphere B - Temple =====
Enchants (water, holy, brute, formless, wind - all mid/small minus gryphon and MVP)
 
===== Biosphere B - Venom =====
Enchants (poison brute), kukre is fish/water - all mid/small minus MVP. Engkanto card.
 
===== Varmundt's Biosphere Depth 1 =====
Balanced elements and races. All are mid sized mobs.
 
===== Varmundt's Biosphere Depth 2 =====
Balanced elements, races and sizes. Hard to be good on all. Min-max enchants on boots (ice or flame lv3-5). Rethink weapon and armor cards, mistress pet ?
 
===== Forgotten Time =====
Giant Caput card. Main focus on large, since elite rgan guardian card (shield) does not boost damage vs poison (contaminated mobs).
 
=== Min-Maxing DPS ===
Snow Angel Card tradeoff CRIT
 
+15 Garment and Nebula first. +14 Bunny is enough. +15 Crown. DO NOT +15 current dimensional weapon (wait for time gap)
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