Base Item
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Option
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Materials
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Refine Change
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All +9 ~ +10 refined Muqadda Weapons
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150x Priest's Relic (1001201)
150x Priest's Holy Water (1001202)
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+1
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Muqadda Weapons:
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Muqaddas Sasyiir [2] (500074)
ItemID: 500074 _______________________ A holy sword created by combining holy relics and magical powers. _______________________ MATK +230 _______________________ MATK +5% Increases damage of Cross Rain by 10%. _______________________ Refine Level +7: Decreases Cooldown of Genesis Ray by 1 second. _______________________ Refine Level +9: Increases damage of Cross Rain by additional 10%. _______________________ Refine Level +11: Increases damage of Cross Rain by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 Cooldown of Genesis Ray -0.5 seconds. _______________________ Type: One-Handed Sword Attack: 100 Weight: 150 Weapon Level: 5 _______________________ Requirement: Base Level 250 Imperial Guard
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Muqaddas Banjiiraa [2] (630028)
ItemID: 630028 _______________________ An two-handed spear created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Madness Crusher by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Madness Crusher by additional 10%. _______________________ Refine Level +11: Increases damage of Madness Crusher by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Two-Handed Spear Attack: 310 Weight: 500 Weapon Level: 5 _______________________ Requirement: Base Level 250 Dragon Knight
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Muqaddas Tabar [2] (520031)
ItemID: 520031 _______________________ A axe created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ ATK +5% Increases damage of Triple Laser by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Triple Laser by additional 10%. _______________________ Refine Level +11: Increases damage of Triple Laser by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: One-Handed Axe Attack: 250 Weight: 600 Weapon Level: 5 _______________________ Requirement: Base Level 250 Meister
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Muqaddas Daablunta [2] (590062)
ItemID: 590062 _______________________ An scepter created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ ATK +5% Increases damage of Explosive Powder by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Explosive Powder by additional 10%. _______________________ Refine Level +11: Increases damage of Explosive Powder by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Mace Attack: 220 Weight: 120 Weapon Level: 5 _______________________ Requirement: Base Level 250 Biolo
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Muqaddas Tasyiribatiy [2] (510102)
ItemID: 510102 _______________________ A dagger created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Deft Stab by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Deft Stab by additional 10%. _______________________ Refine Level +11: Increases damage of Deft Stab by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Dagger Attack: 215 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Abyss Chaser
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Muqaddas Dayats [2] (610054)
ItemID: 610054 _______________________ An katar created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Savage Impact by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Savage Impact by additional 10%. _______________________ Refine Level +11: Increases damage of Savage Impact by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Katar Attack: 300 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Shadow Cross
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Muqaddas Kahassu [2] (700076)
ItemID: 700076 _______________________ An bow created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Hawk Rush by 10%. _______________________ Refine Level +7: Ranged Physical attacks have a certain chance (15%) to auto cast Level 1 Sharp Shooting. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ Refine Level +9: Increases damage of Hawk Rush by additional 10%. _______________________ Refine Level +11: Increases damage of Hawk Rush by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Bow Attack: 300 Weight: 150 Weapon Level: 5 _______________________ Requirement: Base Level 250 Windhawk
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Muqaddas Saz [2] (570045)
ItemID: 570045 _______________________ An instrument created by combining holy relics and magical powers. _______________________ MATK +230 MATK +5% Increases damage of Metallic Fury by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Metallic Fury by additional 10%. _______________________ Refine Level +11: Increases damage of Metallic Fury by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: Musical Instrument Attack: 120 Weight: 110 Weapon Level: 5 _______________________ Requirement: Base Level 250 Troubadour
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Muqaddas Mashts [2] (560048)
ItemID: 560048 _______________________ Knuckles created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Third Flame Bomb by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Third Flame Bomb by additional 10%. _______________________ Refine Level +11: Increases damage of Third Flame Bomb by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Knuckle Attack: 220 Weight: 200 Weapon Level: 5 _______________________ Requirement: Base Level 250 Inquisitor
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Muqaddas Baru [2] (550117)
ItemID: 550117 _______________________ A staff created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +230 MATK +5% Increases damage of Framen by 10%. _______________________ Refine Level +7: Increases Magical Damage with Holy element by 10%. _______________________ Refine Level +9: Increases damage of Framen by additional 10%. _______________________ Refine Level +11: Increases damage of Framen by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. [Grade A]: S.MATK +5 _______________________ Type: One-Handed Staff Attack: 70 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Cardinal
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Muqaddas Kharawasu [2] (550119)
ItemID: 550119 _______________________ A staff created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +230 MATK +5% Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%. _______________________ Refine Level +11: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: One-Handed Staff Attack: 90 Weight: 110 Weapon Level: 5 _______________________ Requirement: Base Level 250 Soul Ascetic
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Muqaddas Kajuza [2] (540075)
ItemID: 540075 _______________________ A book created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Midnight Kick and Dawn Break by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Midnight Kick and Dawn Break by additional 10%. _______________________ Refine Level +11: Increases damage of Midnight Kick and Dawn Break by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Book Attack: 210 Weight: 120 Weapon Level: 5 _______________________ Requirement: Base Level 250 Sky Emperor
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Muqaddas Syaraq [2] (580046)
ItemID: 580046 _______________________ An whip created by combining holy relics and magical powers. _______________________ MATK +230 MATK +5% Increases damage of Metallic Fury by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Metallic Fury by additional 10%. _______________________ Refine Level +11: Increases damage of Metallic Fury by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: Whip Attack: 100 Weight: 110 Weapon Level: 5 _______________________ Requirement: Base Level 250 Trouvere
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Muqaddas Sharman [2] (550118)
ItemID: 550118 _______________________ A foxtail created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +340 ATK/MATK +5% Increases damage of Chulho Sonic Claw and Hyunrok Cannon by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Chulho Sonic Claw and Hyunrok Cannon by additional 10%. _______________________ Refine Level +11: Increases damage of Chulho Sonic Claw and Hyunrok Cannon by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Damage against enemies of Small size +15%. _______________________ [Grade C]: Damage against enemies of Medium size +15%. _______________________ [Grade B]: Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 S.MATK +5. _______________________ Type: One-Handed Staff Attack: 290 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Spirit Handler
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Muqaddas Naranzak [2] (840028)
ItemID: 840028 _______________________ An grenade launcher created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Spiral Shooting by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Spiral Shooting by additional 10%. _______________________ Refine Level +11: Increases damage of Spiral Shooting by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Grenade Launcher Attack: 340 Weight: 250 Weapon Level: 5 _______________________ Requirement: Base Level 250 Night Watch
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Muqaddas Tabanji [2] (810034)
ItemID: 810034 _______________________ An rifle created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Only One Bullet by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Only One Bullet by additional 10%. _______________________ Refine Level +11: Increases damage of Only One Bullet by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Rifle Attack: 275 Weight: 220 Weapon Level: 5 _______________________ Requirement: Base Level 250 Night Watch
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Muqaddas Nazar [2] (510103)
ItemID: 510103 _______________________ A dagger created by combining holy relics and magical powers. It must be equipped with Mocadas Nanjar to display it's true power. _______________________ When equipped with Muqaddas Kanjar: ATK +5% Increases damage of Shadow Flash by 10%.
Refine Level +7: Increases Melee Physical Damage by 10%.
Refine Level +9: Increases damage of Shadow Flash by additional 10%.
Refine Level +11: Increases damage of Shadow Flash by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Dagger Attack: 215 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Shinkiro, Shiranui
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Muqaddas Ayyasy [2] (590063)
ItemID: 590063 _______________________ An cross created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ ATK +5% Increases damage of Mega Sonic Blow by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Mega Sonic Blow by additional 10%. _______________________ Refine Level +11: Increases damage of Mega Sonic Blow by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Mace Attack: 220 Weight: 150 Weapon Level: 5 _______________________ Requirement: Base Level 250 Hyper Novice
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Muqaddas Taliin [2] (830033)
ItemID: 830033 _______________________ An gatling gun created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of The Vigilante at Night by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of The Vigilante at Night by additional 10%. _______________________ Refine Level +11: Increases damage of The Vigilante at Night by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Gatling Gun Attack: 305 Weight: 320 Weapon Level: 5 _______________________ Requirement: Base Level 250 Night Watch
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Muqaddas Saka [2] (820028)
ItemID: 820028 _______________________ An shotgun created by combining holy relics and magical powers. _______________________ Deals Splash Damage. _______________________ ATK +5% Increases damage of Wild Fire by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Wild Fire by additional 10%. _______________________ Refine Level +11: Increases damage of Wild Fire by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Shotgun Attack: 290 Weight: 250 Weapon Level: 5 _______________________ Requirement: Base Level 250 Night Watch
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Muqaddas Jaydukhar [2] (640046)
ItemID: 640046 _______________________ An two-handed staff created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +330 MATK +5% Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by 10%. _______________________ Refine Level +7: Increases Magical Damage with Earth and Water element by 10%. _______________________ Refine Level +9: Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%. _______________________ Refine Level +11: Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: Two-Handed Staff Attack: 80 Weight: 200 Weapon Level: 5 _______________________ Requirement: Base Level 250 Arch Mage
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Muqaddas Kitab [2] (540074)
ItemID: 540074 _______________________ A book created by combining holy relics and magical powers. _______________________ MATK +230 _______________________ MATK +5% Increases damage of Lightling Land and Diamond Storm by 10%. _______________________ Refine Level +7: Increases Magical Damage with Water and Wind element by 10%. _______________________ Refine Level +9: Increases damage of Lightling Land and Diamond Storm by additional 10%. _______________________ Refine Level +11: Increases damage of Lightling Land and Diamond Storm by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: Book Attack: 60 Weight: 80 Weapon Level: 5 _______________________ Requirement: Base Level 250 Elemental Master
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Cannot be reformed:
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Muqaddas Kanjar (510104)
ItemID: 510104 _______________________ A dagger created by combining holy relics and magical powers. _______________________ Must be equipped with Muqaddas Nazar. _______________________ Type: Dagger Attack: 150 Weight: 150 Weapon Level: 5 _______________________ Requirement: Base Level 250 Shinkiro, Shiranui
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