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* Place 5 skill point to this skill and maximize it. | * Place 5 skill point to this skill and maximize it. | ||
* Striking is a good supportive buff for your party. It gives '''+100 ATK''' | * Striking is a good supportive buff for your party. It gives '''+100 ATK''' & +'''70 Perfect HIT''' at max level. Your friends that play physical classes will surely want you to constantly apply this buff on them. | ||
* Like DD and EG, this skill needs to be fully leveled either way since it'll be needed for the costume enchant stone {{#icon:1000672}}{{#linkitem:1000672|Sorcerer Stone (Top)}}. For every level of Striking, it gives you 0.1 second '''Fixed Casting Time''' ('''FCT''') reduction. | * Like DD and EG, this skill needs to be fully leveled either way since it'll be needed for the costume enchant stone {{#icon:1000672}}{{#linkitem:1000672|Sorcerer Stone (Top)}}. For every level of Striking, it gives you 0.1 second '''Fixed Casting Time''' ('''FCT''') reduction. | ||
** The set {{#icon:1000672}}{{#linkitem:1000672|Sorcerer Stone (Top)}} + {{#icon:1000673}}{{#linkitem:1000673|Sorcerer Stone (Mid)}} + {{#icon:1000674}}{{#linkitem:1000674|Sorcerer Stone (Low)}} + {{#icon:1001420}}{{#linkitem:1001420|Elemental Master Stone (Garment)}} will be your end-game costume enchant stones once you've become an Elemental Master so make sure to maximize all three (3) aforementioned skills (Diamond Dust, Earth Grave, & Striking). | ** The set {{#icon:1000672}}{{#linkitem:1000672|Sorcerer Stone (Top)}} + {{#icon:1000673}}{{#linkitem:1000673|Sorcerer Stone (Mid)}} + {{#icon:1000674}}{{#linkitem:1000674|Sorcerer Stone (Low)}} + {{#icon:1001420}}{{#linkitem:1001420|Elemental Master Stone (Garment)}} will be your end-game costume enchant stones once you've become an Elemental Master so make sure to maximize all three (3) aforementioned skills (Diamond Dust, Earth Grave, & Striking). | ||
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* Skip this one. No place as a prerequisite skill either. It basically sacrifices your active Elemental & High Elemental Spirit to apply defensive skills to you and your party. Could be a last resort skill if your party is about to get wiped out by Max Pain I suppose. | * Skip this one. No place as a prerequisite skill either. It basically sacrifices your active Elemental & High Elemental Spirit to apply defensive skills to you and your party. Could be a last resort skill if your party is about to get wiped out by Max Pain I suppose. | ||
* The defensive skills applied if you're wondering are the skills '''{{#skill:12}}''' | * The defensive skills applied if you're wondering are the skills '''{{#skill:12}}''' & '''{{#skill:25}}'''. The duration of these skills casted from Elemental Shield is also longer than your normal Safety Wall and Pneuma at Lvl. 1; a normal Lvl. 10 Safety Wall will still be 10 seconds longer than a Safety Wall coming from a Lvl. 5 Elemental Shield. | ||
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|style="text-align: center; background:#ccffff"| Defensive | |style="text-align: center; background:#ccffff"| Defensive | ||
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