Illusion of Luanda

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This page is a translated version of the page Illusion of Luanda and the translation is 100% complete.

Illusion of Luanda

  • Nivel base 160+

Aparición de mobs y MVP

Los monstruos de la zona se dividen en dos clanes: el clan Wootan y el clan Megalith. Solo puedes luchar contra un clan a la vez. Así que, si el clan Megalith está activo en el mapa, solo verás los siguientes mobs:

  • Ancient Tri Joints
  • Ancient Stalactic Golems
  • Ancient Megaliths

Por otro lado, si el clan Wootan está activo, solo verás los siguientes mobs:

  • Ancient Stone Shooters
  • Ancient Wootan Shooters
  • Ancient Wootan Fighters

Tras matar 1200 mobs de un clan, aparecerá el MVP del clan: Ancient Tao Gunka o Ancient Wootan Defender.

Tras derrotar al MVP de un clan, todos los mobs del mapa rotarán al otro clan.



Equipo de Ilusión

  • Habla con Village Soap Artisan (com_d02_i 234, 266) dentro de la mazmorra Illusion of Luanda, junto al Bulletin Board.
  • Debes equipar el objeto base para poder fabricar su contraparte de Ilusión.
  • Puedes encontrar más información sobre estos Encantamientos de Ilusión en esta página.
Objeto Descripción Fabricación
28626.png Illusion Tablet [2] (28626) Since it is a stone that is said to contain wise words, the weight is naturally heavy, and if it is correct, it is hard to keep up.
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Increases Physical Damage against Shadow, Undead, Poison and Ghost elemental enemies by 10%.
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For each 3 Refine Levels:
Increases Physical Damage against Shadow, Undead, Poison and Ghost elemental enemies by additional 10% (up to Refine Level 10).
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Increases Physical Damage taken from Shadow elemental enemies by 30%.
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When equipped with Illusion Ring:
Decreases After Attack Delay by 8%
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For each 2 Refine Levels of Illusion Tablet:
Increases Critical Damage by 5%
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Refine Level +9:
CRI +15
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Refine Level +11:
ATK +100
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Class Restrictions:
Sage, Priest and Star Gladiator classes

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Type: Book
Position: Right Hand
Physical Attack: 170
Weapon Level: 4
Refinable
Weight: 80
Required Level: 100
+7 1552.png Tablet [1] (1552)
50 25271.png Illusion Stone (25271)
100 25642.png Vulnerable Worm (25642)
18174.png Illusion Hunter Bow [2] (18174) It is said to be mainly used by hunters, but it is difficult to use, but when used, precise shooting and destructive damage are enough to crush the user.
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When equipped with Hunting Arrow:
Increases long range physical damage by 50%.
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For each Refine Level:
CRI +1.
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Refine Level +7:
Decreases After Attack Delay by 10%.
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Refine Level +9:
Increases Critical Damage by 15%.
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Refine Level +11:
Increases Physical Damage gainst Insect and Brute race by 30%.
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When equipped with Illusion Boots:
ATK +10%
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Refine Level of Illusion Hunter Bow and Illusion Boots each is +7 or higher:
ASPD +2
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Total Refine Level of entire set at least +18:
Increases Critical Damage by 10%.
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Total Refine Level of entire set at least +22:
Long range physical attacks have a chance to activate Hunter's Sight for 10 seconds.
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[Hunter's Sight]:
ATK +100
Increases Critical Damage by 15%.
Increases Physical Damage gainst Insect and Brute race by 50%.
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Class Restrictions:
Ranger

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Type: Bow
Position: Right Hand
Physical Attack: 165
Weapon Level: 4
Refinable
Weight: 150
Required Level: 120
+7 1726.png Hunter Bow [1] (1726)
80 25271.png Illusion Stone (25271)
50 25636.png Shooting Stone (25636)
50 25640.png Potted Stone (25640)
50 25637.png Leaf-like Hair (25637)
19366.png Illusion Goibne's Helm [1] (19366) One of Goibne's few armors which made
weapons the most. The gods rated Gebne's armor better than weapons.
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VIT +3,
MDEF +3
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Refine Level +7:
VIT +5
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Refine Level +9:
Decreases After Cast Delay by 12%.
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When equipped with Illusion Goibne's Armor,
Illusion Goibne's Spaulder and Illusion Goibne's Greaves:
VIT +5, MaxHP +15%,
MaxSP +5% DEF +5,
MDEF +15,
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Decreases damage taken from Water, Wind,
Earth and Fire elemental attacks by 10%.
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Refine Level of Illusion Goibne's Armor,
Illusion Goibne's Spaulder and Illusion Goibne's Greaves each is +7 or higher:
MaxHP +10%
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Total Refine Level of entire set at least +36:
Decreases Fixed Casting Time by 0.7 seconds.
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Total Refine Level of entire set at least +40:
Decreases After Cast Delay by 20%.
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Class Restrictions:
All Jobs except Novice

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Type: Armor
Position: Head Top
Defense: 25
Armor Level: 1
Refinable
Weight: 100
Required Level: 130
+7 5128.png Goibne's Helm (5128)
120 25271.png Illusion Stone (25271)
7 25634.png Wootan Defender's Shield Piece (25634)
150 25633.png Wootan's Token (25633)
15348.png Illusion Goibne's Armor [1] (15348) A suit of armor that was accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it.
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MaxHP +10%
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Refine Level +7:
DEF +50
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Refine Level +9:
DEF +100
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Class Restrictions:
All Jobs except Novice

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Type: Armor
Position: Armor
Defense: 158
Armor Level: 1
Refinable
Weight: 350
Required Level: 130
+7 2354.png Goibne's Armor (2354)
80 25271.png Illusion Stone (25271)
100 25641.png Hard Mud (25641)
150 25638.png Megalithic Token (25638)
22192.png Illusion Goibne's Greaves [1] (22192) Shoe that Goibne made for a bet against his rival Dulb.
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MaxHP +5%, MaxSP +5%.
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Refine Level +7:
Decreases Variable Casting Time by 5%.
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Refine Level +9:
Increases Ranged Physical Damage by 10%.
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Class Restrictions:
All Jobs except Novice

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Type: Armor
Position: Shoes
Defense: 42
Armor Level: 1
Refinable
Weight: 120
Required Level: 130
+7 2419.png Goibne's Greaves (2419)
80 25271.png Illusion Stone (25271)
100 25635.png Wootan Warrior's Fur (25635)
150 25633.png Wootan's Token (25633)
20923.png Illusion Goibne's Spaulders [1] (20923) The first armor made by Goibne. He loved the shoulder straps very much.
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VIT +1
MDEF +2
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Refine Level +7:
Increases Physical Damage against Water, Wind, Earth and Fire elemental enemies by 5%.
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Refine Level +9:
Increases Physical Damage against Water, Wind, Earth and Fire elemental enemies by additional 5%.
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Class Restrictions:
All Jobs except Novice

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Type: Armor
Position: Garment
Defense: 47
Armor Level: 1
Refinable
Weight: 100
Required Level: 130
+7 2520.png Goibne's Spaulders (2520)
120 25271.png Illusion Stone (25271)
7 25639.png Fragment of Rock (25639)
150 25638.png Megalithic Token (25638)

Objetos únicos

Objetos únicos
Todos los siguientes objetos:
tienen una baja probabilidad de drop fija

Caen de monstruos dentro de la mazmorra Illusion of Luanda


25271.png Illusion Stone (25271)
100421.png Luanda Refinement Box (100421)

41086.png Illusion Luanda Box (41086)

41086.png Illusion Luanda Box (41086)Contiene uno de los siguientes objetos al azar
28626.png Illusion Tablet [2] (28626)

18174.png Illusion Hunter Bow [2] (18174)

19366.png Illusion Goibne's Helm [1] (19366)
15348.png Illusion Goibne's Armor [1] (15348)

22192.png Illusion Goibne's Greaves [1] (22192)
20923.png Illusion Goibne's Spaulders [1] (20923)

Este objeto solo lo sueltan los MVPs Ancient Tao Gunka y Ancient Wootan Defender

100422.png Special Luanda Refinement Box (100422)

Monstruos

Clan Megalith
Monstruo Nivel HP Tamaño/Raza/Elemento
20270.png
Ancient Tri Joint (20270)
164 694,500 Pequeño / Insecto / Tierra 1
20271.png
Ancient Stalactic Golem (20271)
167 725,400 Grande / Amorfo / Neutral 4
20272.png
Ancient Megalith (20272)
166 708,500 Grande / Amorfo / Neutral 4
20273.png
Ancient Tao Gunka (20273)


(MVP)

169 19,280,000 Grande / Demonio / Neutral 3
Clan Wootan
Monstruo Nivel HP Tamaño/Raza/Elemento
20274.png
Ancient Stone Shooter (20274)
166 692,500 Mediano / Planta / Fuego 3
20275.png
Ancient Wootan Shooter (20275)
164 702,100 Mediano / Semi-Humano / Tierra 2
20276.png
Ancient Wootan Fighter (20276)
167 725,500 Mediano / Semi-Humano / Fuego 2
20277.png
Ancient Wootan Defender (20277)


(MVP)

169 20,154,000 Grande / Semi-Humano / Fuego 4

Cartas

Carta Descripción
27291.png Ancient Tri Joint Card (27291) ATK +30
MaxHP -1%

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Type: Card
Compound on: Right Hand
Weight: 1
27292.png Ancient Stalactic Golem Card (27292) For each 10 base VIT:
MaxHP +150
Increases Attack Speed by 1%.
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Base VIT at least 120:
Decreases After Cast Delay by additional 3%.

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Type: Card
Compound on: Garment
Weight: 1
27293.png Ancient Megalith Card (27293) MATK +30
MaxSP -1%

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Type: Card
Compound on: Right Hand
Weight: 1
27294.png [MVP] Ancient Tao Gunka Card (27294) Ignores physical defense of Boss class by 30%.
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Refine Level +10:
Ignores physical defense of Boss class by 20%.

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Type: Card
Compound on: Head Top
Weight: 1
27295.png Ancient Stone Shooter Card (27295) For each 10 base LUK:
Increases Critical Damage by 1%.
Increases Attack Speed by 1%.
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Base LUK at least 120:
Increases Critical Damage by 5%.

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Type: Card
Compound on: Garment
Weight: 1
27296.png Ancient Wootan Shooter Card (27296) For each 10 base DEX:
Increases damage inflicted with Bow class weapon by 1%.
Increases Attack Speed by 1%.
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Base DEX at least 120:
ATK +40

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Type: Card
Compound on: Garment
Weight: 1
27297.png Ancient Wootan Fighter Card (27297) CRI +5
Increases Critical Damage by 10%.

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Type: Card
Compound on: Right Hand
Weight: 1
27298.png [MVP] Ancient Wootan Defender Card (27298) Decreases damage taken from Boss class by 30%.
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Refine Level +10:
Decreases damage taken from Boss class by 20%.

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Type: Card
Compound on: Left Hand
Weight: 1