Melee Hyper Novice Guide by Jetago: Difference between revisions

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{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
! colspan="3" |
!
=== Shadow Gear and Costume Stones ===
=== Shadow Gear and Costume Stones ===
|-
|
{| class="wikitable"
|-
|-
!Gear
!Gear
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| +9/10 {{#item:24662}}
| +9/10 {{#item:24662}}
| -
| -
|}
|}
|}


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|}
|}
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
! colspan="3" |
!
=== Shadow Gear and Costume Stones ===
=== Shadow Gear and Costume Stones ===
|-
|
{| class="wikitable"
|-
|-
!Gear
!Gear
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| +9/10 {{#item:24662}}
| +9/10 {{#item:24662}}
| -
| -
|}
|}
|}


== Cards ==
== Cards ==
Here's a list with some recommended cards (No Mvps included)
Here's a list with some recommended cards for general use (No Mvps included)


'''Note''': I recommend testing with different card sets so you can check what fits better on your preferences over damage, tankiness, versatility, Etc.
'''Note''': I recommend testing with different card sets so you can check what fits better on your preferences over damage, tankiness, versatility, Etc.
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
!Cards
|-
|-
!Position
|
{| class="wikitable"
!Card
!Card
!Effect
!Effect
!Note
!Note
|-
|-
! rowspan="3" |Upper
! colspan="3" |Headgear
|-
|{{#item:300360}}
|{{#item:300360}}
|Atk +10, P.Atk +1, Melee Dmg +3%, if Headgear is +9 Melee Dmg +2%
|Atk +10, P.Atk +1, Melee Dmg +3%, if Headgear is +9 Melee Dmg +2%
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|Atk +1% per 3 refines
|Atk +1% per 3 refines
|Used for combos with {{#item:300144}}and {{#item:4524}}
|Used for combos with {{#item:300144}}and {{#item:4524}}
|-
! rowspan="3" |Middle
|{{#item:300360}}
|Atk +10, P.Atk +1, Melee Dmg +3%
|Best Headgear card for damage
|-
|{{#item:300174}}
|MaxHp +10%
|If you prefer some extra tankiness
|-
|-
|{{#item:4524}}
|{{#item:4524}}
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|Combo with {{#item:300150}}: Str +4, MaxHp +15%
|Combo with {{#item:300150}}: Str +4, MaxHp +15%
|-
|-
! rowspan="3" |Armor
! colspan="3" |Armor
|-
|{{#item:4393}}
|{{#item:4393}}
|Int +1 per 18 base Str
|Int +1 per 18 base Str
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|Alternative for a lot more tankiness, use only on a +12 Armor, otherwise you'll lose in stats
|Alternative for a lot more tankiness, use only on a +12 Armor, otherwise you'll lose in stats
|-
|-
! rowspan="4" |Weapon
! colspan="3" |Weapon
|-
|{{#item:4608}}
|{{#item:4608}}
|Atk +15, Dmg vs Medium and Large +20%
|Atk +15, Dmg vs Medium and Large +20%
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|Combo with {{#item:300457}}: Dmg vs Large +10%, Dmg vs Large +3% per 2 refines
|Combo with {{#item:300457}}: Dmg vs Large +10%, Dmg vs Large +3% per 2 refines
|-
|-
! rowspan="3" |Shield
! colspan="3" |Shield
|-
|{{#item:4609}}
|{{#item:4609}}
|Def +20, Dmg taken from Medium and Large -25%
|Def +20, Dmg taken from Medium and Large -25%
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|{{#item:300465}}
|{{#item:300465}}
|Str +10, Vit +15, Luk -25, Dmg taken from All Sizes -20%, Def +20 and RES +5 per refine, if Shield is +7 Dmg vs Water, Wind, Earth and Fire +25%, if Shield is +10 Melee Dmg +10%
|Str +10, Vit +15, Luk -25, Dmg taken from All Sizes -20%, Def +20 and RES +5 per refine, if Shield is +7 Dmg vs Water, Wind, Earth and Fire +25%, if Shield is +10 Melee Dmg +10%
| Best option for damage but less defensive
|Best option for damage but less defensive
|-
! colspan="3" |Garment
|-
|-
! rowspan="3" |Garment
|{{#item:300271}}
|{{#item:300271}}
|Melee Dmg +10%
|Melee Dmg +10%
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|Alternative in case you need more Critical Rate
|Alternative in case you need more Critical Rate
|-
|-
! rowspan="3" |Footgear
! colspan="3" |Footgear
|-
|{{#item:300380}}
|{{#item:300380}}
|Critical Rate +5, if Footgear is +12 Critical Rate +15, Critical Dmg +10%, if Footgear is level 2 C.Rate +5
|Critical Rate +5, if Footgear is +12 Critical Rate +15, Critical Dmg +10%, if Footgear is level 2 C.Rate +5
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|Combo with {{#item:300150}}: Critical Dmg +15%
|Combo with {{#item:300150}}: Critical Dmg +15%
|-
|-
! rowspan="4" |Accessories
! colspan="3" |Accessories
|-
|{{#item:300278}}
|{{#item:300278}}
|Critical Dmg +15%
|Critical Dmg +15%
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|-
|-
|{{#item:300467}}
|{{#item:300467}}
|(Right Slot only) Melee Dmg +15%, if base Luk is 90 Critical Rate -15
|(R) Melee Dmg +15%, if base Luk is 90 Critical Rate -15
| -
| -
|-
|-
|{{#item:300223}}
|{{#item:300223}}
|(Right Slot only) Melee Dmg +6%
|(R) Melee Dmg +6%
| rowspan="2" |Combo Effect: Melee Dmg +8%
| rowspan="2" |Combo Effect: Melee Dmg +8%
|-
|-
|{{#item:300220}}
|{{#item:300220}}
|(Left Slot only) Melee Dmg +6%
|(L) Melee Dmg +6%
|-
|{{#item:300365}}
|(R) Melee Dmg +8%
| rowspan="2" |Combo Effect: Variable Cast Time -8%
|-
|{{#item:300367}}
|(L) Melee Dmg +8%
|-
|{{#item:300366}}
|(R) Critical Rate +6, C.Rate +1
| rowspan="2" |Combo Effect: Critical Dmg +8%
|-
|{{#item:300368}}
|(L) Critical Rate +6, C.Rate +1
|}
|}
|}


== Pets ==
== Pets ==
{| class="wikitable"
|
{| class="wikitable"
{| class="wikitable"
!Pet Egg
!Pet Egg
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|{{#item:9132}}
|{{#item:9132}}
|<nowiki>Atk +5%, P.Atk +2, Dmg vs Boss Class +5% | Best pet for damage and kill Mvps</nowiki>
|<nowiki>Atk +5%, P.Atk +2, Dmg vs Boss Class +5% | Best pet for damage and kill Mvps</nowiki>
|}
|}
|}


== Utility Equipment ==
== Utility Equipment ==
{| class="wikitable"
|
{| class="wikitable"
{| class="wikitable"
!Gear
!Gear
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|[[Equipment Crafting#Rideword Hat, Blood Sucker, Officer's Hat|Equipment Crafting]]
|[[Equipment Crafting#Rideword Hat, Blood Sucker, Officer's Hat|Equipment Crafting]]
|Lower Headgear which enable a chance to drain 5% of the damage dealt to an enemy as Hp with each attack
|Lower Headgear which enable a chance to drain 5% of the damage dealt to an enemy as Hp with each attack
|}
|}
|}


== Consumables ==
== Consumables ==
Just some consumables you might (or might not) need~
Just some consumables you might (or might not) need~
{| class="wikitable"
|
{| class="wikitable"
{| class="wikitable"
!Item
!Item
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|{{#item:12458}}
|{{#item:12458}}
|Critical Rate +30
|Critical Rate +30
|}
|}
|}


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