Penghaw's Night Watch Guide: Difference between revisions

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# THIS IS NEITHER THE OPTIMAL NOR THE ONLY WAY TO PLAY NW.<br>BE CREATIVE, RAGNAROK OFFERS MULTIPLE VIABLE BUILDS FOR MOST CLASSES.
# THIS IS NEITHER THE OPTIMAL NOR THE ONLY WAY TO PLAY NW.<br>BE CREATIVE, RAGNAROK OFFERS MULTIPLE VIABLE BUILDS FOR MOST CLASSES.
# Most of the contents here are just me sharing my thoughts and experience.
# Most of the contents here are just me sharing my thoughts and experience.
# Currently in the middle of burnout so my gear progression will be slow.
# To-do list:
# To-do list:
## Update Progression End-Game gear section
## Make damage comparison with Physical Ranged Attack Stone + CON Stone (DUAL)
## Make damage comparison with Physical Ranged Attack Stone + CON Stone (DUAL)
## Make damage comparison PCC +12 A vs Ice Rune Coat +11 A
## Make damage comparison PCC +12 A vs Ice Rune Coat +11 A
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|Gatling Gun
|Gatling Gun
|One of NW's weapon options
|One of NW's weapon options
|-
|VITN
|The Vigilante at Night
|One of NW's GG skills. Sometimes also just referred as ''Vigilante''.
|-
|-
|FCT
|FCT
|Fixed Cast Time
|Fixed Cast Time
|One of two element that determines how long it takes to cast your skill
|One of two elements that determines how long it takes to cast your skill
|-
|-
|VCT
|VCT
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|ACD
|ACD
|After Cast Delay
|After Cast Delay
|Determines how long your character is stuck after cast.
|Determines how long your character is locked in animation after casting skill.
<br>
<br>
Can be reduced with ACD reduction effects.
Can be reduced with ACD reduction effects.
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Can deal with most MVPs swiftly.
Can deal with most MVPs swiftly.
<br>
<br>
Sadly only have single target skills, so you will need to pair this with another gun.
Sadly only have single target skills, so you will need to pair this with another gun for farming.
<br>
<br>
{|class="wikitable" style="text-align: left; margin:left; width: 80%;"
{|class="wikitable" style="text-align: left; margin:left; width: 80%;"
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Honestly I never tried this weapon, because its skills are bad.
Honestly I never tried this weapon, because its skills are bad.
<br>
<br>
GL has significantly wider AOE with Wild Fire.
GL has significantly wider AOE with {{#skill:5409}}.
<br>
<br>
GG has significantly wider AOE with Vigilante In The Night AND bypasses defense.
GG has significantly wider AOE with {{#skill:5405}} AND bypasses defense.
<br>
<br>
Also has big ASPD penalty.
Also has big ASPD penalty.
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== Stats & Skill Build ==
== Stats & Skill Build ==
=== Stats Build ===
=== Stats Build ===
This is just how I build my stats at Lv 260, and my justifications for the said breakdown.
This is how I build my stats at Lv 260.
<br>
<br>
You don't have to copy it 100%, but it should give you an idea on how to build your stats.
You don't have to copy it 100%, but it should give you an idea on how to build your stats.
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|2
|2
|
|
* If you have 50% ACD, get until you have 175 ASPD. Otherwise don't bother.
* If you have 50% ACD, get until you have 175 ASPD so you can spam skills efficiently. Otherwise don't bother.
* Adds 1 Flee for each total points.
* Adds 1 Flee for each total points.
* Grants immunity to Bleed and Sleep at 100 total points.
* Grants immunity to Bleed and Sleep at 100 total points.
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|120
|120
|
|
* Helps your survive damage.
* Helps your survive damage since you are squishy.
* Adds 1% Max HP for each total points.
* Adds 1% Max HP for each total points.
* Adds 1 Soft DEF for every 2 total points.
* Adds 1 Soft DEF for every 2 total points.
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|120
|120
|
|
* Helps your survive magic damage.
* Helps your survive magic damage since you are squishy.
* Grants immunity to Silence at 100 total points. Some skills still ignore this.
* Grants immunity to Silence at 100 total points. Some skills still ignore this.
* Adds 1 Soft MDEF for each total points.
* Adds 1 Soft MDEF for each total points.
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|
|
* Get in multiples of 3 until you can reach 144-150 Crit. Can settle for less since {{#skill:5403}} gives 30 Crit.
* Get in multiples of 3 until you can reach 144-150 Crit. Can settle for less since {{#skill:5403}} gives 30 Crit.
* Can ignore if not playing crit.
* Adds 1 Crit for every 3 total points.
* Adds 1 Crit for every 3 total points.
* Adds 1 ATK for every 3 total points.
* Adds 1 ATK for every 3 total points.
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==== Geared Screenshot ====
==== Geared Screenshot ====
These images are based on my current setup which you can [https://wiki.muhro.eu/Penghaw%27s_Night_Watch_Guide#Current_Setup here].
These images are based on my current setup which you can check [https://wiki.muhro.eu/Penghaw%27s_Night_Watch_Guide#Current_Setup here].
<br>
<br>
'''With non-crit gears'''
'''With non-crit gears'''
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* {{#item:12370}} can translate to a lot of money since taming is super easy here and there's a high demand of {{#item:9052}}.
* {{#item:12370}} can translate to a lot of money since taming is super easy here and there's a high demand of {{#item:9052}}.
** Read [[Pet System]] Taming Chance section for details.
** Read [[Pet System]] Taming Chance section for details.
*** TL;DR taming chance is always 2%, but increases based on:
*** TL;DR taming chance is always starts at 2%, but can be increased up to 100% based on:
**** How high your LUK is.
**** How high your LUK is.
**** How low the target monster's current HP is.
**** How low the target monster's current HP is.
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=== Current Setup ===
=== Current Setup ===
At this point I have 2 sets of gears, most are shared between them.
At this point I have 2 sets of gears, some are shared between them.
<br>
<br>
Farming build is for clearing mobs as efficiently as possible.
Farming build is for clearing mobs as efficiently as possible.
<br>
<br>
Crit build is specifically for MVPs, thus why I use {{#item:4140}}.
Crit build is single-target so it is specifically for MVPs, thus why I use {{#item:4140}}.
<br>
<br>
==== Farming Build ====
==== Farming Build ====
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