Geffen Night Arena Enchantment: Difference between revisions

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{| class="wikitable mw-collapsible" style="text-align: center;width: 100%;text-align:center;"
{| class="wikitable mw-collapsible" style="text-align: center;width: 100%;text-align:center;"
|- style="background-color:#B7CDEC;"
|- style="background-color:#B7CDEC;"
|Armor Enchants
|-
| style="background-color:#B7CDEC;"|Line Option 1
| style="background-color:#B7CDEC;"|Line Option 1
|-
|-
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MHP + 100 ~ 1500 <br>
MHP + 100 ~ 1500 <br>
MSP + 100 ~ 500  
MSP + 100 ~ 500  
|}
{| class="wikitable mw-collapsible" style="text-align: center;width: 100%;text-align:center;"
|- style="background-color:#B7CDEC;"
|Garment Enchants
|-
| style="background-color:#B7CDEC;"|Line Option 1
|-
|
MHP + 100 ~ 1000 <br>
MSP + 10 ~ 300 <br>
MHP + 1% ~ 5% <br>
MSP + 1% ~ 5%
|-
| style="background-color:#B7CDEC;"|Line Option 2
|-
|
FLEE + 5 ~ 20 <br>
DEF + 5 ~ 60 <br>
MDEF + 1 ~ 6 <br>
Healing Received + 5% ~ 10% <br>
Variable Cast Time - 1% ~ 10% <br>
Reduced physical damage from monsters of a specific elemental property by 5% ~ 10% <br>
Reduced magical damage from monsters of a specific elemental property by 5% ~ 10% <br>
Specific Element Resistance + 1% ~ 5%
|-
| style="background-color:#B7CDEC;"|Line Option 3
|-
|
MHP + 200 ~ 800 <br>
MSP + 50 ~ 300
|}
{| class="wikitable mw-collapsible" style="text-align: center;width: 100%;text-align:center;"
|- style="background-color:#B7CDEC;"
|Accessory Enchants
|-
| style="background-color:#B7CDEC;"|Line Option 1
|-
|
Attack Speed + 3% ~ 7% <br>
Variable Cast Time - 5% ~ 10% <br>
Variable Cast Time - 5% ~ 10% <br>
Fire Property Resistance + 3% ~ 5% <br>
Water Property Resistance + 3% ~ 5% <br>
Earth Property Resistance + 3% ~ 5% <br>
Wind Property Resistance + 3% ~ 5% <br>
SP Consumption - 3% ~ 5% <br>
MHP + 1% ~ 5% <br>
MSP + 1% ~ 5% <br>
ATK + 1% ~ 5% <br>
MATK + 1% ~ 5%
|-
| style="background-color:#B7CDEC;"|Line Option 2
|-
|
Attack Speed + 3% ~ 5% <br>
Variable Cast Time - 5% ~ 8% <br>
CRIT + 5 ~ 8 <br>
Fire Property Resistance + 3% ~ 5% <br>
Water Property Resistance + 3% ~ 5% <br>
Earth Property Resistance + 3% ~ 5% <br>
Wind Property Resistance + 3% ~ 5% <br>
SP Consumption - 3% ~ 5% <br>
MHP + 1% ~ 3% <br>
MSP + 1% ~ 3% <br>
ATK + 1% ~ 3% <br>
MATK + 1% ~ 3% <br>
|}
{| class="wikitable mw-collapsible" style="text-align: center;width: 100%;text-align:center;"
|- style="background-color:#B7CDEC;"
|Shield Enchants
|-
| style="background-color:#B7CDEC;"|Line Option 1
|-
|
MDEF + 3 ~ 10 <br>
DEF + 30 ~ 100 <br>
MHP + 100 ~ 1000 <br>
MSP + 20 ~ 200 <br>
Specific Racial Resistance + 2% ~ 7% <br>
Magical Damage to Specific Race + 1% ~ 5% <br>
Physical Damage to Specific Race + 1% ~ 5% <br>
Heal Recovery + 5% ~ 10% <br>
Variable Cast Time - 1% ~ 5%
|-
| style="background-color:#B7CDEC;"|Line Option 2
|-
|
MHP + 100 ~ 1000 <br>
MSP + 20 ~ 200 <br>
MDEF + 3 ~ 10 <br>
DEF + 30 ~ 100 <br>
Specific Racial Resistance + 2% ~ 7% <br>
Magical Damage to Specific Race + 1% ~ 5% <br>
Physical Damage to Specific Race + 1% ~ 5% <br>
Heal Recovery + 5% ~ 10% <br>
Attack Speed - 1% ~ 5%
|-
| style="background-color:#B7CDEC;"|Line Option 3
|-
|
ASPD + 1 <br>
Magical Damage to Specific Race + 5% ~ 10% <br>
Ignore Magical Defense of Specific Race + 30% ~ 60% <br>
Ignore Magical Defense of Normal Monsters + 30% ~ 60% <br>
Ignore Magical Defense of Boss Monsters + 30% ~ 60% <br>
Physical Damage to Specific Race + 5% ~ 10% <br>
Ignore Physical Defense of Specific Race + 30% ~ 60% <br>
Ignore Physical Defense of Normal Monsters + 30% ~ 60% <br>
Ignore Physical Defense of Boss Monsters + 30% ~ 60% <br>
After Cast Delay - 1% ~ 3%
|}
|}

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