Choi's Guide To Late Game Instances: Difference between revisions

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=== Key Mechanics - Alice ===  
=== Key Mechanics - Alice ===  
Alice Twisted Madness (Hard) requires a mix of different types of DPS. As such, you will want to have enough Melee, Magic, and Ranged DPS in your party to clear the instance successfully. <br>
Alice Twisted Madness (Hard) requires a mix of different types of DPS. As such, you will want to have enough Melee, Magic, and Ranged DPS in your party to clear the instance successfully. Alice also has a 20 time limit to get the maximum rewards. If it is not cleared within that time, players will get half the amount of rewards and won't receive a {{#item:1001082}}.  <br>
Additionally, movement skills are disabled in the instance and movement speed is capped.  
Additionally, movement skills are disabled in the instance and movement speed is capped.  


<big>First Maze</big><br>
<big>First Maze and Chess Room</big><br>
In the First Maze, there are two types of mobs. {{#linkmob:30246}} are physical immune and will only take magic damage; {{#linkmob:30247}} are magic immune and will only take physical damage. <br>
In the First Maze, there are two types of mobs. {{#linkmob:30246}} are physical immune and will only take magic damage; {{#linkmob:30247}} are magic immune and will only take physical damage. <br>
There are five portals spread out through the first zone:  
There are five portals spread out through the first zone:  
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<big>Second Maze</big><br>
<big>Second Maze</big><br>
In the Second Maze, there are no mobs and only one correct portal.  
In the Second Maze aka the Red Map, there are no mobs and only one correct portal.  


<big>Climbing the Tower</big><br>
<big>Climbing the Tower</big><br>
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