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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Welcome to Miyu's Comprehensive mage guide!</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Welcome to Miyu's Comprehensive mage guide!</span></span></h2> | ||
<p><i>Let's learn magic together! </i></p> | |||
<div id="bodyContent" class="vector-body"> | <div id="bodyContent" class="vector-body"> | ||
'''<big>(STILL UNDER CONSTRUCTION/REVIVING IT SLOWLY)</big>'''<div id="siteSub" class="noprint">From NovaRO: Wiki</div><table cellspacing="0" cellpadding="0" style="margin:0 0 1em; width:100% background:white;"> | '''<big>(STILL UNDER CONSTRUCTION/REVIVING IT SLOWLY)</big>'''<div id="siteSub" class="noprint">From NovaRO: Wiki</div><table cellspacing="0" cellpadding="0" style="margin:0 0 1em; width:100% background:white;"> | ||
[[File:Miyu Mage Class Guide-removebg-preview.png|800x800px]] | |||
<!-- Introduction Section --> | <!-- Introduction Section --> | ||
<div style="border: 2px solid #fad67d; background: #faf6ed; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;"> | <div style="border: 2px solid #fad67d; background: #faf6ed; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;"> | ||
<p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;"> | <p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;"> | ||
[[File:Miyu frieren clean up.gif]] | |||
안녕하세요! Hello, Adventurer! (ノ◕ヮ◕)ノ*:・゚✧<br> | 안녕하세요! Hello, Adventurer! (ノ◕ヮ◕)ノ*:・゚✧<br> | ||
My name is <span style="color:Brown;">Miyu ♥</span>, and I’m absolutely thrilled to welcome you to my <b>Comprehensive Mage Guide</b>! ✨ | My name is <span style="color:Brown;">Miyu ♥</span>, and I’m absolutely thrilled to welcome you to my <b>Comprehensive Mage Guide</b>! ✨ | ||
</p> | </p> | ||
<ul style="list-style: none; padding: 0; font-size: 1. | <ul style="list-style: none; padding: 0; font-size: 1.3em; text-align: left; margin-top: 1em;"> | ||
<li style="margin-bottom: 0.5em;">💫 <b>Mechanics</b> – Learn the secrets of spellcasting precision.</li> | <li style="margin-bottom: 0.5em;">💫 <b>Mechanics</b> – Learn the secrets of spellcasting precision.</li> | ||
<li style="margin-bottom: 0.5em;">🔮 <b>Builds</b> – Customize your Mage for peak performance.</li> | <li style="margin-bottom: 0.5em;">🔮 <b>Builds</b> – Customize your Mage for peak performance.</li> | ||
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</ul> | </ul> | ||
</div> | </div> | ||
== <span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">About Arch Mage</span></span> == | == <span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">About Arch Mage</span></span> == | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem;">About Me</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem;">About Me</span></span></h2> | ||
<p><i>Magic phone ring ring~</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">My Mage Journey ☄️</h3> | |||
<p style="font-size: 1. | <p style="font-size: 1.3em;"> | ||
📌You can mostly find me by my in-game aliases: <b><span style="color:Brown;">Phrixi Felatine</span></b> | |||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.3em;"> | ||
💬 "I've been a dedicated Mage since my earliest days in Ragnarok Online. My journey started in KRO <b>Korean Ragnarok Online</b> from (2005-2014), continued in NovaRO <b>Nova Ragnarok Online</b> (2014-2022), and now I've found my new home in MuHRO since early 2022. Magic isn't just my playstyle - it's my passion." - Miyu 2k25 | |||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.3em;"> | ||
No one taught me how to master the Mage class; I learned through trial and error, stumbling through the game like everyone else. <b><span style="color:Brown;">(Failure is Inevitable)</span></b> But through countless attempts, I gained invaluable experience. Now, I'm here to share everything I've learned with you, so you can skip the struggles I faced and jump straight into success! <br> | |||
</p> | </p> | ||
[[File:miyu frieren air.gif]] | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Socials</h3> | <h3 style="font-size: 1.7em; color: #8A6444;">Socials 🌐</h3> | ||
[[File:Discord2.png|30x30px]]<big><u>My Discord:</u> 민정#7897 / miyoung.<br></big> | [[File:Discord2.png|30x30px]]<big><u>My Discord:</u> 민정#7897 / miyoung.<br></big> | ||
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<h2><span class="mw-headline" id="Disclaimers"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.5rem;">Disclaimers</span></span></h2> | <h2><span class="mw-headline" id="Disclaimers"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.5rem;">Disclaimers</span></span></h2> | ||
<p><i>I respect you, you respect me~</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Credits ⚖️</h3> | |||
<p style="font-size: 1.2em;"> | <p style="font-size: 1.2em;"> | ||
<b>"All credit goes to their respective owners. ♥ This guide is crafted with love and passion, straight from my heart and soul."</b><br> | |||
This guide is intended to assist anyone in need and will not be used for profit or illegal distribution. <br> | This guide is intended to assist anyone in need and will not be used for profit or illegal distribution. <br> | ||
"All Rights Reserved" © | "All Rights Reserved" © | ||
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<p style="font-size: 1.2em;"> | <p style="font-size: 1.2em;"> | ||
▶ <b>Fair Use:</b><br> | |||
<pre style="font-size: 1.2em;"> | <pre style="font-size: 1.2em;">Copyright Disclaimer under Section 107 of the Copyright Act of 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational, or personal use tips the balance in favor of fair use.</pre> | ||
</p> | </p> | ||
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<li>This guide is still a work in progress. Everything you see here may change or be adjusted depending on future game updates.</li> | <li>This guide is still a work in progress. Everything you see here may change or be adjusted depending on future game updates.</li> | ||
<li>This guide is based on my personal experience, knowledge, opinions, and preferences in the game.</li> | <li>This guide is based on my personal experience, knowledge, opinions, and preferences in the game.</li> | ||
<li>This is a | <li>This is a guide, it's up to you whether you follow all or part of it or not at all.</li> | ||
<li>This guide will assist you from the | <li>This guide will assist you from the range of being a Magician class to the Arch Mage class.</li> | ||
<li>I will strive to keep this guide up to date as long as I continue to play the game.</li> | <li>I will strive to keep this guide up to date as long as I continue to play the game.</li> | ||
<li>There may be errors or inaccuracies in this guide. If you spot any, feel free to contact me, and I would greatly appreciate any corrections!</li> | <li>There may be errors or inaccuracies in this guide. If you spot any, feel free to contact me, and I would greatly appreciate any corrections!</li> | ||
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<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Pros and Cons</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Pros and Cons</span></span></h2> | ||
< | <p><i>Things that you should know what we're good and bad at.</i></p> | ||
>Things that you should know what we're good and bad at. | <h3><span class="mw-headline" id="Pros" style="font-size: 1.6em;">Pros ✅</span></h3> | ||
</ | |||
</ | |||
<h3><span class="mw-headline" id="Pros" style="font-size: 1. | |||
<ul style="font-size: 1.2em;"> | <ul style="font-size: 1.2em;"> | ||
<li><u>Exceptional AoE (Area of Effect) Damage</u>: Arch Mages are renowned for their powerful AoE spells, such as <b>Crystal Impact</b> and <b>Astral Strike</b>, which allow them to deal massive damage to multiple enemies at once.</li> | <li><u>Exceptional AoE (Area of Effect) Damage</u>: Arch Mages are renowned for their powerful AoE spells, such as <b>Crystal Impact</b> and <b>Astral Strike</b>, which allow them to deal massive damage to multiple enemies at once.</li> | ||
<li><u>Long Range Spells</u>: Arch Mages can engage enemies from a long distance with spells like <b>Comet</b>, <b>All Bloom</b>, and <b>Violent Quake</b>, making them highly effective in ranged combat.</li> | <li><u>Long Range Spells</u>: Arch Mages can engage enemies from a long distance with spells like <b>Comet</b>, <b>All Bloom</b>, and <b>Violent Quake</b>, making them highly effective in ranged combat.</li> | ||
<li><u>Elemental Versatility</u>: With access to various elements (<b style="color: red;">Fire</b>, <b style="color: blue;">Water</b>, <b style="color: green;">Wind</b>, <b style="color: brown;">Earth</b>, <b style="color: | <li><u>Elemental Versatility</u>: With access to various elements (<b style="color: red;">Fire</b>, <b style="color: blue;">Water</b>, <b style="color: green;">Wind</b>, <b style="color: brown;">Earth</b>, <b style="color: darkgray;">Ghost</b>, <b style="color: purple;">Undead</b>, <b style="color: gray;">Shadow</b>), Arch Mages can exploit enemy weaknesses and adapt to a wide range of situations.</li> | ||
<li><u>High DPS (Damage per Second)</u>: Arch Mages are among the strongest DPS classes, capable of delivering huge damage both in PvM (Player vs. Monster) and PvP (Player vs. Player).</li> | <li><u>High DPS (Damage per Second)</u>: Arch Mages are among the strongest DPS classes, capable of delivering huge damage both in PvM (Player vs. Monster) and PvP (Player vs. Player).</li> | ||
<li><u>Crowd Control and Debuffs</u>: They possess a variety of crowd control abilities (e.g., <b>Frost Misty</b>, <b>Quagmire</b>) and strong debuffs like <b>Comet</b>’s magic intoxification, which can weaken enemies and disrupt their strategies.</li> | <li><u>Crowd Control and Debuffs</u>: They possess a variety of crowd control abilities (e.g., <b>Frost Misty</b>, <b>Quagmire</b>) and strong debuffs like <b>Comet</b>’s magic intoxification, which can weaken enemies and disrupt their strategies.</li> | ||
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<li><u>Magic Can't Miss</u>: Mages' magic spells typically cannot miss, making them effective against enemies with high flee or defensive skills like <b>Guard</b> or <b>Parry</b>.</li> | <li><u>Magic Can't Miss</u>: Mages' magic spells typically cannot miss, making them effective against enemies with high flee or defensive skills like <b>Guard</b> or <b>Parry</b>.</li> | ||
</ul> | </ul> | ||
<h3><span class="mw-headline" id="Cons" style="font-size: 1. | <h3><span class="mw-headline" id="Cons" style="font-size: 1.6em;">Cons 🅾️</span></h3> | ||
<ul style="font-size: 1.2em;"> | <ul style="font-size: 1.2em;"> | ||
<li><u>Low HP Pool</u>: Arch Mages have one of the lowest health pools among all classes, making them vulnerable to | <li><u>Low HP Pool</u>: Arch Mages have one of the lowest health pools among all classes, making them vulnerable to a deadly 1hitko attacks and requiring careful positioning.</li> | ||
<li><u>Dependence on MDEF Penetration</u>: Their damage is heavily reliant on <b>MDEF</b> (Magic Defense) penetration, so they can struggle against enemies with high MDEF unless they have the right gear or skills to bypass it.</li> | <li><u>Dependence on MDEF Penetration</u>: Their damage is heavily reliant on <b>MDEF</b> (Magic Defense) penetration, so they can struggle against enemies with high MDEF unless they have the right gear or skills to bypass it.</li> | ||
<li><u>Limited Skill Points</u>: Arch Mages are often forced to specialize in only a few key skills due to limited skill points, making it difficult to diversify their abilities across different builds.</li> | <li><u>Limited Skill Points</u>: Arch Mages are often forced to specialize in only a few key skills due to limited skill points, making it difficult to diversify their abilities across different builds.</li> | ||
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<table class="wikitable" style="width:100%"> | <table class="wikitable" style="width:100%"> | ||
<tr> | <tr> | ||
<th style="background-color:#8A6444; color:#fad67d; width: 100%; font-size: 1. | <th style="background-color:#8A6444; color:#fad67d; width: 100%; font-size: 1.0rem;" colspan="3">[ Stats ]</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>STR</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">1-16+</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">This stat is primarily for increasing weight capacity. (Mages, by default, cannot carry heavy loads.)</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">This stat is primarily for increasing weight capacity. (Mages, by default, cannot carry heavy loads.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>AGI</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">90-130</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Attack Speed (AtkSpd/ASPD) helps you cast spells faster and continuously spam skills. (It also reduces animation delays.)</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Attack Speed (AtkSpd/ASPD) helps you cast spells faster and continuously spam skills. (It also reduces animation delays.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>VIT</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">90-130</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Vitality (VIT) enhances survivability, but you can trade some VIT for Agility (AGI) or Luck (LUK). (Aim for at least 120 if using the Fallen Warrior Manteau and Vicious Mind Aura.)</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Vitality (VIT) enhances survivability, but you can trade some VIT for Agility (AGI) or Luck (LUK). (Aim for at least 120 if using the Fallen Warrior Manteau and Vicious Mind Aura.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>INT</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">90-130</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Intelligence (INT) increases Matk and serves as your main source of damage and SP regeneration. (At least 120 INT is recommended if using Temporal INT Boots.)</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Intelligence (INT) increases Matk and serves as your main source of damage and SP regeneration. (At least 120 INT is recommended if using Temporal INT Boots.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>DEX</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">0-120+</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Dexterity (DEX) also boosts Matk. Investing in DEX can help achieve instant-cast through stats. (If relying on gear for Variable Cast Time (VCT) reduction, you can skip DEX entirely. Aim for at least 120 DEX when using Temporal DEX Boots.)</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Dexterity (DEX) also boosts Matk. Investing in DEX can help achieve instant-cast through stats. (If relying on gear for Variable Cast Time (VCT) reduction, you can skip DEX entirely. Aim for at least 120 DEX when using Temporal DEX Boots.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>LUK</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">1-100+</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Luck (LUK) is a situational stat, useful only if you have spare points for additional resistance and Matk.</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Luck (LUK) is a situational stat, useful only if you have spare points for additional resistance and Matk.</td> | ||
</tr> | </tr> | ||
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<table class="wikitable" style="width:100%"> | <table class="wikitable" style="width:100%"> | ||
<tr> | <tr> | ||
<th style="background-color:#8A6444; color:#fad67d; width: 100%; font-size: 1. | <th style="background-color:#8A6444; color:#fad67d; width: 100%; font-size: 1.0rem;" colspan="3">[ 4th Job Trait Stats ]</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>POW</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">0</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Mages neither deal nor scale with physical damage, so this stat provides no benefit.</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Mages neither deal nor scale with physical damage, so this stat provides no benefit.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>STA</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">30+</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Although Mages aren't naturally tanky, this stat can be useful for hybrid builds to reduce physical damage.</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Although Mages aren't naturally tanky, this stat can be useful for hybrid builds to reduce physical damage.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>WIS</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">30+</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Similarly, while Mages lack natural tankiness, this stat can help hybrid builds reduce magic damage.</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Similarly, while Mages lack natural tankiness, this stat can help hybrid builds reduce magic damage.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>SPL</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">110</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">This is the primary core stat, providing the highest damage boost for every 3 points. (For example, | <td style="background-color:#faf6ed; font-size: 1.1rem;">This is the primary core stat, providing the highest damage boost for every 3 points. (For example, 110 SPL grants 34 S.MATK.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>CON</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">110</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">This is the secondary core stat, offering damage increases every 5 points. (For instance, | <td style="background-color:#faf6ed; font-size: 1.1rem;">This is the secondary core stat, offering damage increases every 5 points. (For instance, 110 CON provides 20 S.MATK.)</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem;"><b>CRT</b></td> | ||
<td style="text-align: center; background-color:#faf6ed; font-size: 1. | <td style="text-align: center; background-color:#faf6ed; font-size: 1.0rem; white-space: nowrap;">0</td> | ||
<td style="background-color:#faf6ed; font-size: 1.1rem;">Mage skills and magic, in general, do not crit, so this stat provides no benefit.</td> | <td style="background-color:#faf6ed; font-size: 1.1rem;">Mage skills and magic, in general, do not crit, so this stat provides no benefit.</td> | ||
</tr> | </tr> | ||
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</table> | </table> | ||
<h3><span class="mw-headline" id="Stats_2" style="font-size: 1. | <h3><span class="mw-headline" id="Stats_2" style="font-size: 1.6rem;">Stats 📀</span></h3> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Strength (STR)</b> <b><span style="color:blue;"> [Optional]</span></b><br> | ||
▷ This stat primarily increases your weight capacity (in addition to Gym Passes). It also contributes to Masquerade resistance in PvP/WoE. If you have extra points to allocate, a STR range of 10-40 is sufficient. | ▷ This stat primarily increases your weight capacity (in addition to Gym Passes). It also contributes to Masquerade resistance in PvP/WoE. If you have extra points to allocate, a STR range of 10-40 is sufficient. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Agility (AGI)</b> <b><span style="color:red;"> [Essential]</span></b><br> | ||
▷ Agility reduces ASPD delays, grants +1 Flee per point, and increases ASPD. Every 5 points in AGI also provides 1 SoftDEF. AGI boosts your attack speed, which significantly enhances skill spam. For most builds, aiming for [90+ AGI or higher] is recommended, and I suggest achieving at least 175+ ASPD to eliminate delays.<br> | ▷ Agility reduces ASPD delays, grants +1 Flee per point, and increases ASPD. Every 5 points in AGI also provides 1 SoftDEF. AGI boosts your attack speed, which significantly enhances skill spam. For most builds, aiming for [90+ AGI or higher] is recommended, and I suggest achieving at least 175+ ASPD to eliminate delays.<br> | ||
It also shortens the duration of Masquerades in PvP/WoE. | It also shortens the duration of Masquerades in PvP/WoE. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Vitality (VIT)</b> <b><span style="color:red;"> [Essential]</span></b><br> | ||
▷ Vitality increases your Max HP by +1% per point and boosts the effectiveness of potions. Mages have the lowest HP modifier among classes (though not as low as Super Novices), and they can be quite fragile in both PvE and PvP scenarios. For improved survivability, it's recommended to invest in [70-90+ total VIT].<br> | ▷ Vitality increases your Max HP by +1% per point and boosts the effectiveness of potions. Mages have the lowest HP modifier among classes (though not as low as Super Novices), and they can be quite fragile in both PvE and PvP scenarios. For improved survivability, it's recommended to invest in [70-90+ total VIT].<br> | ||
VIT also provides protection against Crystallization, Freezing, and Mandragora Howling in PvP/WoE. | VIT also provides protection against Crystallization, Freezing, and Mandragora Howling in PvP/WoE. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Intelligence (INT)</b> <b><span style="color:red;"> [Essential]</span></b><br> | ||
▷ Intelligence directly increases your MATK by +1.5 per point and is your primary source of SP regeneration. It also reduces cast time. INT is your core stat for maximizing damage output, and it is recommended to have [120+ INT], or 130 if aiming for instant-cast via stat.<br> | ▷ Intelligence directly increases your MATK by +1.5 per point and is your primary source of SP regeneration. It also reduces cast time. INT is your core stat for maximizing damage output, and it is recommended to have [120+ INT], or 130 if aiming for instant-cast via stat.<br> | ||
Additionally, INT helps reduce the duration of debuffs like Sleep, Deep Sleep, and Oblivion Curse. | Additionally, INT helps reduce the duration of debuffs like Sleep, Deep Sleep, and Oblivion Curse. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Dexterity (DEX)</b> <b><span style="color:blue;"> [Optional]</span></b><br> | ||
▷ Dexterity helps reduce cast time, boosts ASPD by a small amount, and increases MATK by 1/5 per point. It is ideal to keep your DEX in multiples of 5 for efficiency. A minimum of [90-100+ DEX] and a maximum of 120-130 DEX are recommended, or 0 DEX if using VCT% gear for instant-cast.<br> | ▷ Dexterity helps reduce cast time, boosts ASPD by a small amount, and increases MATK by 1/5 per point. It is ideal to keep your DEX in multiples of 5 for efficiency. A minimum of [90-100+ DEX] and a maximum of 120-130 DEX are recommended, or 0 DEX if using VCT% gear for instant-cast.<br> | ||
DEX also helps reduce the duration of Freezing effects. | DEX also helps reduce the duration of Freezing effects. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Luck (LUK)</b> <b><span style="color:blue;"> [Optional]</span></b><br> | ||
▷ Every 3 points of LUK provide +1 MATK, making it a valuable option for increasing MATK in the later stages of the game. Raising INT from 120 to 130 requires 340 stat points and grants +15 MATK, whereas increasing LUK from 1 to 30 only requires 86 stat points for a +10 MATK boost. Glass Cannon and damage-focused builds typically invest in 30 or 60 LUK, depending on personal preference. | ▷ Every 3 points of LUK provide +1 MATK, making it a valuable option for increasing MATK in the later stages of the game. Raising INT from 120 to 130 requires 340 stat points and grants +15 MATK, whereas increasing LUK from 1 to 30 only requires 86 stat points for a +10 MATK boost. Glass Cannon and damage-focused builds typically invest in 30 or 60 LUK, depending on personal preference. | ||
</p> | </p> | ||
<h3><span class="mw-headline" id="Traits" style="font-size: 1. | <h3><span class="mw-headline" id="Traits" style="font-size: 1.6rem;">Traits 💿</span></h3> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Power (POW)</b> <b><span style="color:Purple;"> [Useless]</span></b><br> | ||
▷ As mentioned earlier, this stat offers no practical benefit for Mages, so it's best to avoid investing in it. <br> | ▷ As mentioned earlier, this stat offers no practical benefit for Mages, so it's best to avoid investing in it. <br> | ||
Status physical attack increases by 5 per point. <br> | Status physical attack increases by 5 per point. <br> | ||
P.ATK increases by 1 per 3 points. | P.ATK increases by 1 per 3 points. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Stamina (STA)</b> <b><span style="color:blue;"> [Optional]</span></b><br> | ||
▷ This trait stat boosts physical resistance (RES). While not highly recommended, it can be useful for hybrid builds. <br> | ▷ This trait stat boosts physical resistance (RES). While not highly recommended, it can be useful for hybrid builds. <br> | ||
RES increases by 1 per point.<br> | RES increases by 1 per point.<br> | ||
RES increases by 5 per 3 points. | RES increases by 5 per 3 points. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Wisdom (WIS)</b> <b><span style="color:blue;"> [Optional]</span></b><br> | ||
▷ This trait stat increases magic resistance (MRES). Similar to Stamina, it's not highly recommended but can be useful for hybrid builds. <br> | ▷ This trait stat increases magic resistance (MRES). Similar to Stamina, it's not highly recommended but can be useful for hybrid builds. <br> | ||
MRES increases by 1 per point.<br> | MRES increases by 1 per point.<br> | ||
MRES increases by 5 per 3 points. | MRES increases by 5 per 3 points. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Spell (SPL)</b> <b><span style="color:red;"> [Essential]</span></b><br> | ||
▷ This is your primary trait stat, directly increasing your status magic attack and Spell Magic Attack (S.MATK). <br> | ▷ This is your primary trait stat, directly increasing your status magic attack and Spell Magic Attack (S.MATK). <br> | ||
Status Magic Attack increases by 5 per point.<br> | Status Magic Attack increases by 5 per point.<br> | ||
S.MATK increases by 1 per 3 points. | S.MATK increases by 1 per 3 points. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Concentration (CON)</b> <b><span style="color:red;"> [Essential]</span></b><br> | ||
▷ This secondary trait stat increases accuracy (HIT), evasion (FLEE), physical attack (P.ATK), and Spell Magic Attack (S.MATK). <br> | ▷ This secondary trait stat increases accuracy (HIT), evasion (FLEE), physical attack (P.ATK), and Spell Magic Attack (S.MATK). <br> | ||
S.MATK increases by 1 per 5 points. | S.MATK increases by 1 per 5 points. | ||
</p> | </p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem;">★ <b>Creative (CRT)</b> <b><span style="color:Purple;"> [Useless]</span></b><br> | ||
▷ As with Power, this stat provides no significant benefit for Mages, so it is best to avoid it. <br> | ▷ As with Power, this stat provides no significant benefit for Mages, so it is best to avoid it. <br> | ||
H.PLUS increases by 1 per point.<br> | H.PLUS increases by 1 per point.<br> | ||
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[[File:Traitstatus.png|400px]] | [[File:Traitstatus.png|400px]] | ||
<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Explanation</span></h3> | <h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Explanation 📁</span></h3> | ||
<table cellspacing="0" cellpadding="0" style="margin:0 0 1em; width:150% background:white;"> | <table cellspacing="0" cellpadding="0" style="margin:0 0 1em; width:150% background:white;"> | ||
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<div style="border-bottom:1px solid #fad67d; background:#8A6444; color:#fad67d; padding:0.2em 0.5em; font-size:1.1rem; font-weight:bold;">[ About 4th Job Trait Stats ]</div> | <div style="border-bottom:1px solid #fad67d; background:#8A6444; color:#fad67d; padding:0.2em 0.5em; font-size:1.1rem; font-weight:bold;">[ About 4th Job Trait Stats ]</div> | ||
<div style="border-bottom:1px solid #fad67d; padding:0.4em 1em 1em;"> | <div style="border-bottom:1px solid #fad67d; padding:0.4em 1em 1em;"> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">★ There are <b>6 main trait stats</b> that a player can allocate towards:<br> | ||
</p> | </p> | ||
<pre style="font-size:1. | <pre style="font-size:1.0rem;">(POW, STA, WIS, SPL, CON and CRT) | ||
</pre> | </pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">★ Each of these main trait stats can grant various sub-trait stats:<br> | ||
</p> | </p> | ||
<pre style="font-size:1. | <pre style="font-size:1.0rem;">(P.ATK, S.MATK, RES, MRES, H.PLUS,and C.RATE) | ||
</pre> | </pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">★ Any levels from <b>200</b> and beyond will grant Trait Stats instead of the normal Primary Stats.</p> | ||
<ul style="font-size:1. | <ul style="font-size:1.0rem;"> | ||
<li>A max level 4th job (lvl-250) has 197 Trait Status Points to use.</li> | <li>A max level 4th job (lvl-250) has 197 Trait Status Points to use.</li> | ||
<li>Turning to 4th job gives you 7 Trait Status Points.</li> | <li>Turning to 4th job gives you 7 Trait Status Points.</li> | ||
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<div style="border-bottom:1px solid #fad67d; background:#8A6444; color:#fad67d; padding:0.2em 0.5em; font-size:1.1rem; font-weight:bold;">[ About 4th Job Sub-Trait stat ]</div> | <div style="border-bottom:1px solid #fad67d; background:#8A6444; color:#fad67d; padding:0.2em 0.5em; font-size:1.1rem; font-weight:bold;">[ About 4th Job Sub-Trait stat ]</div> | ||
<div style="border-bottom:1px solid #fad67d; padding:0.4em 1em 1em;"> | <div style="border-bottom:1px solid #fad67d; padding:0.4em 1em 1em;"> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ <b>Physical Power</b> <b><span style="color:Red;">(P.ATK)</span></b> | ||
</p> | </p> | ||
<dl style="font-size:1. | <dl style="font-size:1.0rem;"><dd>Final status physical attack and final equipment attack increases by %.<br></dd></dl> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ <b>Spell Magical Attack</b> <b><span style="color:Blue;">(S.MATK)</span></b> | ||
</p> | </p> | ||
<dl style="font-size:1. | <dl style="font-size:1.0rem;"><dd>Final status magic attack and final equipment magic attack increases by %.<br></dd></dl> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ <b>Physical Resistance</b> <b><span style="color:Purple;">(RES)</span></b> | ||
</p> | </p> | ||
<dl style="font-size:1. | <dl style="font-size:1.0rem;"><dd>Before calculating physical defense, it reduces normal physical damage taken by %. (Only up to 50%)<br></dd></dl> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ <b>Magic Resistance</b> <b><span style="color:Orange;">(MRES)</span></b> | ||
</p> | </p> | ||
<dl style="font-size:1. | <dl style="font-size:1.0rem;"><dd>Before calculating the magic defense, it reduces the normal magic damage received by %. (Only up to 50%)<br></dd></dl> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ <b>Heal Plus</b> <b><span style="color:Green;">(H.PLUS)</span></b> | ||
</p> | </p> | ||
<dl style="font-size:1. | <dl style="font-size:1.0rem;"><dd>Increases the final heal recovery by %. This increase is applied after normal heal recovery increasing effects.<br></dd></dl> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ <b>Critical Rate</b> <b><span style="color:Brown;">(C.RATE)</span></b> | ||
</p> | </p> | ||
<dl style="font-size:1. | <dl style="font-size:1.0rem;"><dd>Increases the critical damage percent by %.<br></dd></dl> | ||
</div></td> | </div></td> | ||
<td style="padding:0 0.5em;"> | <td style="padding:0 0.5em;"> | ||
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<ul><li><b>New status system!</b></li></ul> | <ul><li><b>New status system!</b></li></ul> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ When you reach the 4th job level, status points for existing <b><span style="color:Brown;">(STR , AGI , VIT , INT , DEX , LUK )</span></b> are not given. But new trait status points are given instead, and those six new status trait stats are <b><span style="color:Brown;">(POW, STA, WIS, SPL, CON and CRT)</span></b>.</p> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ Talent status points do not increase the amount of additional points gradually as the level increases. A certain point is given per level up, and bonus points are given for each specific unit level.</p> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">▶ Each new characteristic status has a fixed point investment cost of 1 point, unlike the existing status. Gravity made it possible to check the point investment more intuitively.</p> | ||
<pre style="font-size:1. | <pre style="font-size:1.0rem;">Power (POW)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Main Trait for Physical, melee and ranged, Damage Dealers.</b> <br> | ||
⇒ Adds Power Attack (P.ATK) and Stat ATK (ATK). <br> | ⇒ Adds Power Attack (P.ATK) and Stat ATK (ATK). <br> | ||
⇒ Power Attack is a final % increase that boosts Weapon and Status Attack by that same value. <br> | ⇒ Power Attack is a final % increase that boosts Weapon and Status Attack by that same value. <br> | ||
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</p> | </p> | ||
<pre style="font-size:1. | <pre style="font-size:1.0rem;">Stamina (STA)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Main Trait for players that want more survival against physical damage.</b> <br> | ||
⇒ Adds Resistance (RES). <br> | ⇒ Adds Resistance (RES). <br> | ||
⇒ Resistance works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br> | ⇒ Resistance works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br> | ||
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</p> | </p> | ||
<pre style="font-size:1. | <pre style="font-size:1.0rem;">Wisdom (WIS)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Main Trait for players that want more survival against magical damage.</b> <br> | ||
⇒ Wisdom works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br> | ⇒ Wisdom works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br> | ||
⇒ Wisdom has a hard cap of 50 points, so anything above that means 0. <br> | ⇒ Wisdom has a hard cap of 50 points, so anything above that means 0. <br> | ||
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</p> | </p> | ||
<pre style="font-size:1. | <pre style="font-size:1.0rem;">Spell (SPL)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Main Trait for Magical Damage Dealers.</b> <br> | ||
⇒ Adds Spell Magic Attack (S.MATK) and Magical Attack (MATK). <br> | ⇒ Adds Spell Magic Attack (S.MATK) and Magical Attack (MATK). <br> | ||
⇒ Spell Magic Attack is a final % increase that boosts the total of your MATK by that same value. <br> | ⇒ Spell Magic Attack is a final % increase that boosts the total of your MATK by that same value. <br> | ||
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</p> | </p> | ||
<pre style="font-size:1. | <pre style="font-size:1.0rem;">Concentration (CON)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Secondary Trait for players that need HIT to deal damage. <br></b> Also useful for players that have extra points to spend somewhere and want a bit of extra damage.<b> <br></b> | ||
⇒ CON adds HIT, FLEE, P.ATK, and S.MATK. <br> | ⇒ CON adds HIT, FLEE, P.ATK, and S.MATK. <br> | ||
⇒ It's very useful if your skills depend on HIT to cause damage or you want a bit of extra FLEE to dodge some physical damage. <br> | ⇒ It's very useful if your skills depend on HIT to cause damage or you want a bit of extra FLEE to dodge some physical damage. <br> | ||
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</p> | </p> | ||
<pre style="font-size:1. | <pre style="font-size:1.0rem;">Creative (CRT)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Main Trait for players that have skills that deal Critical Hits or play Heal builds.</b> <br> | ||
⇒ CRT adds Critical Rate (C.RATE) and Heal Plus (H.PLUS). <br> | ⇒ CRT adds Critical Rate (C.RATE) and Heal Plus (H.PLUS). <br> | ||
<b>C.RATE</b><br> | <b>C.RATE</b><br> | ||
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</p> | </p> | ||
<h3><span class="mw-headline" id="Traits" style="font-size: 1. | <h3><span class="mw-headline" id="Traits" style="font-size: 1.6rem;">Stats Allocations 📋</span></h3> | ||
[[File:stats1.png|300px]][[File:stats2.png|300px]][[File:stats3.png|300px]] | [[File:stats1.png|300px]][[File:stats2.png|300px]][[File:stats3.png|300px]] | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">💡<b>[1st Image]</b>: This 1st Build Mostly focuses on Damage or Matk stacking while having decent enough Vit/Agi/Luk. <u>(Max SPL/CON for damage and a balance of STA and WIS for defense)</u></p> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">💡<b>[2nd Image]</b>: This 2nd Build Mostly focuses on HP stacking/Tank and ASPD stacking while having decent enough Int/Luk. <u>(Max SPL/CON for damage and a balance of STA and WIS for defense)</u></p> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">💡<b>[3rd Image]</b>: This 3rd Build Mostly focuses on ASPD/Spamming while still having decent Agi/Vit/Int. <u>(Max SPL/CON for damage and a balance of STA and WIS for defense)</u></p> | ||
<h2><span class="mw-headline" id="Stats"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.2rem">Activity Point (AP)</span></span></h2> | <h2><span class="mw-headline" id="Stats"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2.2rem">Activity Point (AP)</span></span></h2> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem"><i>If you die, your stored AP will be lost. Hmph!</i></p> | ||
<h3><span class="mw-headline" id="Traits" style="font-size: 1. | <h3><span class="mw-headline" id="Traits" style="font-size: 1.6rem;">Activity Point 📈</span></h3> | ||
<pre style="font-size: 1. | <pre style="font-size: 1.0rem">▶ Activity Point (AP) is a new resource mechanic exclusive to 4th job skills. | ||
It is visible in your HUD and appears under your SP Bar as a third resource pool. | It is visible in your HUD and appears under your SP Bar as a third resource pool. | ||
By default, an unfilled AP pool is shaded in transparent black, and a filled AP pool bar is colored beige. | By default, an unfilled AP pool is shaded in transparent black, and a filled AP pool bar is colored beige. | ||
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[[File:Miyu AP explanation.png|600px]] | [[File:Miyu AP explanation.png|600px]] | ||
<p style="font-size:1. | <p style="font-size:1.0rem;">💡<b>[Ragnarok and Tekken Similarities]</b>: Easiest explanation of AP from RO is the Super bar from the famous Tekken Game! <u>(You accumulate and get enough to fill the bar to cast your ultimate skill)</u></p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem">▶ Ragnarok's version of <b><span style="color:Brown;">Super/Special Moves</span></b>. | ||
Every 4th job has skills that build up AP (such as gaining a few AP per cast of specific skills) and special skills that consume AP, costing around 150~200 AP per cast.</p> | Every 4th job has skills that build up AP (such as gaining a few AP per cast of specific skills) and special skills that consume AP, costing around 150~200 AP per cast.</p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem">The idea is to use the skills that charge AP, and once you've accumulated enough AP, you use it for one big, powerful special skill. Many of these skills are extremely strong, but some are particularly unique, like the Archmage's ability to change the functions of their skills, such as <b>Climax</b>.</p> | ||
<ul style="font-size: 1. | <ul style="font-size: 1.0rem"> | ||
<li>There are usually two <b><span style="color:Brown;">Super / Special</span></b> skills that consume the majority of your AP.</li> | <li>There are usually two <b><span style="color:Brown;">Super / Special</span></b> skills that consume the majority of your AP.</li> | ||
<li>The maximum amount of AP you can hold is <b><span style="color:Red;">200 AP</span></b>, regardless of class.</li> | <li>The maximum amount of AP you can hold is <b><span style="color:Red;">200 AP</span></b>, regardless of class.</li> | ||
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[[File:miyu ap rec and cost.png|600px]] | [[File:miyu ap rec and cost.png|600px]] | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem">▶ Example: Arch Mage's <b>Frozen Slash</b> Skill gives <b><span style="color:Blue;">2 AP</span></b> per cast (low cooldown).<br> | ||
▶ Example: Arch Mage's <b>Climax</b> Skill consumes <b><span style="color:Red;">125 AP</span></b> per cast (high cooldown).</p> | ▶ Example: Arch Mage's <b>Climax</b> Skill consumes <b><span style="color:Red;">125 AP</span></b> per cast (high cooldown).</p> | ||
<h3><span class="mw-headline" id=" | <h3><span class="mw-headline" id="Cons" style="font-size: 1.6em;">AP Gains and Lost 🧺</span></h3> | ||
<ul style="font-size: 1. | |||
<ul style="font-size: 1.0rem"> | |||
<li>Dying resets your AP to <b><span style="color:brown;">0%</span></b>. Unlike HP or SP, AP does not regenerate passively, but it can be recovered from a Healer NPC.</li> | <li>Dying resets your AP to <b><span style="color:brown;">0%</span></b>. Unlike HP or SP, AP does not regenerate passively, but it can be recovered from a Healer NPC.</li> | ||
<li>There are two skills that other class can use to give AP as well like: EM's'''{{#skill:5368}}''' and SH's'''{{#skill:5442}}''' </li> | <li>There are two skills that other class can use to give AP as well like: EM's'''{{#skill:5368}}''' and SH's'''{{#skill:5442}}''' </li> | ||
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[[File:Miyu_AP_REC_AND_USE.gif]] | [[File:Miyu_AP_REC_AND_USE.gif]] | ||
</pre> | </pre> | ||
<h3 | <h3><span class="mw-headline" id="Cons" style="font-size: 1.6em;">AP Skills 🔮</span></h3> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem">▶ List of all ArchMage's AP-related skills and their AP recovery/consume amounts:</p> | ||
<ul style="font-size: 1. | <ul style="font-size: 1.0rem"> | ||
<li>'''{{#skill:5217}}'''= Recovers <b><span style="color:Blue;">5 AP</span></b></li> | <li>'''{{#skill:5217}}'''= Recovers <b><span style="color:Blue;">5 AP</span></b></li> | ||
<li>'''{{#skill:5235}}'''= Recovers <b><span style="color:Blue;">2 AP</span></b></li> | <li>'''{{#skill:5235}}'''= Recovers <b><span style="color:Blue;">2 AP</span></b></li> | ||
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(◕‿◕)</p> | (◕‿◕)</p> | ||
<h3 style="font-size: 1. | <h3 style="font-size: 1.7em;">Casting Time ⌚️</h3> | ||
<p style="font-size: 1.2em;">Casting Time is the period required to execute a skill. This is an essential consideration when planning builds, especially for Mage classes, as it influences stat choices, skill selection, and equipment.</p> | <p style="font-size: 1.2em;">Casting Time is the period required to execute a skill. This is an essential consideration when planning builds, especially for Mage classes, as it influences stat choices, skill selection, and equipment.</p> | ||
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<p style="font-size: 1.2em;">- If a skill has no base Cast Time or modifiers reduce it to 0 or less, the casting phase is skipped entirely, and no cast bar appears.<br>- During casting, the character cannot move, attack, or use other skills, but consumables can still be used. If the character takes damage during casting, the skill is canceled unless special conditions apply (e.g., using a {{#item:4077}}{{#linkitem:4077|Phen}} or being '''{{#skill:255}}''' by a <strong>Crusader</strong>).</p> | <p style="font-size: 1.2em;">- If a skill has no base Cast Time or modifiers reduce it to 0 or less, the casting phase is skipped entirely, and no cast bar appears.<br>- During casting, the character cannot move, attack, or use other skills, but consumables can still be used. If the character takes damage during casting, the skill is canceled unless special conditions apply (e.g., using a {{#item:4077}}{{#linkitem:4077|Phen}} or being '''{{#skill:255}}''' by a <strong>Crusader</strong>).</p> | ||
<h3 style="font-size: 1. | <h3 style="font-size: 1.7em;">Casting Bar ⏰</h3> | ||
<p style="font-size: 1.2em;">The <strong>Casting Bar</strong> (or "Cast Bar" or <strong>CB</strong>) is shown as a progress gauge above the character's head. It starts as an empty black bar and gradually fills green as casting progresses. Once the bar is full, the casting is complete. Some skills may not display a Cast Bar, even though they have a cast time (e.g., '''{{#skill:10}}''' or '''{{#skill:92}}''').</p> | <p style="font-size: 1.2em;">The <strong>Casting Bar</strong> (or "Cast Bar" or <strong>CB</strong>) is shown as a progress gauge above the character's head. It starts as an empty black bar and gradually fills green as casting progresses. Once the bar is full, the casting is complete. Some skills may not display a Cast Bar, even though they have a cast time (e.g., '''{{#skill:10}}''' or '''{{#skill:92}}''').</p> | ||
[[File:Miyu_fast_cast_time.gif]][[File:Miyu_slow_cast_time.gif]] | |||
<h3 style="font-size: 1. | <h3 style="font-size: 1.7em;">Variable Cast Time ⌛️</h3> | ||
<p style="font-size: 1.2em;">Variable Cast Time is the most flexible type of cast time and can be reduced through various methods. The general formula for calculating VCT is:</p> | <p style="font-size: 1.2em;">Variable Cast Time is the most flexible type of cast time and can be reduced through various methods. The general formula for calculating VCT is:</p> | ||
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<p style="font-size: 1.2em;">Alternatively, Variable Cast Time can also be reduced using gear, equipment, or pets with specific VCT reduction bonuses. These reductions are <strong>stackable</strong> up to 100%, which results in an <strong>instant cast</strong> (equivalent to 530 stat points).</p> | <p style="font-size: 1.2em;">Alternatively, Variable Cast Time can also be reduced using gear, equipment, or pets with specific VCT reduction bonuses. These reductions are <strong>stackable</strong> up to 100%, which results in an <strong>instant cast</strong> (equivalent to 530 stat points).</p> | ||
< | '''<p style="font-size: 1.5em;">Example:</p> | ||
<p style="font-size: 1.2em;">If a player has <strong>160 INT</strong> and <strong>160 DEX</strong> and wears gear that reduces VCT by <strong>90%</strong>, the calculation would be:</p> | '''<p style="font-size: 1.2em;">If a player has <strong>160 INT</strong> and <strong>160 DEX</strong> and wears gear that reduces VCT by <strong>90%</strong>, the calculation would be:</p> | ||
<ul style="font-size: 1.2em;"> | <ul style="font-size: 1.2em;"> | ||
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[[File:miyu eq stats.png|350px]] | [[File:miyu eq stats.png|350px]] | ||
< | <ul style="font-size: 1.3em;">Important Notes:</ul> | ||
<ul style="font-size: 1.2em;"> | <ul style="font-size: 1.2em;"> | ||
<li>You can achieve <strong>0 VCT</strong> using stats alone or via percentage reductions, but not by combining both methods due to the way the formula works.</li> | <li>You can achieve <strong>0 VCT</strong> using stats alone or via percentage reductions, but not by combining both methods due to the way the formula works.</li> | ||
<li>Some effects, like '''{{#skill: | <li>Some effects, like '''{{#skill:2599}}'''Fairy Soul''' , stack with VCT reductions, while others, like '''{{#skill:67}}''' and '''{{#skill:321}}''', do not.</li> | ||
</ul> | </ul> | ||
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[[File:frieren-sousou-no-frieren.gif|600px]] | [[File:frieren-sousou-no-frieren.gif|600px]] | ||
<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Fixed Cast Time</span></h3> | |||
<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Fixed Cast Time ⌛️</span></h3> | |||
<p style="font-size: 1.2em;">▶ Fixed cast time is in a more complicated side when taken in account than VCT, being totally unaffected by stats. The formula for FCT is as follows:</p> | <p style="font-size: 1.2em;">▶ Fixed cast time is in a more complicated side when taken in account than VCT, being totally unaffected by stats. The formula for FCT is as follows:</p> | ||
<pre style="font-size: 1.2em;">Final FCT = ( Skill FCT - [ Sum of Flat FCT Mods] ) × ( 1 - [ Max of Percentage FCT Decrease ] + [ Max of Percentage FCT Increase ] ) | <pre style="font-size: 1.2em;">Final FCT = ( Skill FCT - [ Sum of Flat FCT Mods] ) × ( 1 - [ Max of Percentage FCT Decrease ] + [ Max of Percentage FCT Increase ] ) | ||
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</pre> | </pre> | ||
<p style="font-size: 1.2em;"><b>Percentage based reduction effects do not stack no matter the source</b>. If a player is under multiple FCT percentage reduction effects, only the highest value will take effect.<br> | <p style="font-size: 1.2em;"><b>Percentage based reduction effects do not stack no matter the source</b>. If a player is under multiple FCT percentage reduction effects, only the highest value will take effect.<br> | ||
<b><span style="color:Brown;">Highest Percentage will overwrite and hinder the lower ones useless</span></b>. | <b><span style="color:Brown;">📌 Highest Percentage will overwrite and hinder the lower ones useless</span></b>. | ||
</p><p><br></p> | </p><p><br></p> | ||
<ul> | <ul> | ||
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<li style="font-size: 1.2em;"><u><b>Example</u> (4):</b> A player has one {{#item:2907}} equipped and is under the effect of '''{{#skill:2515}}'''. As Sacrament's bonus of 50% reduction is the larger bonus compared to Buwaya's 7%, the player has their FCT reduced by 50%.</li> | <li style="font-size: 1.2em;"><u><b>Example</u> (4):</b> A player has one {{#item:2907}} equipped and is under the effect of '''{{#skill:2515}}'''. As Sacrament's bonus of 50% reduction is the larger bonus compared to Buwaya's 7%, the player has their FCT reduced by 50%.</li> | ||
</ul> | </ul> | ||
<p style="font-size: 1.2em;"><br>▶ However, flat reductions like:<br></p> | <p style="font-size: 1.2em;"><br>▶ However, flat reductions like:<br></p> | ||
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</ul> | </ul> | ||
<p style="font-size: 1.2em;"><u><b>Do stack</b></u> with other flat reduction effects. Stacking flat reductions is the only possible way of removing a skill's fixed cast time because there exists no single source of 100% FCT reduction. The only exception are the Oboro / Kagerou classes, who have the skill | |||
<p style="font-size: 1.2em;"><u><b>Do stack</b></u> with other flat reduction effects. Stacking flat reductions is the only possible way of removing a skill's fixed cast time because there exists no single source of 100% FCT reduction. The only exception are the Oboro / Kagerou classes, who have the skill '''{{#skill:3022}}''' which removes fixed cast time entirely.</p> | |||
<ul> | <ul> | ||
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</ul> | </ul> | ||
<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Cast Delay ⏳</span></h3> | |||
<div style="font-size: 1.3em;"> | |||
<p><b>Cast Delay</b> refers to the time after using a skill during which you cannot use the same or other skills. This mechanic was relatively obscure in Pre-Renewal but became more significant in Renewal. Cast Delay is now divided into two distinct types:</p> | |||
<ul> | |||
<li><b>Cast Delay:</b> Prevents all skills from being cast. Some skills, such as {{#skill:89}}, have longer Cast Delays, while others, like {{#skill:14}}, have shorter ones. Cast Delay can be reduced by specific equipment, such as the {{#item:2703}}, {{#item:4403}}, or through a Bard's '''{{#skill:321}}''' skill.</li> | |||
<li><b>Cooldown:</b> Prevents the specific skill from being used again until the cooldown period ends.</li> | |||
</ul> | |||
[[File:miyu cast delay.png|400px]] | |||
<h4>Types of Delays</h4> | |||
<ul> | |||
<li><b>After Cast Delay:</b> The period during which all skills are temporarily unavailable after casting a skill.</li> | |||
<li><b>Skill Delay:</b> A delay specific to the skill itself, preventing its immediate reuse.</li> | |||
<li><b>Animation Delay:</b> The visual animation time that affects the ability to chain skills.</li> | |||
</ul> | |||
<p>The ability to spam a skill is limited by the highest of these factors. For example:</p> | |||
<ul> | |||
<li>If the <b>After Cast Delay</b> of a skill that has no <b>Skill Delay</b> is reduced to a value smaller than its <b>Animation Delay</b>, increasing ASPD (Attack Speed) or using Animation Delay Cancel will allow you to reuse the skill more frequently.</li> | |||
<li>Some skills lose their Animation Delay entirely when <b>Instant Cast</b> (265 DEX or 100% Cast Time Reduction) is achieved. Examples include '''{{#skill:89}}''' and '''{{#skill:83}}'''.</li> | |||
<li>However, skills like '''{{#skill:84}}''' are oddly more effective when cast with 264 DEX instead of 265, due to better animation timing. The same behavior is observed with '''{{#skill:2214}}''' from the Warlock skill tree.</li> | |||
</ul> | |||
</div> | |||
[[File:miyu fern spam magic.gif]] | |||
<div style="font-size: 1.3em;"> | |||
</br> | |||
'''<p style="font-size: 1.5em;"><b>List of Notable Skills and Their Required After-Cast Delay (ACD) to Fully Utilize Skill Spam</b></p> | |||
<p>⚠️ Skills not included in this list has longer cooldowns or do not require (<span style="color:Brown;"><b>ACD</b></span>) at all.</p> | |||
<p>🧮 These given percentages are also dependent on your ASPD (you might have a different outcome).</p> | |||
<p>▶ <b>Magician</b></p> | |||
<p>'''{{#skill:11}}''' (<span style="color:Brown;"><b>72%</b></span> ACD) </p> | |||
<p>'''{{#skill:13}}''' (<span style="color:Brown;"><b>90%</b></span> ACD) </p> | |||
<p>'''{{#skill:14}}''' (<span style="color:Brown;"><b>53%</b></span> ACD) </p> | |||
<p>'''{{#skill:15}}''' (<span style="color:Brown;"><b>72%</b></span> ACD) </p> | |||
<p>'''{{#skill:17}}''' (<span style="color:Brown;"><b>80%</b></span> ACD) </p> | |||
<p>'''{{#skill:19}}''' (<span style="color:Brown;"><b>53%</b></span> ACD) </p> | |||
<p>'''{{#skill:20}}''' (<span style="color:Brown;"><b>53%</b></span> ACD) </p> | |||
<p>'''{{#skill:21}}''' (<span style="color:Brown;"><b>93%</b></span> ACD) </p> | |||
<p>▶ <b>Wizard/High Wizard</b></p> | |||
<p>'''{{#skill:81}}''' (<span style="color:Brown;"><b>93%</b></span> ACD) </p> | |||
<p>'''{{#skill:80}}''' (<span style="color:Brown;"><b>86%</b></span> ACD) </p> | |||
<p>'''{{#skill:84}}''' (<span style="color:Brown;"><b>96%</b></span> ACD) </p> | |||
<p>'''{{#skill:88}}''' (<span style="color:Brown;"><b>29%</b></span> ACD) </p> | |||
<p>'''{{#skill:90}}''' (<span style="color:Brown;"><b>90%</b></span> ACD) </p> | |||
<p>'''{{#skill:91}}''' '''Heaven's Drive '''(<span style="color:Brown;"><b>72%</b></span> ACD) </p> | |||
<p>'''{{#skill:92}}''' (<span style="color:Brown;"><b>86%</b></span> ACD) </p> | |||
<p>▶ <b>Warlock</b></p> | |||
<p>'''{{#skill:2205}}''' (<span style="color:Brown;"><b>86%</b></span> ACD) </p> | |||
<p>'''{{#skill:2207}}''' (<span style="color:Brown;"><b>93%</b></span> ACD) </p> | |||
<p>'''{{#skill:2202}}''' (<span style="color:Brown;"><b>72%</b></span> ACD) </p> | |||
<p>'''{{#skill:2214}}''' (<span style="color:Brown;"><b>97%</b></span> ACD) </p> | |||
<p>'''{{#skill:2216}}''' (<span style="color:Brown;"><b>72%</b></span> ACD) </p> | |||
<p>'''{{#skill:2211}}''' (<span style="color:Brown;"><b>72%</b></span> ACD) Using {{#item:100071}}</p> | |||
<p>'''{{#skill:2204}}''' (<span style="color:Brown;"><b>86%</b></span> ACD) Using {{#item:100069}}</p> | |||
<p>'''{{#skill:2213}}''' (<span style="color:Brown;"><b>91%</b></span> ACD) Using {{#item:100073}}</p> | |||
<p>▶ <b>Arch Mage</b></p> | |||
<p>'''{{#skill:5235}}''' (<span style="color:Brown;"><b>40%</b></span> ACD) </p> | |||
<p>'''{{#skill:5237}}''' (<span style="color:Brown;"><b>10%</b></span> ACD) </p> | |||
<p>'''{{#skill:5234}}''' (<span style="color:Brown;"><b>40%</b></span> ACD) </p> | |||
<p>'''{{#skill:5233}}''' (<span style="color:Brown;"><b>40%</b></span> ACD) </p> | |||
</div> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Reading Spell Books / Mind Slots / Releasing</span></span></h2> | |||
<p><i>I love reading novels! *cough* i mean spell books!</i></p> | |||
<h3><span class="mw-headline" id="Reading_Spell_Book" style="font-size: 1.5em;">Reading Spell Book 📚</span></h3> | |||
<ul> | |||
<li style="font-size: 1.2em;">This skill allows you to instantly cast previously stored spells by '''{{#skill:2231}}''' like {{#item:100073}}, which can later be released using the '''{{#skill:2230}}''' skill.</li> | |||
<li style="font-size: 1.2em;">There are a total of <b><span style="color:Brown;">17</span></b> (Old Spell Books) and <b><span style="color:Brown;">9</span></b> (New Spell Books); the rest of the spell books have been discontinued and are no longer available.</li> | |||
<li style="font-size: 1.2em;">Once a spell is sealed or after reading the spellbook, the corresponding SP cost is immediately applied.</li> | |||
<li style="font-size: 1.2em;">Skills cast through this method can be enhanced by '''{{#skill:366}}''', as the '''{{#skill:2230}}''' skill no longer consumes the effect as it did in the past.</li> | |||
<li style="font-size: 1.2em;">If you attempt to read a Spell Book for a skill you haven't learned, the attempt will fail and the caster will be put to <b><span style="color:Brown;">Sleep</span></b>. (Make sure you've allocated skill points to those skills first!)</li> | |||
</ul> | |||
[[File:Miyu reading book.gif|550px]] | |||
'''<p style="font-size: 1.3em;">Old Behavior:❌</p> | |||
<pre style="font-size: 1.2em;">To store a spell, you must have the specific spellbook in your inventory. A Spell Storing tab will appear, allowing you to select which spell you wish to store. By left-clicking it, each spellbook has a “mind slot” cost – the more powerful the spell, the more slots it occupies.</pre> | |||
[[File:Miyu_Old_Behavior_reading.jpg|450px]] | |||
'''<p style="font-size: 1.3em;">New Behavior:✔️</p> | |||
<pre style="font-size: 1.2em;">With the new update and the introduction of the new spellbooks, to store a spell, you simply need to read and consume the book. There is no longer a Spell Storing tab, making the process much faster and more convenient. Spells are now automatically stored once you read the book, removing the need for the previous manual process.</pre> | |||
[[File:Miyu Reading Spell book.gif]] | |||
<h3><span class="mw-headline" id="Mind_Slots" style="font-size: 1.5em;">Mind Slots 🌌</span></h3> | |||
<ul> | |||
<li style="font-size: 1.2em;">Mind Slots are a limited resource that determines how many spells you can memorize at any given time. The number of available slots is influenced by your <b>Base Level</b>, <b>INT</b>, and the level of '''{{#skill:2232}}''' if you've learned it. This determines how many spells you can store.</li> | |||
<li style="font-size: 1.2em;">Note that this mechanic is implicit and there is no visible indicator of how many spells you have memorized or how many slots are available.</li> | |||
</ul> | |||
<p><span style="color:Brown;"><i style="font-size: 1.2em;">📌 However, thanks to Muh (exclusive to MuhRO), you can visually track how many spells you can store.</i></span> <br> | |||
<b style="font-size: 1.2em;">You can check this by using the <i>(<span style="color:Brown;">@spellbook</span>)</i> command in-game.</b><br></p> | |||
[[File:miyu spellbook slots.png|700px]] | |||
<p style="font-size: 1.2em;">______________________________________________________________<br></p> | |||
<ul> | |||
<li style="font-size: 1.2em;">The number of spells you can store is determined by the following formula:</li> | |||
</ul> | |||
'''<p style="font-size: 1.4em;">Old Formula:❌</p> | |||
<pre style="font-size: 1.3em;">Slots = (4 * Freezing Spell Lv) + floor(BLv/10) + floor(INT/10)</pre> | |||
'''<p style="font-size: 1.4em;">New Formula:✔️</p> | |||
<p style="font-size: 1.3em;">With the updated system, the mind slot cost per skill level has been increased from 4 to 8. However, the maximum number of spells you can memorize is capped at 7.</p> | |||
<pre style="font-size: 1.3em;">Slots = (8 * Freezing Spell Lv) + floor(BLv/10) + floor(INT/10)</pre> | |||
<div style="max-width: 1000px;"> | |||
<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Releasing 🌠</span></h3> | |||
<p style="font-size: 1.3em;">▶ Inflicts MATK|Magic Damage to a single target one or multiple times by using the elemental orbs summoned through their respective skills (Fire, Water, Lightning, Stone). This skill can also be used to quickly let out <b>one</b> of the sealed spells at random through Reading Spell Book.</p> | |||
<p style="font-size: 1.3em;">▶ For released ground spells like Storm Gust and Comet, the target will be the center of the Area of Effect. The exception to this is Earth Strain, where the location of the target only indicates the direction the spell will travel to.</p> | |||
<span style="font-size: larger;">'''{{#skill:2230}}''' '''[Level 1]'''✔️</span> | |||
<span style="font-size: larger;">'''{{#skill:2230}}''' '''[Level 2]'''❌</span> | |||
<div style="background-color: #f5f5f5; padding: 10px; margin-left: 0; font-size: 1.3em;"> | |||
<div><b>Lvl 1</b> Release = Releases the Stored Spells that you read from a Spellbook</div> | |||
<div><b>Lvl 2</b> Release = Releases Elemental orbs from Summon Fire Ball, Summon Water Ball, Summon Lightning Ball, Summon Stone Ball</div> | |||
</div> | |||
<p style="color: brown; font-size: 1.3em;"><b>Always check your Release Level as they have different function on each level.</b></p> | |||
<p style="font-size: 1.3em;"><b>[ Old Spell Books ]</b> >>>>>>>> <b>[ New Spell Books ]</b></p> | |||
[[File:Miyu old and new spellbooks.png|600px]] | |||
<p style="font-size: 1.3em;">▶ There are new versions of these mage spellbooks but the lower ones got discontinued because of inefficiency and ineffectiveness</p> | |||
❌ = Discontinued ✔️ = Has Newer Versions | |||
<div style="font-size: 1.3em; margin-left: 0;"> | |||
<p style="color: blue; font-size: 1.3em;"><b>♣ Beginner's Spell Books</b></p> | |||
<ul style="list-style-type: none; padding-left: 10px; margin-left: 0; font-size: 1.2em;"> | |||
<li>⬤ '''{{#skill:19}}''' (<b style="color: brown;">7</b> Mind slots) >>> (New) >>>> {{#item:6189}}❌</li> | |||
<li>⬤ '''{{#skill:14}}''' (<b style="color: brown;">7</b> Mind slots) >>> (New) >>>> {{#item:6190}}❌</li> | |||
<li>⬤ '''{{#skill:20}}''' (<b style="color: brown;">7</b> Mind slots) >>> (New) >>>> {{#item:6191}}❌</li> | |||
</ul> | |||
<p style="color: green; font-size: 1.3em;"><b>♦ Intermediate Spell Books</b></p> | |||
<ul style="list-style-type: none; padding-left: 10px; margin-left: 0; font-size: 1.2em;"> | |||
<li>⬤ '''{{#skill:90}}''' (<b style="color: brown;">8</b> Mind slots) >>> (New) >>>> {{#item:6201}}❌</li> | |||
<li>⬤ '''{{#skill:21}}''' (<b style="color: brown;">9</b> Mind slots) >>> (New) >>>> {{#item:6197}}❌</li> | |||
<li>⬤ '''{{#skill:84}}''' (<b style="color: brown;">9</b> Mind slots) >>> (New) >>>> {{#item:6198}}❌</li> | |||
<li>⬤ '''{{#skill:86}}''' (<b style="color: brown;">9</b> Mind slots) >>> (New) >>>> {{#item:6199}}❌</li> | |||
<li>⬤ '''{{#skill:91}}''' '''Heaven's Drive '''(<b style="color: brown;">9</b> Mind slots) >>> (New) >>>> {{#item:6200}}❌</li> | |||
<li>⬤ '''{{#skill:89}}''' (<b style="color: brown;">10</b> Mind slots) >>> (New) >>>> {{#item:100065}}✔️ </li> | |||
<li>⬤ '''{{#skill:85}}''' (<b style="color: brown;">10</b> Mind slots) >>> (New) >>>> {{#item:100066}}✔️ </li> | |||
<li>⬤ '''{{#skill:83}}''' (<b style="color: brown;">10</b> Mind slots) >>> (New) >>>> {{#item:100067}}✔️ </li> | |||
</ul> | |||
<p style="color: orange; font-size: 1.3em;"><b>♠ Superior Spell Books</b></p> | |||
<ul style="list-style-type: none; padding-left: 10px; margin-left: 0; font-size: 1.2em;"> | |||
<li>⬤ '''{{#skill:2210}}''' (<b style="color: brown;">8</b> Mind slots) >>> (New) >>>> {{#item:100068}}✔️ </li> | |||
<li>⬤ '''{{#skill:2216}}''' (<b style="color: brown;">12</b> Mind slots) >>> (New) >>>> {{#item:100070}}✔️ </li> | |||
<li>⬤ '''{{#skill:2211}}''' (<b style="color: brown;">12</b> Mind slots) >>> (New) >>>> {{#item:100071}}✔️ </li> | |||
<li>⬤ '''{{#skill:2214}}''' (<b style="color: brown;">12</b> Mind slots) >>> (New) >>>> {{#item:100072}}✔️ </li> | |||
</ul> | |||
<p style="color: red; font-size: 1.3em;"><b>♥ Ultimate Magic Books</b></p> | |||
<ul style="list-style-type: none; padding-left: 10px; margin-left: 0; font-size: 1.2em;"> | |||
<li>⬤ '''{{#skill:2213}}''' (<b style="color: brown;">22</b> Mind slots) >>> (New) >>>> {{#item:100073}}✔️ </li> | |||
<li>⬤ '''{{#skill:2217}}''' (<b style="color: brown;">22</b> Mind slots) >>> (New) >>>> {{#item:100074}}✔️ </li> | |||
</ul> | |||
</div> | |||
</div> | |||
<h3><span class="mw-headline" id="Traits" style="font-size: 1.5rem;">Purchasing Spell Books 📖</span></h3> | |||
<ul style="font-size: 1.3rem;"> | |||
<li>You can purchase spell books at the [[https://wiki.muhro.eu/Main_Office|m MainOffice.]] from the Magician Dealer NPC {{#navi:main_office|63|59}}.</li> | |||
[[File:Miyu Mage Tool Dealer.png|700px]] | |||
<li>Each Spell Book has a cost, dependent on the level/Tier of the Spell Book.</li> | |||
[[File:Miyu Mage Tool Dealer 2.png|700px]] | |||
</ul> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Soft Mdef / Hard Mdef / Mres / Magic Penetrations</span></span></h2> | |||
<p><i>Did you know flee's are useless against mages?</i></p> | |||
<h3><span class="mw-headline" id="Magic_Defense" style="font-size: 1.5rem;">Magic Defense 🔰</span></h3> | |||
<ul style="font-size: 1.2rem;"> | |||
<li>The total magical defense that is factored upon magic damage, which is generally based on MATK as a whole or partially. However, there are exceptions.</li> | |||
<li>To obtain the final damage, apply Hard MDEF first and then apply Soft MDEF.</li> | |||
</ul> | |||
[[File:Miyu spell block.gif]] | |||
<h3><span class="mw-headline" id="Soft_Magic_Defense" style="font-size: 1.5rem;">Soft Magic Defense 🔰</span></h3> | |||
<ul style="font-size: 1.2rem;"> | |||
<li>Soft magic defense, also known as "INT" magic defense, reduces incoming magic damage directly.</li> | |||
</ul> | |||
<pre style="font-size: 1.2rem;"> | |||
SoftMDEF = INT + VIT ÷ 5 + DEX ÷ 5 + BaseLv ÷ 4 | |||
TotalSoftMDEF = [(SoftMDEF + BonusA) × (1 + BonusB ÷ 100)] | |||
</pre> | |||
<ul style="font-size: 1.2rem;"> | |||
<li><b>BonusA</b> is the sum of additive bonuses.</li> | |||
<li><b>BonusB</b> is the sum of multiplicative bonuses.</li> | |||
</ul> | |||
<ul style="font-size: 1.2rem;"> | |||
<li>Monsters use a different SoftMDEF formula.</li> | |||
</ul> | |||
<pre style="font-size: 1.2rem;"> | |||
SoftMDEF = floor(Lvl ÷ 4) + floor(VIT ÷ 10) + floor(INT ÷ 5) | |||
</pre> | |||
<h3><span class="mw-headline" id="Hard_Magic_Defense" style="font-size: 1.5rem;">Hard Magic Defense 🔰</span></h3> | |||
<ul style="font-size: 1.2rem;"> | |||
<li>Hard magic defense, also known as "armor" or "equipment" magic defense, reduces incoming magic damage multiplicatively.</li> | |||
<li>Hard magic defense has a base value of 0, and is increased by equipment, some skills, and items.</li> | |||
<li><b>Damage after Hard MDEF</b> = <code>Damage × [(1000 + HardMDEF) ÷ (1000 + HardMDEF × 10)]</code></li> | |||
</ul> | |||
<p style="font-size: 1.2rem;"> | |||
⚠️ This indicates that as Hard MDEF increases, the percentage of magic damage reduced also increases, but with diminishing returns. For example: </br> | |||
🔮 20 Hard MDEF provides approximately 15% damage reduction. </br> | |||
🔮 40 Hard MDEF provides approximately 25% damage reduction. </br> | |||
🔮 125 Hard MDEF provides approximately 50% damage reduction. </br> | |||
</p> | |||
[[File:Miyu mdef mres.png|400px]] | |||
[[File:Miyu_effect_of_mdef.png|600px]] | |||
<p style="font-size: 1.2rem;"> | |||
<b>(It is shown as </b><span style="color:Red;">A</span><b> + </b><span style="color:Blue;">B</span><b> in the Status Window, where </b><span style="color:Red;">A</span><b> represents the </b><span style="color:Red;">Soft Mdef</span><b> and </b><span style="color:Blue;">B</span><b> represents the </b><span style="color:Blue;">Hard Mdef</span><b>.)</b> | |||
</p> | |||
<ul style="font-size: 1.2rem;"> | |||
<li>The Magical Defense (MDEF) system was revamped in the Renewal | |||
Update. HardDEF/MDEF is no longer limited into a 1-100 point system, | |||
with 100 being full immunity. Instead, the effect of HardMDEF is now | |||
reduced exponentially as the number goes up (i.e. the higher the number, | |||
the less effect every single point adds);</li> | |||
</ul> | |||
<ul style="font-size: 1.2rem;"> | |||
<li>SoftDEF/MDEF, which is mostly based on VIT and INT respectively, | |||
did not go through a lot of change from Pre-Renewal. They reduce damage | |||
subtractively, removing flat amounts from the final damage after the | |||
HardDEF/MDEF reductions are applied.</li> | |||
</ul> | |||
<p style="font-size: 1.2rem;"> | |||
<b>(While introducing the 4th job trait/status seen as </b><span style="color:Green;">C</span><b> in the lower Status Window as </b><span style="color:Green;">Mres</span><b> </b> | |||
</p> | |||
<h3><span class="mw-headline" id="Magic_Resistance" style="font-size: 1.5rem;">Magic Resistance 🔰(MRES)</span></h3> | |||
<ul style="font-size: 1.1rem;"> | |||
<li>Magic Resistance (MRES) is a defensive stat that reduces incoming magic damage multiplicatively.</li> | |||
<li>MRES is primarily increased through equipment, buffs, skills, and certain consumable items.</li> | |||
<li><b>Formula:</b> The final damage reduction is calculated as: | |||
<pre style="font-size: 1.1rem;"> | |||
Damage after MRES = Damage × [(2000 + MRES) ÷ (2000 + MRES × 5) | |||
</pre> | |||
</li> | |||
<li>Similar to Hard MDEF, MRES provides significant reductions as it increases, but its effectiveness diminishes at higher values due to diminishing returns.</li> | |||
<span style="color:Brown;">The Effectiveness amount is at <b>50%</b></span> | |||
</ul> | |||
[[File:miyu frifern block magic.gif]] | |||
<h3><span class="mw-headline" id="Magic_Resistance_Penetration" style="font-size: 1.5rem;">MRES Penetration 🎯</span></h3> | |||
<ul style="font-size: 1.1rem;"> | |||
<li>MRES Penetration is an offensive stat that reduces the target's Magic Resistance (MRES), allowing for higher magic damage output.</li> | |||
<li>This stat is crucial for magic classes, such as Arch Mage, to deal consistent damage against high-MRES targets like bosses or heavily geared players.</li> | |||
<li><b>Formula:</b> The effective MRES after penetration is calculated as: | |||
<pre style="font-size: 1.1rem;"> | |||
Effective MRES = Max(0, Target's MRES - MRES Penetration) | |||
</pre> | |||
</li> | |||
<li>MRES Penetration can be obtained through equipment effects, enchantments, and certain skills.</li> | |||
<span style="color:Brown;">The bypass amount is capped at <b>50%</b>, and Magic Resist Penetration effects cannot exceed this limit..</span> | |||
<br> | |||
<br> | |||
<u>Example (1): Cardinal's skill {{#skill:5271}} provides 25% bypass.</u><br> | |||
<br> | |||
{{#skillDesc:5271}} <br> | |||
<br> | |||
<br> | |||
<u>Example (2): Master Shadow gears like {{#item:24800}} also provides 20% bypasss, when worn completely with others.</u> <br> | |||
<br> | |||
{{#itemDesc:24800}}</b><br> | |||
</ul> | |||
<h3><span class="mw-headline" id="Magic_Resistance_Penetration" style="font-size: 1.5em;">MDEF Penetration 🎯</span></h3> | |||
<p style="font-size: 1.3em;"> | |||
MDEF (Magic Defense) is a significant barrier for Magic classes in Ragnarok Online, as it reduces the damage dealt by magic attacks. For years, Magic classes struggled because MDEF made it difficult to deal high damage to enemies with strong defense. However, recent updates have introduced various gear and abilities that help bypass or reduce MDEF, allowing Magic classes to deal more damage. With the right setup, you can achieve up to 100% MDEF bypass. | |||
</p> | |||
<p style="font-size: 1.3em;"> | |||
The formula for calculating the final MDEF after accounting for reductions and bypass percentages is as follows: | |||
</p> | |||
<p style="font-size: 1.3em;"> | |||
<b>Final MDEF =</b> (Total_Mdef - Sum_MdefReduceValues) × (1 − Sum_MdefBypassPercent ÷ 100) | |||
</p> | |||
<ul style="font-size: 1.3em;"> | |||
<li><b>Total_Mdef</b> = The total Hard MDEF value displayed in the Status Window.</li> | |||
<li><b>Sum_MdefReduceValues</b> = The sum of all flat MDEF reductions applied to the enemy, such as the effects of skills like Odin Power.</li> | |||
<li><b>Sum_MdefBypassPercent</b> = The sum of all percentage-based MDEF bypass effects, such as those from skills like Expiatio or equipment bonuses.</li> | |||
</ul> | |||
<p style="font-size: 1.3em;"> | |||
To better understand this, consider the following example: Suppose a player has the following: | |||
</p> | |||
<ul style="font-size: 1.3em;"> | |||
<li>25% MDEF Bypass from '''{{#skill:2053}}''' (a skill buff).</li> | |||
<li>20% MDEF Bypass from {{#item:24667}} & {{#item:24665}}.</li> | |||
<li><p>'''{{#skill:2537}}''' '''Odin power [ Level 2 ] ''', which reduces MDEF by 40.</li> | |||
</ul> | |||
<p style="font-size: 1.3em;"> | |||
The enemy has 100 Hard MDEF. To calculate the final MDEF, we apply the formula: | |||
</p> | |||
<p style="font-size: 1.3em;"> | |||
<b>Final MDEF = (100 - 40) × (1 − (25 + 20) ÷ 100)</b> | |||
</p> | |||
<p style="font-size: 1.3em;"> | |||
This means the enemy's MDEF will be reduced by the flat 40 MDEF from Odin Power, and then further reduced by 45% due to the MDEF bypass effects. The resulting value will determine how much of the magic damage actually goes through the enemy’s defense. | |||
</p> | |||
<p style="font-size: 1.3em;"> | |||
It may seem a bit complex at first, but the key takeaway is this: MDEF bypass allows a portion of your magic damage to go through without being reduced by the enemy’s defense. The higher the MDEF bypass percentage, the less damage is blocked by MDEF, and the more effective your magic attacks become. | |||
</p> | |||
<pre style="font-size: 1.3em;">At 100% Full MDEF Bypass: All of your magic damage will bypass the enemy’s MDEF, dealing full damage without any reduction.</pre> | |||
<ul style="font-size: 1.3em;"> <li>MDEF Penetration can also be obtained through equipment effects, enchantments, and certain skills.</li> </ul> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Modifier stacking</span></span></h2> | |||
<p><i>To spread and not to stack, got it!</i></p> | |||
<h3><span id="How_Does_Diminishing_Return_Work_in_Ragnarok_Online.3F"></span><span class="mw-headline" id="How_Does_Diminishing_Return_Work_in_Ragnarok_Online?" style="font-size: 1.6em;">How Does Diminishing Return Work in Ragnarok Online? 🔎</span></h3> | |||
<ul style="font-size: 1.2em;"> | |||
<li>The law of diminishing marginal returns states that, at some point, adding more of a particular input (such as stat points or resources) will result in progressively smaller increases in output (such as damage or effectiveness).</li> | |||
</ul> | |||
<pre style="font-size: 1.2em;">In simpler terms: "Too much of something can be counterproductive, leading to higher costs and reduced effectiveness."</pre> | |||
<dl style="font-size: 1.2em;"> | |||
<dd>This concept becomes clear when applied to Ragnarok Online, where the following examples are commonly experienced by all players:</dd> | |||
</dl> | |||
<p style="font-size: 1.2em;"><b>Raising Stats (Str, Agi, Vit, Int, Dex, Luk)</b></p> | |||
<ul style="font-size: 1.2em;"> | |||
<li>Raising a stat from 1-10 (<b>Output</b>) costs <b><span style="color:Green;">2</span></b> points (<b>Factor of Production</b>).</li> | |||
<li>Raising a stat from 81-90 (<b>Output</b>) costs <b><span style="color:Orange;">10</span></b> points (<b>Factor of Production</b>).</li> | |||
<li>Raising a stat from 126-130 (<b>Output</b>) costs <b><span style="color:Red;">36</span></b> points (<b>Factor of Production</b>).</li> | |||
</ul> | |||
<p style="font-size: 1.2em;">As you continue to raise the same stat, you will need to allocate more and more points (factor of production) to gain just one more point in the stat (output). This is a clear example of how diminishing returns work in Ragnarok Online.</p> | |||
<ul style="font-size: 1.2em;"> | |||
<li>Whether 1 additional point in the 126-130 range is more valuable than 1 point in the 1-10 range depends on your individual goals. However, if you decide to invest in gear that boosts another stat, that's also a viable option.</li> | |||
</ul> | |||
[[File:Miyu_Diminishing_return.png|600px]] | |||
<h3 style="font-size: 1.6em;"><span class="mw-headline" id="Stacking_Modifiers">Stacking Modifiers 📐</span></h3> | |||
<pre style="font-size: 1.2em;">Modifiers in the game come in several types: (Race, Size, Element Property, Boss, Normal, Skill)</pre> | |||
<ul style="font-size: 1.2em;"> | |||
<li><b><span style="color:Brown;">General Rule of Thumb:</span></b></li> | |||
</ul> | |||
<p style="font-size: 1.2em;">It is better to distribute modifiers across different types rather than stacking multiple copies of the same modifier. "Diminishing returns" sets in once you apply multiple instances of the same modifier.</p> | |||
<p style="font-size: 1.2em;"><b>Although it's possible to exceed 100% for a single modifier, this is only effective if the modifiers are balanced with other types.</b></p> | |||
<pre style="font-size: 1.2em;">(Example: 120% Neutral Property + 50% Medium + 30% Boss) is more effective than (Example: 200% Neutral Property + 10% Medium + 10% Boss)</pre> | |||
<p style="font-size: 1.2em;">______________________________________________________________</p> | |||
<h3 style="font-size: 1.6em;"><span class="mw-headline" id="Modifier_Good_and_Bad-o-meter">Modifier Effectiveness Meter 📏</span></h3> | |||
<p style="font-size: 1.2em;">▶ In late-game, it’s common to achieve high percentages for modifiers (e.g., 200% or more) due to new cards and equipment introduced in updates. <br><b><span style="color:Brown;">However, to maximize damage, it's important to balance modifiers across different types.</span></b></p> | |||
<p style="font-size: 1.2em;">▶ Stacking the same modifier type excessively leads to reduced overall efficiency, as modifiers of the same type are additive, while different types are multiplicative.</p> | |||
<ul style="font-size: 1.2em;"> | |||
<li>Raising a Racial Modifier in this manner: <b><span style="color:green;">100%</span></b> → <b><span style="color:blue;">200%</span></b> → <b><span style="color:orange;">300%</span></b> → <b><span style="color:red;">400%</span></b> → <b><span style="color:indigo;">500%</span></b>+</li> | |||
<li>Raising an Elemental Modifier in this manner: <b><span style="color:green;">100%</span></b> → <b><span style="color:blue;">200%</span></b> → <b><span style="color:orange;">300%</span></b> → <b><span style="color:red;">400%</span></b> → <b><span style="color:indigo;">500%</span></b>+</li> | |||
<li>Raising a Size Modifier in this manner: <b><span style="color:green;">100%</span></b> → <b><span style="color:blue;">200%</span></b> → <b><span style="color:orange;">300%</span></b> → <b><span style="color:red;">400%</span></b> → <b><span style="color:indigo;">500%</span></b>+</li> | |||
<li>Raising a Special Modifier in this manner: <b><span style="color:green;">100%</span></b> → <b><span style="color:blue;">200%</span></b> → <b><span style="color:orange;">300%</span></b> → <b><span style="color:red;">400%</span></b> → <b><span style="color:indigo;">500%</span></b>+</li> | |||
<li>Raising a Skill Modifier in this manner: <b><span style="color:green;">100%</span></b> → <b><span style="color:blue;">200%</span></b> → <b><span style="color:orange;">300%</span></b> → <b><span style="color:red;">400%</span></b> → <b><span style="color:indigo;">500%</span></b>+</li> | |||
</ul> | |||
</br> | |||
<ul style="font-size: 1.5em;"> | |||
Efficiency tiers for stacking modifiers: | |||
</ul> | |||
<ul style="font-size: 1.2em;"> | |||
⬤ Balanced distribution: <b><span style="color:green;">Good</span></b> </br> | |||
⬤ Minor imbalance: <b><span style="color:blue;">Okay</span></b> </br> | |||
⬤ Heavy stacking of one type: <b><span style="color:orange;">Bad</span></b> </br> | |||
⬤ Extreme stacking: <b><span style="color:red;">Worst</span></b> </br> | |||
⬤ Neglecting other types: <b><span style="color:indigo;">Futile💀</span></b> </br> | |||
⚠️Key Tip: Always aim for a balanced approach by distributing modifiers evenly across Race, Element, Size, Special, and Skill types to maximize total damage. | |||
</ul> | |||
</br> | |||
<p style="font-size: 1.2em;"><b> Modifier Types:</b></p> | |||
<p style="font-size: 1.2em;"><b><span style="color:red;">Race</span></b>: (Angel, Demon, Demi-Human, etc.) <br> | |||
<b><span style="color:blue;">Element</span></b>: (Wind, Fire, Water, earth, etc.) <br> | |||
<b><span style="color:indigo;">Size</span></b>: (Small, Medium, Large) <br> | |||
<b><span style="color:green;">Special</span></b>: (MVP, Mini-bosses, Non-boss) <br> | |||
<b><span style="color:Orange;">Skill</span></b>: (Comet, Soul Expansion, etc.) <b>Skill Modifiers are treated as "<span style="color:Brown;">Final</span>" Modifiers.</b><br> | |||
<b><span style="color:Brown;">Modifiers of the same type are additive, while modifiers of different types are multiplicative.</span></b></p> | |||
<p style="font-size: 1.2em;">To determine the total damage increase from your card combo, follow this formula:</p> | |||
<p style="font-size: 1.2em;"><b><span style="color:red;">Race</span></b> x <b><span style="color:blue;">Element</span></b> x <b><span style="color:indigo;">Size</span></b> x <b><span style="color:green;">Special</span></b> x <b><span style="color:Orange;">Skill</span></b> Modifiers = Total Damage Increase %</p> | |||
<pre style="font-size: 1.2em;">(1) x (1) x (1) x (1) = 1 or 100%</pre> | |||
or | |||
<pre style="font-size: 1.2em;">(1 + Race Modifier) × (1 + Element Modifier) × (1 + Size Modifier) × (1 + Special Modifier) × Skill Modifiers</pre> | |||
[[File:Miyu modifiers.png|300px]] | |||
<p style="font-size: 1.2em;">______________________________________________________________</p> | |||
<p style="font-size: 1.2em;"><b>We’ll be using these cards as example:</b></p> | |||
<ul style="font-size: 1.2em;"> | |||
<li><b>'''{{#item:4474}}''' [<b><span style="color:red;">Race</span></b>] – Increase damage on Demi-Human monster by 10%.</li> | |||
<li><b>'''{{#item:300114}}''' [<b><span style="color:Blue;">Element</span></b>] – Increases Neutral Property damage by 30%.</li> | |||
<li><b>'''{{#item:27384}}''' [<b><span style="color:indigo;">Size</span></b>] – Increase damage inflicted on Medium and Large size monster by 25%. MATK + 15</li> | |||
</ul> | |||
<p style="font-size: 1.2em;"><b>We’ll be using (Demi-Human / Player) as our Target:</b></p> | |||
<ul style="font-size: 1.2em;"> | |||
<li>Properties: [Demi-Human, Medium, Neutral] <br></li> | |||
</ul> | |||
<p style="font-size: 1.2em;"><b><span style="color:Brown;">Tip: Players are considered as Demi-Human in race and medium size monsters and are neutral property by default</span></b><br><br></p> | |||
<p style="font-size: 1.2em;"><b>Using the cards above, we'll have the following formula when you compound those cards in your 4-slotted weapon:</b></p> | |||
<ul style="font-size: 1.2em;"> | |||
<li> '''{{#item:4474}}''', '''{{#item:4474}}''', '''{{#item:4474}}''', '''{{#item:4474}}'''</li> | |||
</ul> | |||
<ul style="font-size: 1.2em;"><b><span style="color:red;">(1 + 0.1 + 0.1 + 0.1 + 0.1)</span></b> x <b><span style="color:blue;">(1)</span></b> x <b><span style="color:Indigo;">(1)</span></b> x <b><span style="color:Green;">(1)</span></b> = 1.40 or 140% Increased in Damage</ul> | |||
<ul style="font-size: 1.2em;"> | |||
<li>'''{{#item:4474}}''', '''{{#item:4474}}''', '''{{#item:4474}}''', '''{{#item:27384}}'''</li> | |||
</ul> | |||
<ul style="font-size: 1.2em;"> <b><span style="color:red;">(1 + 0.1 + 0.1 + 0.1)</span></b> x <b><span style="color:blue;">(1)</span></b> x <b><span style="color:Indigo;">(1 + 0.25)</span></b> x <b><span style="color:Green;">(1)</span></b> = 1.625 or 162.5% Increased in Damage</ul> | |||
<ul style="font-size: 1.2em;"> | |||
<li>'''{{#item:4474}}''', '''{{#item:4474}}''', '''{{#item:300114}}''', '''{{#item:27384}}'''</li> | |||
</ul> | |||
<ul style="font-size: 1.2em;"> <b><span style="color:red;">(1 + 0.1 + 0.1)</span></b> x <b><span style="color:blue;">(1 + 0.3)</span></b> x <b><span style="color:Indigo;">(1 + 0.25)</span></b> x <b><span style="color:Green;">(1)</span></b> = 1.95 or 195% Increased in Damage</ul> | |||
<ul style="font-size: 1.2em;"> | |||
<li>'''{{#item:4474}}''', '''{{#item:4474}}''', '''{{#item:300114}}''', '''{{#item:300114}}'''</li> | |||
</ul> | |||
<ul style="font-size: 1.2em;"><b><span style="color:red;">(1 + 0.1 + 0.1)</span></b> x <b><span style="color:blue;">(1 + 0.6)</span></b> x <b><span style="color:Indigo;">(1)</span></b> x <b><span style="color:Green;">(1)</span></b> = 1.92 or 192% Increased in Damage</ul> | |||
<p style="font-size: 1.2em;">So we can therefore conclude that using a maximum of 2 cards per modifier type is more effective than using 4 of the same cards.</p> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Game Commands and Settings</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Game Commands and Settings</span></span></h2> | ||
< | <p><i>Did you know !vysnc helps alot when you are on Directx7?</i></p> | ||
<h3><span class="mw-headline" id="Magic_Resistance_Penetration" style="font-size: 1.6em;">Game Commands for Mages ⚙️</span></h3> | |||
{| class="wikitable" style="width:60%; font-size: larger;" | |||
|+ | |||
! style="background-color: #B28A6B;" | Commands 📜 | |||
! style="background-color: #B28A6B;" | Example 💡 | |||
! style="background-color: #B28A6B;" | Description 📃 | |||
|- | |||
|@spellbook | |||
| - | |||
|Shows Reading Spell Book info (for mages only) | |||
|- | |||
|@aoes | |||
| - | |||
|Displays colored areas of skills: Storm Gust, Lord of Vermillion, Meteor Storm. | |||
|- | |||
|@lgp | |||
| - | |||
|Enables/Disables LGP | |||
|- | |||
|@cooldown | |||
| - | |||
|Displays the user's Instance cooldown timers | |||
|- | |||
|@showdelay | |||
| - | |||
|Displays Cast Delay or Cooldown for skills, requires Skill Failure Display option to be on | |||
|- | |||
|@lastwarp @lw | |||
| - | |||
|Teleports you to the last location you visited via Warper NPC | |||
|- | |||
|@refresh | |||
| | |||
|Reloads displayed positions (Removes Position Lag errors) | |||
|- | |||
|@noks | |||
| - | |||
|Prevents players from damaging mobs who hit you or were hit by you | |||
|- | |||
|@battlestats @bs | |||
| - | |||
|Displays in-depth character stats | |||
|- | |||
|@battlestats2 @bs2 | |||
| - | |||
|Displays in-depth defensive character stats | |||
|- | |||
|@killcounter mobid killcounterlist | |||
| - | |||
|You can count 5 different mobs at the same time. So you type @kc >mobid< >1 (first position of 5)< | |||
|- | |||
|@showzeny | |||
| - | |||
|Displays gained zeny. | |||
|- | |||
|@unequipall | |||
| - | |||
| Takes off the gear you wearing. | |||
|- | |||
|@hold | |||
| - | |||
|Movement by clicking will be ignored | |||
|- | |||
|@noattack | |||
| - | |||
|Autoattack action will be ignored (your character will still stand within attack range when clicking on an enemy) | |||
|- | |||
|@hidepet @hidepets | |||
| - | |||
|Pets will no longer be shown. | |||
|- | |||
|@hidehateffects | |||
| - | |||
|Turns off all headgear/garment effects on Player Characters | |||
|- | |||
|@autoloot @al | |||
| - | |||
|Automatically loots drop rate below the rate selected | |||
|- | |||
|@restock | |||
| - | |||
|Restock allows you to automatically draw a set of registered items from the current opened Storage. | |||
|- | |||
|@storeall | |||
| - | |||
|Stores all Items into an opened storage. | |||
|- | |||
|@getall | |||
| - | |||
|Moves all Items from an opened storage into inventory | |||
|- | |||
|@stockall | |||
| - | |||
|Moves all items from cart to inventory | |||
Types: -1 = All (default), 0 = Healing, 2 = Usable, 3 = Etc, 4 = Armor, 5 = Weapon, 6 = Card, 7 = Pet Egg, 8 = Pet Armor, 10 = Ammunition | |||
|- | |||
|@dropall | |||
| - | |||
|Drops all items from inventory except equipped or favourited items | |||
Types: -1 = All (default), 0 = Healing, 2 = Useable, 3 = Etc, 4 = Armor, 5 = Weapon, 6 = Card, 7 = Pet Egg, 8 = Pet Armor, 10 = Ammunition | |||
|} | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Elemental Tables</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Elemental Tables</span></span></h2> | ||
<p><i>Overcome the weakness! (yes i know more memorizing again...)</i></p> | |||
<h3><span class="mw-headline" id="Magic_Resistance_Penetration" style="font-size: 1.6em;">Element System 🔥</span></h3> | |||
<p style="font-size: 1.3em;"> | |||
Mastering the elemental system in Renewal is key to maximizing damage output and reducing incoming damage. Whether you're battling through dungeons, fighting bosses, or engaging in PvP, </br> | |||
understanding the elemental relationships allows players to tailor their gear and skills to exploit their opponents' weaknesses. | |||
</p> | |||
[[File:miyu frieren-read.gif]] | |||
<!-- Level 1 --> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Level 1 📗</h3> | |||
<table class="wikitable" style="text-align: center; background-color: #B28A6B; border: 1px solid #8A6444;"> | |||
<tr> | |||
<th>🔰Defensive →</th> | |||
<th rowspan="2">🔘Neutral</th> | |||
<th rowspan="2">🔵Water</th> | |||
<th rowspan="2">🟤Earth</th> | |||
<th rowspan="2">🔴Fire</th> | |||
<th rowspan="2">🟢Wind</th> | |||
<th rowspan="2">🟣Poison</th> | |||
<th rowspan="2">⚪️Holy</th> | |||
<th rowspan="2">⚫️Shadow</th> | |||
<th rowspan="2">🟠Ghost</th> | |||
<th rowspan="2">🟡Undead</th> | |||
</tr> | |||
<tr> | |||
<th>⚔️Offensive ↓</th> | |||
</tr> | |||
<tr><td style="background-color: lightgray;">🔘Neutral</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>90%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🔵Water</td><td>100%</td><td>25%</td><td>100%</td><td>150%</td><td>90%</td><td>150%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟤Earth</td><td>100%</td><td>100%</td><td>25%</td><td>90%</td><td>150%</td><td>150%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🔴Fire</td><td>100%</td><td>90%</td><td>150%</td><td>25%</td><td>100%</td><td>150%</td><td>100%</td><td>100%</td><td>100%</td><td>125%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟢Wind</td><td>100%</td><td>150%</td><td>90%</td><td>100%</td><td>25%</td><td>150%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟣Poison</td><td>100%</td><td>150%</td><td>150%</td><td>150%</td><td>150%</td><td>0%</td><td>75%</td><td>75%</td><td>75%</td><td>75%</td></tr> | |||
<tr><td style="background-color: lightgray;">⚪️Holy</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>75%</td><td>0%</td><td>125%</td><td>100%</td><td>125%</td></tr> | |||
<tr><td style="background-color: lightgray;">⚫️Shadow</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>75%</td><td>125%</td><td>0%</td><td>100%</td><td>0%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟠Ghost</td><td>90%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>75%</td><td>90%</td><td>90%</td><td>125%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟡Undead</td><td>100%</td><td>100%</td><td>100%</td><td>90%</td><td>100%</td><td>75%</td><td>125%</td><td>0%</td><td>100%</td><td>0%</td></tr> | |||
</table> | |||
<!-- Level 2 --> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Level 2 📘</h3> | |||
<table class="wikitable" style="text-align: center; background-color: #B28A6B; border: 1px solid #8A6444;"> | |||
<tr> | |||
<th>🔰Defensive →</th> | |||
<th rowspan="2">🔘Neutral</th> | |||
<th rowspan="2">🔵Water</th> | |||
<th rowspan="2">🟤Earth</th> | |||
<th rowspan="2">🔴Fire</th> | |||
<th rowspan="2">🟢Wind</th> | |||
<th rowspan="2">🟣Poison</th> | |||
<th rowspan="2">⚪️Holy</th> | |||
<th rowspan="2">⚫️Shadow</th> | |||
<th rowspan="2">🟠Ghost</th> | |||
<th rowspan="2">🟡Undead</th> | |||
</tr> | |||
<tr> | |||
<th>⚔️Offensive ↓</th> | |||
</tr> | |||
<tr><td style="background-color: lightgray;">🔘Neutral</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>70%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🔵Water</td><td>100%</td><td>0%</td><td>100%</td><td>175%</td><td>80%</td><td>150%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟤Earth</td><td>100%</td><td>100%</td><td>0%</td><td>80%</td><td>175%</td><td>150%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🔴Fire</td><td>100%</td><td>80%</td><td>175%</td><td>0%</td><td>100%</td><td>150%</td><td>100%</td><td>100%</td><td>100%</td><td>150%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟢Wind</td><td>100%</td><td>175%</td><td>80%</td><td>100%</td><td>0%</td><td>150%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟣Poison</td><td>100%</td><td>150%</td><td>150%</td><td>150%</td><td>150%</td><td>0%</td><td>75%</td><td>75%</td><td>75%</td><td>50%</td></tr> | |||
<tr><td style="background-color: lightgray;">⚪️Holy</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>75%</td><td>0%</td><td>150%</td><td>100%</td><td>150%</td></tr> | |||
<tr><td style="background-color: lightgray;">⚫️Shadow</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>75%</td><td>150%</td><td>0%</td><td>100%</td><td>0%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟠Ghost</td><td>70%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>75%</td><td>80%</td><td>80%</td><td>150%</td><td>125%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟡Undead</td><td>100%</td><td>100%</td><td>100%</td><td>80%</td><td>100%</td><td>50%</td><td>150%</td><td>0%</td><td>125%</td><td>0%</td></tr> | |||
</table> | |||
<!-- Level 3 --> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Level 3 📙</h3> | |||
<table class="wikitable" style="text-align: center; background-color: #B28A6B; border: 1px solid #8A6444;"> | |||
<tr> | |||
<th>🔰Defensive →</th> | |||
<th rowspan="2">🔘Neutral</th> | |||
<th rowspan="2">🔵Water</th> | |||
<th rowspan="2">🟤Earth</th> | |||
<th rowspan="2">🔴Fire</th> | |||
<th rowspan="2">🟢Wind</th> | |||
<th rowspan="2">🟣Poison</th> | |||
<th rowspan="2">⚪️Holy</th> | |||
<th rowspan="2">⚫️Shadow</th> | |||
<th rowspan="2">🟠Ghost</th> | |||
<th rowspan="2">🟡Undead</th> | |||
</tr> | |||
<tr> | |||
<th>⚔️Offensive ↓</th> | |||
</tr> | |||
<tr><td style="background-color: lightgray;">🔘Neutral</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>50%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🔵Water</td><td>100%</td><td>0%</td><td>100%</td><td>200%</td><td>70%</td><td>125%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟤Earth</td><td>100%</td><td>100%</td><td>0%</td><td>70%</td><td>200%</td><td>125%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🔴Fire</td><td>100%</td><td>70%</td><td>200%</td><td>0%</td><td>100%</td><td>125%</td><td>100%</td><td>100%</td><td>100%</td><td>175%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟢Wind</td><td>100%</td><td>200%</td><td>70%</td><td>100%</td><td>0%</td><td>125%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟣Poison</td><td>100%</td><td>125%</td><td>125%</td><td>125%</td><td>125%</td><td>0%</td><td>50%</td><td>50%</td><td>50%</td><td>25%</td></tr> | |||
<tr><td style="background-color: lightgray;">⚪️Holy</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>50%</td><td>0%</td><td>175%</td><td>100%</td><td>175%</td></tr> | |||
<tr><td style="background-color: lightgray;">⚫️Shadow</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>50%</td><td>175%</td><td>0%</td><td>100%</td><td>0%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟠Ghost</td><td>50%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>50%</td><td>70%</td><td>70%</td><td>175%</td><td>150%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟡Undead</td><td>100%</td><td>100%</td><td>100%</td><td>70%</td><td>100%</td><td>25%</td><td>175%</td><td>0%</td><td>150%</td><td>0%</td></tr> | |||
</table> | |||
<!-- Level 4 --> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Level 4 📕</h3> | |||
<table class="wikitable" style="text-align: center; background-color: #B28A6B; border: 1px solid #8A6444;"> | |||
<tr> | |||
<th>🔰Defensive →</th> | |||
<th rowspan="2">🔘Neutral</th> | |||
<th rowspan="2">🔵Water</th> | |||
<th rowspan="2">🟤Earth</th> | |||
<th rowspan="2">🔴Fire</th> | |||
<th rowspan="2">🟢Wind</th> | |||
<th rowspan="2">🟣Poison</th> | |||
<th rowspan="2">⚪️Holy</th> | |||
<th rowspan="2">⚫️Shadow</th> | |||
<th rowspan="2">🟠Ghost</th> | |||
<th rowspan="2">🟡Undead</th> | |||
</tr> | |||
<tr> | |||
<th>⚔️Offensive ↓</th> | |||
</tr> | |||
<tr><td style="background-color: lightgray;">🔘Neutral</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>0%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🔵Water</td><td>100%</td><td>−50%</td><td>100%</td><td>200%</td><td>60%</td><td>125%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟤Earth</td><td>100%</td><td>100%</td><td>−50%</td><td>60%</td><td>200%</td><td>125%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🔴Fire</td><td>100%</td><td>60%</td><td>200%</td><td>−50%</td><td>100%</td><td>125%</td><td>100%</td><td>100%</td><td>100%</td><td>200%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟢Wind</td><td>100%</td><td>200%</td><td>60%</td><td>100%</td><td>−50%</td><td>125%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟣Poison</td><td>100%</td><td>125%</td><td>125%</td><td>125%</td><td>125%</td><td>0%</td><td>50%</td><td>50%</td><td>50%</td><td>0%</td></tr> | |||
<tr><td style="background-color: lightgray;">⚪️Holy</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>50%</td><td>0%</td><td>200%</td><td>100%</td><td>200%</td></tr> | |||
<tr><td style="background-color: lightgray;">⚫️Shadow</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>50%</td><td>200%</td><td>0%</td><td>100%</td><td>0%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟠Ghost</td><td>0%</td><td>100%</td><td>100%</td><td>100%</td><td>100%</td><td>50%</td><td>60%</td><td>60%</td><td>200%</td><td>175%</td></tr> | |||
<tr><td style="background-color: lightgray;">🟡Undead</td><td>100%</td><td>100%</td><td>100%</td><td>60%</td><td>100%</td><td>0%</td><td>200%</td><td>0%</td><td>175%</td><td>0%</td></tr> | |||
</table> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Cards</span></span></h2> | |||
<p><i>Blue eyes white dragon on attack mode! oops wrong game~</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Elemental Cards 🃏</h3> | |||
<p style="font-size: 1.4em;"><b>Only the Mage's Elements are included in this list (Normal,Boss and Sealed) (<b style="color: red;">Fire</b>, <b style="color: blue;">Water</b>, <b style="color: green;">Wind</b>, <b style="color: brown;">Earth</b>, <b style="color: darkgray;">Ghost</b>, <b style="color: purple;">Undead</b>, <b style="color: gray;">Shadow</b>) </b></p> | |||
<b><span style="color:Brown;">Up to date until EP21 (Episode 21)</span></b> | |||
{| class="wikitable sortable" style="width:100%; font-size: larger;" | |||
|- | |||
! style="text-align:left;" | | |||
! style="background-color:#ECF0F1;" | Neutral | |||
! style="background-color:#82E0AA;" | Wind | |||
! style="background-color:#F5B7B1;" | Fire | |||
! style="background-color:#AED6F1;" | Water | |||
! style="background-color:#EDBB99;" | Earth | |||
! style="background-color:#AEB6BF;" | Ghost | |||
! style="background-color:#808B96;" | Shadow | |||
! style="background-color:#D7BDE2;" | Undead | |||
|- | |||
| style="text-align:center; font-weight:bold; background-color:#EAECF0;" | Head | |||
| style="background-color:#f8f8f8;" | | |||
* {{#item:27310}} | |||
* {{#item:300251}} | |||
| style="background-color:#D5F5E3;" | | |||
* {{#item:4586}} | |||
* {{#item:300255}} | |||
* {{#icon:4586}}'''Diosa Card''' | |||
| style="background-color:#FADBD8;" | | |||
* {{#item:4599}} | |||
* {{#item:300256}} | |||
| style="background-color:#D6EAF8;" | | |||
* {{#item:4597}} | |||
* {{#item:300257}} | |||
* {{#item:300359}} | |||
| style="background-color:#F6DDCC;" | | |||
* {{#item:4600}} | |||
* {{#item:300259}} | |||
| style="background-color:#E5E8E8;" | | |||
* {{#item:4598}} | |||
* {{#item:300247}} | |||
| style="background-color:#D5D8DC;" | | |||
* {{#item:300258}} | |||
| style="background-color:#EBDEF0;" | | |||
|- | |||
| style="text-align:center; font-weight:bold; background-color:#EAECF0;" | Armor | |||
| style="background-color:#f8f8f8;" | | |||
* {{#item:300308}} | |||
| style="background-color:#D5F5E3;" | | |||
* {{#item:300308}} | |||
| style="background-color:#FADBD8;" | | |||
* {{#item:300308}} | |||
| style="background-color:#D6EAF8;" | | |||
* {{#item:300308}} | |||
* {{#item:300361}} | |||
| style="background-color:#F6DDCC;" | | |||
* {{#item:300308}} | |||
| style="background-color:#E5E8E8;" | | |||
* {{#item:300308}} | |||
| style="background-color:#D5D8DC;" | | |||
* {{#item:300308}} | |||
| style="background-color:#EBDEF0;" | {{#item:300308}} | |||
|- | |||
| style="text-align:center; font-weight:bold; background-color:#EAECF0;" | Weapon | |||
| style="background-color:#f8f8f8;" | | |||
* {{#item:300442}} | |||
* {{#item:300497}} | |||
* {{#item:300495}} | |||
* {{#item:300114}} | |||
* {{#item:300460}} | |||
| style="background-color:#D5F5E3;" | | |||
* {{#item:300442}} | |||
* {{#item:300497}} | |||
* {{#item:300495}} | |||
* {{#item:300010}} | |||
* {{#item:300140}} | |||
* {{#item:300462}} | |||
| style="background-color:#FADBD8;" | | |||
* {{#item:300442}} | |||
* {{#item:300497}} | |||
* {{#item:300495}} | |||
* {{#item:300106}} | |||
* {{#item:27320}} | |||
* {{#item:300462}} | |||
| style="background-color:#D6EAF8;" | | |||
* {{#item:300442}} | |||
* {{#item:300497}} | |||
* {{#item:300495}} | |||
* {{#item:300124}} | |||
* {{#item:27324}} | |||
* {{#item:300463}} | |||
| style="background-color:#F6DDCC;" | | |||
* {{#item:300442}} | |||
* {{#item:300497}} | |||
* {{#item:300495}} | |||
* {{#item:300462}} | |||
| style="background-color:#E5E8E8;" | | |||
* {{#item:300442}} | |||
* {{#item:300497}} | |||
* {{#item:300495}} | |||
* {{#item:300009}} | |||
* {{#item:300279}} | |||
* {{#item:300460}} | |||
| style="background-color:#D5D8DC;" | | |||
* {{#item:300442}} | |||
* {{#item:300497}} | |||
* {{#item:300495}} | |||
* {{#item:300219}} | |||
* {{#item:300460}} | |||
| style="background-color:#EBDEF0;" | | |||
* {{#item:300442}} | |||
* {{#item:300497}} | |||
* {{#item:300495}} | |||
|- | |||
| style="text-align:center; font-weight:bold; background-color:#EAECF0;" | Garment | |||
| style="background-color:#f8f8f8;" | | |||
* {{#item:300424}} | |||
* {{#item:300123}} | |||
* {{#item:300273}} | |||
* {{#item:27382}} | |||
* {{#item:300375}} | |||
* {{#item:27381}} | |||
* {{#icon:4586}}'''Yordos Investigator Card''' | |||
| style="background-color:#D5F5E3;" | | |||
* {{#item:300424}} | |||
* {{#item:300149}} | |||
* {{#item:31003}} | |||
* {{#item:27221}} | |||
* {{#item:4576}} | |||
* {{#icon:4586}}'''Yordos Judge Card''' | |||
| style="background-color:#FADBD8;" | | |||
* {{#item:300424}} | |||
* {{#item:4657}} | |||
* {{#item:27382}} | |||
* {{#item:300145}} | |||
* {{#icon:4586}}'''Yordos Investigator Card''' | |||
| style="background-color:#D6EAF8;" | | |||
* {{#item:300424}} | |||
* {{#item:27167}} | |||
* {{#item:300201}} | |||
* {{#item:27362}} | |||
* {{#icon:4586}}'''Yordos Judge Card''' | |||
| style="background-color:#F6DDCC;" | | |||
* {{#item:300424}} | |||
* {{#item:4629}} | |||
* {{#item:300201}} | |||
* {{#item:27362}} | |||
* {{#icon:4586}}'''Yordos Judge Card''' | |||
| style="background-color:#E5E8E8;" | | |||
* {{#item:300424}} | |||
* {{#item:300269}} | |||
* {{#item:300372}} | |||
* {{#item:300375}} | |||
* {{#item:27221}} | |||
* {{#item:4576}} | |||
* {{#icon:4586}}'''Yordos Investigator Card''' | |||
| style="background-color:#D5D8DC;" | | |||
* {{#item:300424}} | |||
* {{#item:300375}} | |||
* {{#item:300145}} | |||
* {{#icon:4586}}'''Yordos Investigator Card''' | |||
| style="background-color:#EBDEF0;" | | |||
* {{#item:300424}} | |||
* {{#item:300382}} | |||
* {{#icon:4586}}'''Yordos Judge Card''' | |||
|- | |||
| style="text-align:center; font-weight:bold; background-color:#EAECF0;" | Shoes | |||
| style="background-color:#f8f8f8;" | | |||
* {{#item:27250}} | |||
* {{#item:300178}} | |||
* {{#item:300221}} | |||
* {{#item:300190}} | |||
* {{#icon:4586}}'''Rebellion Dien Card''' | |||
| style="background-color:#D5F5E3;" | | |||
* {{#item:27255}} | |||
* {{#item:300183}} | |||
* {{#icon:4586}}'''Rebellion Dien Card''' | |||
* {{#icon:4586}}'''[MVP] Renire Card''' | |||
| style="background-color:#FADBD8;" | | |||
* {{#item:27253}} | |||
* {{#item:300179}} | |||
* {{#item:300215}} | |||
* {{#icon:4586}}'''Rebellion Dien Card''' | |||
| style="background-color:#D6EAF8;" | | |||
* {{#item:27255}} | |||
* {{#item:300183}} | |||
* {{#item:300121}} | |||
* {{#icon:4586}}'''Rebellion Dien Card''' | |||
* {{#icon:4586}}'''[MVP] Ice Horn Card''' | |||
| style="background-color:#F6DDCC;" | | |||
* {{#item:27250}} | |||
* {{#item:300178}} | |||
* {{#item:300090}} | |||
* {{#item:300215}} | |||
* {{#item:300190}} | |||
* {{#icon:4586}}'''Rebellion Dien Card''' | |||
| style="background-color:#E5E8E8;" | | |||
* {{#icon:4586}}'''Rebellion Dien Card''' | |||
| style="background-color:#D5D8DC;" | | |||
* {{#item:300221}} | |||
* {{#icon:4586}}'''Rebellion Dien Card''' | |||
| style="background-color:#EBDEF0;" | | |||
* {{#icon:4586}}'''Rebellion Dien Card''' | |||
|- | |||
| style="text-align:center; font-weight:bold; background-color:#EAECF0;" | Accessory | |||
| style="background-color:#f8f8f8;" | | |||
* {{#item:27262}} | |||
* {{#item:300191}} | |||
* {{#item:300006}} | |||
* {{#item:300218}} | |||
* {{#item:300470}} | |||
* {{#icon:4586}}'''Summer Vacation Pope Card''' | |||
| style="background-color:#D5F5E3;" | | |||
* {{#item:4577}} | |||
* {{#item:300267}} | |||
* {{#item:300222}} | |||
* {{#item:300469}} | |||
* {{#icon:4586}}'''Summer Vacation Pope Card''' | |||
| style="background-color:#FADBD8;" | | |||
* {{#item:27161}} | |||
* {{#item:300216}} | |||
* {{#item:300267}} | |||
* {{#item:27363}} | |||
* {{#item:300469}} | |||
* {{#icon:4586}}'''Summer Vacation Pope Card''' | |||
| style="background-color:#D6EAF8;" | | |||
* {{#item:27125}} | |||
* {{#item:300268}} | |||
* {{#item:300364}} | |||
* {{#item:300464}} | |||
* {{#icon:4586}}'''Summer Vacation Pope Card''' | |||
| style="background-color:#F6DDCC;" | | |||
* {{#item:27161}} | |||
* {{#item:300211}} | |||
* {{#item:300268}} | |||
* {{#item:300469}} | |||
* {{#icon:4586}}'''Summer Vacation Pope Card''' | |||
* {{#icon:4586}}'''[MVP] Yortus Bailiff Card''' | |||
| style="background-color:#E5E8E8;" | | |||
* {{#item:4577}} | |||
* {{#item:300370}} | |||
* {{#item:300470}} | |||
* {{#item:300370}} | |||
* {{#icon:4586}}'''Summer Vacation Pope Card''' | |||
| style="background-color:#D5D8DC;" | | |||
* {{#item:27262}} | |||
* {{#item:300191}} | |||
* {{#item:300175}} | |||
* {{#item:300369}} | |||
* {{#item:300470}} | |||
* {{#item:300369}} | |||
* {{#icon:4586}}'''Summer Vacation Pope Card''' | |||
| style="background-color:#EBDEF0;" | | |||
* {{#item:300191}} | |||
* {{#item:300294}} | |||
* {{#icon:4586}}'''Summer Vacation Pope Card''' | |||
|} | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Doomsday Pianist Build 🎹</h3> | |||
'''<p style="font-size: 1.3em;">You aren't sure which element to play as a mage? no worries i got the best set up for you!</p> | |||
<b><span style="color:Brown;">I call it, The DPB or the "Doomsday Pianist Build" muhahahaha! </span></b> | |||
{| class="wikitable" style="text-align: center; width: 60%;" | |||
|- | |||
! colspan="2" | 🎹 The Jack of all trades 🎹 | |||
|- | |||
|Top || {{#item:300456}} | |||
|- | |||
|Mid || {{#item:27109}} | |||
|- | |||
|Low || | |||
|- | |||
|Armor || {{#item:300308}} | |||
|- | |||
|Weapon || {{#item:300455}} + {{#item:27384}} | |||
|- | |||
|Shield || {{#item:27385}} | |||
|- | |||
|Garment || {{#item:300424}} | |||
|- | |||
|Shoes || {{#item:300458}} | |||
|- | |||
|Accessory R || {{#item:27108}} | |||
|- | |||
|Accessory L || {{#item:27107}} | |||
|} | |||
Also good against End-game MVP's Like:</b> | |||
{| class="wikitable" | |||
|+ End-game MVP Counters | |||
|- | |||
| {{#mob:22174|Rigel}} || {{#mob:20994|Betelgeuse}} || {{#mob:21532|Juncea}} || {{#mob:21531|Aquila}} || {{#mob:21062|Unidentified Life Forms}} || {{#mob:20928|The One}} || {{#mob:20892|Sakray}} || {{#mob:20785|Broken Thanatos}} || {{#mob:20387|Cursed King Schmidt}} || {{#mob:3190|Sarah}} | |||
|} | |||
<div style="border: 2px solid #fad67d; background: #faf6ed; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 90%; margin-left: 0;"> | |||
<p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;"> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Skills</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Skills</span></span></h2> | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Equipments</span></span></h2> | <p><i>So much skills to choose from... T - T</i></p> | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <h3 style="font-size: 1.7em; color: #8A6444;">Mage 1️⃣</h3> | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | |||
|- style="background-color:#B28A6B;" | |||
| colspan="3" | Mage Skills 📗 | |||
|- | |||
| style="width:30%;"| {{#skillDesc:9}} | |||
| style="width:30%;"| {{#skillDesc:10}} | |||
| style="width:30%;"| {{#skillDesc:11}} | |||
|- | |||
| {{#skillDesc:12}} | |||
| {{#skillDesc:13}} | |||
| {{#skillDesc:14}} | |||
|- | |||
| {{#skillDesc:15}} | |||
| {{#skillDesc:16}} | |||
| {{#skillDesc:17}} | |||
|- | |||
| {{#skillDesc:18}} | |||
| {{#skillDesc:19}} | |||
| {{#skillDesc:20}} | |||
|- | |||
| colspan="3" | {{#skillDesc:21}} | |||
|- style="background-color:#B28A6B;" | |||
| colspan="3" | Quest Skills | |||
|- | |||
| colspan="3" |{{#skillDesc:157}} | |||
|} | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Wizard 2️⃣</h3> | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | |||
|- style="background-color:#B28A6B;" | |||
| colspan="3" |Wizard Skills 📘 | |||
|- | |||
| style="width:30%;"| {{#skillDesc:80}} | |||
| style="width:30%;"| {{#skillDesc:81}} | |||
| style="width:30%;"| {{#skillDesc:83}} | |||
|- | |||
| {{#skillDesc:84}} | |||
| {{#skillDesc:85}} | |||
| {{#skillDesc:86}} | |||
|- | |||
| {{#skillDesc:87}} | |||
| {{#skillDesc:88}} | |||
| {{#skillDesc:89}} | |||
|- | |||
| {{#skillDesc:90}} | |||
| {{#skillDesc:91}} | |||
| {{#skillDesc:92}} | |||
|- | |||
| colspan="3" |{{#skillDesc:93}} | |||
|- style="background-color:#B28A6B;" | |||
| colspan="3" |Quest Skills | |||
|- | |||
| colspan="3" |{{#skillDesc:1006}} | |||
|} | |||
<h3 style="font-size: 1.7em; color: #8A6444;">High Wizard 3️⃣</h3> | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | |||
|- style="background-color:#B28A6B;" | |||
| colspan="3" | High Wizard Skills 📒 | |||
|- | |||
|- | |||
| style="width:30%;"| {{#skillDesc:364}} | |||
| style="width:30%;"| {{#skillDesc:365}} | |||
| style="width:30%;"| {{#skillDesc:366}} | |||
|- | |||
| {{#skillDesc:400}} | |||
| {{#skillDesc:483}} | |||
| {{#skillDesc:484}} | |||
|} | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Warlock 4️⃣</h3> | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | |||
|- style="background-color:#B28A6B;" | |||
| colspan="3" | Warlock Skills 📙 | |||
|- | |||
| style="width:30%;"| {{#skillDesc:2216}} | |||
| style="width:30%;"| {{#skillDesc:2201}} | |||
| style="width:30%;"| {{#skillDesc:2202}} | |||
|- | |||
| {{#skillDesc:2203}} | |||
| {{#skillDesc:2204}} | |||
| {{#skillDesc:2205}} | |||
|- | |||
| {{#skillDesc:2206}} | |||
| {{#skillDesc:2207}} | |||
| {{#skillDesc:2208}} | |||
|- | |||
| {{#skillDesc:2209}} | |||
| {{#skillDesc:2210}} | |||
| {{#skillDesc:2211}} | |||
|- | |||
| {{#skillDesc:2212}} | |||
| {{#skillDesc:2213}} | |||
| {{#skillDesc:2214}} | |||
|- | |||
| {{#skillDesc:2231}} | |||
| {{#skillDesc:2230}} | |||
| {{#skillDesc:2217}} | |||
|- | |||
| {{#skillDesc:2232}} | |||
| {{#skillDesc:2222}} | |||
| {{#skillDesc:2223}} | |||
|- | |||
| {{#skillDesc:2224}} | |||
| {{#skillDesc:2229}} | |||
| {{#skillDesc:5012}} | |||
|} | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Arch Mage 5️⃣</h3> | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | |||
|- style="background-color:#B28A6B;" | |||
| colspan="3" | Arch Mage Skills 📕 | |||
|- | |||
| style="width:30%;"| {{#skillDesc:5214}} | |||
| style="width:30%;"| {{#skillDesc:5215}} | |||
| style="width:30%;"| {{#skillDesc:5218}} | |||
|- | |||
| {{#skillDesc:5217}} | |||
| {{#skillDesc:5216}} | |||
| {{#skillDesc:5220}} | |||
|- | |||
| {{#skillDesc:5225}} | |||
| {{#skillDesc:5230}} | |||
| {{#skillDesc:5222}} | |||
|- | |||
| {{#skillDesc:5229}} | |||
| {{#skillDesc:5227}} | |||
| {{#skillDesc:5228}} | |||
|- | |||
| {{#skillDesc:5235}} | |||
| {{#skillDesc:5221}} | |||
| {{#skillDesc:5237}} | |||
|- | |||
| {{#skillDesc:5232}} | |||
| {{#skillDesc:5233}} | |||
| {{#skillDesc:5234}} | |||
|- | |||
| colspan="3" |{{#skilldesc:6516}} | |||
|} | |||
</p> | |||
</div> | |||
[[File:AM.png|center|frameless|796x796px]] | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Skill Allocations ♻️</h3> | |||
<p style="font-size: 1.4em;"><b> | |||
This is an optimized skill build designed for maximum flexibility in endgame content. | |||
<p style="font-size: 1.7em;"><b> Color Legend</b></p> | |||
{| class="wikitable" style="width: 300px;" | |||
! Color !! Meaning | |||
|- | |||
| style="background: #ffebee;" | 🔴 Red || Required Pre-requisite Skills | |||
|- | |||
| style="background: #e3f2fd;" | 🔵 Blue || Skills for Efficient Leveling | |||
|- | |||
| style="background: #e8f5e9;" | 🟢 Green || Essential Core Skills | |||
|} | |||
</b></p> | |||
<p style="font-size: 1.7em;"><b> Key Features </b></p> | |||
* All prerequisite skills are met for 4th job advancement | |||
* Balanced distribution for both leveling and endgame content | |||
* Flexible allocation in 4th job skills for different situations | |||
* Optimized skill point efficiency without wasted investments | |||
<p style="font-size: 1.7em;"><b> Skill tree Samples </b></p> | |||
{| class="wikitable mw-collapsible mw-expanded" style="text-align: left;width: 90%;" | |||
|- | |||
| [[File:skill1clean1.png|600px]] | |||
| [[File:skill2clean2.png|600px]] | |||
|- | |||
| [[File:skill3clean3.png|600px]] | |||
| [[File:skill4clean4.png|600px]] | |||
|- | |||
| colspan="2" | <!-- Leave empty or add content if needed --> | |||
|} | |||
<p style="font-size: 1.5em;"><b> | |||
🔴 = Pre-requisites | |||
🔵 = Leveling | |||
🟢 = Important | |||
</b></p> | |||
<h2><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Equipments & Enchants</span></span></h2> | |||
<p><i>Let me show you what's best in store!</i></p> | |||
(still under construction) | |||
<div style="border: 2px solid #fad67d; background: #faf6ed; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;"> | |||
<p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;"> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Main Gears 💣</h3> | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
|- | |||
| {{#item:19428}}|| {{#icon:40462}}|| || {{#item:29001}}|| {{#item:29001}} | |||
|- | |||
| {{#item:18978}}|| {{#icon:40462}}||| {{#item:29075}} || {{#item:4734}} || {{#item:4734}} | |||
|- | |||
| {{#item:400154}}|| {{#icon:40462}}||| || || | |||
|- | |||
| {{#item:19482}}|| {{#icon:40462}}||| {{#item:29075}}|| {{#item:29677}}|| {{#item:4713}} | |||
|- | |||
| {{#item:400145}}|| {{#icon:40462}}||| || {{#item:311375}}|| {{#item:29073}} | |||
|- | |||
| {{#item:400179}}|| {{#icon:40462}}||| || {{#item:29075}}|| {{#item:4948}} | |||
|- | |||
| {{#item:400178}}|| {{#icon:40462}}||| || {{#item:29075}}|| {{#item:4948}} | |||
|- | |||
| {{#item:18849}}|| {{#icon:40462}}||| || {{#item:4732}}|| {{#item:4881}} | |||
|- | |||
| {{#item:400694}}|| {{#icon:40462}}||| || {{#item:29073}}|| {{#item:313134}} | |||
|} | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Shadow Gears 🧨</h3> | |||
{| class="wikitable" | |||
|- | |||
| +10 {{#item:24883}}|| {{#item:4732}}|| {{#item:312664}} | |||
|- | |||
| +10 {{#item:24884}}|| {{#item:4732}}|| {{#item:312664}} | |||
|- | |||
| +10 {{#item:24753}}|| Matk+3%|| SPL+5 | |||
|- | |||
| +10 {{#item:24754}}|| Matk+3%|| SPL+5 | |||
|- | |||
| +10 {{#item:24665}}|| Matk+3%|| SPL+5 | |||
|- | |||
| +10 {{#item:24668}}|| Matk+3%|| SPL+5 | |||
|} | |||
{| class="wikitable" | |||
|- | |||
| +10 {{#item:24675}}|| Attack Speed+5%|| SPL+5 | |||
|- | |||
| +10 {{#item:24676}}|| Attack Speed+5%|| SPL+5 | |||
|- | |||
| +10 {{#item:24768}}|| Attack Speed+5%|| SPL+5 | |||
|- | |||
| +10 {{#item:24746}}|| Attack Speed+5%|| SPL+5 | |||
|- | |||
| +10 {{#item:24665}}|| Attack Speed+5%|| SPL+5 | |||
|- | |||
| +10 {{#item:24668}}|| Attack Speed+5%|| SPL+5 | |||
|} | |||
{| class="wikitable" | |||
|- | |||
| +10 {{#item:24747}}|| vct+3%|| SPL+5 | |||
|- | |||
| +10 {{#item:24748}}|| vct+3%|| SPL+5 | |||
|- | |||
| +10 {{#item:24736}}|| vct+3%|| SPL+5 | |||
|- | |||
| +10 {{#item:24737}}|| vct+3%|| SPL+5 | |||
|- | |||
| +10 {{#item:24665}}|| vct+3%|| SPL+5 | |||
|- | |||
| +10 {{#item:24668}}|| vct+3%|| SPL+5 | |||
|} | |||
{| class="wikitable" | |||
|- | |||
| +10 {{#item:24800}}|| {{#item:312244}}|| {{#item:312192}} | |||
|- | |||
| +10 {{#item:24801}}|| {{#item:312244}}|| {{#item:312192}} | |||
|- | |||
| +10 {{#item:24792}}|| {{#item:4734}}|| {{#item:312192}} | |||
|- | |||
| +10 {{#item:24793}}|| {{#item:4734}}|| {{#item:312192}} | |||
|- | |||
| +10 {{#item:24802}}|| {{#item:312244}}|| {{#item:312192}} | |||
|- | |||
| +10 {{#item:24803}}|| {{#item:312244}}|| {{#item:312192}} | |||
|} | |||
</p> | |||
</div> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gear Stages</span></span></h2> | |||
<p><i>For more informations on enchants check my <b>Equipment and Enchant Section!</b></i></p> | |||
===STAGE 1 🕐(Early Tier)=== | |||
Suitable for early stages or initial progress. | |||
Offers basic utility but falls off as you advance. | |||
{| class="wikitable" | |||
|+ Stage 1 Gears (Early Tier) | |||
|- | |||
! style="background-color: #B28A6B;" | Type | |||
! style="background-color: #B28A6B;" | Gears | |||
! style="background-color: #B28A6B;" | Shadow Gears and Costume Stones | |||
|- | |||
| Upper || {{#item:400140}} || | |||
|- | |||
| Middle || {{#item:410091}} or {{#item:410092}} || | |||
|- | |||
| Lower || {{#item:420003}} || {{#item:20307}} | |||
|- | |||
| Armor || {{#item:450186}} or +9 {{#item:450110}} || {{#item:24689}} | |||
|- | |||
| Weapon || {{#item:640023}} or {{#item:640024}} || {{#item:24687}} | |||
|- | |||
| Shield || {{#item:2115}} or {{#item:2114}} || {{#item:24688}} | |||
|- | |||
| Garment || {{#item:480106}} or +9 {{#item: 480019}} || | |||
|- | |||
| Shoe || {{#item:470093}} or +9 {{#item:470021}} || {{#item:24690}} | |||
|- | |||
| Accessory (Right) || {{#item:490129}} or {{#item:490020}} || {{#item:24691}} | |||
|- | |||
| Accessory (Left) || {{#item:490128}} || {{#item:24692}} | |||
|} | |||
===STAGE 2 🕑(Mid Tier)=== | |||
Good for mid-game or intermediate stages. | |||
Balanced performance but not exceptional. | |||
{| class="wikitable" | |||
|+ Stage 2 Gears (Mid Tier) | |||
|- | |||
! style="background-color: #B28A6B;" | Type | |||
! style="background-color: #B28A6B;" | Gears | |||
! style="background-color: #B28A6B;" | Shadow Gears and Costume stones | |||
|- | |||
| Upper || +11 {{#item:19428}} or +10 {{#item:18978 }} || {{#item:25172}} | |||
|- | |||
| Middle || {{#item:410091}} or {{#item:410092}} || {{#item:25173}} | |||
|- | |||
| Lower || {{#item:420003}} || {{#item:25174}} | |||
|- | |||
| Armor || +9 {{#item:15377}} or +9 {{#item:15279}} || {{#item:24694}} | |||
|- | |||
| Weapon || +10 {{#item:550030}} or +9 {{#item:28762}} || {{#item:24704}} | |||
|- | |||
| Shield || +7 {{#item:460018}} or +7 {{#item:460017}} || {{#item:24693}} | |||
|- | |||
| Garment || +11 {{#item:20948}} or +9 {{#item:20934}} || {{#item:25170}} and {{#item:1000521}} | |||
|- | |||
| Shoe || +9 {{#item:22197}} +9 {{#item:22008}} || {{#item:24695}} | |||
|- | |||
| Accessory (Right) || {{#item:32238}} or {{#item:32209}} || {{#item:24696}} | |||
|- | |||
| Accessory (Left) || {{#item:32239}} or {{#item:32210}} || {{#item:24697}} | |||
|} | |||
===STAGE 3 🕒(Late Tier)=== | |||
Starts to shine in the late stages or under specific conditions. | |||
Stronger than early or mid-tier options but not the ultimate choice. | |||
{| class="wikitable" | |||
|+ Stage 3 Gears (Late Tier) | |||
|- | |||
! style="background-color: #B28A6B;" | Type | |||
! style="background-color: #B28A6B;" | Gears | |||
! style="background-color: #B28A6B;" | Shadow Gears and Costume stones | |||
|- | |||
| Upper || +11 {{#item:400154 }} or +11 {{#item:19428}} || {{#item:1000528}} | |||
|- | |||
| Middle || {{#item:410017}} or {{#item:410080}} || {{#item:1000529}} | |||
|- | |||
| Lower || {{#item:420066}} or {{#item:420022}} || {{#item:1000530}} | |||
|- | |||
| Armor || +11 {{#item:450178}} or +11 {{#item:450128}} || +9 {{#item:24800}} | |||
|- | |||
| Weapon || +9 {{#item:640033}} || +9 {{#item:24792}} | |||
|- | |||
| Shield || +11 {{#item:460018}} or +11 {{#item:460017}} || +9 {{#item:24793}} | |||
|- | |||
| Garment || +11 {{#item:480125}} or +11 {{#item:480021}} || {{#item:25067}} and {{#item:1000527}} | |||
|- | |||
| Shoe || +11 {{#item:470088}} or +11 {{#item:470023}} || +9 {{#item:24801}} | |||
|- | |||
| Accessory (Right) || {{#item:490106}}or {{#item:490026}} || +9 {{#item:24802}} | |||
|- | |||
| Accessory (Left) || {{#item:490108}} or {{#item:490027}} || +9 {{#item:24803}} | |||
|} | |||
===STAGE 4 🕓(Strong Tier)=== | |||
Consistently powerful and effective in most situations. | |||
Not quite the absolute best but close. | |||
{| class="wikitable" | |||
|+ Stage 4 Gears (Strong Tier) | |||
|- | |||
! style="background-color: #B28A6B;" | Type | |||
! style="background-color: #B28A6B;" | Gears | |||
! style="background-color: #B28A6B;" | Shadow Gears and Costume stones | |||
|- | |||
| Upper || +10 [A] {{#item:400111}} or +11 {{#item:400154}} || {{#item:1000857}} | |||
|- | |||
| Middle || {{#item:410233}} or {{#item:400002}} || {{#item:1000614}} | |||
|- | |||
| Lower || {{#item:420213}} or {{#item:420022}} || {{#item:1000859}} | |||
|- | |||
| Armor || +11 {{#item:450265}} or +11 {{#item:450207}} || +9 {{#item:24883}} | |||
|- | |||
| Weapon || +12 [A] {{#item:550089}} || +9 {{#item:24753}} | |||
|- | |||
| Shield || +11 {{#item:460040}} or +12 {{#item:460018}} || +9 {{#item:24754}} | |||
|- | |||
| Garment || +11 {{#item:450267}} or +11 {{#item:480160}} || {{#item:1000019}} | |||
|- | |||
| Shoe || +11 {{#item:450268}} +11 {{#item:470116}} || +9 {{#item:24884}} | |||
|- | |||
| Accessory (Right) || {{#item:490052}} or {{#item:490064}} || +9 {{#item:24665}} | |||
|- | |||
| Accessory (Left) || {{#item:490053}} or {{#item:490065}} || +9 {{#item:24668}} | |||
|} | |||
===STAGE 5 🕔(Elite Tier)=== | |||
The ultimate choice for maximum performance. | |||
Optimal for advanced scenarios and highly desirable. | |||
{| class="wikitable" | |||
|+ Stage 5 Gears (Elite Tier) | |||
|- | |||
! style="background-color: #B28A6B;" | Type | |||
! style="background-color: #B28A6B;" | Gears | |||
! style="background-color: #B28A6B;" | Shadow Gears and Costume stones | |||
|- | |||
| Upper || +12 [A] {{#item:400111}} or +12 [A] {{#item:400535}} || {{#item:1000613}} | |||
|- | |||
| Middle || {{#item:410233}} or {{#item:400002}} || {{#item:1000614}} | |||
|- | |||
| Lower || {{#item:420213}} || {{#item:1000615}} | |||
|- | |||
| Armor || +12 [A] {{#item:450284}} or +12 [A] {{#item:450173}} or +12 [C] {{#item:450271}} || +10 {{#item:24883}} | |||
|- | |||
| Weapon || +12 [A] {{#item:550089}} or +12 [A] {{#item:640049}} || +10 {{#item:24753}} | |||
|- | |||
| Shield || +12 [A] {{#item:460020}} or +11 [C] {{#item:460040}} || +10 {{#item:24754}} | |||
|- | |||
| Garment || +11 [A] {{#item:480233}} or +12 [C] {{#item:480284}} || {{#item:1001787}} and {{#item:1000921}} | |||
|- | |||
| Shoe || +12 [A] {{#item:470204}} or +12 [C] {{#item:470198}} || +10 {{#item:24884}} | |||
|- | |||
| Accessory (Right) || {{#item:490304}} or {{#item:490136}} || +10 {{#item:24665}} | |||
|- | |||
| Accessory (Left) || {{#item:490307}} or {{#item:490329}}|| +10 {{#item:24668}} | |||
|} | |||
===STAGE 6 🕕(Best in Slot)=== | |||
The Current Meta breaking gear combo there is right now. | |||
{| class="wikitable" | |||
|+ Stage 6 Gears (Best in Slot) | |||
|- | |||
! style="background-color: #B28A6B;" | Type | |||
! style="background-color: #B28A6B;" | Gears | |||
! style="background-color: #B28A6B;" | Shadow Gears and Costume stones | |||
|- | |||
| Upper || +15 [A] {{#item:400535}} or +15 [A] {{#item:400111}} || {{#item:1000613}} | |||
|- | |||
| Middle || {{#item:410233}} || {{#item:1000614}} | |||
|- | |||
| Lower || {{#item:420213}} || {{#item:1000615}} | |||
|- | |||
| Armor || +15 [A] {{#item:450173}} || +10 {{#item:24883}} | |||
|- | |||
| Weapon || +15 [A] {{#item:640049}} or +15 [A] {{#item:550089}} || +10 {{#item:24753}} | |||
|- | |||
| Shield || +14 [A] {{#item:460020}} || +10 {{#item:24754}} | |||
|- | |||
| Garment || +15 [A] {{#item:480351}} || {{#item:1001787}} and {{#item:1000921}} | |||
|- | |||
| Shoe || +15 [A] {{#item:470204}} || +10 {{#item:24884}} | |||
|- | |||
| Accessory (Right) || {{#item:490136}} || +10 {{#item:24665}} | |||
|- | |||
| Accessory (Left) || {{#item:490485}} || +10 {{#item:24668}} | |||
|} | |||
<p><i>For more informations on enchants check my <b>Equipment and Enchant Section!</b></i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Ghost Build ⚫️</h3> | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
| colspan="3" style="width: 70%;background-color:#AEB6BF;" |'''<big>Ghost Build</big>''' | |||
'''Main Skill:''' '''{{#skill:5220}}''', </br> | |||
'''Secondary skill:''' '''{{#skill:5012}}''' and '''{{#skill:5217}}''' </br> | |||
| style="width: 15%;background-color:#AEB6BF;" | ⚠️ Click Expand to see full build ⚠️ | |||
|- | |||
| style="width: 33%;background-color:#AEB6BF;" |'''<big>Equipments ⚔️</big>''' | |||
Top || +12 [A] {{#item:400111}} | |||
Mid || {{#item:410233}} | |||
Low || {{#item:420213}} | |||
Armor || +12 [A] {{#item:450284}} | |||
Weapon || +12 [A] {{#item:550089}} | |||
Shield || +12 [A] {{#item:460020}} | |||
Garment || +12 [A] {{#item:480233}} | |||
Shoes || +12 [A] {{#item:470204}} | |||
Accessory R || {{#item:490304}} | |||
Accessory L || {{#item:490307}} | |||
| style="width: 33%;background-color:#AEB6BF;" |'''<big>Shadow Gears + Costume Stones 🌌</big>''' | |||
Top || {{#item:1000613}} | |||
Mid || {{#item:1000614}} | |||
Low || {{#item:1000615}} | |||
Armor || +10 {{#item:24883}} | |||
Weapon || +10 {{#item:24753}} | |||
Shield || +10 {{#item:24754}} | |||
Garment || {{#item:1001787}} and {{#item:1000921}} | |||
Shoes || +10 {{#item:24884}} | |||
Accessory R || +10 {{#item:24665}} | |||
Accessory L || +10 {{#item:24668}} | |||
| colspan="2" style="width: 33%;background-color:#AEB6BF;" |'''<big>Cards 🎴</big>'''<u> | |||
Top || {{#item:300456}} | |||
Mid || {{#item:4169}} | |||
Low || None | |||
Armor || {{#item:300308}} | |||
Weapon || {{#item:300455}} | |||
Shield || {{#item:27385}} | |||
Garment || {{#item:300375}} | |||
Shoes || {{#item:300458}} | |||
Accessory R || {{#item:300470}} | |||
Accessory L || {{#item:300370}} | |||
|} | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Fire Build 🔴</h3> | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
| colspan="3" style="width: 70%;background-color:#F5B7B1;" |'''<big>Fire Build</big>''' | |||
'''Main Skill:''' '''{{#skill:5235}}''', </br> | |||
'''Secondary skill:''' '''{{#skill:5229}}''' and '''{{#skill:5222}}''' </br> | |||
| style="width: 15%;background-color:#F5B7B1;" | ⚠️ Click Expand to see full build ⚠️ | |||
|- | |||
| style="width: 33%;background-color:#F5B7B1;" |'''<big>Equipments</big>''' | |||
Top || +15 [A] {{#item:400535}} | |||
Mid || {{#item:410233}} | |||
Low || {{#item:420213}} | |||
Armor || +12 [A] {{#item:450173}} | |||
Weapon || +15 [A] {{#item:640049}} | |||
Shield || None | |||
Garment || +12 [A] {{#item:480351}} | |||
Shoes || +12 [A] {{#item:470204}} | |||
Accessory R || {{#item:490136}} | |||
Accessory L || {{#item:490485}} | |||
| style="width: 33%;background-color:#F5B7B1;" |'''<big>Shadow Gears + Costume Stones 🌌</big>''' | |||
Top || {{#item:1000528}} | |||
Mid || {{#item:1000529}} | |||
Low || {{#item:1000530}} | |||
Armor || +10 {{#item:24883}} | |||
Weapon || +10 {{#item:24753}} | |||
Shield || +10 {{#item:24754}} | |||
Garment || {{#item:1000922}} and {{#item:1000921}} | |||
Shoes || +10 {{#item:24884}} | |||
Accessory R || +10 {{#item:24665}} | |||
Accessory L || +10 {{#item:24668}} | |||
| colspan="2" style="width: 33%;background-color:#F5B7B1;" |'''<big>Cards 🎴</big>'''<u> | |||
Top || {{#item:300456}} | |||
Mid || {{#item:27396}} | |||
Low || None | |||
Armor || {{#item:300308}} | |||
Weapon || {{#item:300455}} + {{#item:27384}} | |||
Shield || {{#item:27385}} | |||
Garment || {{#item:4657}} | |||
Shoes || {{#item:300458}} | |||
Accessory R || {{#item:300469}} | |||
Accessory L || {{#item:300216}} | |||
|} | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Water Build 🔵</h3> | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
| colspan="3" style="width: 70%;background-color:#AED6F1;" |'''<big>Water Build</big>''' | |||
'''Main Skill:''' '''{{#skill:5237}}''', </br> | |||
'''Secondary skill:''' '''{{#skill:5216}}''' and '''{{#skill:5225}}''' </br> | |||
| style="width: 15%;background-color:#AED6F1;" | ⚠️ Click Expand to see full build ⚠️ | |||
|- | |||
| style="width: 33%;background-color:#AED6F1;" |'''<big>Equipments</big>''' | |||
Top || +12 [A] {{#item:400111}} | |||
Mid || {{#item:410233}} | |||
Low || {{#item:420213}} | |||
Armor || +12 [A] {{#item:450284}} | |||
Weapon || +12 [A] {{#item:550089}} | |||
Shield || +12 [A] {{#item:460020}} | |||
Garment || +12 [A] {{#item:480233}} | |||
Shoes || +12 [A] {{#item:470204}} | |||
Accessory R || {{#item:490304}} | |||
Accessory L || {{#item:490307}} | |||
| style="width: 33%;background-color:#AED6F1;" |'''<big>Shadow Gears + Costume Stones 🌌</big>''' | |||
Top || {{#item:1000613}} | |||
Mid || {{#item:1000614}} | |||
Low || {{#item:1000615}} | |||
Armor || +10 {{#item:24883}} | |||
Weapon || +10 {{#item:24753}} | |||
Shield || +10 {{#item:24754}} | |||
Garment || {{#item:1001787}} and {{#item:1000921}} | |||
Shoes || +10 {{#item:24884}} | |||
Accessory R || +10 {{#item:24665}} | |||
Accessory L || +10 {{#item:24668}} | |||
| colspan="2" style="width: 33%;background-color:#AED6F1;" |'''<big>Cards 🎴</big>'''<u> | |||
Top || {{#item:300456}} | |||
Mid || {{#item:4169}} | |||
Low || None | |||
Armor || {{#item:300308}} | |||
Weapon || {{#item:300455}} | |||
Shield || {{#item:27385}} | |||
Garment || {{#item:300375}} | |||
Shoes || {{#item:300458}} | |||
Accessory R || {{#item:300464}} | |||
Accessory L || {{#item:300364}} | |||
|} | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Wind Build 🟢</h3> | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
| colspan="3" style="width: 70%;background-color:#82E0AA;" |'''<big>Wind Build</big>''' | |||
'''Main Skill:''' '''{{#skill:5234}}''', </br> | |||
'''Secondary skill:''' '''{{#skill:5227}}''' and '''{{#skill:5215}}''' </br> | |||
| style="width: 15%;background-color:#82E0AA;" | ⚠️ Click Expand to see full build ⚠️ | |||
|- | |||
| style="width: 33%;background-color:#82E0AA;" |'''<big>Equipments</big>''' | |||
Head - Top || [Upper Equipment Name] | |||
Head - Mid || [Mid Equipment Name] | |||
Head - Low || [Lower Equipment Name] | |||
Body || [Armor Equipment Name] | |||
Hand - Right || [Right Hand Equipment Name] | |||
Hand - Left || [Left Hand Equipment Name] | |||
Robe || [Garment Equipment Name] | |||
Shoes || [Footgear Equipment Name] | |||
Accessory 1 || [Accessory 1 Name] | |||
Accessory 2 || [Accessory 2 Name] | |||
| style="width: 33%;background-color:#82E0AA;" |'''<big>Shadow Gears + Costume Stones</big>''' | |||
Head - Top || [Upper Equipment Name] | |||
Head - Mid || [Mid Equipment Name] | |||
Head - Low || [Lower Equipment Name] | |||
Body || [Armor Equipment Name] | |||
Hand - Right || [Right Hand Equipment Name] | |||
Hand - Left || [Left Hand Equipment Name] | |||
Robe || [Garment Equipment Name] | |||
Shoes || [Footgear Equipment Name] | |||
Accessory 1 || [Accessory 1 Name] | |||
Accessory 2 || [Accessory 2 Name] | |||
| colspan="2" style="width: 33%;background-color:#82E0AA;" |'''<big>Cards</big>'''<u> | |||
Head - Top || [Upper Equipment Name] | |||
Head - Mid || [Mid Equipment Name] | |||
Head - Low || [Lower Equipment Name] | |||
Body || [Armor Equipment Name] | |||
Hand - Right || [Right Hand Equipment Name] | |||
Hand - Left || [Left Hand Equipment Name] | |||
Robe || [Garment Equipment Name] | |||
Shoes || [Footgear Equipment Name] | |||
Accessory 1 || [Accessory 1 Name] | |||
Accessory 2 || [Accessory 2 Name] | |||
|} | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Earth Build 🟤</h3> | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
| colspan="3" style="width: 70%;background-color:#EDBB99;" |'''<big>Earth Build</big>''' | |||
'''Main Skill:''' '''{{#skill:5233}}''', </br> | |||
'''Secondary skill:''' '''{{#skill:5221}}''' and '''{{#skill:5218}}''' </br> | |||
| style="width: 15%;background-color:#EDBB99;" | ⚠️ Click Expand to see full build ⚠️ | |||
|- | |||
| style="width: 33%;background-color:#EDBB99;" |'''<big>Equipments</big>''' | |||
Head - Top || [Upper Equipment Name] | |||
Head - Mid || [Mid Equipment Name] | |||
Head - Low || [Lower Equipment Name] | |||
Body || [Armor Equipment Name] | |||
Hand - Right || [Right Hand Equipment Name] | |||
Hand - Left || [Left Hand Equipment Name] | |||
Robe || [Garment Equipment Name] | |||
Shoes || [Footgear Equipment Name] | |||
Accessory 1 || [Accessory 1 Name] | |||
Accessory 2 || [Accessory 2 Name] | |||
| style="width: 33%;background-color:#EDBB99;" |'''<big>Shadow Gears + Costume Stones</big>''' | |||
Head - Top || [Upper Equipment Name] | |||
Head - Mid || [Mid Equipment Name] | |||
Head - Low || [Lower Equipment Name] | |||
Body || [Armor Equipment Name] | |||
Hand - Right || [Right Hand Equipment Name] | |||
Hand - Left || [Left Hand Equipment Name] | |||
Robe || [Garment Equipment Name] | |||
Shoes || [Footgear Equipment Name] | |||
Accessory 1 || [Accessory 1 Name] | |||
Accessory 2 || [Accessory 2 Name] | |||
| colspan="2" style="width: 33%;background-color:#EDBB99;" |'''<big>Cards</big>'''<u> | |||
Head - Top || [Upper Equipment Name] | |||
Head - Mid || [Mid Equipment Name] | |||
Head - Low || [Lower Equipment Name] | |||
Body || [Armor Equipment Name] | |||
Hand - Right || [Right Hand Equipment Name] | |||
Hand - Left || [Left Hand Equipment Name] | |||
Robe || [Garment Equipment Name] | |||
Shoes || [Footgear Equipment Name] | |||
Accessory 1 || [Accessory 1 Name] | |||
Accessory 2 || [Accessory 2 Name] | |||
|} | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Neutral Build ⚪️</h3> | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
| colspan="3" style="width: 70%;background-color:#ECF0F1;" |'''<big>Neutral Build</big>''' | |||
'''Main Skill:''' '''{{#skill:5230}}''', </br> | |||
'''Secondary skill:''' '''{{#skill:2213}}''' and '''{{#skill:5217}}''' </br> | |||
| style="width: 15%;background-color:#ECF0F1;" | ⚠️ Click Expand to see full build ⚠️ | |||
|- | |||
| style="width: 33%;background-color:#ECF0F1;" |'''<big>Equipments</big>''' | |||
Head - Top || [Upper Equipment Name] | |||
Head - Mid || [Mid Equipment Name] | |||
Head - Low || [Lower Equipment Name] | |||
Body || [Armor Equipment Name] | |||
Hand - Right || [Right Hand Equipment Name] | |||
Hand - Left || [Left Hand Equipment Name] | |||
Robe || [Garment Equipment Name] | |||
Shoes || [Footgear Equipment Name] | |||
Accessory 1 || [Accessory 1 Name] | |||
Accessory 2 || [Accessory 2 Name] | |||
| style="width: 33%;background-color:#ECF0F1;" |'''<big>Shadow gears + Costume Stones</big>''' | |||
Head - Top || [Upper Equipment Name] | |||
Head - Mid || [Mid Equipment Name] | |||
Head - Low || [Lower Equipment Name] | |||
Body || [Armor Equipment Name] | |||
Hand - Right || [Right Hand Equipment Name] | |||
Hand - Left || [Left Hand Equipment Name] | |||
Robe || [Garment Equipment Name] | |||
Shoes || [Footgear Equipment Name] | |||
Accessory 1 || [Accessory 1 Name] | |||
Accessory 2 || [Accessory 2 Name] | |||
| colspan="2" style="width: 33%;background-color:#ECF0F1;" |'''<big>Cards</big>'''<u> | |||
Head - Top || [Upper Equipment Name] | |||
Head - Mid || [Mid Equipment Name] | |||
Head - Low || [Lower Equipment Name] | |||
Body || [Armor Equipment Name] | |||
Hand - Right || [Right Hand Equipment Name] | |||
Hand - Left || [Left Hand Equipment Name] | |||
Robe || [Garment Equipment Name] | |||
Shoes || [Footgear Equipment Name] | |||
Accessory 1 || [Accessory 1 Name] | |||
Accessory 2 || [Accessory 2 Name] | |||
|} | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Rune Tablet</span></span></h2> | |||
<p><i>We are now called Rune Mages! Ha! take that knights!</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Magic Runes 🌌</h3> | |||
[[File:miyu frieren writing book.gif]] | |||
<p style="font-size: 1.5em;"><b>🔑 Rune System is the new system in Ragnarok Online </b></p> | |||
<p style="font-size: 1.5em;"><b>📌Rune tablet gives the player additional effects beside from equipped items.</b></p> | |||
▶ Here are my best choices for mages listed all below: | |||
{| class="wikitable mw-collapsible mw-expanded" style="text-align: center;width: 100%;" | |||
|- style="background-color:#B28A6B;text-align:center;" | |||
| colspan="4" |Tablet list | |||
|- style="background-color:#B28A6B;text-align:center;" | |||
|Tablet set name | |||
|Required rune pieces | |||
|Activation cost | |||
|Effects | |||
|- | |||
! colspan="4" style="background-color: #fad67d; color: #000;" | Episode 17 | |||
|- | |||
|'''Wing Set''' | |||
| | |||
Aries <br> | |||
Papila Triples <br> | |||
Garden Beautification <br> | |||
Heart Hunter Sanare <br> | |||
Bookworm | |||
| | |||
1500 x {{#item:1000103}} <br> | |||
7 x {{#item:1000104}} <br> | |||
200 x {{#item:1001282}} <br> | |||
3 x {{#item:1001283}} | |||
| | |||
2 pieces: Every 3 enhancement level: Atk + 3, Matk + 3; Every 5 enhancement level: MaxHP + 1%, MaxSP + 1% <br> | |||
4 pieces: Additional MaxHP + 1%, MaxSP + 1%, Atk + 15, Matk + 15 <br> | |||
5 pieces: Additional MaxHP + 3%, MaxSP + 3%, Atk + 45, Matk + 45 | |||
|- | |||
|'''Doubtful Components Set''' | |||
| | |||
Doubtful Components (Melee) <br> | |||
Doubtful Components (Long Ranged) <br> | |||
Doubtful Components (Magic) <br> | |||
Doubtful Components (Hidden Weapon) | |||
| | |||
75 x {{#item:25669}} <br> | |||
35 x {{#item:25723}} <br> | |||
5 x {{#item:25668}} <br> | |||
150 x {{#item:1001282}} <br> | |||
1 x {{#item:1001283}} | |||
| | |||
2 pieces: Every 3 enhancement level: Atk + 2, Matk + 2 <br> | |||
4 pieces: Increases physical and magical damage against all size enemies by 1%, Atk + 10, Matk + 10 | |||
|- | |||
|'''Mutant Set''' | |||
| | |||
Plaga <br> | |||
Dolor <br> | |||
Venenum | |||
| | |||
80 x {{#item:25669}} <br> | |||
35 x {{#item:25723}} <br> | |||
15 x {{#item:25668}} <br> | |||
150 x {{#item:1001282}} <br> | |||
2 x {{#item:1001283}} | |||
| | |||
2 pieces: Every 5 enhancement level: Reduces variable cast time by 1% <br> | |||
3 pieces: Increases neutral property magical damage by 3% | |||
|- | |||
|'''Spell Addict Set''' | |||
| | |||
Hot Red Pepper <br> | |||
Spell Addict <br> | |||
Spell Sphere <br> | |||
Spell Overload | |||
| | |||
850 x {{#item:1000103}} <br> | |||
3 x {{#item:1000104}} <br> | |||
150 x {{#item:1001282}} <br> | |||
3 x {{#item:1001283}} | |||
| | |||
2 pieces: Matk + 15, every 3 enhancement level: Matk + 3 <br> | |||
3 pieces: Increases all property magical damage by 1% <br> | |||
4 pieces: Increases all property magical damage by additional 4% | |||
|- | |||
! colspan="4" style="background-color: #fad67d; color: #000;" | Episode 18 | |||
|- | |||
|'''False Magician Set''' | |||
|Adulter Fides Book | |||
Adulter Fides Magical | |||
Adulter Fides Rhythm | |||
| | |||
950 x {{#item:1000405}} | |||
150 x {{#item:1001282}} | |||
1 x {{#item:1001283}} | |||
|2 pieces: For each 5 upgrades: Any Element Magic damage +1% | |||
3 pieces: Any Element Magic damage +3% | |||
|- | |||
|'''Lava Zone Set''' | |||
|Rakehand | |||
Lava and Ash | |||
Hot Volcaring | |||
| | |||
850 x {{#item:1000405}} | |||
150 x {{#item:1001282}} | |||
1 x {{#item:1001283}} | |||
|2 pieces: Shadow Magic Damage +3% | |||
3 pieces: Earth Magic Damage +3%, For each 3 upgrades: Fire Magic Damage +2% | |||
|- | |||
|'''Burning Fang Set''' | |||
|Hot Volcaring | |||
Burning Fang | |||
Lava and Ash | |||
| | |||
1250 x {{#item:1000405}} | |||
150 x {{#item:1001282}} | |||
1 x {{#item:1001283}} | |||
|2 pieces: When dealing damage: 2% chance to recover 200 SP per second for 4 seconds | |||
3 pieces: SP Consumption -5%, For each 3 upgrades SP Consumption -2% | |||
|- | |||
|'''Demigod Set ⭐️''' | |||
|Demigod | |||
Phantom Kite | |||
Grey Wolf | |||
| | |||
1250 x {{#item:1000405}} | |||
150 x {{#item:1001282}} | |||
2 x {{#item:1001283}} | |||
|2 pieces: Damage vs. Boss Class +10% | |||
3 pieces: Damage vs. Boss Class +15%, For Each 3 upgrades: Damage vs. Boss Class +3% | |||
|- | |||
! colspan="4" style="background-color: #fad67d; color: #000;" | Episode 19 | |||
|- | |||
| '''Glacier Weapon Set''' | |||
| Glacier Blade <br> Glacier Crusher <br> Glacier Graver <br> Glacier Piercer <br> Glacier Caster <br> Glacier Marksman | |||
| 450 x {{#item:1000608}} <br> 75 x {{#item:1001282}} <br> 1 x {{#item:1001283}} | |||
| '''2 pieces''': ATK +35, MATK +35 <br> | |||
'''4 pieces''': P.ATK +2, S.MATK +2, For each 5 upgrades: P.ATK +1, S.MATK +1 <br> | |||
'''6 pieces''': Melee physical damage +4%, Ranged physical damage +4%, All elemental Magic damage +3% | |||
|- | |||
| '''Fusion Set''' | |||
| Fusion <br> Transformation | |||
| 1550x {{#item:1000608}} <br> 200 x {{#item:1001282}} <br> 1 x {{#item:1001283}} | |||
| '''2 pieces''': S.MATK +15, All elemental resistance -15%, For each 3 upgrades: All elemental resistance +3%, Poison and Fire Magic damage +4% | |||
|- | |||
| '''Basement Set''' | |||
| Family <br> Failure <br> Transformation | |||
| 850 x {{#item:1000608}} <br> 150 x {{#item:1001282}} <br> 1 x {{#item:1001283}} | |||
| '''2 pieces''': S.MATK +3, SP cost for skills +5%, For each 5 upgrades: Water, poison Magic damage +1%, Dark, Fire Magic damage +1% | |||
'''3 pieces''': Water, Poison Magic damage +5%, Dark, Fire Magic damage +5%, SP cost for skills -5% <br> | |||
|- | |||
! colspan="4" style="background-color: #fad67d; color: #000;" | EVT | |||
|- | |||
|'''21st Anniversary Set''' | |||
| Night Market Poring <br> Night Market Lunatic <br> Night Market Fabre <br> Night Market Food | |||
| 21 x {{#item:1001282}} | |||
| 2 pieces: Every 3 enhancement level: Atk + 1, Matk + 1 <br> | |||
3 pieces: Increases HP recovery rate of Monster Bread and Poring Kombucha by 100% <br> | |||
4 pieces: Additional Atk + 10, Matk + 10 | |||
|- | |||
|'''22nd Anniversary Set''' | |||
| Night Market Poring <br> Night Market Lunatic <br> Night Market Fabre <br> Night Market BeBe <br> Night Market Coco <br> Night Market Food | |||
| 22 x {{#item:1001282}} | |||
| 2 pieces: Every 3 enhancement level: Atk + 1, Matk + 1 <br> | |||
4 pieces: Atk +10, Matk +10 <br> | |||
5 pieces: Every 5 enhancement level: Attack Speed +1%, Variable Casti Time -1% <br> | |||
6 pieces: MHP +1000 MSP +500, For Each 3 upgrades: MHP +100, MSP +10 | |||
|} | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Consumables</span></span></h2> | |||
<p><i>Mages looooooooves potions, which one is your favorite?~</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Consumables 🥃</h3> | |||
[[File:Miyu frieren flask.gif]] | |||
Come on drink this~ uwu | |||
<p style="font-size: 1.5em;"><b>🍾 These are all the Consumables that would favor us more into the winning battle!</b></p> | |||
{| class="wikitable sortable" style="width:70%;" | |||
|+ List of all Essentials | |||
|- | |||
! style="background-color: #B28A6B;" | Consumable 🧃 | |||
! style="background-color: #B28A6B;" | Description 📃 | |||
! style="background-color: #B28A6B;" | Where to Obtain ❓ | |||
|- | |||
| {{#item:657}} || {{#itemDesc:657}} || Any Tool Dealer🥤 | |||
|- | |||
| {{#item:12437}} || {{#itemDesc:12437}} || {{#Skill:2497}} | |||
|- | |||
| {{#item:100233}} || {{#itemDesc:100233}} || {{#Skill:2497}} | |||
|- | |||
| {{#item:12215}} || {{#itemDesc:12215}} || {{#navi:moc_para01|52|31}} or Cash Shop | |||
|- | |||
| {{#item:12216}} || {{#itemDesc:12216}} || {{#navi:moc_para01|52|31}} or Cash Shop | |||
|- | |||
| {{#item:12218}} || {{#itemDesc:12218}} || Event Eggs🥚 or Cash Shop💰 | |||
|- | |||
| {{#item:22511}} || {{#itemDesc:22511}} || {{#navi:dali|97|141}} or {{#navi:dali02|81|61}} | |||
|- | |||
| {{#item:12710}} || {{#itemDesc:12710}} || Event Eggs🥚 or Cash Shop💰 or Slots🎰 | |||
|- | |||
| {{#item:14601}} || {{#itemDesc:14601}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:23204}} || {{#itemDesc:23204}} || {{#navi:moc_para01|52|31}} or Event Eggs🥚 or Cash Shop💰 | |||
|- | |||
| {{#item:12414}} || {{#itemDesc:12414}} || {{#navi:brasilis|187|161}} | |||
|- | |||
| {{#item:22754}} || {{#itemDesc:22754}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:22755}} || {{#itemDesc:22755}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:22750}} || {{#itemDesc:22750}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:22751}} || {{#itemDesc:22751}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:11592}} || {{#itemDesc:11592}} || {{#navi:moc_para01|52|31}} or Event Eggs🥚 | |||
|- | |||
| {{#item:23016}} || {{#itemDesc:23016}} || {{#navi:lighthalzen|320|218}} | |||
|- | |||
| {{#item:12424}} || {{#itemDesc:12424}} || {{#Skill:2497}} | |||
|- | |||
| {{#item:12427}} || {{#itemDesc:12427}} || {{#Skill:2497}} | |||
|- | |||
| {{#item:14600}} || {{#itemDesc:14600}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:14766}} || {{#itemDesc:14766}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:23475}} || {{#itemDesc:23475}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:12796}} || {{#itemDesc:12796}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:12684}} || {{#itemDesc:12684}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:50035}} || {{#itemDesc:50035}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:23203}} || {{#itemDesc:23203}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:14534}} || {{#itemDesc:14534}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:14535}} || {{#itemDesc:14535}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:12832}} || {{#itemDesc:12832}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:12883}} || {{#itemDesc:12883}} || {{#navi:moc_para01|52|31}} or Cash Shop💰 | |||
|- | |||
| {{#item:12430}} || {{#itemDesc:12430}} || {{#Skill:2495}} | |||
|- | |||
| {{#item:12432}} || {{#itemDesc:12432}} || {{#Skill:2495}} | |||
|- | |||
| {{#item:12433}} || {{#itemDesc:12433}} || {{#Skill:2495}} | |||
|- | |||
| {{#item:12431}} || {{#itemDesc:12431}} || {{#Skill:2495}} | |||
|- | |||
| {{#item:12118}} || {{#itemDesc:12118}} || {{#Skill:228}} or {{#item:4389}} | |||
|- | |||
| {{#item:12119}} || {{#itemDesc:12119}} || {{#Skill:228}} or {{#item:4389}} | |||
|- | |||
| {{#item:12121}} || {{#itemDesc:12121}} || {{#Skill:228}} or {{#item:4389}} | |||
|- | |||
| {{#item:12120}} || {{#itemDesc:12120}} || {{#Skill:228}} or {{#item:4389}} | |||
|- | |||
| {{#item:1100005}} || {{#itemDesc:1100005}} || {{#Skill:2497}} | |||
|- | |||
| {{#item:1100004}} || {{#itemDesc:1100004}} || {{#Skill:2497}} | |||
|- | |||
| {{#item:607}} || {{#itemDesc:607}} || {{#navi:yuno|215|344}} | |||
|} | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Pets</span></span></h2> | |||
<p><i>If you die, you'll lose intimacy D:</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Companions 🐶</h3> | |||
[[File:miyufrierenpet.gif]] | |||
what kind of weird pet is this... | |||
<p style="font-size: 1.5em;"><b>🐈 Make sure to keep your pets well fed, I've listed all the companions that is well suited for us mages!</b></p> | |||
{| class="wikitable sortable" | |||
|+ Taming | |||
|- | |||
! style="background-color: #B28A6B;" | Pet 🐸 | |||
! style="background-color: #B28A6B;" | Where to Obtain ❓ | |||
! style="background-color: #B28A6B;" | Description 📃 | |||
|- | |||
|{{#mob:2995}} | |||
|Evolved Teddy Bear | |||
300 {{#item:7442|Cursed Seal}} | |||
50 {{#item:724|Cursed Ruby}} | |||
3 {{#item:23189|Small Needle Kit}} | |||
1 {{#item:4340|Teddy Bear Card}} | |||
|{{#itemDesc:9108}} | |||
|- | |||
|{{#mob:1301 |Am Mut}} | |||
|Evolved Dokebi | |||
3 {{#item:637|Old Broom}} | |||
3 {{#item:981|Purple Dyestuff}} | |||
300 {{#item:1021|Dokebi Horn}} | |||
3 {{#item:969|Gold}} | |||
|{{#itemDesc:9089}} | |||
|- | |||
|{{#mob:1735 |Alicel}} | |||
|Evolved Teddy Bear | |||
100 {{#item:518|Honey}} | |||
50 {{#item:7449|Bloody Pages}} | |||
500 {{#item:7317|Rusty Screw}} | |||
1 {{#item:4340|Teddy Bear Card}} | |||
|{{#itemDesc:9119}} | |||
|- | |||
|{{#mob:1107 |Baby Desert Wolf}} | |||
|{{#item:628|Well-Dried Bone}} | |||
|{{#itemDesc:9010}} | |||
|- | |||
|{{#mob:21334|Bacsojin (MVP)}} | |||
|Evolved Wicked Nymph | |||
50 {{#item:12002| Level 5 Heal}} | |||
3 {{#item:4202|Mao Guai Card}} | |||
3 {{#item:4258|Evil Nymph Card}} | |||
3 {{#item:4272|Zhu Po Long Card}} | |||
3 {{#item:4328|Yao Jun Card}} | |||
3 {{#item:4373|Green Maiden Card}} | |||
|{{#itemDesc:9115}} | |||
|- | |||
|{{#mob:21965}} | |||
|{{#item:102202}} | |||
|{{#itemDesc:9145}} | |||
|- | |||
|{{#mob:1272|Dark Lord}} | |||
|Evolved Dark Illusion <br> | |||
10x {{#item:4169}} <br> | |||
10x {{#item:4141}} <br> | |||
10x {{#item:4171}} <br> | |||
5x {{#item:7925}} | |||
|{{#itemDesc:9148}} | |||
|- | |||
|{{#mob:1198|Dark Priest}} | |||
|{{#item:100796}} | |||
|{{#itemDesc:9128}} | |||
|- | |||
|{{#mob:1302}} | |||
|Evolved Dark Priest <br> | |||
500x {{#item:7005}} <br> | |||
1x {{#item:2608}} <br> | |||
5x {{#item:1009}} <br> | |||
10x {{#item:4171}} | |||
|{{#itemDesc:9139}} | |||
|- | |||
|{{#mob:1106|Desert Wolf}} | |||
|Evolved Baby Desert Wolf | |||
300 {{#item:7030|Claw of Desert Wolf}} | |||
20 {{#item:919|Animal Skin}} | |||
3 {{#item:628|Well-Dried Bone}} | |||
1 {{#item:4082|Desert Wolf Card}} | |||
|{{#itemDesc:9129}} | |||
|- | |||
|{{#mob:1110 |Dokebi}} | |||
|{{#item:637|Old Broom}} | |||
|{{#itemDesc:9019}} | |||
|- | |||
|{{#mob:1005}} | |||
|{{#item:101331}} | |||
|{{#itemDesc:9138}} | |||
|- | |||
|{{#mob:1303}} | |||
|Evolved Hornet <br> 80x {{#item:518}} <br> 50x {{#item:526}} <br> 200x {{#item:7121}} <br> 300x {{#item:7163}} <br> 10x {{#item:4019}} | |||
|{{#itemDesc:9192}} | |||
|- | |||
|{{#mob:1768|Gloom Under Night (MVP)}} | |||
|Evolved Hodremlin | |||
3 {{#item:4409|Agav Card}} | |||
3 {{#item:4410|Echio Card}} | |||
3 {{#item:4412|Isilla Card}} | |||
3 {{#item:4413|Hodremlin Card}} | |||
3 {{#item:4414|Seeker Card}} | |||
50 {{#item:7340|Will of Darkness}} | |||
|{{#itemDesc:9122}} | |||
|- | |||
|{{#mob:1004|Hornet}} | |||
|{{#item:102723|Beehive Box}} | |||
|{{#itemDesc:9155}} | |||
|- | |||
|{{#mob:21965}} | |||
|{{#item:102202}} | |||
|{{#itemDesc:9145}} | |||
|- | |||
|{{#mob:20574}} | |||
| | |||
# [[Temporal Circlet#Item Exchange|OGH CM Machine]] | |||
# Egg drops from Mutated White Knight | |||
|{{#itemDesc:9133}} | |||
|- | |||
|{{#mob:1026 |Munak}} | |||
|{{#item:636|No Recipient}} | |||
|{{#itemDesc:9018}} | |||
|- | |||
|{{#mob:1404 |Miyabi Doll}} | |||
|{{#item:12366|Girl Doll}} | |||
|{{#itemDesc:9048}} | |||
|- | |||
| {{#mob:20373 |Rigid Nightmare Terror}} | |||
|Evolved Nightmare Terror | |||
100 {{#item:510|Blue Herb}} | |||
100 {{#item:935|Shell}} | |||
500 {{#item:7120|Burning Horseshoe}} | |||
1 {{#item:4166|Nightmare Terror Card}} | |||
| {{#itemDesc:9116}} | |||
|- | |||
| {{#mob:1782 |Roween}} | |||
|{{#item:23258|Stinky Rotten Meat}} | |||
| {{#itemDesc:9104}} | |||
|- | |||
|{{#mob:1010 |Willow}} | |||
|{{#item:23257|Dew From Old Tree}} | |||
|{{#itemDesc:9103}} | |||
|- | |||
|{{#mob:20390}} ⭐️ | |||
|Evolved Mutated White Knight | |||
100 {{#item:25509}} | |||
100 {{#item:1000831}} | |||
200 {{#item:1000263}} | |||
2 {{#item:4608}} | |||
2 {{#item:27384}} | |||
| {{#itemDesc:9134}} | |||
|} | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Leveling</span></span></h2> | |||
<p><i>Dying Loses Experience points becareful!~</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Leveling Locations 💡</h3> | |||
[[File:Miyu frieren bonfire.gif]] | |||
You can get a 1 free beginner manual at the start so use it wisely! | |||
<p style="font-size: 1.5em;"><b>Don't forget to bring and use {{#item:12208}}</b></p> | |||
{| class="wikitable" style="text-align: center; margin: left; width: 60%; font-size: larger; border-collapse: collapse;" | |||
! style="background-color: #B28A6B;" | Level ↗️ | |||
! style="background-color: #B28A6B;" | Dungeon 🌋 | |||
! style="background-color: #B28A6B;" | Available Quests 🧾 | |||
|- | |||
| style="background-color: #fad67d;" | 1 - 40 | |||
| Anthell Dungeon 1 🦟 | |||
| None | |||
|- | |||
| style="background-color: #fad67d;" | 40 - 70 | |||
| Orc Dungeon 1 👹 | |||
| [https://wiki.muhro.eu/Kill_Quests_and_Item_Collection_Boards Eden Board Quest] | |||
|- | |||
| style="background-color: #fad67d;" | 70 - 99 | |||
| Glastheim Monastery 👻 | |||
| [https://wiki.muhro.eu/Kill_Quests_and_Item_Collection_Boards Eden Board Quest] | |||
|- | |||
| style="background-color: #fad67d;" | 100 - 130 | |||
| [[Illusion_of_Moonlight|Illusion of Moonlight]] 🦊 | |||
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest] | |||
|- | |||
| style="background-color: #fad67d;" | 130 - 160 | |||
| [[Illusion of Vampire|Illusion of Vampire]] 🦇 | |||
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest] | |||
|- | |||
| style="background-color: #fad67d;" | 160 - 200 | |||
| [[Illusion of Labyrinth|Illusion of Labyrinth]] 🐍 | |||
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest] | |||
|- | |||
| style="background-color: #fad67d;" | 200 - 230 | |||
| [[Illusion of Underwater|Illusion of Underwater 2]] 🦀 | |||
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest] | |||
|- | |||
| style="background-color: #fad67d;" | 230 - 240 | |||
| [[Abyss Lake|Abyss Lake 4]] 🐉 | |||
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest] & [https://wiki.muhro.eu/Kill_Quests_and_Item_Collection_Boards Eden Board Quest] | |||
|- | |||
| style="background-color: #fad67d;" | 240 - 250 | |||
| [[Varmundt's Biosphere|Varmundt's Biosphere A & B]] 🦖 | |||
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest] & [https://wiki.muhro.eu/Kill_Quests_and_Item_Collection_Boards Eden Board Quest] | |||
|- | |||
| style="background-color: #fad67d;" | 250 - 260 | |||
| [[Power Twisted Plains|Power Twisted Plains]] 🐎 | |||
| [https://wiki.muhro.eu/Board_Quests Main Office Board Quest] | |||
|- | |||
| style="background-color: #fad67d;" | 260 - 275 | |||
| [[Varmundt's Biosphere Depth|Varmundt's Biosphere Depth]] or [[Varmundt's Biosphere Depth 2|Varmundt's Biosphere Depth 2]] 🐊 | |||
| [https://wiki.muhro.eu/Board_Quests Main-Office Board Quest] | |||
|} | |||
You can get Experience field manuals or {{#item:12263}} at {{#navi:moc_para01|52|31}} Eden Machine which cost x20 {{#item:25223}} | |||
<p style="font-size:1.0rem;">💡</b>You could also wait for the EXP Event (Bonus +50% more exp) you can check this at <u>Capoo</u> NPC located here:{{#navi:neustadt|113|116}}</p> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Instances Difficulty</span></span></h2> | |||
<p><i>Instances drops Antiquity! make sure to finish the dungeons!</i></p> | |||
[[File:miyu frieren treasure.gif]] | |||
Remember to buff yourselves before you enter! (even better if you have party or a guild friends to run with) | |||
<p style="font-size: 1.5em;"><b>I've Listed all the possible instances that you might want to farm with as you progress the game</b></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Instances 💰</h3> | |||
* Episodes are grouped roughly by their release timeline and game progression. | |||
* Instances within each tier are approximately ordered by when you should attempt them. | |||
* Red and Purple Tier (Nightmare/Extreme/Expert) are typically end-game contents. | |||
* Some instances may appear Easier or Harder because of Updates and buffs/Nerfs. | |||
* Consider your gear progression and party composition when attempting higher difficulties. | |||
{| class="wikitable" style="width:100%; border-collapse:collapse; margin:1em auto; background:#ffffff; border:2px solid #8A6444; border-radius:5px;" | |||
! colspan="2" style="background: linear-gradient(to right, #8A6444, #a67b54); color:#fad67d; padding:10px; text-align:center; font-size:120%; text-shadow:1px 1px 2px black;" | ''' Instances you can farm by Episodes / Difficulty ''' | |||
|- | |||
! style="width:150px; background:#f8f4ff; color:#9933cc; padding:8px; border-bottom:1px solid #eeeeee;" | '''Nightmare Mode'''<br><span style="font-size:85%; color:#666666;">(Party is Required)</span> | |||
| style="background:#f8f4ff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Tomb of Remorse]] • [[Constellation Tower]] • [[Airship Destruction]] • [[Simulation Battle]] • [[Hall of Life]] • [[Lake of Fire]] • [[Final Battle]] | |||
|- | |||
! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Extreme Mode'''<br><span style="font-size:85%; color:#666666;">(Party is sometimes needed)</span> | |||
| style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Memories of Thanatos]] • [[Geffen Night Arena]] • [[Immortal]] • [[Alice Twisted Madness]] • [[Airship Crash]] • [[Sunken Tower]] | |||
|- | |||
! style="background:#fff5f5; color:#ff4444; padding:8px; border-bottom:1px solid #eeeeee;" | '''Expert Mode'''<br><span style="font-size:85%; color:#666666;">(Party only if Necessary)</span> | |||
| style="background:#fff5f5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Old Glast Heim Challenge Mode]] • [[Villa of Deception]] • [[Sticky Sea]] | |||
|- | |||
! style="background:#fff8f0; color:#ff8c00; padding:8px; border-bottom:1px solid #eeeeee;" | '''Very Hard Mode''' | |||
| style="background:#fff8f0; padding:8px; border-bottom:1px solid #eeeeee;" | [[Fall of Glastheim]] • [[Water Garden]] • [[Lost in Time]] • [[Hidden Flower Garden]] | |||
|- | |||
! style="background:#fff8f0; color:#ff8c00; padding:8px; border-bottom:1px solid #eeeeee;" | '''Hard Mode''' | |||
| style="background:#fff8f0; padding:8px; border-bottom:1px solid #eeeeee;" | [[Old Glast Heim]] • [[Horror Toy Factory]] • [[Temple God]] • [[Morses Cave]] • [[Bios Island]]• [[Infinite Space]] • [[Faceworms Nest]] • [[Endless Cellar / Endless Tower]] • [[Geffen Magic Tournament]] • [[Cor Mission]] • [[OS Mission]] | |||
|- | |||
! style="background:#f8fbff; color:#2196F3; padding:8px; border-bottom:1px solid #eeeeee;" | '''Normal Mode''' | |||
| style="background:#f8fbff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Devil Tower]] • [[Geffen Magic Tournament]] • [[Central Laboratory]] • [[Last Room]] • [[Bioresearch Laboratory]] • [[Charleston Crisis]] • [[Friday]] • [[Heart Hunter War Base]] • [[Sky Fortress]] • [[Wolfchev's Laboratory]] • [[Room of Consciousness]] • [[King's Heels]] • [[Dreams and Shadows]] | |||
|- | |||
! style="background:#f8fbff; color:#2196F3; padding:8px; border-bottom:1px solid #eeeeee;" | '''Easy Mode''' | |||
| style="background:#f8fbff; padding:8px; border-bottom:1px solid #eeeeee;" | [[Sealed Shrine]] • [[Sarah and Fenrir]] • [[Sanctuary Purification]] • [[Airship Raid]] • [[Hey! Sweety!]] • [[Nightmarish Jitterbug]] • [[Sarah's Memory]] • [[Werner's Laboratory]] • [[Half-Moon in the Daytime]] • [[Deserted Island]] | |||
|- | |||
! style="background:#f5fff5; color:#4CAF50; padding:8px; border-bottom:1px solid #eeeeee;" | '''Novice Mode''' | |||
| style="background:#f5fff5; padding:8px; border-bottom:1px solid #eeeeee;" | [[Nidhoggur's Nest]] • [[Hazy Forest]] • [[Octopus Cave]] • [[Iwin Patrol]] • [[Bakonawa Lake]] • [[Buwaya Cave]] • [[Malangdo Culvert]] • [[Orc's Memory]] • [[Bangungot Hospital]] • [[Overlook Water Dungeon]] | |||
|- | |||
! style="background:#f5fff5; color:#4CAF50; padding:8px;" | '''Beginner Mode''' | |||
| style="background:#f5fff5; padding:8px;" | [[Poring Village]] • [[Wave Mode]] | |||
|} | |||
<p style="font-size:1.0rem;">💡</b>Don't forget to get instances Quest and Submit them after finishing it, you can check this at <u>Daily Instance Board </u> NPC located here:{{#navi:main_office|123|53}}</p> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gameplay</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gameplay</span></span></h2> | ||
<p><i>Thanks for Watching owo</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Mage Gameplays 🎥</h3> | |||
Here's a lil Videos that i had with the class | |||
{| class="wikitable" style="text-align: center;" | |||
|- | |||
| [https://youtu.be/8zC3D-frrcU?si=BDSa4QWovw84JUjm https://img.youtube.com/vi/8zC3D-frrcU/0.jpg] | |||
| [https://youtu.be/BnoW0ZvjitA?si=IHt_vgnIupDwVyEE https://img.youtube.com/vi/BnoW0ZvjitA/0.jpg] | |||
| (Soon) | |||
|- | |||
| (Soon) | |||
| (Soon) | |||
| (Soon) | |||
|- | |||
| (Soon) | |||
| (Soon) | |||
| (Soon) | |||
| colspan="2" | <!-- Leave empty or add content if needed --> | |||
|} | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gallery</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Gallery</span></span></h2> | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <p><i>The beauty and the brains~</i></p> | ||
< | <h3 style="font-size: 1.7em; color: #8A6444;">Mage Arts 📸</h3> | ||
< | The Beauty and the Magestic Spell Wielders of Midgard! | ||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | |||
< | {| class="wikitable" style="text-align: center;" | ||
|- | |||
| [[File:Miyu Magician Gallery.png|400px]] | |||
| [[File:Miyu Wizard Gallery.png|400px]] | |||
| [[File:Miyu High Wizard Gallery.png|400px]] | |||
|- | |||
| [[File:Miyu Warlock Gallery.png|400px]] | |||
| [[File:Miyu Warlock2 Gallery.png|500px]] | |||
| [[File:Miyu AM Gallery.png|500px]] | |||
|} | |||
{| class="wikitable" style="text-align: center;" | |||
| [[File:Miyu Mage Chibi Gallery.png|400px]] | |||
| [[File:Miyu Wizard Chibi Gallery.png|450px]] | |||
| [[File:Miyu High Wizard Chibi Gallery.png|450px]] | |||
|- | |||
| [[File:Miyu Warlock Chibi Gallery.png|400px]] | |||
| [[File:Mage single.png|550px]] | |||
| [[File:Miyu AM Chibi Gallery.png|550px]] | |||
|} | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Acronyms</span></span></h2> | |||
<p><i>You are a wizard! Memorize!</i></p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Glossary 📝</h3> | |||
[[File:Miyu frieren wrong.gif]] | |||
I think you might want to know what players or people call it as time goes on~ (RO TERMS) | |||
<div style="font-size:1.2em"> | |||
<p style="font-size: 1.5em;"><b>Spell / Skill Acronyms:</b></p> | |||
{| class="wikitable" | |||
! style="background-color: #B28A6B;" | Acronym | |||
! style="background-color: #B28A6B;" | Meaning | |||
! style="background-color: #B28A6B;" | Description | |||
|- | |||
| AMP || Mystical Amplification || Magic damage amplification skill | |||
|- | |||
| ACD || After Cast Delay || Time before next spell can be cast | |||
|- | |||
| SW || Safety Wall || Protective ground barrier spell | |||
|- | |||
| EC || Energy Coat || Defensive magic shield | |||
|- | |||
| QM || Quagmire || Ground-based movement debuff | |||
|- | |||
| CL || Chain Lightning || Lightning damage that chains between targets | |||
|- | |||
| CR || Crimson Rock || Fire-based area damage spell | |||
|- | |||
| SE || Soul Expansion || Ghost property magic damage | |||
|- | |||
| FM || Frosty Misty || Ice-based area control spell | |||
|- | |||
| SG || Storm Gust || Powerful ice storm area spell | |||
|- | |||
| JF || Jack Frost || Ice-based crowd control spell | |||
|- | |||
| ES || Earth Strain || Earth-based area damage | |||
|- | |||
| TV || Tetra Vortex || Multi-elemental powerful spell | |||
|- | |||
| IT || Intense Telekinesis || Psychic damage spell | |||
|- | |||
| FS || Freezing Spell || Ice-based crowd control | |||
|- | |||
| GAN || Ganbantein || Anti-magic field spell | |||
|- | |||
| WI || White Imprison || Target lockdown spell | |||
|- | |||
| MOA || Marsh of Abyss || Movement/attack speed debuff | |||
|- | |||
| DL || Drain Life || HP drain spell | |||
|- | |||
| LoV || Lord of Vermilion || Powerful lightning AoE spell | |||
|- | |||
| MS || Meteor Storm || Fire-based area damage | |||
|- | |||
| FW || Fire Wall || Fire barrier control spell | |||
|- | |||
| FB || Fire Bolt || Basic fire damage spell | |||
|- | |||
| CB || Cold Bolt || Basic ice damage spell | |||
|- | |||
| LB || Lightning Bolt || Basic lightning damage spell | |||
|- | |||
| FP || Fire Pillar || Fire-based control spell | |||
|- | |||
| JP || Jupiter Thunder || Advanced lightning spell series | |||
|- | |||
| WB || Water Ball || Water element damage spell | |||
|} | |||
<p style="font-size: 1.5em;"><b>Class Names</b></p> | |||
{| class="wikitable" | |||
! style="background-color: #B28A6B;" | Acronym | |||
! style="background-color: #B28A6B;" | Meaning | |||
! style="background-color: #B28A6B;" | Description | |||
|- | |||
| WL || Warlock || Advanced magic damage dealer | |||
|- | |||
| AM || Arch Mage || Advanced support/offensive caster | |||
|- | |||
| WIZ || Wizard || Basic magic class | |||
|} | |||
<p style="font-size: 1.5em;"><b>Game Mechanics</b></p> | |||
{| class="wikitable" | |||
! style="background-color: #B28A6B;" | Acronym | |||
! style="background-color: #B28A6B;" | Meaning | |||
! style="background-color: #B28A6B;" | Description | |||
|- | |||
| CD || Cooldown/Cast Delay || Spell reuse timer | |||
|- | |||
| AoE || Area of Effect || Spell affect area | |||
|- | |||
| ASPD || Attack Speed per second || Attack speed calculation | |||
|- | |||
| BiS || Best in Slot || Optimal equipment choice | |||
|- | |||
| CC || Crowd Control || Ability to control/restrict enemies | |||
|- | |||
| DEF || Defense || Physical defense stat | |||
|- | |||
| MDEF || Magic Defense || Magical defense stat | |||
|- | |||
| MOD || Modifier/Modification || Stat/damage adjustments | |||
|- | |||
| DPS || Damage-Per-Second || Damage output measure | |||
|- | |||
| FCT || Fixed Cast Time || Unchangeable cast time portion | |||
|- | |||
| VCT || Variable Cast Time || Reducible cast time portion | |||
|- | |||
| CB || Cast Bar || Casting progress indicator | |||
|- | |||
| FT || Full Throttle || Maximum performance state | |||
|- | |||
| HP || Health Points || Life points | |||
|- | |||
| MATK || Magic Attack || Magic damage stat | |||
|- | |||
| SP || Spell Points/Mana || Magic resource | |||
|- | |||
| RES || Resistance || Damage/effect resistance | |||
|- | |||
| MDB || Magic Defense Bonus || INT-based magic defense | |||
|- | |||
| HCT || Hard Cast Time || Total casting time (FCT + VCT) | |||
|- | |||
| MA || Magic Amplification || Magic damage increase | |||
|- | |||
| MSP || Maximum SP || Total mana pool | |||
|- | |||
| SMATK || S.MATK || 4th job Magic Damage trait | |||
|- | |||
| SPR || SP Recovery || SP regeneration rate | |||
|- | |||
| PPM || Pots Per Minute || Potion consumption rate | |||
|} | |||
<p style="font-size: 1.5em;"><b>Equipment Terms</b></p> | |||
{| class="wikitable" | |||
! style="background-color: #B28A6B;" | Acronym | |||
! style="background-color: #B28A6B;" | Meaning | |||
! style="background-color: #B28A6B;" | Description | |||
|- | |||
| ESD || Elemental Staffs/Damage || Element-based weapons | |||
|- | |||
| ROD || Rod || Basic mage weapon | |||
|- | |||
| 2H || Two-Handed Handed || Staff Weapon | |||
|- | |||
| MS || Magic Stone || Equipment upgrade item | |||
|} | |||
<p style="font-size: 1.5em;"><b>Status Effects</b></p> | |||
{| class="wikitable" | |||
! style="background-color: #B28A6B;" | Acronym | |||
! style="background-color: #B28A6B;" | Meaning | |||
! style="background-color: #B28A6B;" | Description | |||
|- | |||
| SR || Status Resistance || CC resistance | |||
|- | |||
| Silence || Silence || Spell casting prevention | |||
|- | |||
| SB || Spell Break || Cast interruption | |||
|- | |||
| KB || Knockback || Forced movement | |||
|- | |||
| SA || Status Ailment || Negative effects | |||
|} | |||
<p style="font-size: 1.5em;"><b>Character Stats</b></p> | |||
{| class="wikitable" | |||
! style="background-color: #B28A6B;" | Stat | |||
! style="background-color: #B28A6B;" | Meaning | |||
! style="background-color: #B28A6B;" | Description | |||
|- | |||
| INT || Intelligence || Primary mage stat | |||
|- | |||
| AGI || Agility || Affects cast speed | |||
|- | |||
| VIT || Vitality || Health and defense stat | |||
|} | |||
<p style="font-size: 1.5em;"><b>Resources</b></p> | |||
{| class="wikitable" | |||
! style="background-color: #B28A6B;" | Term | |||
! style="background-color: #B28A6B;" | Meaning | |||
! style="background-color: #B28A6B;" | Description | |||
|- | |||
| YGG || Yggdrasil Berry || The fruit of life | |||
|- | |||
| Blue Syrup || Blue Potion || SP recovery item | |||
|- | |||
| Yellow Syrup || White Potion || HP recovery item | |||
|} | |||
</div> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Tips and Tricks</span></span></h2> | |||
<p><i>Tricks up my sleeve ey?</i></p> | |||
<div style="border: 2px solid #fad67d; background: #faf6ed; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 80%; margin-left: 0;"> | |||
<p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;"> | |||
[[File:miyu frieren forget about it.gif]] | |||
Please don't forget about it... | |||
<h3><span class="mw-headline" id="Pros" style="font-size: 1.6em;">Pro Tips 📌</span></h3> | |||
<ul style="font-size: 1.4em;"> | |||
<p><li>Did you Know you can get '''{{#skill:5232}}''' '''Level 1's ''' '''{{#skill:5225}}''' and '''{{#skill:5232}}''' '''Level 4's ''' '''{{#skill:5215}}''' buffs active together?</li></p> | |||
<li>Did you know Spellbook Spells from '''{{#skill:2230}}''' will always be casted on the maximum range regardless of the spellbook tier?</li> | |||
<li>Did you know you can use '''{{#skill:2201}}''' on yourself to negate Incoming Damage? (Make sure you press shift while aiming it at yourself)</li> | |||
<li>Did you Know Using '''{{#skill:2206}}''' '''Level 1 ''' is most efficient than a lvl 5 one?</li> | |||
<li>Did you know you could Cancel Hard Animation '''{{#skill:366}}''' by Using '''{{#skill:142}}''' after?</li> | |||
<li>Did you know we could bypass Magic Immunity via '''{{#skill:5214}}'''? | |||
<li>Did you know you only need a minimum of 185 ASPD and 40% ACD for most Arch mage skills? | |||
<li>Did you know that the damage reduction from '''{{#skill:157}}''' is based off your current remaining SP and not the maximum amount of SP? | |||
<li><span style="color: Red;">⚠️ DO NOT INVEST ANY SKILL POINTS IN '''{{#skill:6516}}''' I REPEAT DO NOT! ⚠️ </li></span> | |||
</ul> | |||
</p> | |||
</div> | |||
<h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Attack Speed Modifiers</span></span></h2> | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Attack Speed Modifiers</span></span></h2> | ||
< | <p><i>We Shall Cast and Spam faster!</i></p> | ||
< | <h3 style="font-size: 1.7em; color: #8A6444;">Mage ASPD 🎈</h3> | ||
{| class="wikitable" style="width:30%; font-size: larger;" | |||
|+ ASPD (Weight) | |||
|- | |||
! style="background-color: #B28A6B;" | Equip 🔮 | |||
! style="background-color: #B28A6B;" | Attack Speed 📈 | |||
! style="background-color: #B28A6B;" | From 2nd Class 2️⃣ | |||
|- | |||
| 🖐 Bare-Handed || 151 || +5 | |||
|- | |||
| {{#icon:2142}}Shield || -5 || +3 | |||
|- | |||
| {{#icon:510035}}Dagger || -7 || -3 | |||
|- | |||
| {{#icon:8908}}Rod(1h) || -5 || -2 | |||
|- | |||
| {{#icon:2052}}Staff(2h) || -11 || -2 | |||
|} | |||
{| class="wikitable sortable" style="width:25%; font-size: larger;" | |||
|+ ASPD (Tool Dealer Consumables) | |||
|- | |||
! style="background-color: #B28A6B;" | ASPD Potions 🧪 | |||
! style="background-color: #B28A6B;" | Usable ❔ | |||
|- | |||
| {{#item:645}} || ✔️ | |||
|- | |||
| {{#item:656}} || ✔️ | |||
|- | |||
| {{#item:657}} || ✔️ | |||
|} | |||
<h2><span id="FAQ_.28frequently_asked_questions.29"></span> | <h2><span id="FAQ_.28frequently_asked_questions.29"></span> | ||
<span class="mw-headline" id="FAQ_(frequently_asked_questions)"> | <span class="mw-headline" id="FAQ_(frequently_asked_questions)"> | ||
<span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem"> | <span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Frequently Asked Questions</span></span></h2> | ||
<p><i>Why is the female mage not called Witch?...</i> (・_・;)</p> | <p><i>Why is the female mage not called Witch?...</i> (・_・;)</p> | ||
<h3 style="font-size: 1.7em; color: #8A6444;">FAQ 🔍</h3> | |||
{| class="wikitable mw-collapsible" style="width: 80%; margin: 0; border-collapse: collapse; border: 2px solid #8A6444; background-color: #FFFFFF; box-shadow: 0 2px 4px rgba(0,0,0,0.1);" | |||
! style="background-color: #8A6444; color: #fad67d; padding: 15px; text-align: center; font-size: 1.2em; border-bottom: 3px solid #fad67d;" colspan="2" | Mage Class - Frequently Asked Questions | |||
|- | |||
! style="background-color: #f4e4bc; padding: 10px; width: 70%;" | Questions | |||
! style="background-color: #f4e4bc; padding: 10px; width: 30%;" | Answers | |||
|- | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is Mage Class fun to play? | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Will I regret playing this class? | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span> | |||
|- | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Are we in a good position in the current meta? | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Is this class also good for PvP [Siege] content? | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Are spellbooks mandatory? | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Can Mages levitate or fly? | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span> | |||
|- | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Can Mages play tank/support roles? | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Does it take more than 2 brain cells to play? | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ How much MATK/S.MATK should I aim for? | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Should I use Release Level 2? | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span> | |||
|- | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is Comet necessary to get, even at 4th jobs? | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Are Mages a good starter or farming class? | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span> | |||
|- | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is Magic Crasher good? | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span> | |||
|- | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Can I use my Mage gears on other Magic classes? | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Can I disregard DEX with 100% VCT? | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Can I make Mystical Amplification insta-cast? | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span> | |||
|- | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Can we still be decent without insta-cast? | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Can we solo hunt MvPs? | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | ▶ Is 100% MDEF Pierce necessary? | |||
| style="padding: 12px; border-bottom: 1px solid #E8E8E8;" | <span style="color: #2E8B57; font-weight: bold;">Yes</span> | |||
|- | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | ▶ Is 193 ASPD necessary? | |||
| style="padding: 12px; background-color: #FAFAFA; border-bottom: 1px solid #E8E8E8;" | <span style="color: #CD5C5C; font-weight: bold;">No</span> | |||
|} | |||
< | <h2><span class="mw-headline" id="About_Arch_Mage"><span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">Special Mentions</span></span></h2> | ||
<p><i>감사합니다! </i></p> | |||
<div style="border: 2px solid #fad67d; background: #faf6ed; padding: 1.5em; margin: 1em 0; border-radius: 10px; width: 50%; margin-left: 0;"> | |||
<p style="font-size: 1.1em; line-height: 1.6; text-align: left; margin-top: 1em;"> | |||
[[File:miyu frieren pat fern.gif|miyu frieren pat fern.gif]] </br> | |||
<p style="font-size: 1.3em;"> | |||
<b><span style="color:Brown;">Thank you for reading my guide! you are now ready to become a powerful mage~ 🔮</span></b> | |||
</p> | |||
<h3 style="font-size: 1.7em; color: #8A6444;">Special Thanks 🎁</h3> | |||
<p style="font-size: 1.2em;"> | |||
Schuuuubiiii 💐 </br> | |||
Stacey 💐 </br> | |||
Muh 💐 </br> | |||
Rain 💐 </br> | |||
Frieren 💐 </br> | |||
and the rest of you who supported and cared/respected for my work 💐 </br> | |||
</p> | |||
</p> | |||
</div> | |||
< | |||
</ | |||
<h2><span class="mw-headline" id="About_Arch_Mage"> | <h2><span class="mw-headline" id="About_Arch_Mage"> | ||
<span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">See Also</span></span></h2> | <span style="color:rgb(153,73,0); font-family: sans-serif; text-shadow: 1px 1px 2px black; font-size: 2rem">See Also</span></span></h2> | ||
📌 <big><u>My Profile:</u> https://wiki.muhro.eu/User:Miyu<nowiki/>/<br></big> | |||
📁 [[Miyu's Magical Adventures Mage Guide]] <span style="color:Green;">✅ You are Currently Here!~ ♥</span> | |||
📁 [[Miyu's Imperial Guard Devotion and Tank Guide]] | |||
📁 [[Miyu's Spirit Handler Healer and Tank Guide]] | |||
📁 [[Miyu's Cardinal Mediale and Tank Guide]] |
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