Miyu's Magical Adventures Mage Guide/en: Difference between revisions

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[[Category:Arch Mage]]
<languages/>
<languages/>
[[Category:Arch Mage]]
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! colspan="6" style="background-color:#8A6444;" |[[File:Miyu AMPTICON.png]] <b><span style="color:#fad67d;">Arch Mage</span></b>
! colspan="6" style="background-color:#8A6444;" |[[File:Miyu AMPTICON.png]] <b><span style="color:#fad67d;">Arch Mage</span></b>
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<p style="font-size: 1.2em;"><strong>Unit of Measurement:</strong><br>The standard unit for measuring cast time is <strong>seconds</strong>.</p>
<p style="font-size: 1.2em;"><strong>Unit of Measurement:</strong><br>The standard unit for measuring cast time is <strong>seconds</strong>.</p>


<p style="font-size: 1.2em;">- If a skill has no base Cast Time or modifiers reduce it to 0 or less, the casting phase is skipped entirely, and no cast bar appears.<br>- During casting, the character cannot move, attack, or use other skills, but consumables can still be used. If the character takes damage during casting, the skill is canceled unless special conditions apply (e.g., using a {{#icon:4077}}{{#linkitem:4077|Phen}} or being '''{{#skill:255}}''' by a <strong>Crusader</strong>).</p>
<p style="font-size: 1.2em;">- If a skill has no base Cast Time or modifiers reduce it to 0 or less, the casting phase is skipped entirely, and no cast bar appears.<br>- During casting, the character cannot move, attack, or use other skills, but consumables can still be used. If the character takes damage during casting, the skill is canceled unless special conditions apply (e.g., using a {{#item:4077}}{{#linkitem:4077|Phen}} or being '''{{#skill:255}}''' by a <strong>Crusader</strong>).</p>
<h3 style="font-size: 1.2em;">Casting Bar</h3>
<h3 style="font-size: 1.2em;">Casting Bar</h3>
<p style="font-size: 1.2em;">The <strong>Casting Bar</strong> (or "Cast Bar" or <strong>CB</strong>) is shown as a progress gauge above the character's head. It starts as an empty black bar and gradually fills green as casting progresses. Once the bar is full, the casting is complete. Some skills may not display a Cast Bar, even though they have a cast time (e.g., '''{{#skill:10}}''' or '''{{#skill:92}}''').</p>
<p style="font-size: 1.2em;">The <strong>Casting Bar</strong> (or "Cast Bar" or <strong>CB</strong>) is shown as a progress gauge above the character's head. It starts as an empty black bar and gradually fills green as casting progresses. Once the bar is full, the casting is complete. Some skills may not display a Cast Bar, even though they have a cast time (e.g., '''{{#skill:10}}''' or '''{{#skill:92}}''').</p>
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<ul style="font-size: 1.2em;">
<ul style="font-size: 1.2em;">
     <li>You can achieve <strong>0 VCT</strong> using stats alone or via percentage reductions, but not by combining both methods due to the way the formula works.</li>
     <li>You can achieve <strong>0 VCT</strong> using stats alone or via percentage reductions, but not by combining both methods due to the way the formula works.</li>
     <li>Some effects, like <strong>Poem of Bragi</strong>, stack with VCT reductions, while others, like <strong>Suffragium</strong>, do not.</li>
     <li>Some effects, like '''{{#skill:321}}''', stack with VCT reductions, while others, like '''{{#skill:67}}''', do not.</li>
</ul>
</ul>


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</p><p><br></p>
</p><p><br></p>
<ul>
<ul>
   <li style="font-size: 1.2em;"><b>Example (1):</b> Having '''{{#skill:2208}}''' at level 3 reduces your fixed cast time by 20% (Warlock Skill), but your Archbishop friend casts '''{{#skill:2515}}''' on you, which reduces your fixed cast time by 50%. Since only the strongest one applies, your fixed cast time will be reduced only by 50% and will overwrite the 20% from '''{{#skill:2208}}'''.<br></li>
   <li style="font-size: 1.2em;"><u><b>Example</u> (1):</b> Having '''{{#skill:2208}}''' at level 3 reduces your fixed cast time by 20% (Warlock Skill), but your Archbishop friend casts '''{{#skill:2515}}''' on you, which reduces your fixed cast time by 50%. Since only the strongest one applies, your fixed cast time will be reduced only by 50% and will overwrite the 20% from '''{{#skill:2208}}'''.<br></li>
</ul>
</ul>
<dl><dd style="font-size: 1.2em;">However, fixed (flat) reduction does stack with percentage reduction, and also with itself. This makes it possible to reduce fixed cast time to zero.</dd></dl>
<dl><dd style="font-size: 1.2em;">However, fixed (flat) reduction does stack with percentage reduction, and also with itself. This makes it possible to reduce fixed cast time to zero.</dd></dl>
<ul>
<ul>
   <li style="font-size: 1.2em;"><b>Example (2):</b> A player has a headgear compounded with a {{#icon:4556}}{{#linkitem:4556|Fenrir Card}} equipped and then has '''{{#skill:2515}}''' cast upon them. As Sacrament's bonus of 50% is less than Fenrir's 70%, Sacrament does nothing, and the player's FCT reduction remains at 70%.</li>
   <li style="font-size: 1.2em;"><u><b>Example</u> (2):</b> A player has a headgear compounded with a {{#item:4556}} equipped and then has '''{{#skill:2515}}''' cast upon them. As Sacrament's bonus of 50% is less than Fenrir's 70%, Sacrament does nothing, and the player's FCT reduction remains at 70%.</li>
   <li style="font-size: 1.2em;"><b>Example (3):</b> A player has two {{#icon:2907}}{{#linkitem:2907|Buwaya Agimat Tattoo}} equipped. Their FCT would be reduced by 7%, not 14%, as it does not stack (but they would get MATK +14% as expected).</li>
   <li style="font-size: 1.2em;"><u><b>Example</u> (3):</b> A player has two {{#item:2907}} equipped. Their FCT would be reduced by 7%, not 14%, as it does not stack (but they would get MATK +14% as expected).</li>
   <li style="font-size: 1.2em;"><b>Example (4):</b> A player has one {{#icon:2907}}{{#linkitem:2907|Buwaya Agimat Tattoo}} equipped and is under the effect of '''{{#skill:2515}}'''. As Sacrament's bonus of 50% reduction is the larger bonus compared to Buwaya's 7%, the player has their FCT reduced by 50%.</li>
   <li style="font-size: 1.2em;"><u><b>Example</u> (4):</b> A player has one {{#item:2907}} equipped and is under the effect of '''{{#skill:2515}}'''. As Sacrament's bonus of 50% reduction is the larger bonus compared to Buwaya's 7%, the player has their FCT reduced by 50%.</li>
</ul>
</ul>


<p style="font-size: 1.2em;"><br>▶ However, flat reductions like:<br></p>
<p style="font-size: 1.2em;"><br>▶ However, flat reductions like:<br></p>
<ul>
<ul>
   <li style="font-size: 1.2em;">{{#item:22008}} (0.5s FCT reduction) and {{#item:400054}}{{#linkitem:400054|Archmage's Courtesy [1]}} (0.2s FCT reduction) = 0.7 FCT reduction</li>
   <li style="font-size: 1.2em;">{{#item:22008}} (0.5s FCT reduction) and {{#item:400054}} (0.2s FCT reduction) =<u> 0.7 FCT reduction</li></u>
   <li style="font-size: 1.2em;">{{#item:470023}}{{#linkitem:470023|Automatic Leg Type B [1]}} (0.8s FCT reduction) and Brilliant Light Sapphire Ring + Brilliant Light Sapphire Necklace (0.2s FCT reduction) = 1.0s FCT reduction</li>
   <li style="font-size: 1.2em;">{{#item:470023}} (0.8s FCT reduction) and {{#item:490064}} + {{#item:490065}} (0.2s FCT reduction) =<u> 1.0s FCT reduction</li></u>
   <li style="font-size: 1.2em;">Magic Essence Lv. 5 (0.5s FCT reduction) and Casting Onyx [G] (0.5s FCT reduction) = 1.0s FCT reduction</li>
   <li style="font-size: 1.2em;">{{#item:29075}} (0.5s FCT reduction) and {{#item:25067}} (0.5s FCT reduction) =<u> 1.0s FCT reduction</li></u>
   <li style="font-size: 1.2em;">Illusion Morpheus Hood (0.5s FCT reduction) and Illusion Thorn Staff of Darkness (Total/Sum Refine is 22 or higher) = 0.5 FCT reduction</li>
   <li style="font-size: 1.2em;">{{#item:19428}} (0.5s FCT reduction) and {{#item:550030}} (Total/Sum Refine is 22 or higher) =<u> 0.5s FCT reduction</li></u>
  <li style="font-size: 1.2em;">{{#item:400111}} (0.5s FCT reduction) and {{#item:470204}} (1.0s FCT reduction) =<u> 1.5s FCT reduction</li></u>
</ul>
</ul>
<p style="font-size: 1.2em;"><b>Do stack</b> with other flat reduction effects. Stacking flat reductions is the only possible way of removing a skill's fixed cast time because there exists no single source of 100% FCT reduction. The only exception are the Oboro / Kagerou classes, who have the skill <b>16th Night</b> which removes fixed cast time entirely.</p>
 
<p style="font-size: 1.2em;"><u><b>Do stack</b></u> with other flat reduction effects. Stacking flat reductions is the only possible way of removing a skill's fixed cast time because there exists no single source of 100% FCT reduction. The only exception are the Oboro / Kagerou classes, who have the skill <b>16th Night</b> which removes fixed cast time entirely.</p>


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