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Schuuuubiiii (talk | contribs) (Marked this version for translation) |
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<languages/> | |||
<translate> | |||
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If you look at our world, it is not as pixelated as on other servers. But why and how is this possible?! | |||
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We think that older textures deserve a refresh without losing their charm. But how did we achieve that? The process is called upscaling. Upscaling is the process of upscaling images to a higher resolution and using algorithms to add missing pixels. This is done with modern machine learning tools. | |||
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We did this for thousands of graphics, rerendered the whole world and invested a lot of time and computing power to get to the current result. | |||
But see for yourself what result we were able to achieve... | |||
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In Aldebaran: | |||
[[File:Vs1.png|none]] | |||
In our Mainoffice: | |||
[[File:Vs2.png|none]] | |||
In Malaya: | |||
[[File:Vs3.png|none]] | |||
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If you're curious, just get in the game. You can also do a graphics comparison with a slider beforehand at the following links: | |||
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* Aldebaran https://imgsli.com/MTAzNTM5 | * Aldebaran https://imgsli.com/MTAzNTM5 | ||
* Amicitia https://imgsli.com/MTAzNTM2 | * Amicitia https://imgsli.com/MTAzNTM2 | ||
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* Oz Dungeon https://imgsli.com/MTAzNTMw | * Oz Dungeon https://imgsli.com/MTAzNTMw | ||
* Yuno https://imgsli.com/MTAzNTM1 | * Yuno https://imgsli.com/MTAzNTM1 | ||
</translate> | |||
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