Nobody expects Eneru's Inquisition - An Inquisitor Crit Guide: Difference between revisions

Updated gears section with tables (no content)
(Added index parts to work on.)
(Updated gears section with tables (no content))
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Inquisitor is the most mobile class in the game thanks to it's second job skill, '''Snap (''body relocation'')'''. This on itself is enough for many to enjoy the job, zooming around.
Inquisitor is the most mobile class in the game thanks to it's second job skill, '''Snap (''body relocation'')'''. This on itself is enough for many to enjoy the job, zooming around.


This job has '''two different paths''', the tanky and high burst damage '''maxHP scaling melee build''' for Third Flame Bomb, and the critical more glass-cannon '''ranged critical build''' for Explosion Blaster (mainly) .
This job has '''two different paths''', the tanky and high burst damage '''maxHP scaling melee build''' for Third Flame Bomb (TFB), and the critical more glass-cannon '''ranged critical build''' for Explosion Blaster (EB) .


Both main skills are Area of Effect (AoE), but TFB is single target cast with an area of 7x7 and Explostion Blaster is an area of 9x9 around the user.
Both main skills are Area of Effect (AoE), but TFB is single target cast with an area of 7x7 around the target and Explosion Blaster is an area of 9x9 around the user.


On this guide we will focus only on the ranged critical build. For an overall view and TFB details, please check [[Flame of Annihilation - An Inquisitor Guide by Cruro|Cruro's guide]].
On this guide we will focus only on the ranged critical build. For an overall view and TFB details, please check [[Flame of Annihilation - An Inquisitor Guide by Cruro|Cruro's guide]].
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Main used skills of each job.
Main used skills of each job.


'''<big>Acolyte</big>'''
'''<big><u>Acolyte</u></big>'''


'''{{#skill:26}}:''' Level 1 is basically a fly wing.
'''{{#skill:26}}:''' Level 1 is basically a fly wing.
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'''{{#skill:24}}:''' Detect hidden enemies. Not many mobs use hiding. Mainly used in Varmundt Depth 2.
'''{{#skill:24}}:''' Detect hidden enemies. Not many mobs use hiding. Mainly used in Varmundt Depth 2.


'''<big>Champion</big>'''
'''<big><u>Champion</u></big>'''


'''{{#skill:264}}:''' Target skill. Instantly teleports the character to the selected tile (fails if target is not on the character view). ''<small>Once you get used to it, you'll forget that you used to right click to move. Or was it left click?</small>''
'''{{#skill:264}}:''' Target skill. Instantly teleports the character to the selected tile (fails if target is not on the character view). ''<small>Once you get used to it, you'll forget that you used to right click to move. Or was it left click?</small>''
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'''{{#skill:270}}:''' Fury state gives free +20 CRIT for 180 seconds. Can't use '''{{#skill:6519}}''' without being in this state.
'''{{#skill:270}}:''' Fury state gives free +20 CRIT for 180 seconds. Can't use '''{{#skill:6519}}''' without being in this state.


'''<big>Sura</big>'''
'''<big><u>Sura</u></big>'''


'''{{#skill:2338}}:''' Increases the number of spirit spheres  one can summon up to 15 at level 10, summons those, and puts you in Fury state for 300 seconds.
'''{{#skill:2338}}:''' Increases the number of spirit spheres  one can summon up to 15 at level 10, summons those, and puts you in Fury state for 300 seconds.
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'''{{#skill:2347}}:''' Consumes 1 spirit sphere to increase ATK and ATK %.
'''{{#skill:2347}}:''' Consumes 1 spirit sphere to increase ATK and ATK %.


'''<big>Inquisitor</big>'''
'''<big><u>Inquisitor</u></big>'''


'''{{#skill:5238}}:'''  Greatly increases ATK and P.ATK.
'''{{#skill:5238}}:'''  Greatly increases ATK and P.ATK.
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== Equipment ==
== Equipment ==
In this section i'll share 3 packages of general gears that are susceptible to change according to your own conditions. Check [[#Variables]].


=== First steps ===
=== First steps ===
What gears you should try to get your hands on after Eden stage.
==== Gears ====
{| class="wikitable"
!Position
!Gear
!Enchant
!Card
!Notes
|-
|Head (Top)
|
|
|
|
|-
|Head (Mid)
|
|
|
|
|-
|Head (Low)
|
|
|
|
|-
|Armor
|
|
|
|
|-
|Weapon
|
|
|
|
|-
|Shield
|
|
|
|
|-
|Garment
|
|
|
|
|-
|Shoes
|
|
|
|
|-
|Accessory (Right)
|
|
|
|
|-
|Accessory (Left)
|
|
|
|
|}
==== Shadow Gears & Costumes ====
{| class="wikitable"
!Position
!Gear
!Enchant
!Notes
|-
|Costume (Top)
|
|
|
|-
|Costume (Mid)
|
|
|
|-
|Costume (Low)
|
|
|
|-
|Shadow Armor
|
|
|
|-
|Shadow Weapon
|
|
|
|-
|Shadow Shield
|
|
|
|-
|Costume (Garment)
|
|
|
|-
|Shadow Shoes
|
|
|
|-
|Shadow Earring
|
|
|
|-
|Shadow Pendant
|
|
|
|}


=== Midgame ===
=== Midgame ===
In need of more damage? Those are the gears that'll get you through the midgame content.
==== Gears ====
{| class="wikitable"
!Position
!Gear
!Enchant
!Card
!Notes
|-
|Head (Top)
|
|
|
|
|-
|Head (Mid)
|
|
|
|
|-
|Head (Low)
|
|
|
|
|-
|Armor
|
|
|
|
|-
|Weapon
|
|
|
|
|-
|Shield
|
|
|
|
|-
|Garment
|
|
|
|
|-
|Shoes
|
|
|
|
|-
|Accessory (Right)
|
|
|
|
|-
|Accessory (Left)
|
|
|
|
|}
==== Shadow Gears & Costumes ====
{| class="wikitable"
!Position
!Gear
!Enchant
!Notes
|-
|Costume (Top)
|
|
|
|-
|Costume (Mid)
|
|
|
|-
|Costume (Low)
|
|
|
|-
|Shadow Armor
|
|
|
|-
|Shadow Weapon
|
|
|
|-
|Shadow Shield
|
|
|
|-
|Costume (Garment)
|
|
|
|-
|Shadow Shoes
|
|
|
|-
|Shadow Earring
|
|
|
|-
|Shadow Pendant
|
|
|
|}


=== Endgame ===
=== Endgame ===
Top-tier gears.


=== Min-maxing ===
==== Gears ====
{| class="wikitable"
!Position
!Gear
!Enchant
!Card
!Notes
|-
|Head (Top)
|
|
|
|
|-
|Head (Mid)
|
|
|
|
|-
|Head (Low)
|
|
|
|
|-
|Armor
|
|
|
|
|-
|Weapon
|
|
|
|
|-
|Shield
|
|
|
|
|-
|Garment
|
|
|
|
|-
|Shoes
|
|
|
|
|-
|Accessory (Right)
|
|
|
|
|-
|Accessory (Left)
|
|
|
|
|}


== Variables ==
==== Shadow Gears & Costumes ====
{| class="wikitable"
!Position
!Gear
!Enchant
!Notes
|-
|Costume (Top)
|
|
|
|-
|Costume (Mid)
|
|
|
|-
|Costume (Low)
|
|
|
|-
|Shadow Armor
|
|
|
|-
|Shadow Weapon
|
|
|
|-
|Shadow Shield
|
|
|
|-
|Costume (Garment)
|
|
|
|-
|Shadow Shoes
|
|
|
|-
|Shadow Earring
|
|
|
|-
|Shadow Pendant
|
|
|
|}
 
== Extras ==


=== Pets ===
=== Pets ===
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=== Consumables ===
=== Consumables ===


== Leveling ==
== Variables ==
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