Battleground Symphony: Decoding the Battlefield by Meer: Difference between revisions

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[[File:Frontline_Backline_Dodge.png|1080px|thumb|center|Example of Andlangr's Defensive Positioning including colored boxes for Frontline, Backline and Dodge]]Dodge is random name I just invented, cause I just can't find the proper way to call it. But the core idea is enemy's sura normally dives into the team's AoE DPS. By standing on this "Dodge" Zone, classes like Guillotine Cross can safely kill the enemy's Sura or Backline Sorcerer can dispell enemy's Sura Cursed Circle, etc. This zone is meant to be the safest place.
[[File:Frontline_Backline_Dodge.png|1080px|thumb|center|Example of Andlangr's Defensive Positioning including colored boxes for Frontline, Backline and Dodge]]Dodge is random name I just invented, cause I just can't find the proper way to call it. But the core idea is enemy's sura normally dives into the team's AoE DPS. By standing on this "Dodge" Zone, classes like Guillotine Cross can safely kill the enemy's Sura or Backline Sorcerer can dispell enemy's Sura Cursed Circle, etc. This zone is meant to be the safest place.


On offensive scenario the same rule applies. The tanks as frontline will be the first to move and approach the enemy team, following by the backline players including the DPS, and there will be the "Ground Control" classes or BL Sorcerer standing on the "Dodge" zone being safe from anything.
On offensive scenario the same rule applies. The tanks as frontline will be the first to move and approach the enemy team, followed by the backline players including the DPS, and there will be the "Ground Control" classes or BL Sorcerer standing on the "Dodge" zone being safe from anything.
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