742
edits
Line 93: | Line 93: | ||
Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill's damage type under "Type" in your skill description. However, I would break it out into five damage classes: | Skill Damage is separated into Physical Melee, Physical Ranged, and Magical. You will see a lot of gear and equipment are separated in this way (e.g. {{#item:27384}}, {{#item:300270}}, {{#item:450169}}). You can see your skill's damage type under "Type" in your skill description. However, I would break it out into five damage classes: | ||
* Magical | * [[Choi's Prerenewbie Guide to Renewal#Magical|Magical]] | ||
* Ranged Physical | * [[Choi's Prerenewbie Guide to Renewal#Ranged_Physical_(Non-Crit)|Ranged Physical]] | ||
* Ranged Physical Crit | * [[Choi's Prerenewbie Guide to Renewal#Melee_Physical_(Non-Crit)|Ranged Physical Crit]] | ||
* Melee Physical | * [[Choi's Prerenewbie Guide to Renewal#Ranged_Physical_(Crit)|Melee Physical]] | ||
* Melee Physical Crit | * [[Choi's Prerenewbie Guide to Renewal#Melee_Physical_(Crit)|Melee Physical Crit]] | ||
Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class. | Similar to {{#skill:382}}, many physical skills in Renewal are able to critically strike. As such, I would organize the damage types in this way, as the gear required for these damage types will be fairly similar for characters in that class. | ||
edits