Illusion Dungeons: Difference between revisions

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====<span style="color: rgb(51, 153, 102);" data-mce-style="color: #339966;">Illusion Gear</span>====
====<span style="color: rgb(51, 153, 102);" data-mce-style="color: #339966;">Illusion Gear</span>====
[[File:Illu_abyss_reset.png|200x200px|right|middle|frameless]]<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Speak with Equipment Researcher (<code>alberta 225/28</code>) right outside the entrance of the Illusion of Abyss dungeon.</span><br />You need to equip the base item to be able to craft its Illusion counterpart.<br />More information about these Illusion Enchants can be found in this page.
[[File:Abyss.png|alt=|right|frameless|199x199px]]
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Speak with Equipment Researcher (<code>alberta 225/28</code>) right outside the entrance of the Illusion of Abyss dungeon.</span><br />You need to equip the base item to be able to craft its Illusion counterpart.<br />More information about these Illusion Enchants can be found in this page.
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color: #228B22; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|- style="background-color: #228B22; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
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|[[File:13469.png|center|middle]]
|[[File:13469.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Immaterial Sword [2]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Immaterial Sword [2]
|Unbreakable (except in upgrade attempts).<br />Drains 1 SP when dealing normal physical attacks.<br />Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks. The chance increases by 2% per refine rate.<br />If the refine rate is 12 or higher, the drain effect is increased in 20%.<br /> + Illusion Ancient Cape [1] <br />MATK + 100.<br />If the refine rate of both is 7 or higher, additional MATK + 50.<br />If the sum of their refine rates is 18 or higher, has a chance of auto casting Bolt-type spells when dealing physical damage.<br />If the sum of their refine rates is 22 or higher, has a chance to increase the damage of 89.png Storm Gust, 83.png Meteor Storm, 85.png Lord of Vermilion and 91.png Heaven's Drive by 30% for 10 seconds, when dealing physical damage.<br />Class: Sword<br />Attack: 180<br />Property: Ghost<br />Weight: 90<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs : Swordsman classes, Thief classes, Merchant classes.
|Unbreakable (except in upgrade attempts).<br />Drains 1 SP when dealing normal physical attacks.<br />Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks. The chance increases by 2% per refine rate.<br />If the refine rate is 12 or higher, the drain effect is increased in 20%.<br /> + Illusion Ancient Cape [1] <br />MATK + 100.<br />If the refine rate of both is 7 or higher, additional MATK + 50.<br />If the sum of their refine rates is 18 or higher, has a chance of auto casting Bolt-type spells when dealing physical damage.<br />If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage.<br />Class: Sword<br />Attack: 180<br />Property: Ghost<br />Weight: 90<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs : Swordsman classes, Thief classes, Merchant classes.
| +7 Immaterial Sword<br />100 Illusion Stones<br />6 Logbooks
| +7 Immaterial Sword<br />100 Illusion Stones<br />6 Logbooks
|-
|-
|[[File:1326.png|center|middle]]
|[[File:1326.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion War Axe [2]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion War Axe [2]
|STR + 2, DEX + 2, LUK + 2.<br />Increases the damage of 2280.png Axe Tornado and 2278.png Axe Boomerang by 100%.<br />Increases the damage of 2476.png Cart Tornado by 75%.<br />If refine rate is 7 or higher, further increases the damage of 2280.png Axe Tornado, 2278.png Axe Boomerang and 2476.png Cart Tornado by 20%.<br />If refine rate is 9 or higher, further increases the damage of 2280.png Axe Tornado, 2278.png Axe Boomerang and 2476.png Cart Tornado by another 20%.<br /> + Illusion Shoes [1] <br />ATK + 40.<br />If refine rate of both is 7 or higher, increases the damage of 2278.png Axe Boomerang by 15%.<br />If the sum of their refine rates is 18 or higher, ATK + 10%.<br />If the sum of their refine rates is 22 or higher, increases long ranged physical damage by 10%.<br />Class: Axe<br />Attack: 180<br />Weight: 420<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Merchant Classes.
|STR + 2, DEX + 2, LUK + 2.<br />Increases the damage of Axe Tornado and Axe Boomerang by 100%.<br />Increases the damage of Cart Tornado by 75%.<br />If refine rate is 7 or higher, further increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.<br />If refine rate is 9 or higher, further increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by another 20%.<br /> + Illusion Shoes [1] <br />ATK + 40.<br />If refine rate of both is 7 or higher, increases the damage of Axe Boomerang by 15%.<br />If the sum of their refine rates is 18 or higher, ATK + 10%.<br />If the sum of their refine rates is 22 or higher, increases long ranged physical damage by 10%.<br />Class: Axe<br />Attack: 180<br />Weight: 420<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Merchant Classes.
| +7 War Axe [1]<br />100 Illusion Stones<br />200 Dark Soul Fragment
| +7 War Axe [1]<br />100 Illusion Stones<br />200 Dark Soul Fragment
|-
|-
|[[File:32005.png|center|middle]]
|[[File:32005.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Pole Axe [2]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Pole Axe [2]
|STR + 3, INT + 2, DEX + 2.<br />If refine rate is 9 or higher, reduces the cooldown of 2004.png Hundred Spear by 1 second.<br />If refine rate is 13 or higher, further reduces the cooldown of 2004.png Hundred Spear by 1 second.<br /> + Illusion Shoes [1] <br />ATK + 40.<br />If refine rate of both is 7 or higher, increases the damage of 2004.png Hundred Spear by 20%.<br />If the sum of their refine rates is 18 or higher, ATK + 10%.<br />If the sum of their refine rates is 22 or higher, further increases the damage of 2004.png Hundred Spear by 20%.<br />Class: Spear<br />Attack: 190<br />Weight: 150<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Swordsman classes.
|STR + 3, INT + 2, DEX + 2.<br />If refine rate is 9 or higher, reduces the cooldown of Hundred Spear by 1 second.<br />If refine rate is 13 or higher, further reduces the cooldown of Hundred Spear by 1 second.<br /> + Illusion Shoes [1] <br />ATK + 40.<br />If refine rate of both is 7 or higher, increases the damage of Hundred Spear by 20%.<br />If the sum of their refine rates is 18 or higher, ATK + 10%.<br />If the sum of their refine rates is 22 or higher, further increases the damage of Hundred Spear by 20%.<br />Class: Spear<br />Attack: 190<br />Weight: 150<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Swordsman classes.
| +7 Pole Axe [1]<br />100 Illusion Stones<br />200 Dark Soul Fragment
| +7 Pole Axe [1]<br />100 Illusion Stones<br />200 Dark Soul Fragment
|-
|-
|[[File:13338.png|center|middle]]
|[[File:13338.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Wing Shuriken [2]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Wing Shuriken [2]
|DEX + 2.<br />Increases the damage of Kunai Splash by 9% per refine rate.<br /> + Illusion Apple of Archer [1] <br />ATK + 50.<br />If refine rate of both is 7 or higher, increases the damage of 3007.png Kunai Splash by 30%.<br />If the sum of their refine rates is 18 or higher, increases long ranged physical damage by 10%.<br />If the sum of their refine rates is 22 or higher, further increases the damage of 3007.png Kunai Splash by 20%.<br />Class: Shuriken<br />Attack: 300<br />Weight: 150<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Ninja.
|DEX + 2.<br />Increases the damage of Kunai Splash by 9% per refine rate.<br /> + Illusion Apple of Archer [1] <br />ATK + 50.<br />If refine rate of both is 7 or higher, increases the damage of Kunai Splash by 30%.<br />If the sum of their refine rates is 18 or higher, increases long ranged physical damage by 10%.<br />If the sum of their refine rates is 22 or higher, further increases the damage of Kunai Splash by 20%.<br />Class: Shuriken<br />Attack: 300<br />Weight: 150<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Ninja.
| +7 Huuma Wing Shuriken<br />100 Illusion Stones<br />200 Old Turtle Shells
| +7 Huuma Wing Shuriken<br />100 Illusion Stones<br />200 Old Turtle Shells
|-
|-
|[[File:16065.png|center|middle]]
|[[File:16065.png|center|middle]]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Iron Driver [2]
| style="text-align: center;" data-mce-style="text-align: center;"|Illusion Iron Driver [2]
|Increases the damage of 2054.png Duple Light by 3% per refine rate.<br />ASPD + 1 per 2 refine rate.<br /> + Illusion Muffler [1] <br />Increases attack speed by 10% (reduces after attack delay by 10%).<br />If refine rate of both is 7 or higher, increases the damage of 2054.png Duple Light by 25%.<br />If the sum of their refine rates is 18 or higher, CRIT + 20.<br />If the sum of their refine rates is 22 or higher, increases critical damage by 20%.<br />Class: Mace<br />Attack: 210<br />Weight: 200<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Archbishop.
|Increases the damage of Duple Light by 3% per refine rate.<br />ASPD + 1 per 2 refine rate.<br /> + Illusion Muffler [1] <br />Increases attack speed by 10% (reduces after attack delay by 10%).<br />If refine rate of both is 7 or higher, increases the damage of Duple Light by 25%.<br />If the sum of their refine rates is 18 or higher, CRIT + 20.<br />If the sum of their refine rates is 22 or higher, increases critical damage by 20%.<br />Class: Mace<br />Attack: 210<br />Weight: 200<br />Weapon Level: 4<br />Required Level: 120<br />Usable Jobs: Archbishop.
| +7 Iron Driver<br />100 Illusion Stones<br />200 Old Turtle Shells
| +7 Iron Driver<br />100 Illusion Stones<br />200 Old Turtle Shells
|-
|-
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<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">To spawn the Chaotic Baphomet MVP, you have to kill 1500 mobs in the dungeon. There will then be an announce on the map when he appears.</span>
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">To spawn the Chaotic Baphomet MVP, you have to kill 1500 mobs in the dungeon. There will then be an announce on the map when he appears.</span>
====<span style="color: rgb(128, 128, 128);" data-mce-style="color: #808080;">Illusion Gear</span>====
====<span style="color: rgb(128, 128, 128);" data-mce-style="color: #808080;">Illusion Gear</span>====
Speak with Esmeralda(<code>prt_fild01 141/367</code>) at the entrance of the Hidden Maze dungeon.
[[File:Labyring.png|right|frameless]]
 
Speak with Esmeralda(<code>prt_fild01 141/367</code>) at the entrance of the Hidden Maze dungeon.                                                                 You need to equip the base item to be able to craft its Illusion counterpart.
You need to equip the base item to be able to craft its Illusion counterpart.


More information about these Illusion Enchants can be found in[https://www.novaragnarok.com/wiki/Illusion_Enchants this]page.
More information about these Illusion Enchants can be found in[https://www.novaragnarok.com/wiki/Illusion_Enchants this]page.

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