Miyu's Magical Adventures Mage Guide: Difference between revisions

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<p style="font-size: 1.2em;"><b> Modifier Types:</b></p>
<p style="font-size: 1.4em;"><b>Modifier Types:</b></p>
<p style="font-size: 1.2em;"><b><span style="color:red;">Race</span></b>: (Angel, Demon, Demi-Human, etc.) <br>
<p style="font-size: 1.2em;">
<b><span style="color:blue;">Element</span></b>: (Wind, Fire, Water, earth, etc.) <br>
<b><span style="color:Fuchsia;">Matk%</span></b>: (General Magic)<br>
<b><span style="color:indigo;">Size</span></b>: (Small, Medium, Large) <br>
<b><span style="color:red;">Race%</span></b>: (Angel, Demon, Demi-Human, etc.)<br>
<b><span style="color:green;">Special</span></b>: (MVP, Mini-bosses, Non-boss) <br>
<b><span style="color:blue;">Element%</span></b>: (Wind, Fire, Water, earth, etc.)<br>
<b><span style="color:Orange;">Skill</span></b>: (Comet, Soul Expansion, etc.) <b>Skill Modifiers are treated as "<span style="color:Brown;">Final</span>" Modifiers.</b><br>
<b><span style="color:indigo;">Size%</span></b>: (Small, Medium, Large)<br>
<b><span style="color:Brown;">Modifiers of the same type are additive, while modifiers of different types are multiplicative.</span></b></p>
<b><span style="color:green;">Special%</span></b>: (Anything else that isn't Matk/Element/Size/Special/skill)<br>
<b><span style="color:Orange;">Skill%</span></b>: (Comet, Soul Expansion, etc.) <b>Skill Modifiers are treated as "<span style="color:Brown;">Final</span>" Modifiers.</b><br>
<b><span style="color:Brown;">Modifiers of the same type are additive, while modifiers of different types are multiplicative.</b></p>


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<p style="font-size: 1.2em;">To determine the total damage increase from your card combo, follow this formula:</p>
<p style="font-size: 1.2em;">To determine the total damage increase from your card combo, follow this formula:</p>
<p style="font-size: 1.2em;"><b><span style="color:red;">Race</span></b> x <b><span style="color:blue;">Element</span></b> x <b><span style="color:indigo;">Size</span></b> x <b><span style="color:green;">Special</span></b> x <b><span style="color:Orange;">Skill</span></b> Modifiers = Total Damage Increase %</p>
<p style="font-size: 1.2em;">
<pre style="font-size: 1.2em;">(1) x (1) x (1) x (1) = 1 or 100%</pre>
<b>Final Damage = <span style="color:Fuchsia;">(1 + MATK%)</span> ×
<span style="color:red;">(1 + Race%)</span> ×
<span style="color:blue;">(1 + Element%)</span> ×
<span style="color:indigo;">(1 + Size%)</span> ×
<span style="color:green;">(1 + Special%)</span> ×
<span style="color:Orange;">Skill%</span></b>
</p>
 
<pre style="font-size: 1.2em;">(1) x (1) x (1) x (1) x (1) = 1 or 100%</pre>
or
or
<pre style="font-size: 1.2em;">(1 + Race Modifier) × (1 + Element Modifier) × (1 + Size Modifier) × (1 + Special Modifier) × Skill Modifiers</pre>
<pre style="font-size: 1.2em;">(1 + MATK%) × (1 + Race Modifier) × (1 + Element Modifier) × (1 + Size Modifier) × (1 + Special Modifier) × Skill Modifiers</pre>


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