Cannon Meat's Class Tierlist: Difference between revisions

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| Tier ||S
| Tier ||S
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|Solo Playability ||S
|Solo Playability ||A || Very tanky good dps only vurnable to magic but needs gear to really get going
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|Party Playability ||S
|Party Playability ||S || Due to the high Synergy/DPS/Versatility a meister is welcome in any party
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|Tanking Ability (Physical) ||A
|Tanking Ability (Physical) ||B || meiser has high defense thanks to mado gear and defensive skills such as skin tmepering(for 100% neutral builds)/neutral barrier = mobile pneuma/and defense machine for additional res and def
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|Tanking Ability (Magical) ||D
|Tanking Ability (Magical) ||D || meister is very vurnable to magic the only defensive skill he has is shape shift to change the armor element but still get a  lot  of dmg
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|Physical DPS ||S
|Physical DPS ||S || I  tested most skills without gear ond only traits and meister has the highest base dmg of them all(excluding 2 handed weapon users) combined with his powerful ap buff he deserves S tier
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|Magical DPS ||F
|Magical DPS ||F || the only reason he even is in f tier is bcs of faw silver sniper which technically is a magic attack :D
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|Utility ||A
|Utility ||A || Neutral barrier/rush quake for dps/bots that help with hp and dps
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|Farming Ability ||S
|Farming Ability ||S || with a decent arm cannon build you can kill most content mobs and have res/def pierce and with tl you can farm mvp s/instances
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|Movement ||A
|Movement ||S || With accelerate you have perma agi up mount speed that can t be dispelled or reduced and with front/backslide you can move even faster if you have enough acd^^
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|Limits ||A
|Limits ||A || All Elements exept ghost melee and range dmg but no magic
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|Ranged / Melee / Magic ||S | B | F
|Ranged / Melee / Magic ||S | B | F || Triple laser | mighty smash |
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|Difficulty ||B
|Difficulty ||B || meister needs a lot of gear to get going and positioning is key for some situations so he s a bit harder to play.
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|Synergy ||S
|Synergy ||S || rush quake to boost dps/defensive and offensive maschine/ ABR's to help with hp/sp / Neutral barrier = mobile pneuma
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