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* Gets the most benefit from INT among all the Sorcerer's AoE skills. The higher your INT value, the harder it hits as it's got triple the potency for INT. With items like {{#item: 22001}} with {{#item: 4876}} and {{#item: 470074}}, PW will hit like a truck. | * Gets the most benefit from INT among all the Sorcerer's AoE skills. The higher your INT value, the harder it hits as it's got triple the potency for INT. With items like {{#item: 22001}} with {{#item: 4876}} and {{#item: 470074}}, PW will hit like a truck. | ||
* Frequently disregarded once the leveling phase is over, this skill will still have its uses once you've transitioned to Elemental Master. This is your widest AoE skill, your 4th job High Elementals would still give you ability to endow this skill's property to the 4 basic elements + <span style="color:purple;">Poison</span> eventually. Oftentimes you'll find yourself finished with your set-ups but the MVP is too far away and you want to maintain distance between you and him as much as possible, PW is there to reach and lure him towards you, and besides with 4th job traits and gears PW will still deal a considerable amount of damage so consider adding this to your skill set. | * Frequently disregarded once the leveling phase is over, this skill will still have its uses once you've transitioned to Elemental Master. This is your widest AoE skill, your 4th job High Elementals would still give you ability to endow this skill's property to the 4 basic elements + <span style="color:purple;">Poison</span> eventually. Oftentimes you'll find yourself finished with your set-ups but the MVP is too far away and you want to maintain distance between you and him as much as possible, PW is there to reach and lure him towards you, and besides with 4th job traits and gears PW will still deal a considerable amount of damage so consider adding this to your skill set. | ||
| 5 | |style="text-align: center;" | 5 | ||
|style="text-align: center; background:#ffcccc"| Offensive | |style="text-align: center; background:#ffcccc"| Offensive | ||
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* It also gives out an annoying debuff commonly complained about in the PvP/WoE scenes. Diamond Dust has a 30% chance to apply the [https://irowiki.org/wiki/Status_Effects#Crystallization c''rystallization''] debuff. The chance of application is further increased when a '''Lvl. 2''' '''{{#skill:2458}}''' in '''Lvl. 1 {{#skill:2456}}''' (''Passive Mode'') is active. It also increases Diamond Dust's damage by ('''JobLv x 5)'''%. | * It also gives out an annoying debuff commonly complained about in the PvP/WoE scenes. Diamond Dust has a 30% chance to apply the [https://irowiki.org/wiki/Status_Effects#Crystallization c''rystallization''] debuff. The chance of application is further increased when a '''Lvl. 2''' '''{{#skill:2458}}''' in '''Lvl. 1 {{#skill:2456}}''' (''Passive Mode'') is active. It also increases Diamond Dust's damage by ('''JobLv x 5)'''%. | ||
* DD's damage is increased depending on the level of '''{{#skill:281}}''', and the caster's own '''INT''' and base level. | * DD's damage is increased depending on the level of '''{{#skill:281}}''', and the caster's own '''INT''' and base level. | ||
| 5 | |style="text-align: center;" | 5 | ||
|style="text-align: center; background:#ffcccc"| Offensive | |style="text-align: center; background:#ffcccc"| Offensive | ||
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* EG's damage is increased depending on the level of '''{{#skill:283}}''', and the caster's own '''INT''' and base level. | * EG's damage is increased depending on the level of '''{{#skill:283}}''', and the caster's own '''INT''' and base level. | ||
* Has a chance to apply the bleeding status effect and reveals enemies under the cloaking or hiding state. | * Has a chance to apply the bleeding status effect and reveals enemies under the cloaking or hiding state. | ||
| 5 | |style="text-align: center;" | 5 | ||
|style="text-align: center; background:#ffcccc"| Offensive | |style="text-align: center; background:#ffcccc"| Offensive | ||
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* Like DD and EG, this skill needs to be fully leveled either way since it'll be needed for the costume enchant stone {{#item:1000672}}. For every level of Striking, it gives you 0.1 second '''Fixed Casting Time''' ('''FCT''') reduction. | * Like DD and EG, this skill needs to be fully leveled either way since it'll be needed for the costume enchant stone {{#item:1000672}}. For every level of Striking, it gives you 0.1 second '''Fixed Casting Time''' ('''FCT''') reduction. | ||
** The set {{#item:1000672}} + {{#item:1000673}} + {{#item:1000674}} + {{#item:1001420}} will be your end-game costume enchant stones once you've become an Elemental Master so make sure to maximize all 3 aforementioned skills (Diamond Dust, Earth Grave, & Striking). | ** The set {{#item:1000672}} + {{#item:1000673}} + {{#item:1000674}} + {{#item:1001420}} will be your end-game costume enchant stones once you've become an Elemental Master so make sure to maximize all 3 aforementioned skills (Diamond Dust, Earth Grave, & Striking). | ||
| 5 | |style="text-align: center;" | 5 | ||
|style="text-align: center; background:#ccffcc"| Supportive | |style="text-align: center; background:#ccffcc"| Supportive | ||
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* Varetyr Spear's damage is increased depending on the level of '''{{#skill:282}}''', '''{{#skill:2451}}''', and the caster's own '''INT''' and base level. | * Varetyr Spear's damage is increased depending on the level of '''{{#skill:282}}''', '''{{#skill:2451}}''', and the caster's own '''INT''' and base level. | ||
* Has a chance to stun enemies. | * Has a chance to stun enemies. | ||
|| 3 | |style="text-align: center;" | 3 | ||
|style="text-align: center; background:#ffcccc"| Offensive | |style="text-align: center; background:#ffcccc"| Offensive | ||
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* Spell Fist concentrates the power of your elemental bolt skills ('''{{#skill:19}}''', '''{{#skill:14}}''', & '''{{#skill:20}}''') to your weapon which makes it possible to deal melee magical damage. | * Spell Fist concentrates the power of your elemental bolt skills ('''{{#skill:19}}''', '''{{#skill:14}}''', & '''{{#skill:20}}''') to your weapon which makes it possible to deal melee magical damage. | ||
* Ideally, you'd want to have an FCT lower than 1 second or VCT lower than 90% so you can't instant cast your bolt skills. Yes, that may sound absurd but that's because you'd need to not completely cast your elemental bolts so you could apply Spell Fist as an active skill. Aim your bolt skills on a target, cast it, then immediately press Spell Fist. Instant casting your bolt skills will make it impossible for you to activate Spell Fist. | * Ideally, you'd want to have an FCT lower than 1 second or VCT lower than 90% so you can't instant cast your bolt skills. Yes, that may sound absurd but that's because you'd need to not completely cast your elemental bolts so you could apply Spell Fist as an active skill. Aim your bolt skills on a target, cast it, then immediately press Spell Fist. Instant casting your bolt skills will make it impossible for you to activate Spell Fist. | ||
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|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* Skip this one. No place as a prerequisite skill either. It basically sacrifices your active Elemental & High Elemental Spirit to apply defensive skills to you and your party. Could be a last resort skill if your party is about to get wiped out by Max Pain I suppose. | * Skip this one. No place as a prerequisite skill either. It basically sacrifices your active Elemental & High Elemental Spirit to apply defensive skills to you and your party. Could be a last resort skill if your party is about to get wiped out by Max Pain I suppose. | ||
* The defensive skills applied if you're wondering are the skills '''{{#skill:12}}''', & '''{{#skill:25}}'''. | * The defensive skills applied if you're wondering are the skills '''{{#skill:12}}''', & '''{{#skill:25}}'''. | ||
|| 0 | |style="text-align: center;" | 0 | ||
|style="text-align: center; background:#ccffff"| Defensive | |style="text-align: center; background:#ccffff"| Defensive | ||
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* Skip this one, unless you want to have your own built-in trail effect to look cool. No place as a prerequisite skill either. | * Skip this one, unless you want to have your own built-in trail effect to look cool. No place as a prerequisite skill either. | ||
|| 0 | |style="text-align: center;" | 0 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* Skip this one, unless you want to have your own built-in trail effect to look cool.. No place as a prerequisite skill either. | * Skip this one, unless you want to have your own built-in trail effect to look cool.. No place as a prerequisite skill either. | ||
|| 0 | |style="text-align: center;" | 0 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* Skip this one. No place as a prerequisite skill either. There's gonna be stronger <span style="color:purple;">Poison</span> skills later on. | * Skip this one. No place as a prerequisite skill either. There's gonna be stronger <span style="color:purple;">Poison</span> skills later on. | ||
|| 0 | |style="text-align: center;" | 0 | ||
|style="text-align: center; background:#ffcccc"| Offensive | |style="text-align: center; background:#ffcccc"| Offensive | ||
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* Killing Cloud acts as a debuff skill that reduces any units' <span style="color:purple;">Poison</span> resistance inside its AoE. At max level, it reduces its <span style="color:purple;">Poison</span> resistance by 25%. | * Killing Cloud acts as a debuff skill that reduces any units' <span style="color:purple;">Poison</span> resistance inside its AoE. At max level, it reduces its <span style="color:purple;">Poison</span> resistance by 25%. | ||
* Extremely useful if you're gonna be focusing on <span style="color:purple;">Poison</span> element; though keep in mind it has a 5 seconds cooldown but the costume enchant stones {{#item:1000672}} + {{#item:25420}}reduces its cooldown by 2 seconds. Typically it's used for DPS-ing or MVP-ing and rarely used for field farming unless you wanna see big damage numbers with your <span style="color:purple;">Poison</span>-endowed '''{{#skill:2449}}''', '''{{#skill:5371}}''', and '''{{#skill:2448}}'''. | * Extremely useful if you're gonna be focusing on <span style="color:purple;">Poison</span> element; though keep in mind it has a 5 seconds cooldown but the costume enchant stones {{#item:1000672}} + {{#item:25420}}reduces its cooldown by 2 seconds. Typically it's used for DPS-ing or MVP-ing and rarely used for field farming unless you wanna see big damage numbers with your <span style="color:purple;">Poison</span>-endowed '''{{#skill:2449}}''', '''{{#skill:5371}}''', and '''{{#skill:2448}}'''. | ||
|| 0 / 5 | |style="text-align: center;" | 0 / 5 | ||
|style="text-align: center; background:#ccffcc"| Supportive | |style="text-align: center; background:#ccffcc"| Supportive | ||
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* At lower levels, Warmer gets lower cooldown, so I suggest not to really max out this skill. You use this skill more for its utility than the HP% heal it gives. | * At lower levels, Warmer gets lower cooldown, so I suggest not to really max out this skill. You use this skill more for its utility than the HP% heal it gives. | ||
* Warmer removes the crystallization, frozen, and freezing debuffs. | * Warmer removes the crystallization, frozen, and freezing debuffs. | ||
|| 3 | |style="text-align: center;" | 3 | ||
|style="text-align: center; background:#ccffcc"| Supportive | |style="text-align: center; background:#ccffcc"| Supportive | ||
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* Works on MVPs and boss monsters, but due to their high VIT its CC effect will be negligible or barely noticeable. | * Works on MVPs and boss monsters, but due to their high VIT its CC effect will be negligible or barely noticeable. | ||
* It's got some uses though for some of the server's events like the recently ended [[Autumn_Event|Autumn Event]]. It roots the Sentinels into place preventing them to move around. | * It's got some uses though for some of the server's events like the recently ended [[Autumn_Event|Autumn Event]]. It roots the Sentinels into place preventing them to move around. | ||
|| 0 / 5 | |style="text-align: center;" | 0 / 5 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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** Base chance of effect is increased by the caster's INT and Job Level. | ** Base chance of effect is increased by the caster's INT and Job Level. | ||
** Base duration of debuff is decreased by the unit's Base Level and INT. | ** Base duration of debuff is decreased by the unit's Base Level and INT. | ||
|| 0 / 5 | |style="text-align: center;" | 0 / 5 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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** '''Level 4''': Dismisses your currently summoned Elemental or High Elemental... like whyyy and what for?? | ** '''Level 4''': Dismisses your currently summoned Elemental or High Elemental... like whyyy and what for?? | ||
* This skill altogether with the Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Modes|below]]. | * This skill altogether with the Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Modes|below]]. | ||
| 3 | |style="text-align: center;" | 3 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | * For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | ||
* This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | * This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | ||
| 3 | |style="text-align: center;" | 3 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | * For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | ||
* This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | * This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | ||
| 3 | |style="text-align: center;" | 3 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | * For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | ||
* This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | * This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | ||
|| 3 | |style="text-align: center;" | 3 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | * For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | ||
* This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | * This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | ||
|| 3 | |style="text-align: center;" | 3 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* Skip this one. No place as a prerequisite skill either. | * Skip this one. No place as a prerequisite skill either. | ||
* But to those who's curious on what it does, it just randomly selects one of the offensive skills your Elementals and High Elementals does regardless of its current state. | * But to those who's curious on what it does, it just randomly selects one of the offensive skills your Elementals and High Elementals does regardless of its current state. | ||
| 0 | |style="text-align: center;" | 0 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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** '''Level 2''': 10 '''Lesser Elemental Ores''' —> 1 '''Elemental Gemstone''' | ** '''Level 2''': 10 '''Lesser Elemental Ores''' —> 1 '''Elemental Gemstone''' | ||
* Personally, I only put 1 skill point as a prerequisite skill. If I wanna condense lesser elemental ores [ (i.e. {{#item:990}}] to their higher forms [ {{#item:994}}], I'll just make a separate skill tree for it and save it to '''Build Manager NPC Lotus''' {{#navi:main_office|122|169}} and reload it everytime I need to craft. | * Personally, I only put 1 skill point as a prerequisite skill. If I wanna condense lesser elemental ores [ (i.e. {{#item:990}}] to their higher forms [ {{#item:994}}], I'll just make a separate skill tree for it and save it to '''Build Manager NPC Lotus''' {{#navi:main_office|122|169}} and reload it everytime I need to craft. | ||
| 1 / 2 | |style="text-align: center;" | 1 / 2 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* Always max this skill passive for your Elementals ''and'' High Elementals of the Elemental Master. | * Always max this skill passive for your Elementals ''and'' High Elementals of the Elemental Master. | ||
* Greatly improves their survivability. More pieces of information on how to improve their survivability down [[The_Complete_Elemental_Master_Guide_by_Goldie#How_to_keep_Elementals_&_High_Elementals_Alive|below]]. | * Greatly improves their survivability. More pieces of information on how to improve their survivability down [[The_Complete_Elemental_Master_Guide_by_Goldie#How_to_keep_Elementals_&_High_Elementals_Alive|below]]. | ||
| 5 | |style="text-align: center;" | 5 | ||
|style="text-align: center; background:#cccccc"| Passive | |style="text-align: center; background:#cccccc"| Passive | ||
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* You'll oftentimes find yourself needing to heal your Elementals or High Elementals and this skill will do just that for you. | * You'll oftentimes find yourself needing to heal your Elementals or High Elementals and this skill will do just that for you. | ||
* Having an HP/SP pool lower than 10% will make this skill fail so always try to bring healing consumables with you like {{#item:607}}or {{#item:608}}. | * Having an HP/SP pool lower than 10% will make this skill fail so always try to bring healing consumables with you like {{#item:607}}or {{#item:608}}. | ||
| 1 | |style="text-align: center;" | 1 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* Put 3 skill points and max this skill out. | * Put 3 skill points and max this skill out. | ||
* More pieces of information regarding <span style="color:red;">Fire</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]]. | * More pieces of information regarding <span style="color:red;">Fire</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]]. | ||
| 3 | |style="text-align: center;" | 3 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* Put 3 skill points and max this skill out. | * Put 3 skill points and max this skill out. | ||
* More pieces of information regarding <span style="color:blue;">Water</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]]. | * More pieces of information regarding <span style="color:blue;">Water</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]]. | ||
| 3 | |style="text-align: center;" | 3 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* Put 3 skill points and max this skill out. | * Put 3 skill points and max this skill out. | ||
* More pieces of information regarding <span style="color:green;">Wind</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]]. | * More pieces of information regarding <span style="color:green;">Wind</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]]. | ||
| 3 | |style="text-align: center;" | 3 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
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* Put 3 skill points and max this skill out. | * Put 3 skill points and max this skill out. | ||
* More pieces of information regarding <span style="color:brown;">Earth</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]]. | * More pieces of information regarding <span style="color:brown;">Earth</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]]. | ||
| 3 | |style="text-align: center;" | 3 | ||
|style="text-align: center; background:#ffffcc"| Active | |style="text-align: center; background:#ffffcc"| Active | ||
|} | |} |
edits