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| * The two stones can be purchased from the '''Illusion Merchant NPC''' {{#navi:prontera|88|113}}. | | * The two stones can be purchased from the '''Illusion Merchant NPC''' {{#navi:prontera|88|113}}. |
| * Each single stone costs either 2,000,000 zeny or 10 Illusion Stone. | | * Each single stone costs either 2,000,000 zeny or 10 Illusion Stone. |
| * Using a stone (double click the stone to activate it) will open up an enchanting window that will list every Illusion Level 4 Weapon on your inventory. Confirming the enchant will consume the stone and imbue the weapon with '''2 random enchants''' from different lists, based on their enchanting slot. | | * Using a stone (double click the stone to activate it) will open up an enchanting window that will list every Illusion Level 4 Weapon on your inventory. Confirming the enchant will consume the stone and imbue the weapon with '''4 random line enchants'''. |
| * There is '''no''' chance of breaking, damaging, losing refines or cards on your weapon. You can overwrite the enchants on your weapon by using another stone. | | * There is '''no''' chance of breaking, damaging, losing refines or cards on your weapon. You can overwrite the enchants on your weapon by using another stone. |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
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| |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
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| |colspan="2" |Resonance Stone of Dusk - Level 4 Weapon Physical Enchants
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| |-
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| |style="background-color:#E0FFFF;text-align:center;"|1st Slot Enchant
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| |style="background-color:#E0FFFF;text-align:center;"|2nd Slot Enchant
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| |-
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| * Increases Physical Damage against Neutral Monsters by 1~10%
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| * Increases Physical Damage against Water Monsters by 1~10%
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| * Increases Physical Damage against Earth Monsters by 1~10%
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| * Increases Physical Damage against Fire Monsters by 1~10%
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| * Increases Physical Damage against Wind Monsters by 1~10%
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| * Increases Physical Damage against Poison Monsters by 1~10%
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| * Increases Physical Damage against Holy Monsters by 1~10%
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| * Increases Physical Damage against Shadow Monsters by 1~10%
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| * Increases Physical Damage against Ghost Monsters by 1~10%
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| * Increases Physical Damage against Undead (Element) Monsters by 1~10%
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| * Increases Maximum HP by 100~1500
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| * Reduces SP consumption by 1~10%
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| * ATK + 5~30
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| * ATK + 1~3%
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| |
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| * Increases Physical Damage against Formless Monsters by 1~10%
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| * Increases Physical Damage against Undead (Race) Monsters by 1~10%
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| * Increases Physical Damage against Brute Monsters by 1~10%
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| * Increases Physical Damage against Plant Monsters by 1~10%
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| * Increases Physical Damage against Insect Monsters by 1~10%
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| * Increases Physical Damage against Fish Monsters by 1~10%
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| * Increases Physical Damage against Demon Monsters by 1~10%
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| * Increases Physical Damage against Demi-Human Monsters by 1~10%
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| * Increases Physical Damage against Angel Monsters by 1~10%
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| * Increases Physical Damage against Dragon Monsters by 1~10%
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| * Increases Physical Damage against Small Monsters by 1~5%
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| * Increases Physical Damage against Medium Monsters by 1~5%
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| * Increases Physical Damage against Large Monsters by 1~5%
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| * Increases ASPD (reduces delay after attack) by 1~10%
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| * Increases Long Range Physical Damage by 1~5%
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| * Increases Critical Damage by 1~5%
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| * Reduces After Cast Delay by 1~5%
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| * Increases FLEE by 1~20
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| |}
| |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
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| |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
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| |colspan="2" |Resonance Stone of Dawn - Level 4 Weapon Magical Enchants
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| |-
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| |style="background-color:#E0FFFF;text-align:center;"|1st Slot Enchant
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| |style="background-color:#E0FFFF;text-align:center;"|2nd Slot Enchant
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| |-
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| * Increases Magical Damage against Neutral Monsters by 1~10%
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| * Increases Magical Damage against Water Monsters by 1~10%
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| * Increases Magical Damage against Earth Monsters by 1~10%
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| * Increases Magical Damage against Fire Monsters by 1~10%
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| * Increases Magical Damage against Wind Monsters by 1~10%
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| * Increases Magical Damage against Poison Monsters by 1~10%
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| * Increases Magical Damage against Holy Monsters by 1~10%
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| * Increases Magical Damage against Shadow Monsters by 1~10%
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| * Increases Magical Damage against Ghost Monsters by 1~10%
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| * Increases Magical Damage against Undead (Element) Monsters by 1~10%
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| * Reduces Variable Casting Time by 1~15%
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| * Increases Maximum HP by 100~1500
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| * Reduces SP consumption by 1~10%
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| * MATK + 5~30
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| * MATK + 1~3%
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| |
| |
| * Increases Magical Damage against Formless Monsters by 1~10%
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| * Increases Magical Damage against Undead (Race) Monsters by 1~10%
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| * Increases Magical Damage against Brute Monsters by 1~10%
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| * Increases Magical Damage against Plant Monsters by 1~10%
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| * Increases Magical Damage against Insect Monsters by 1~10%
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| * Increases Magical Damage against Fish Monsters by 1~10%
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| * Increases Magical Damage against Demon Monsters by 1~10%
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| * Increases Magical Damage against Demi-Human Monsters by 1~10%
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| * Increases Magical Damage against Angel Monsters by 1~10%
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| * Increases Magical Damage against Dragon Monsters by 1~10%
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| * Increases Magical Damage against Small Monsters by 1~5%
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| * Increases Magical Damage against Medium Monsters by 1~5%
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| * Increases Magical Damage against Large Monsters by 1~5%
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| * Increases ASPD (reduces delay after attack) by 1~10%
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| * Reduces After Cast Delay by 1~5%
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| |}
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| ==== Possible enchants on dropped level 4 weapons: ==== | | ==== Possible enchants on dropped level 4 weapons: ==== |