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(Add short intro text) |
(expand explosion blaster gear-table with ideal/budget options) |
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Concrete values can be checked by using ''@mi <monster-name-or-id>'' ingame and check for the crit-shield value. With the recommended Cri-value of 140, any target with a crit-shield of 40 and lower will always be critted. Certain endgame places may require even higher values, but that's relatively rare. | Concrete values can be checked by using ''@mi <monster-name-or-id>'' ingame and check for the crit-shield value. With the recommended Cri-value of 140, any target with a crit-shield of 40 and lower will always be critted. Certain endgame places may require even higher values, but that's relatively rare. | ||
* '''Aftercastdelay reduction:''' 30 - 86% | * '''Aftercastdelay reduction:''' 30 - 86% | ||
30% is the bare minimum to use EB on cooldown, however in order to be able to snap to the next target, at least 50% or higher is recommended for farming | 30% is the bare minimum to use EB on cooldown, however in order to be able to snap to the next target, at least 50% or higher is recommended for farming. | ||
=== | === Gears === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Slot !! Items !! Cards !! Notes | ! Slot !! Items !! Cards !! Notes | ||
|- | |- | ||
| Headgear (Top) || +12 {{#item:19481|Temporal Circlet (Sura)}}<br />{{#item:29085|Acute Lv5}} | | Headgear (Top) || | ||
<span style="color: dodgerblue">Ideal</span><br /> | |||
* +12 {{#item:19481|Temporal Circlet (Sura)}}<br />{{#item:29085|Acute Lv5}}, {{#item:29689|Temporal Jewel (LUK) Lv 3}} | |||
<hr /> | |||
<span style="color: green">Budget</span><br /> | |||
* {{#item:18979}}<br />{{#item:29085|Acute Lv5}}, any stats | |||
|| | |||
* {{#item:300363|Limacina Card}} | |||
* {{#item:300150|Abysmal King Dramoh Card}} | |||
|| Temporal Circlet is recommended, but it's important to get the luk jewel lv3 correctly first as it cannot be rerolled or receive an determined enchant<br />Until then, bio5 headgear with acute is a decent filler | |||
|- | |- | ||
| Headgear (Mid) || | | Headgear (Mid) || | ||
* {{#item:410233|Gambler's Seal}}<br />Range%, Crit% | <span style="color: dodgerblue">Ideal</span><br /> | ||
* {{#item:410094|Sealed Chain}} | * {{#item:410233|Gambler's Seal}}<br />ACDR, Range%, or Crit% enchants | ||
<hr /> | |||
<span style="color: green">Budget</span><br /> | |||
* {{#item:410094|Sealed Chain}}<br /> | |||
* {{#item:18813|New Wave Sunglasses}} | * {{#item:18813|New Wave Sunglasses}} | ||
|| | || | ||
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|- | |- | ||
| Headgear (Low) || | | Headgear (Low) || | ||
* {{#item:420220|Ace of Diamonds in Mouth (Long Ranged Physical)}} | <span style="color: dodgerblue">Ideal</span><br /> | ||
* {{#item:420220|Ace of Diamonds in Mouth (Long Ranged Physical)}}<br />Range% enchant | |||
<hr /> | |||
<span style="color: orange">Utility</span><br /> | |||
* {{#item:18754|Blood Sucker}} | * {{#item:18754|Blood Sucker}} | ||
<hr /> | |||
<span style="color: green">Budget</span><br /> | |||
* {{#item:420076}} | |||
|| - || Blood sucker helps a lot with sustain, and would be the prefered choice for farming when a minor damage-loss is usually acceptable | || - || Blood sucker helps a lot with sustain, and would be the prefered choice for farming when a minor damage-loss is usually acceptable | ||
|- | |- | ||
| Armor || | | Armor || | ||
* +11/12 [A] {{#item:450283|Engraved Ice Storm Rune Suit}} | <span style="color: dodgerblue">Ideal</span><br /> | ||
* +11/12 [A] {{#item:450283|Engraved Ice Storm Rune Suit}}<br /> | |||
* +11/12 [A] {{#item:450285|Engraved Corruption Poison Rune Cloth}} | * +11/12 [A] {{#item:450285|Engraved Corruption Poison Rune Cloth}} | ||
<hr /> | |||
<span style="color: green">Budget</span><br /> | |||
* +11 {{#item:450177}}<br />{{#item:310533}}, {{#item:310508}}, {{#item:310505}} | |||
|| | || | ||
* {{#item:4392|Observation Card}} | * {{#item:4392|Observation Card}} | ||
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|| - | || - | ||
|- | |- | ||
| Weapon || +12 [A] {{#item:560037|Dim Glacier Knuckle}}<br />{{#item:311306|Explosion Blaster}} | | Weapon || | ||
<span style="color: dodgerblue">Ideal</span><br /> | |||
* +12 [A] {{#item:560037|Dim Glacier Knuckle}}<br />{{#item:311306|Explosion Blaster}}, {{#item:311306|Explosion Blaster}}, {{#item:311453|Physical Grade Lv5}} | |||
<hr /> | |||
<span style="color: green">Budget</span><br /> | |||
* +9 {{#item:560032}}<br />{{#item:311352}}, {{#item:311350}}, {{#item:311348}}, {{#item:311342}} | |||
|| {{#item:4608|White Knight Card}} || - | |||
|- | |- | ||
| Shield || | | Shield || | ||
<span style="color: dodgerblue">Ideal</span><br /> | |||
* +12 [A] {{#item:460020|Mad Bunny-LT}}<br />{{#item:310853|After Cast Delay Lv.3}} | * +12 [A] {{#item:460020|Mad Bunny-LT}}<br />{{#item:310853|After Cast Delay Lv.3}} | ||
* +11 {{#item:460018|Illusion Silver Guard}}<br />{{#item:4995|Rune of Strength Lv2}} | <hr /> | ||
<span style="color: green">Budget</span><br /> | |||
* +11 {{#item:460018|Illusion Silver Guard}}<br />{{#item:4995|Rune of Strength Lv2}}, {{#item:4995|Rune of Strength Lv2}} | |||
|| {{#item:4609|Khalitzburg Knight Card}} || - | || {{#item:4609|Khalitzburg Knight Card}} || - | ||
|- | |- | ||
| Garment || +12 [A] {{#item:480174|Pirate Captain's Coat}} || | | Garment || | ||
<span style="color: dodgerblue">Ideal</span><br /> | |||
* +12 [A] {{#item:480174|Pirate Captain's Coat}} | |||
|| | |||
* {{#item:300270|Empathize Card}} | * {{#item:300270|Empathize Card}} | ||
* {{#item:300426|Crux Findel Card}} | * {{#item:300426|Crux Findel Card}} | ||
|| Empathize Card is mandatory when using Observation Card in Armor | || As a budget option for garment-slot, even an ungraded +9 Pirate Captain's Coat is fine<br />Empathize Card is mandatory when using Observation Card in Armor | ||
|- | |- | ||
| Shoes || +12 [A] {{#item:470175|Ice Rune Boots}} || {{#item:300380|Entangled Intermediate Rgan Card}} || | | Shoes || | ||
<span style="color: dodgerblue">Ideal</span><br /> | |||
* +12 [A] {{#item:470175|Ice Rune Boots}} | |||
<hr /> | |||
<span style="color: green">Budget</span><br /> | |||
* +11 {{#item:470066}}<br />{{#item:4995}}, {{#item:4995}} | |||
|| | |||
* {{#item:300380|Entangled Intermediate Rgan Card}} | |||
* {{#item:300144|Abysmal Merman Card}} | |||
|| Rgan can only be used with +12 gear. {{#item:300144}} requires to also use {{#item:300150}} in headgear | |||
|- | |- | ||
| Accessories || | | Accessories || | ||
* {{#item:490305|Soul Magic Ring}} | <span style="color: dodgerblue">Ideal</span><br /> | ||
* {{#item:490305|Soul Magic Ring}} / {{#item:490302|Soul Rune Ring}}<br />{{#item:311953}}, any | |||
<hr /> | |||
<span style="color: green">Budget</span><br /> | |||
* {{#item:490024}} / {{#item:490025}}<br />{{#item:310120}}<br />{{#item:310095}}<br />{{#item:310094}} | |||
<hr /> | |||
<span style="color: orange">Utility</span><br /> | |||
* {{#item:490107|Gray Wolf Ring}} | * {{#item:490107|Gray Wolf Ring}} | ||
|| {{#item:300278|Void Mimic Card}} || At least 1xGW Ring with +30 Cri can help a lot when | || {{#item:300278|Void Mimic Card}} || | ||
Automatic Boosters are pretty close to Varmundt Accessories at a fraction of the price if you can find the modules<br /> | |||
At least 1xGW Ring with +30 Cri can help a lot when leaning towawrds TFB stat-build which lacks natural cri. | |||
|} | |} | ||
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