The Complete Elemental Master Guide by Goldie: Difference between revisions

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* Frequently disregarded once the leveling phase is over, this skill will still have its uses once you've transitioned to Elemental Master. This is your widest AoE skill, your 4th job High Elementals would still give you ability to endow this skill's property to the 4 basic elements + <span style="color:purple;">Poison</span> eventually. Oftentimes you'll find yourself finished with your set-ups but the MVP is too far away and you want to maintain distance between you and him as much as possible, PW is there to reach and lure him towards you, and besides with 4th job traits and gears PW will still deal a considerable amount of damage so consider adding this to your skill set.
* Frequently disregarded once the leveling phase is over, this skill will still have its uses once you've transitioned to Elemental Master. This is your widest AoE skill, your 4th job High Elementals would still give you ability to endow this skill's property to the 4 basic elements + <span style="color:purple;">Poison</span> eventually. Oftentimes you'll find yourself finished with your set-ups but the MVP is too far away and you want to maintain distance between you and him as much as possible, PW is there to reach and lure him towards you, and besides with 4th job traits and gears PW will still deal a considerable amount of damage so consider adding this to your skill set.
| 5  
| 5  
|style="background:#ffcccc"| Offensive
|style="text-align: center; background:#ffcccc"| Offensive
|-  
|-  
| {{#skill:2447}}
| {{#skill:2447}}
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* DD's damage is increased depending on the level of '''{{#skill:281}}''', and the caster's own '''INT''' and base level.
* DD's damage is increased depending on the level of '''{{#skill:281}}''', and the caster's own '''INT''' and base level.
| 5
| 5
|style="background:#ffcccc"| Offensive
|style="text-align: center; background:#ffcccc"| Offensive
|-
|-
| {{#skill:2446}}
| {{#skill:2446}}
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* Has a chance to apply the bleeding status effect and reveals enemies under the cloaking or hiding state.
* Has a chance to apply the bleeding status effect and reveals enemies under the cloaking or hiding state.
| 5
| 5
|style="background:#ffcccc"| Offensive
|style="text-align: center; background:#ffcccc"| Offensive
|-  
|-  
| {{#skill:2451}}
| {{#skill:2451}}
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** The set {{#item:1000672}}  + {{#item:1000673}} + {{#item:1000674}} + {{#item:1001420}} will be your end-game costume enchant stones once you've become an Elemental Master so make sure to maximize all 3 aforementioned skills (Diamond Dust, Earth Grave, & Striking).
** The set {{#item:1000672}}  + {{#item:1000673}} + {{#item:1000674}} + {{#item:1001420}} will be your end-game costume enchant stones once you've become an Elemental Master so make sure to maximize all 3 aforementioned skills (Diamond Dust, Earth Grave, & Striking).
| 5  
| 5  
|style="background:#ccffcc"| Supportive
|style="text-align: center; background:#ccffcc"| Supportive
|-  
|-  
| {{#skill:2454}}
| {{#skill:2454}}
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* Has a chance to stun enemies.
* Has a chance to stun enemies.
|| 3
|| 3
|style="background:#ffcccc"| Offensive
|style="text-align: center; background:#ffcccc"| Offensive
|-  
|-  
| {{#skill:2445}}
| {{#skill:2445}}
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* Ideally, you'd want to have an FCT lower than 1 second or VCT lower than 90% so you can't instant cast your bolt skills. Yes, that may sound absurd but that's because you'd need to not completely cast your elemental bolts so you could apply Spell Fist as an active skill. Aim your bolt skills on a target, cast it, then immediately press Spell Fist. Instant casting your bolt skills will make it impossible for you to activate Spell Fist.
* Ideally, you'd want to have an FCT lower than 1 second or VCT lower than 90% so you can't instant cast your bolt skills. Yes, that may sound absurd but that's because you'd need to not completely cast your elemental bolts so you could apply Spell Fist as an active skill. Aim your bolt skills on a target, cast it, then immediately press Spell Fist. Instant casting your bolt skills will make it impossible for you to activate Spell Fist.
| 0 / 10
| 0 / 10
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-  
|-  
| {{#skill:5008}}
| {{#skill:5008}}
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* The defensive skills applied if you're wondering are the skills '''{{#skill:12}}''', & '''{{#skill:25}}'''.
* The defensive skills applied if you're wondering are the skills '''{{#skill:12}}''', & '''{{#skill:25}}'''.
|| 0  
|| 0  
|style="background:#ccffff"| Defensive
|style="text-align: center; background:#ccffff"| Defensive
|-  
|-  
| {{#skill:2443}}
| {{#skill:2443}}
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* Skip this one, unless you want to have your own built-in trail effect to look cool. No place as a prerequisite skill either.
* Skip this one, unless you want to have your own built-in trail effect to look cool. No place as a prerequisite skill either.
|| 0
|| 0
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-  
|-  
| {{#skill:2444}}
| {{#skill:2444}}
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* Skip this one, unless you want to have your own built-in trail effect to look cool.. No place as a prerequisite skill either.
* Skip this one, unless you want to have your own built-in trail effect to look cool.. No place as a prerequisite skill either.
|| 0
|| 0
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-  
|-  
| {{#skill:2448}}
| {{#skill:2448}}
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* Skip this one. No place as a prerequisite skill either. There's gonna be stronger <span style="color:purple;">Poison</span> skills later on.
* Skip this one. No place as a prerequisite skill either. There's gonna be stronger <span style="color:purple;">Poison</span> skills later on.
|| 0
|| 0
|style="background:#ffcccc"| Offensive
|style="text-align: center; background:#ffcccc"| Offensive
|-  
|-  
| {{#skill:2450}}
| {{#skill:2450}}
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* Extremely useful if you're gonna be focusing on <span style="color:purple;">Poison</span> element; though keep in mind it has a 5 seconds cooldown but the costume enchant stones {{#item:1000672}} + {{#item:25420}}reduces its cooldown by 2 seconds. Typically it's used for DPS-ing or MVP-ing and rarely used for field farming unless you wanna see big damage numbers with your <span style="color:purple;">Poison</span>-endowed '''{{#skill:2449}}''', '''{{#skill:5371}}''', and '''{{#skill:2448}}'''.
* Extremely useful if you're gonna be focusing on <span style="color:purple;">Poison</span> element; though keep in mind it has a 5 seconds cooldown but the costume enchant stones {{#item:1000672}} + {{#item:25420}}reduces its cooldown by 2 seconds. Typically it's used for DPS-ing or MVP-ing and rarely used for field farming unless you wanna see big damage numbers with your <span style="color:purple;">Poison</span>-endowed '''{{#skill:2449}}''', '''{{#skill:5371}}''', and '''{{#skill:2448}}'''.
|| 0 / 5
|| 0 / 5
|style="background:#ccffcc"| Supportive
|style="text-align: center; background:#ccffcc"| Supportive
|-  
|-  
| {{#skill:2452}}
| {{#skill:2452}}
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* Warmer removes the crystallization, frozen, and freezing debuffs.
* Warmer removes the crystallization, frozen, and freezing debuffs.
|| 3
|| 3
|style="background:#ccffcc"| Supportive
|style="text-align: center; background:#ccffcc"| Supportive
|-  
|-  
| {{#skill:2453}}
| {{#skill:2453}}
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* It's got some uses though for some of the server's events like the recently ended [[Autumn_Event|Autumn Event]]. It roots the Sentinels into place preventing them to move around.
* It's got some uses though for some of the server's events like the recently ended [[Autumn_Event|Autumn Event]]. It roots the Sentinels into place preventing them to move around.
|| 0 / 5
|| 0 / 5
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-  
|-  
| {{#skill:2455}}
| {{#skill:2455}}
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** Base duration of debuff is decreased by the unit's Base Level and INT.
** Base duration of debuff is decreased by the unit's Base Level and INT.
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|| 0 / 5
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-  
|-  
| {{#skill:2456}}
| {{#skill:2456}}
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* This skill altogether with the Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Modes|below]].
* This skill altogether with the Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Modes|below]].
| 3
| 3
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-
|-
| {{#skill:2457}}
| {{#skill:2457}}
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* This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]].
* This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]].
| 3
| 3
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-  
|-  
| {{#skill:2458}}
| {{#skill:2458}}
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* This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]].
* This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]].
| 3  
| 3  
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-  
|-  
| {{#skill:2459}}
| {{#skill:2459}}
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* This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]].
* This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]].
|| 3
|| 3
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-  
|-  
| {{#skill:2460}}
| {{#skill:2460}}
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* This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]].
* This skill altogether with the other Elementals and Elemental Master's High Elementals will have a separate section. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]].
|| 3
|| 3
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-
|-
| {{#skill:2461}}
| {{#skill:2461}}
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* But to those who's curious on what it does, it just randomly selects one of the offensive skills your Elementals and High Elementals does regardless of its current state.
* But to those who's curious on what it does, it just randomly selects one of the offensive skills your Elementals and High Elementals does regardless of its current state.
| 0
| 0
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-  
|-  
| {{#skill:2462}}
| {{#skill:2462}}
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* Personally, I only put 1 skill point as a prerequisite skill. If I wanna condense lesser elemental ores [ (i.e. {{#item:990}}] to their higher forms [ {{#item:994}}], I'll just make a separate skill tree for it and save it to '''Build Manager NPC Lotus''' {{#navi:main_office|122|169}} and reload it everytime I need to craft.
* Personally, I only put 1 skill point as a prerequisite skill. If I wanna condense lesser elemental ores [ (i.e. {{#item:990}}] to their higher forms [ {{#item:994}}], I'll just make a separate skill tree for it and save it to '''Build Manager NPC Lotus''' {{#navi:main_office|122|169}} and reload it everytime I need to craft.
| 1 / 2  
| 1 / 2  
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-  
|-  
| {{#skill:2463}}
| {{#skill:2463}}
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* Greatly improves their survivability. More pieces of information on how to improve their survivability down [[The_Complete_Elemental_Master_Guide_by_Goldie#How_to_keep_Elementals_&_High_Elementals_Alive|below]].
* Greatly improves their survivability. More pieces of information on how to improve their survivability down [[The_Complete_Elemental_Master_Guide_by_Goldie#How_to_keep_Elementals_&_High_Elementals_Alive|below]].
| 5  
| 5  
|style="background:#cccccc"| Passive
|style="text-align: center; background:#cccccc"| Passive
|-  
|-  
| {{#skill:2464}}
| {{#skill:2464}}
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* Having an HP/SP pool lower than 10% will make this skill fail so always try to bring healing consumables with you like {{#item:607}}or {{#item:608}}.
* Having an HP/SP pool lower than 10% will make this skill fail so always try to bring healing consumables with you like {{#item:607}}or {{#item:608}}.
| 1  
| 1  
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-  
|-  
| {{#skill:2465}}
| {{#skill:2465}}
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* More pieces of information regarding <span style="color:red;">Fire</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]].
* More pieces of information regarding <span style="color:red;">Fire</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]].
| 3  
| 3  
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-
|-
| {{#skill:2466}}
| {{#skill:2466}}
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* More pieces of information regarding <span style="color:blue;">Water</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]].
* More pieces of information regarding <span style="color:blue;">Water</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]].
| 3  
| 3  
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-
|-
| {{#skill:2467}}
| {{#skill:2467}}
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* More pieces of information regarding <span style="color:green;">Wind</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]].
* More pieces of information regarding <span style="color:green;">Wind</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]].
| 3  
| 3  
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|-
|-
| {{#skill:2468}}
| {{#skill:2468}}
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* More pieces of information regarding <span style="color:brown;">Earth</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]].
* More pieces of information regarding <span style="color:brown;">Earth</span> Insignia and the Insignia System down [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|below]].
| 3  
| 3  
|style="background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
|}
|}


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