Battleground Symphony: Decoding the Battlefield by Meer: Difference between revisions

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----The 3% Demi Human Resist from the Shield might seems "small" but if you are stacking on top of another 79% Demi Human Resist, this extra 3% will be really good. Remember defensive gears in Ragnarok Online is about stacking '''SAME''' modifiers as high as possible to the cap of the server (90%).
----The 3% Demi Human Resist from the Shield might seems "small" but if you are stacking on top of another 79% Demi Human Resist, this extra 3% will be really good. Remember defensive gears in Ragnarok Online is about stacking '''SAME''' modifiers as high as possible to the cap of the server (90%).
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Getting all those gears up above (Siege Set) will make you really tanky. There shouldn't be any build that one shots this build up above. If there is, it is most likely you are being countered by certain build. For example using Playing Pere / Singing Pere's +20 Damage to Neutral Element, that is somewhat common for most AoE DPS, as they normally use it together with Jitterbug Card (+100% Damage to Neutral during Transformation). Another problem that you gonna be running into would be meeting Ground Control (Role). What is Ground Control (Role), that would be the segue to our next section.
Getting all those gears up above (Siege Set) will make you really tanky. There shouldn't be any build that one shots this build up above. If there is, it is most likely you are being countered by certain build. For example using Playing Pere / Singing Pere's +20 Damage to Neutral Element, that is somewhat common for most AoE DPS, as they normally use it together with Jitterbug Card (+100% Damage to Neutral during Transformation). Another problem that you gonna be running into would be the "Ground Control (Role)" players in the "Backline" or "Dodge" zones. The really deadly builds normally resides in this zone. But what exactly are those zones? What is Ground Control (Role)? I guess time to dive to the next topic.


= Roles in PvP =
= Roles in PvP =
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