The Complete Elemental Master Guide by Goldie: Difference between revisions

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*Needs to [https://wiki.muhro.eu/Varmundt%27s_Biosphere#Varmundt_Equipment_Reform reform] {{#item:490301}}.
*Enchanted with at least  {{#item:311956}}, and {{#item:311996}}.
*Enchanted with at least  {{#item:311956}}, and {{#item:311996}}.
**Ideally, you would want either {{#item:311943}} or {{#item:311942}} as your 2nd slot enchants against bosses and normal monsters; however since getting these 2 BiS enchants are RNG-heavy, you can use the other racial enchants. Refer to this [https://wiki.muhro.eu/Varmundt%27s_Biosphere#Varmundt_Ring_Enchants page] for more info.
**Ideally, you would want either {{#item:311943}} or {{#item:311942}} as your 2nd slot enchants against bosses and normal monsters; however since getting these 2 BiS enchants are RNG-heavy, you can use the other racial enchants. Refer to this [https://wiki.muhro.eu/Varmundt%27s_Biosphere#Varmundt_Ring_Enchants page] for more info.
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|{{#item:490307}}
|{{#item:490307}}
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*Needs to [https://wiki.muhro.eu/Varmundt%27s_Biosphere#Varmundt_Equipment_Reform reform] {{#item:490301}}.
*Enchanted with at least  {{#item:311956}}, and {{#item:311996}}.
*Enchanted with at least  {{#item:311956}}, and {{#item:311996}}.
**Ideally, you would want either {{#item:311943}} or {{#item:311942}} as your 2nd slot enchants against bosses and normal monsters; however since getting these 2 BiS enchants are RNG-heavy, you can use the other racial enchants. Refer to this [https://wiki.muhro.eu/Varmundt%27s_Biosphere#Varmundt_Ring_Enchants page] for more info.
**Ideally, you would want either {{#item:311943}} or {{#item:311942}} as your 2nd slot enchants against bosses and normal monsters; however since getting these 2 BiS enchants are RNG-heavy, you can use the other racial enchants. Refer to this [https://wiki.muhro.eu/Varmundt%27s_Biosphere#Varmundt_Ring_Enchants page] for more info.
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Mid Game is the start where you can finally farm comfortably and considerably well on popular farming maps. You should also be finished with Episode 19 or 20 by this point and you ought to get better gears now such as {{#item:460040}}. While this shield takes less priority than your other gears, it is fairly cheap to get and enchant. It only costs 100 {{#item:1001217}} to buy 1; same with enchanting it. To know more about the enchanting costs, check this [https://wiki.muhro.eu/20_The_Immortal#Glacier_Shield page].  
Mid Game is the start where you can finally farm comfortably and considerably well on popular farming maps. You should also be finished with Episode 19 or 20 by this point and you ought to get better gears now such as {{#item:460040}}. While this shield takes less priority than your other gears, it is fairly cheap to get and enchant. It only costs 100 {{#item:1001217}} to buy 1; same with enchanting it. To know more about the enchanting costs, check this [https://wiki.muhro.eu/20_The_Immortal#Glacier_Shield page].  


Technically, it's not supposed to be your first exposure to Varmundt and its Biospheres since you can access it as early as you gain access to Episode 17.2 but at the current state of your gears at the time you can't farm in those areas just yet. But now that you do, you can start now upgrade your accessories to {{#item:490307}} and {{#item:490304}}. They give good increase in damage so farm for them as soon as you are able to. For more info on their enchants, check this [https://wiki.muhro.eu/Varmundt%27s_Biosphere#Varmundt_Ring_Enchants page]. As stated on the table, you need not to aim for the {{#item:311943}} and {{#item:311942}} as it's purely RNG to get them so for now you can just settle for the different racial enchants and focus more on upgrading the 3rd and 4th slot enchants.
Technically, it's not supposed to be your first exposure to Varmundt and its Biospheres since you can access it as early as you gain access to Episode 17.2 but at the current state of your gears at the time you can't farm in those areas just yet. But now that you do, you can start now upgrade your accessories to {{#item:490307}} and {{#item:490304}}. You would need to [[Varmundt's Biosphere#Varmundt Rune Equipment / Rings|reform]] 2 copies of {{#item:490301}}first. They give good increase in damage so farm for them as soon as you are able to. For more info on their enchants, check this [https://wiki.muhro.eu/Varmundt%27s_Biosphere#Varmundt_Ring_Enchants page]. As stated on the table, you need not to aim for the {{#item:311943}} and {{#item:311942}} as it's purely RNG to get them so for now you can just settle for the different racial enchants and focus more on upgrading the 3rd and 4th slot enchants. Now if you're looking for an upgrade for your Convertible Magical Wing, you can start making your own {{#item:480233}} as you farm for your two Varmundt rings as well. Death Rune Manteau needs [https://wiki.muhro.eu/Varmundt%27s_Biosphere#Varmundt_Equipment_Reform reforming] too just like the rings. The manteau starts to perform slightly better than Magical Wing at +10~+11 Grade C. For more info on how to enchant your Varmundt Rings and Death Rune Manteau, refer to this [https://wiki.muhro.eu/Varmundt%27s_Biosphere#Rune_Armor_Enchants page].
 
Now if you're looking for an upgrade for your Convertible Magical Wing, you can start making your own {{#item:480233}} as you farm for your two Varmundt rings as well. Death Rune Manteau starts to perform slightly better than Magical Wing at +10~+11 Grade C.


===End Game===
===End Game===
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