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* Requires two characters in the party however only the one who wishes to enter has to do the prerequisites. | * Requires two characters in the party however only the one who wishes to enter has to do the prerequisites. | ||
====<span style="color: #32CD32;">Prequest</span>==== | ====<span style="color: #32CD32;">Prequest</span>==== | ||
To Fight Nidhoggur's Shadow you need to complete some quests. | |||
=====<span style="color: #32CD32;">First Step: 3 of the following 4 quests:</span>===== | |||
[[Attitude_to_the_New_World|Attitude to the New World]] | |||
[[New_Surroundings|New Surroundings]] | |||
[[Tripatriate_Union's_Freud|Tripatriate Union's Freud]] | |||
[[Pursuing_Rayan_Moore|Pursuing Rayan Moore]] | |||
=====<span style="color: #32CD32;">Second Step</span>===== | |||
[[Report_from_the_New_World|Report from the New World]] | |||
=====<span style="color: #32CD32;">Third Step</span>===== | |||
[[Guardian_of_Yggdrasil|Guardian of Yggdrasil]] | |||
====<span style="color: #32CD32;">Instance</span>==== | |||
With 2 or more people in your Party, the party leader must speak with the Yggdrasil Gatekeeper at (nyd_dun02 99, 199) and "Accept Admission". | |||
After the dungeon is created, speak to the Yggdrasil Gatekeeper again to enter the dungeon. | |||
Note: A window will appear showing pertinent time limits for the dungeon. If it is closed, it can be opened again with with the shortcut Alt+B. | |||
Note 2: There is a 2.5 hour time limit for completing the quest before the instance is destroyed. | |||
Speak to the Murdered Yggdrasilid near the center of the main room. (213,277) | |||
Kill 12 monsters named "Nidhoggur's Guardian". | |||
(Phylla Guardian: red, Rhyncho Guardian: green, yggdrasilid npc : yellow) | |||
Go to floor 2 via the portal at the north end of the room. | |||
Note: If you get disconnected at anytime after going to the 2nd floor, you will be unable to re-enter the instance until the cool down has expired. | |||
Shortest path through the maze | |||
Work your way through a short maze. | |||
At the end of the maze (199,178), you will warp to the boss room. Once the party leader steps forward Nidhoggur's Shadow will spawn at the center of the room. | |||
Approximately every 3 min while fighting Nidhoggur's Shadow, the entire party will be warped to 1 of 4 side rooms. They will receive several Status Effects that last for 30 seconds and ignore all resistances/immunities. 3 Ryncho and 2 Phylla will spawn in the side room with the party, they must be defeated before the party can leave the room. | |||
Southwest (red) room: HP-75%, Bleeding Ailment (icon does not show) | |||
Northwest (blue) room: HP-50%, Frozen Ailment | |||
Southeast (yellow) room: SP-50%, Sleep and Chaos Ailments | |||
Northeast (green) room: HP-25%(?), SP-50%, Poison Aliment | |||
Note: The monsters are able to leave the room before they party is, which makes them impossible to be killed. Be sure not to let this happen. | |||
Players will not be able to enter another Nidhoggur's Nest instance until after three days. | |||
==== <span style="color: #32CD32;">Instance</span> ==== | ==== <span style="color: #32CD32;">Instance</span> ==== | ||
==== <span style="color: #32CD32;">Monsters</span> ==== | ==== <span style="color: #32CD32;">Monsters</span> ==== |