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=== Key Mechanics - Alice === | === Key Mechanics - Alice === | ||
Alice Twisted Madness (Hard) requires a mix of different types of DPS. As such, you will want to have enough Melee, Magic, and Ranged DPS in your party to clear the instance successfully. <br> | Alice Twisted Madness (Hard) requires a mix of different types of DPS. As such, you will want to have enough Melee, Magic, and Ranged DPS in your party to clear the instance successfully. Alice also has a 20 time limit to get the maximum rewards. If it is not cleared within that time, players will get half the amount of rewards and won't receive a {{#item:1001082}}. <br> | ||
Additionally, movement skills are disabled in the instance and movement speed is capped. | Additionally, movement skills are disabled in the instance and movement speed is capped. | ||
<big>First Maze</big><br> | <big>First Maze and Chess Room</big><br> | ||
In the First Maze, there are two types of mobs. {{#linkmob:30246}} are physical immune and will only take magic damage; {{#linkmob:30247}} are magic immune and will only take physical damage. <br> | In the First Maze, there are two types of mobs. {{#linkmob:30246}} are physical immune and will only take magic damage; {{#linkmob:30247}} are magic immune and will only take physical damage. <br> | ||
There are five portals spread out through the first zone: | There are five portals spread out through the first zone: | ||
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<big>Second Maze</big><br> | <big>Second Maze</big><br> | ||
In the Second Maze, there are no mobs and only one correct portal. | In the Second Maze aka the Red Map, there are no mobs and only one correct portal. | ||
<big>Climbing the Tower</big><br> | <big>Climbing the Tower</big><br> |
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