14,863
edits
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| style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Illusion Huuma Fluttering Snow [2]</span> | | style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Illusion Huuma Fluttering Snow [2]</span> | ||
| style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Atk + 30 per 3 upgrade levels of the item.</span> | | style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Atk + 30 per 3 upgrade levels of the item.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases long-ranged damage on targets by 3% per upgrade level of the item.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases long-ranged damage on targets by 3% per upgrade level of the item.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Set Bonus:Illusion Huuma Fluttering Snow [2] +Illusion Apple of Archer [1]</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Set Bonus:Illusion Huuma Fluttering Snow [2] +Illusion Apple of Archer [1]</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Reduces the variable casting time of skills by 15%.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Reduces the variable casting time of skills by 15%.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels ofIllusion Huuma Fluttering Snow [2]andIllusion Apple of Archer [1]are +7 or higher,</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels ofIllusion Huuma Fluttering Snow [2]andIllusion Apple of Archer [1]are +7 or higher,</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">increases the damage ofSwirling Petalby 25%.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">increases the damage ofSwirling Petalby 25%.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels are +18 or higher, increases the damage by an additional 25%.</span> | |||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels are +22 or higher,Reduces the cooldown ofSwirling Petalby 1 second.</span> | |||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Huuma Shuriken</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Huuma Shuriken</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Attack:250</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Attack:250</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Magic Attack:50</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Magic Attack:50</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Property:Water</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Property:Water</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:150</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:150</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weapon Level:4</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weapon Level:4</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Kagerou/Oboro</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Kagerou/Oboro</span> | ||
| style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7Huuma Fluttering | | style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7Huuma Fluttering | ||
Snow100Illusion | Snow100Illusion | ||
Stones5Eyes of Ktullanux | Stones5Eyes of Ktullanux | ||
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| style="width: 147px; text-align: center;" data-mce-style="width: 147px; text-align: center;"|[[File:1846.png|center|middle|frameless]] | | style="width: 147px; text-align: center;" data-mce-style="width: 147px; text-align: center;"|[[File:1846.png|center|middle|frameless]] | ||
| style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Combo Battle Glove [2] | | style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Combo Battle Glove [2] | ||
| style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage | | style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage of Sky BlowandDragon Comboby 10%.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage of Sky BlowandDragon Comboby an additional 5% per 2 upgrade levels of the item.</span> | |||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage | |||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage ofTiger Cannonby 5% per 3 upgrade levels of the item.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage ofTiger Cannonby 5% per 3 upgrade levels of the item.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Set Bonus:Illusion Combo Battle Glove [2] +Illusion Muffler [1]</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Set Bonus:Illusion Combo Battle Glove [2] +Illusion Muffler [1]</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Atk + 40</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Atk + 40</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels ofIllusion Combo Battle Glove[2]and</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels ofIllusion Combo Battle Glove[2]and</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Illusion Muffler [1]are +7 or higher, increases the damage ofTiger Cannonby 20%.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Illusion Muffler [1]are +7 or higher, increases the damage ofTiger Cannonby 20%.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels are +18 or higher, reduces the cooldown ofFlash Comboby 1 second.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels are +18 or higher, reduces the cooldown ofFlash Comboby 1 second.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels are +22 or higher, increases the damage ofTiger Cannonby an additional 15%.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">If the combined upgrade levels are +22 or higher, increases the damage ofTiger Cannonby an additional 15%.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Knuckle</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Knuckle</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Attack:250</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Attack:250</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:50</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:50</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weapon Level:4</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weapon Level:4</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Sura</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Sura</span> | ||
| style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Combo Battle Glove [4] | | style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Combo Battle Glove [4] | ||
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| style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Sacred Mission [1] | | style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Sacred Mission [1] | ||
| style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Int + 2</span> | | style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Int + 2</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Vit + 3</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Vit + 3</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Mdef + 3</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Mdef + 3</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage ofEarth Driveby 7% per upgrade level of the item.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Increases the damage ofEarth Driveby 7% per upgrade level of the item.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">This item is indestructible in battle.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">This item is indestructible in battle.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Shield</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Shield</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Defense:190</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Defense:190</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:160</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:160</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Royal Guard</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Royal Guard</span> | ||
| style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Sacred Mission [1] | | style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Sacred Mission [1] | ||
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| style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Survivor's Manteau [1] | | style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Survivor's Manteau [1] | ||
| style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Vit + 15</span> | | style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Vit + 15</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Set Bonus:Illusion Survivor's Manteau [1] +Survivor's Rod [1]</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Set Bonus:Illusion Survivor's Manteau [1] +Survivor's Rod [1]</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Max HP + 1000Matk - 50</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Max HP + 1000Matk - 50</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Matk + 20 per upgrade level ofSurvivor's Rod [1]up to maximum upgrade of +10.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Matk + 20 per upgrade level ofSurvivor's Rod [1]up to maximum upgrade of +10.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Reduces the global delay of skills by 3% per 3 upgrade levels ofSurvivor's Rod [1].</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Reduces the global delay of skills by 3% per 3 upgrade levels ofSurvivor's Rod [1].</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1]up to a maximum upgrade of +10.</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1]up to a maximum upgrade of +10.</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Garment</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Garment</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Defense:30</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Defense:30</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:55</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:55</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:130</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:130</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Mage Jobs, Soul Linker</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Mage Jobs, Soul Linker</span> | ||
| style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Survivor's Manteau | | style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Survivor's Manteau | ||
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| style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Cap [1] | | style="width: 161.559px; text-align: center;" data-mce-style="width: 161.559px; text-align: center;"|Illusion Cap [1] | ||
| style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|Atk + 1% | | style="width: 601.441px; text-align: left;" data-mce-style="width: 601.441px; text-align: left;"|Atk + 1% | ||
Atk+ 2 per upgrade level of the item. | Atk+ 2 per upgrade level of the item. | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Headgear</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Class:Headgear</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Position:Upper</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Position:Upper</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Defense:15</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Defense:15</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:40</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weight:40</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Requires Level:120</span> | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Super Novice, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Rune Knight, Mechanic, Guillotine Cross</span> | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Usable By:Super Novice, Paladin Jobs, Biochemist Jobs, Stalker Jobs, Rune Knight, Mechanic, Guillotine Cross</span> | ||
| style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Cap [1] | | style="width: 200px; text-align: left;" data-mce-style="width: 200px; text-align: left;"|+7 Cap [1] |