18 Direction of Prayer

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Revision as of 12:16, 13 October 2026 by Muhbot (talk | contribs) (Machine translation (deepseek-flash))
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Temporal Tina is an NPC who sells Episode Clear Tickets. She is located in Prontera (prontera 140, 174) and the Main Office (main_office 94, 59).

(prontera 140, 174) (main_office 94, 59)


Episode Clear Tickets

Episode Clear Ticket เป็นไอเทมใช้แล้วหมดไปที่ช่วยให้คุณข้ามเควสหลักของ Episode ได้ เมื่อใช้ไอเทมนี้ คุณจะสามารถเข้าถึง NPC, ดันเจี้ยน และร้านค้าอุปกรณ์ทั้งหมดได้ทันที ซึ่งโดยปกติแล้วคุณจะต้องทำ Episode ให้เสร็จหรือทำเควสบางอย่างเพื่อปลดล็อก

โปรดทราบว่าการใช้ Episode Clear Ticket จะทำให้คุณพลาดรางวัลจากเควส เช่น EXP, Zeny, ชื่อเสียง และไอเทม

Episode Clear Ticket บางใบมีเงื่อนไขที่ต้องมีก่อน หากเป็นตัวละครแรกของคุณในเซิร์ฟเวอร์ คุณยังคงต้องเล่นจาก Episode 17.2 ไปจนถึง Episode สุดท้ายตามปกติ

ตรวจสอบตารางด้านล่างเพื่อดูเงื่อนไขและราคาของตั๋วแต่ละใบ

Episode Clear Tickets
Episode Ticket เลเวล ค่า Zeny เงื่อนไขที่ต้องมีก่อน
1000284.png Episode 14 Clear Ticket (1000284) 160 1,000,000 ไม่มี
1000286.png Episode 15 Clear Ticket (1000286) 140 1,000,000 ไม่มี
1000282.png Episode 16 Clear Ticket (1000282) 100 1,000,000 None
1000285.png Episode 17.1 Clear Ticket (1000285) 110 2,000,000 None
1000287.png Episode 17.2 Clear Ticket (1000287) 130 4,000,000 The current character has cleared Episode 17.1
1000288.png Episode 18 Clear Ticket (1000288) 170 9,000,000 The current character has cleared Episode 17.2
1000988.png Episode 19 Clear Ticket (1000988) 200 12,000,000 The current character has cleared Episode 18 AND one character in the master account has cleared Episode 19 and the side quests "Purification Saint" and "Frozen Sea"
1001214.png Episode 20 Clear Ticket (1001214) 215 16,000,000 The current character has cleared Episode 19 AND one character in the master account has cleared Episode 20
1001215.png Episode 21 Clear Ticket (1001215) 230 32,000,000 The current character has cleared Episode 20 AND one character in the master account has cleared Episode 21
50098.png Chapter 1 Clear Ticket (50098) 265 64,000,000 One character in the master account has cleared Chapter 1 and complete Zero Cell Sector

How to check which episode I have unlocked?

Right now, we don't have a feature which simply tells you which episode you are.
So here's some things you can do to check it by yourself:

Episode Quest
Episode Steps Description
Episode 15 Click on Warper > Instances > Central Laboratory. If you can go, you have completed the Episode 15 quest.
Episode 16 Click on Warper > Instances > Heart Hunter War Base. If you can go, you have completed the Episode 16 quest.
Episode 17.1 Use @go 46. (Cor) If you can go, you have completed the Episode 17.1 quest.
Episode 17.2 Use @go 47. (Varmundt's Mansion) If you can go, you have completed the Episode 17.2 quest.
Episode 18 Use @go 51. (Gray Wolf Village) If you can go, you have completed the Episode 18 quest.
Episode 19 Use @go 53. (Ice Castle) If you can go, you have completed the Episode 19 quest.
Episode 20 Click on Warper > Instances > The Immortal. If you can go, you have completed the Episode 20 quest.
Episode 21 Click on Warper > Instances > Final Battle. If you can go, you have completed the Episode 21 quest.

Episode 18: Direction of Prayer

หลังจากประสบความสำเร็จในการวิเคราะห์พลังของ Illusion ใน Varmundt's Mansion การเดินทางของคุณนำคุณกลับไปยังเมืองหลวงของ Arunafeltz เพื่อเปิดเผยความแตกแยกทางสังคมในหมู่ผู้คน Rachel ก่อตั้งโดยมิชชันนารีที่อพยพมาและเผยแพร่ศาสนาแห่งเทพี Freya อย่างไรก็ตาม ศรัทธาไม่ได้ช่วยคลี่คลายความขัดแย้งระหว่างผู้อพยพกับชาวพื้นเมือง

ข้อกำหนด

  • ระดับที่ต้องการ: 170
  • เงื่อนไขเควสก่อนหน้า:
  • ไอเทมที่ต้องใช้:

Main Story Quest

Part 1

  1. (ba_in01 26, 266) - คุยกับ Elly (หมายเหตุ: คุณอาจต้องคุยกับ Elly สองครั้ง) ใน Varmundt's Mansion และรับ 400127.png Mini Elly (400127) แล้วสวมใส่ตลอดทั้งเควส ด้วยชุดสวมหัวนี้ คุณจะสามารถสื่อสารกับ Elly ได้ระหว่างการสืบสวนใน Rachel เพื่อตรวจสอบการปรากฏของพลัง Illusion
  2. (rachel 182, 176) - คุยกับ Masked Girl ใน Rachel คุณและ Elly จะพบการโต้เถียงระหว่างชาวเมือง ผู้คนเริ่มปรากฏตัวมากขึ้นและประท้วงให้ Arunafeltz รวมเป็นหนึ่ง รวมถึงกับชาวพื้นเมือง
  3. (rachel 183, 170) - คุยกับ Female Priest ที่ปรากฏตัวขึ้นเพื่อทำให้ผู้คนสงบลง คุยกับเธออีกครั้ง เธอขอให้คุณค้นหาต้นตอของความขัดแย้งนี้ รับรางวัล 20x 1000405.png Amethyst Fragment (1000405).
  4. (ra_temp 72, 54) - คุยกับ Male Priest Junok ด้านนอก Rachel's Temple เพื่อถามเกี่ยวกับการโต้เถียงที่คุณเห็นในเมือง เขาอธิบายว่ามีความขัดแย้งต่อเนื่องระหว่างชาวพื้นเมืองและผู้อพยพ Guard Gala อธิบายสถานการณ์ว่ามีความพยายามหลายครั้งที่จะบุกเข้า Rachel's Temple Guard อีกคนปรากฏตัวเพื่อแจ้ง Junok ว่ามีผู้บุกรุกเพิ่มเติมเพิ่งถูกพบทางทิศตะวันตก
  5. (ra_temp 30, 142) - ติดตาม Junok และ Guards ที่จับผู้บุกรุก และคุณสังเกตว่าพวกเขาคือ Heart Hunters Gala นำตัวพวกเขาไปคุมขังและขอให้คุณไปพบที่ Rachel's Temple เพื่อรายงาน รับรางวัล 30x 1000405.png Amethyst Fragment (1000405).
  6. (ra_temin 173, 40) - คุยกับ Guard Dent ผู้ซึ่งอธิบายว่าการบุกรุกเหล่านี้แย่ลงเรื่อยๆ
  7. (ra_temin 174, 38) - คุยกับ Marshall Neil เพื่อถามจุดยืนของเขาเกี่ยวกับสถานการณ์
  8. (ra_temin 172, 36) - คุยกับ Freya Priest ผู้ซึ่งบอกว่าช่วงหลังนี้ผู้คนที่เข้ามาในวิหารกลับก่อการทะเลาะวิวาทแทนที่จะสวดอ้อนวอน High Priestess Niren ปรากฏตัวเพื่อแบ่งปันความกังวลเกี่ยวกับการต่อสู้ใน Divine Temple เธอขอคุยกับคุณเป็นการส่วนตัว
  9. (ra_temin 213, 87) - คุยกับ High Priestess Niren อย่างลับๆ ใกล้บันได เธออธิบายว่าเธอรู้ว่า Heart Hunters ตามหา Ymir's Heart piece แต่การรักษาความปลอดภัยมีไม่เพียงพอกับความวุ่นวายล่าสุดระหว่างผู้อพยพและชาวพื้นเมือง
  10. (ra_temin 174, 38) - กลับไปหา Marshall Neil ผู้ซึ่งบอกว่าลูกชายของเขา Maram สามารถช่วยได้
  11. (rachel 137, 135) - ไปถาม Villager ใน Rachel ว่าเขาเห็น Maram หรือไม่ แต่เขาไม่ช่วยอะไร
  12. (rachel 105, 134) - คุยกับ Villager อีกคน แต่เขาก็ไม่ช่วยอะไรเช่นกัน
  13. (rachel 69, 117) - คุยกับ Villager อีกคน ผู้ซึ่งบอกว่าเขาเห็น Maram ไปงานประชุมทางเหนือของที่นี่
  14. (rachel 70, 147) - คุยกับ Maram เขาอธิบายสถานการณ์ในอดีตของ Rachel ที่ผู้ศรัทธาใน Freya อพยพมาที่นี่และผลักไสชาวพื้นเมืองออกไป ชาวพื้นเมืองพยายามอยู่กับ Temple แต่สุดท้ายเกลียดมันและจากไป เขายังบอกคุณว่าเขาถูก Niren รับเลี้ยง เมื่อแม่ของเขาได้เป็น High Priest เธอได้นำโครงการส่งเสริมให้ผู้อพยพที่ร่ำรวยของ Rachel รับเลี้ยงเด็กเหมือนที่เธอทำ Niren มีแนวคิดว่าการรับเลี้ยงเด็กของชาวพื้นเมืองจะช่วยเชื่อมช่องว่างระหว่างสองกลุ่มได้ แต่กลับกัน เด็กชาวพื้นเมืองถูกกีดกันด้วยการเลือกปฏิบัติที่เรียกว่า "Gray Children" Maram ขอให้คุณรออยู่กับเขาเพื่อที่คุณจะได้พูดคุยกับชาวพื้นเมืองคนอื่นๆ เพื่อเรียนรู้สถานการณ์ได้ดีขึ้น
  15. (rachel 62, 144) - คุยกับ Miriam Miriam และ Maram มอบรายการสิ่งของให้คุณซื้อจากพ่อค้าใน Rachel
  16. (rachel 87, 122) - ถามพ่อค้าว่ามีอะไรจะขายไหม แต่เขากลัวเกินกว่าจะขายให้คุณ
  17. (rachel 107, 102) - คุยกับ Trader Sannat คุณแสดงรายการให้เขาดู แต่เขาไม่มีสิ่งของเหล่านั้นในสต็อก
  18. (rachel 117, 104) - คุยกับ Miriam ผู้ซึ่งหงุดหงิดที่พ่อค้าหลีกเลี่ยง "Gray Children" และจู่ๆ ก็ไม่สามารถจัดหาสินค้าได้
  19. (rachel 119, 103) - คุยกับ Maram เขามีไอเดียว่าคุณกับเขาจะโกหกเรื่องภูมิหลังของคุณ เพื่อที่พ่อค้าจะได้ไม่สงสัย
  20. (rachel 137, 85) - คุยกับ Merchant Rencia Maram แนะนำคุณว่าเป็น Merchant อีกคนในหมู่บ้านใกล้เคียงที่ต้องการเติมสต็อก เลือก: "He is in the bar." Rencia เห็นรายการของคุณและบอกว่าเขาสามารถจัดหาสิ่งของที่ขอได้ อย่างไรก็ตาม เขาสังเกตว่าคุณไม่ได้เข็นรถมาและเสนอบริการจัดส่ง
  21. (rachel 120, 79) - คุยกับ Miriam เธอกังวลว่าคำโกหกนี้จะถูกเปิดเผยเมื่อ Rencia ทำการจัดส่ง Maram แนะนำให้ปลอมตัวจากคนที่เขารู้จัก เขาจะสั่งอาหารที่บาร์และเพื่อนของเขาจะติดต่อคุณที่นั่น
  22. (rachel 108, 73) - นั่งที่เก้าอี้บาร์และกินเกี๊ยวที่ Maram สั่งให้คุณ Tamarin ปรากฏตัวและแนะนำตัวเอง คุณได้รับชุดปลอมตัวจากเขา จากนั้นเขาขอให้คุณไปพบเขาที่ Rachel's Square เพื่อชักชวน Mark และ Maggi ร่วมเดินทาง
  23. (rachel 122, 120) - คุยกับ Mark ที่ Square Tamarin บอกให้ไปที่จุดนัดพบ
  24. (rachel 70, 147) - คุยกับ Maram เขาบอกว่าทุกอย่างพร้อมสำหรับการเดินทางแล้ว เขาจะไม่เปิดเผยว่าคุณจะมุ่งหน้าไปที่ไหน แต่ให้ทำตามเขาเท่านั้น เขาขอให้คุณกลับไปหา Rencia เพื่อนัดเวลาและสถานที่จัดส่ง
  25. (rachel 137, 85) - คุยกับ Merchant Rencia คุณบอกให้เขาส่งของที่ฝั่งตะวันตกของ Rachel
  26. (rachel 41, 132) - ไปที่กล่องไม้เพื่อเก็บสิ่งของ
  27. (ra_fild11 354, 235) - คุยกับ Maram ที่ปลอมตัวเป็น Merchant เขาบอกว่าเขาไม่สามารถร่วมทางกับคุณได้โดยไม่ให้คนอื่นสงสัยหรือถูกติดตามไปยังจุดหมาย Maram จะไปพบคุณและคณะในภายหลังเพื่อนำทางผ่าน Oz Gorge
  28. (ra_fild10 179, 176) - พบ Maram ที่ทางเข้า Oz Labyrinth เพื่อเริ่ม instance เพื่อข้ามหุบเขา instance นี้เล่นคนเดียวเท่านั้นและคุณไม่สามารถนำสมาชิกปาร์ตี้มาด้วยได้
  29. ทำตามเส้นทางที่สั้นที่สุดไปยังทางออกที่ทำเครื่องหมายสีเหลืองบนมินิแมปของ Oz Labyrinth Floor 1 instance คุณต้องกำจัดมอนสเตอร์ระหว่างทางเพื่อให้ Tamarin และคนอื่นๆ เดินทางได้อย่างปลอดภัย
  30. (gw_fild01 273, 339) - คุยกับ Maram ผู้ซึ่งดีใจที่พวกเราผ่านมาได้ทั้งหมด เขาบอกว่าหมู่บ้านอยู่ใกล้ๆ และให้คุณไปทางทิศตะวันตก
  31. (gw_fild01 35, 102) - คุยกับ Maram ผู้ซึ่งบอกว่านี่คือทางเข้าหมู่บ้าน Imril ปรากฏตัว
  32. (gw_fild01 37, 105) - คุยกับ Imril เขาโกรธ Maram มากที่ทำผิดกฎห้ามคนนอก (คุณ) Maram อ้อนวอน Imril โดยบอกว่าคุณช่วยในกระบวนการทั้งหมดในการจัดหาสินค้าและข้าม Oz Gorge Imril บอกว่า Suad จะเป็นผู้ตัดสินขั้นสุดท้ายและขอให้เรารอจนกว่าเขาจะพาตัวมา
  33. (gw_fild01 35, 102) - คุยกับ Maram Suad ปรากฏตัวและ Maram อธิบายสถานการณ์ทั้งหมด พ่อค้าใน Rachel น้อยลงที่ขายให้ชาวพื้นเมือง Oz Labyrinth จะผ่านไม่ได้ในไม่ช้าเนื่องจากลาวาที่ล้นไหล Maram บอกว่าพวกเขาควรถือว่าตัวเองโชคดีที่มีนักผจญภัยช่วย เขาขอให้ Suad ให้โอกาสคุณเหมือนที่ Niren ให้โอกาสเขา Suad ในที่สุดก็อนุญาตให้คุณเข้าหมู่บ้าน
  34. (wolfvill 143, 113) - คุยกับ Imril และ Maram พวกเขาดีใจที่ Suad อนุญาตให้คุณเข้า Gray Wolf Village พวกเขาแสดงให้คุณเห็นว่าสถานการณ์ปัจจุบันน่าเศร้าเพียงใดจากการขาดแคลนอาหารและสภาพแวดล้อมที่โหดร้าย Maram กล่าวว่าครั้งหน้าคุณอาจไม่ได้รับอนุญาตให้เข้า Gray Wolf Village ง่ายๆ เขาแนะนำให้พูดคุยกับชาวบ้านคนอื่นๆ เพื่อให้ได้รับความไว้วางใจมากขึ้น รับรางวัล 50x 1000405.png Amethyst Fragment (1000405) และปลดล็อกเควสรอง

Part 2

เพื่อดำเนินเควสเนื้อเรื่องหลักต่อ คุณต้องมีชื่อเสียง 900 กับ Wolf Village ซึ่งจะได้เมื่อคุณปลดล็อก เควสประจำวัน ทั้งหมด หรืออีกวิธีหนึ่งคือทำเควสประจำวันซ้ำจนกว่าจะได้ชื่อเสียงตามที่กำหนด


คุณยังต้องทำเควส Investigation of Oz Labyrinth ให้สำเร็จด้วย

ส่วนที่ 3

  1. (wolfvill 180, 179) - คุยกับ Village Boy เขาบอกว่าการประชุมจะเริ่มในไม่ช้า
  2. (wolfvill 144, 151) - พบกับ Suad ที่การประชุมซึ่งจัดอยู่กลาง Grey Wolf Village
  3. (wolfvill 145, 146) - แอบฟัง Radical Man ที่กล่าวว่าเราควรทำลายวิหารทั้งหมดของ Freya
  4. (wolfvill 139, 148) - ฟัง Native Old Man ที่เห็นด้วย
  5. (wolfvill 150, 147) - คุยกับผู้เข้าร่วมคนอื่นที่เรียกร้องให้ทำสงคราม
  6. (wolfvill 152, 145) - ฟัง Skeptical Young Man เขากังวลเกี่ยวกับจำนวน Rachel Guards ที่มากมายหากหมู่บ้านเลือกที่จะโจมตี
  7. (wolfvill 144, 151) - คุยกับ Suad ผู้เริ่มการประชุม เขาแสดงความกังวลเกี่ยวกับการข้าม Oz Gorge เพื่อเสบียง อนาคตของ Grey Wolf Village ดูมืดมน ผู้คนเริ่มตะโกนและเรียกร้องให้ทำสงครามกับ Rachel เพื่อให้หมู่บ้านสามารถยึดดินแดนคืนมา Suad ถูกกดดันให้ก่อกบฏติดอาวุธ ชาวบ้านคนหนึ่งบอกคุณว่าเขาจะไปเอาอาวุธจากที่ซ่อนของพวกเขา สิ่งนี้ดึงความสนใจของ Maram และบอกว่าเราควรตรวจสอบสถานที่นั้นเพื่อดูว่าอาวุธมาจากไหน
  8. (wolfvill 148, 153) - คุยกับ Miriam เธอเห็นด้วยว่าคุณและ Maram ควรค้นหาแหล่งที่มาของอาวุธ Maram เสนอแผนโกหกอีกครั้งและแสร้งทำเป็นส่วนหนึ่งของกบฏติดอาวุธ ได้รับรางวัล 40x 1000405.png Amethyst Fragment (1000405)
  9. (wolfvill 143, 145) - โกหก Radical Man เขาเปิดเผยว่าเขาได้อาวุธมาจาก Bearded Jack ใน Rachel
  10. (rachel 75, 44) - คุณมาถึงร้านที่ดูเหมือนร้านฮาร์ดแวร์ คุยกับ Bearded Jack และถามหา “Smelly Dandelion” Jack บอกให้คุณไปพบใครบางคนที่ Veins ถ้าต้องการอาวุธ
  11. (veins 293, 282) - คุยกับ Dandelion และพูดถึง “Smelly Dandelion” เขาหงุดหงิดกับ Jack ที่ตั้งรหัสผ่านไม่ดี Maram ถามหาแหล่งจัดหาอาวุธเหล่านี้ และ Dandelion บอกว่าเขาได้มาจากฐานลับใน Thor's Volcano
  12. (thor_v01 169, 169) - คุยกับ Maram กลาง Thor's Volcano Floor 1 เขาพบทางเข้าฐานลับ
  13. (que_thr 133, 53) - คุยกับ Maram อีกครั้งที่ทางเข้าฐานลับ คุณจะเข้าฐานในรูปแบบอินสแตนซ์ (ไม่บังคับโซโล่)
  14. เดินตามเส้นทางในอินสแตนซ์ที่ทำเครื่องหมายเป็นเส้นสีแดง Maram จะช่วยเคลียร์สิ่งกีดขวางที่ทำเครื่องหมายสีม่วง ระวังผลึกสัญญาณเตือนที่จะเสกการ์ดออกมา เมื่อถึงจุดสิ้นสุด เก็บ Document Files ทั้ง 5 ที่ทำเครื่องหมายสีส้ม
  15. (1@tcamp 34, 100) - คุยกับ Miriam ที่พบฐานลับเช่นกัน Maram ประหลาดใจที่ Miriam ตามคุณมาและสังเกตว่าอาวุธเหล่านี้เก่ามาก เธอกล่าวว่านี่คือหนึ่งในฐานทัพที่เคยดูแลโดยพ่อเลี้ยงของเธอ Priest Amal อย่างไรก็ตาม จากเอกสารที่คุณพบ ดูเหมือนว่านี่เป็นการทุจริตอีกรูปแบบหนึ่งที่มีการขายอาวุธเหล่านี้
  16. (1@tcamp 32, 102) - คุยกับ Maram ที่กังวลเกี่ยวกับการทุจริต Miriam บอกว่าเธอจะกลับไป Rachel เพื่อแสดงหลักฐาน และคุณตัดสินใจไปด้วย ได้รับรางวัล 50x 1000405.png Amethyst Fragment (1000405)
  17. (wolfvill 140, 112) - คุยกับ Suad และแจ้งสิ่งที่คุณพบ Elly พูดแทรกขึ้นมาว่าอาวุธเหล่านี้เป็นส่วนหนึ่งของปัญหาที่ใหญ่กว่า การวิเคราะห์ของเธอแสดงว่าเมื่อใช้ดินปืนเก่าและไม่มีการบำรุงรักษา อาวุธมีความแม่นยำ 9.72% Miriam และ Maram ปรากฏตัวด้วยความทุกข์ใจเกี่ยวกับอาวุธที่ทำให้กบฏต้องถูกสังหาร
  18. (wolfvill 131, 257) - ไปที่กล่องอาวุธ Miriam เตือนชาวบ้านเกี่ยวกับการติดอาวุธด้วยอาวุธเหล่านี้และขอให้ Suad ทำอะไรบางอย่าง
  19. (wolfvill 131, 252) - คุยกับชาวบ้านที่ติดอาวุธ พวกเขาพร้อมสำหรับการกบฏแล้ว Suad ยังคงดื้อรั้นและบอกว่าเขาจะไปพบคุณที่ Rachel เพื่อบุกวิหาร เขาขอให้ Maram อยู่ที่ Grey Wolf Village ในกรณีฉุกเฉิน ได้รับรางวัล 30x 1000405.png Amethyst Fragment (1000405)
  20. (rachel 169, 245) - คุยกับ Ordinary Person ใน Rachel เพื่อเข้าสู่อินสแตนซ์เนื้อเรื่อง (ไม่บังคับโซโล่)
  21. ติดตาม Miriam ไปยังจุดประท้วง คุณจะเห็นการประท้วงของกบฏติดอาวุธต่อต้าน Rachel Guards Miriam หายตัวไปอย่างรวดเร็วเพื่อเข้าไปในวิหาร
  22. ทำตามการนำทางไปยังภายในวิหาร Miriam ประหลาดใจที่คุณมาและบอกว่าเราต้องเงียบ อินสแตนซ์นี้มีเลย์เอาต์คล้ายกับ Sanctuary Purification
  23. หลังจากเคลียร์ทุกห้อง คุณและ Miriam พบ Schulang กับ Illusionist Bagot กำลังหารือแผนการใช้พลัง Illusion ใน Rachel แต่ทั้งคู่รีบออกไป
  24. ติดตาม Miriam ออกจากวิหาร และคุณจะพบว่ากบฏมาถึงทางเข้าวิหารแล้ว พวกเขาเริ่มยิงแต่ด้วยอาวุธที่ชำรุดทำให้มีผู้บาดเจ็บล้มตายจำนวนมาก หยุดกบฏและออกจากอินสแตนซ์ ปลดล็อกอินสแตนซ์แบบทำซ้ำได้ Sanctuary Purification
  25. คุยกับ Miriam และหลังการสนทนา การ์ดจะเกิดมาโจมตีคุณ
  26. หลังจากเคลียร์ทุกห้อง ให้ทำตามการนำทาง (2@nyr 59, 104) เข้าประตูมิติ ไปที่กลุ่มและคุยกับ Ramachus เพื่อเริ่มบทสนทนา แล้วการ์ดบางตัวจะโจมตีคุณ
  27. หลังจากกำจัดทหารแล้ว ให้ไปที่ (2@nyr 46, 55) และเข้าประตูมิติ
  28. ไปต่อยังห้องถัดไปที่ (2@nyr 118, 76) ให้ชิดซ้ายและเดินไปจนกว่าจะเจอกลุ่มที่ (2@nyr 88, 46) คุยกับ Ramachus เพื่อเริ่มบทสนทนาอีกครั้งและการ์ดจะโจมตีคุณ
  29. กลับไปที่ประตูมิติที่คุณมา และทำตามการนำทางไปที่ (2@nyr 180, 104) ลงบันไดไปพบกลุ่มและคุยกับ Ramachus อีกครั้ง
  30. คุณและ Miriam พบ Schulang กับ Illusionist Bagot กำลังหารือแผนการใช้พลัง Illusion ใน Rachel แต่ทั้งคู่รีบออกไป ทำตาม Miriam ต่อไปเพื่อดำเนินเรื่อง
  31. ติดตาม Miriam ออกจากวิหาร และคุณจะพบว่ากบฏมาถึงทางเข้าวิหารแล้ว พวกเขาเริ่มยิงแต่ด้วยอาวุธที่ชำรุดทำให้มีผู้บาดเจ็บล้มตายจำนวนมาก หยุดกบฏและออกจากอินสแตนซ์ ปลดล็อกอินสแตนซ์แบบทำซ้ำได้ Sanctuary Purification
  32. (rachel 116, 200) - คุยกับ High Priestess Niren เธอ, High Priest Zhed, Miriam และ Suad ตระหนักถึงความรุนแรงของสถานการณ์ Suad กังวลว่าข่าวจะส่งกลับไปถึง Grey Wolf Village แต่ Niren และ Zhed จะจัดการเรื่องประชาสัมพันธ์ Niren ถามว่า Miriam แน่ใจหรือไม่ว่าพ่อบุญธรรมของเธอ High Priest Amal เข้ามาเกี่ยวข้อง Miriam กล่าวว่า ณ จุดหนึ่ง พ่อที่อ่อนแอของเธอจู่ๆ ก็มีแรงจูงใจอย่างมากด้วยเหตุผลที่ไม่ทราบสาเหตุ จากนั้นความขัดแย้งระหว่างชาวพื้นเมืองและผู้อพยพ Arunafeltz จึงเริ่มขึ้น Elly สังเกตว่าไทม์ไลน์นี้ตรงกับตอนที่ Heart Hunters หนีออกจาก Varmundt's Mansion Niren สรุปว่าสองกลุ่มนี้ร่วมมือกันและต้องถูกสอบสวน ได้รับรางวัล 60x 1000405.png Amethyst Fragment (1000405)
  33. (oz_dun01 223, 116) - ไปที่ตำแหน่งของ Villa คุณจะพบ Maram, Miriam และ Aira ที่นั่น พวกเขากล่าวว่านี่คือจุดที่ Amal ทำงานของเขา Maram ต้องกลับไป Grey Wolf Village แต่บอกคุณว่า Aira จะนำทางให้คุณ
  34. (oz_dun01 219, 117) - คุยกับ Aira เพื่อเข้าสู่อินสแตนซ์เนื้อเรื่อง (ไม่บังคับโซโล่)
  35. คุยกับ Miriam และ NPC ทั้งหมดภายในอินสแตนซ์ คุณต้องกำจัด Heart Hunters ทั้งหมดเพื่อไปยังพื้นที่ถัดไป
  36. คุยกับ Miriam และติดตามเธอไปยัง Employee คนหนึ่งภายใน คุณต้องหา NPC อื่นเพื่อดำเนินเรื่อง (1@adv 101, 24) กลับไปที่ Miriam คุณต้องกำจัด Heart Hunters ทั้งหมดเพื่อให้ Miriam เคลื่อนที่ ติดตามเธอและคุยกับเธอในที่สุด เธอจะบอกให้คุณไปทางซ้ายของห้องในขณะที่เธอจะไปทางขวา กำจัด Heart Hunters ทั้งหมดไปเรื่อยๆ
  37. คุณจะพบ Silver Key ที่ปลายทางเดินโดยคุยกับจุดส่องแสง (1@adv 68, 182) ใช้ Silver Key กับ Locked door และเข้าประตูมิติ (1@adv 66, 142)
  38. กำจัด Heart Hunters ทั้งหมดภายในและค้นหา Golden Key ออกจากห้องและหา Miriam ทางด้านขวาของทางเดิน (1@adv 181, 143) คุยกับเธอและเข้าประตูมิติ
  39. คุยกับพนักงานวิลล่าและรับ Spare Key ออกจากห้องและคุยกับ Miriam อีกครั้ง ตอนนี้คุณสามารถเข้าห้องถัดไปโดยใช้กุญแจที่พบ
  40. กำจัด Heart Hunters ทั้งหมดภายในและไปที่ Colorful Door (1@adv 124, 207) ประตูถูกล็อก คุณจะสังเกตเห็นจุดส่องแสงที่ Knight Statue ทั้งสองข้างประตู คลิกจนกว่าจะขึ้นว่า "เวทมนตร์ของ Splendid Knight ได้หายไปแล้ว" จากนั้นคุณสามารถเข้าประตูได้โดยคลิกที่มัน
  41. คุณจะมาถึงห้องถัดไป สำรวจจนกว่าจะพบ "Flower Shaped Device" ซึ่งเป็น NPC ตัวเล็กที่ส่องแสงและคลิกได้ หาอันที่ถูกต้องซึ่งสามารถปลดล็อกประตูถัดไปได้
  42. คุณจะพบ Schulang ที่พยายามหยุดคุณไม่ให้เข้าห้องสุดท้าย เอาชนะเขาเพื่อดำเนินเรื่อง
  43. พบกับ High Priest Amal และ Illusion Bagot ผู้บอกว่าคุณมาช้าเกินไปและพวกเขากำลังสร้าง Goddess Freya ขึ้นใหม่ด้วยพลัง Illusion
  44. เอาชนะ Fake Goddess Freya และตัวอ่อนจะตกลงมา
  45. คุยกับ Miriam Amal โกรธคุณที่ทำลายงานของเขา Miriam บอกพ่อของเธอว่าคุณมาที่นี่เพื่อช่วยเท่านั้น เทพีที่เขาพยายามสร้างไม่สามารถเทียบได้กับ Goddess Freya ตัวจริง ออกจากอินสแตนซ์ผ่านประตูมิติทางทิศใต้
  46. (oz_dun01 225 119, ) - คุยกับ Maram และอธิบายสถานการณ์ เขาบอกคุณว่า Amal และ Miriam ไปที่วิหาร
  47. (ra_temin 254, 117) - ถอด Mini Elly และพบกับ Miriam, Niren, Zhed, Suad และ Maram พวกเขาตกใจสุดขีดเกี่ยวกับวิธีที่ Ymir's heart-piece ถูกขโมยและนำไปใช้เพื่อจุดประสงค์นี้
  48. (ra_temin 258, 117) - คุยกับ Elly เธออธิบายให้ทุกคนฟังว่าตัวอย่างที่เธอเก็บภายในวิลล่าเป็นโมเลกุลเดียวกับที่ใช้สร้างตัวอ่อน Homunculus Bagot ก็เกิดจากตัวอ่อนที่อิงจากรูปลักษณ์ของ Pope ต่อมา Bagot กลายเป็น Chimera ที่มีพลัง Illusion Miriam ถาม Suad เกี่ยวกับอนาคตของ Grey Wolf Village Elly ยังให้ความกระจ่างเกี่ยวกับวิธีแก้ปัญหานี้ เธออธิบายให้ Niren และ Zhed ฟังถึงแนวคิดในการผสานชาวพื้นเมืองและผู้อพยพโดยให้สถานะทางกฎหมายและอำนาจแก่ชาวพื้นเมืองใน Rachel Niren เห็นด้วยและจะเริ่มกระบวนการดำเนินการทันที คุณถามว่า Bagot มุ่งหน้าไปไหนกับ Ymir's heart-piece Miriam บอกว่าพ่อของเธอและ Bagot กำลังไปยังทวีปเหนือ Elly กล่าวว่านั่นคือพื้นที่ที่ Jörmungandr ถูกผนึกไว้ Bagot สนใจที่จะชุบชีวิตเทพอื่นๆ ได้รับรางวัล 500x 1000405.png Amethyst Fragment (1000405)

สายเควสรายวัน

ตาราง Daily Quests

NPC เควส รางวัล
Amethyst Fragment EXP Base EXP Job ชื่อเสียง

(wolfvill 202, 166)
ตรวจสอบกับดักที่ติดตั้งไว้สำหรับอาหารตามต้นไม้ใน Grey Wolf Forest ต้นไม้จะถูกทำเครื่องหมายบนมินิแมปของคุณใน gw_fild01 คุณมีโอกาสได้รับ Trapped Bird, Trapped Lizard หรือ Trapped Pear คุณจะต้องมีแหล่งอาหารรวม 5 อย่าง (ตัวอย่าง: 2 lizards, 1 bird, 2 pears ก็เพียงพอ) 6 18,252,408 2,000,000 30

(wolfvill 143, 113)
Lv 170 - กำจัด 20 Ash Toad ใน Oz Labyrinth Fl 1

(เควสนี้ยังมีใน Main Board Kill Quests ด้วย)

6 4,364,880 3,000,000 30
Lv 200 - กำจัด 20 Hot Molar ใน Oz Labyrinth Fl 2

(เควสนี้ยังมีใน Main Board Kill Quests ด้วย)

6 11,588,320 3,000,000 30

(wolfvill 147, 97)
กำจัด 30 Firewind Kite ที่พบใน gw_fild02

(เควสนี้ยังมีใน Main Board Kill Quests ด้วย)

6 10,318,080 3,000,000 30

(wolfvill 61, 170)
รับ Recording Note และบันทึกเรื่องเล่าพื้นบ้านจากชาวบ้านอีกสามคน ซึ่งจะถูกทำเครื่องหมายบนมินิแมปของคุณใน wolfvill 6 18,252,408 2,000,000 30

(wolfvill 117, 119)
พูดคุยกับ Grey Goat # (gw_fild01 138, 106)
กำจัด 20 Ashring แล้วกลับไปหา Grey Goat

(เควสนี้ยังมีใน Main Board Kill Quests ด้วย)

6 7,769,124 3,000,000 30

(wolfvill 103, 230)
ซื้อ Water Filter จาก Rachel NPC # (rachel 103, 141) ในราคา 550z
รับ Purified Water โดยนำไส้กรองไปใส่ในถังน้ำที่อยู่ (wolfvill 103, 235)
6 18,252,408 2,000,000 30

(wolfvill 171, 253)
รวบรวม Steel 1 ชิ้น และ Very Unusual Crystal 10 ชิ้น
Very Unusual Crystal จะถูกเก็บอัตโนมัติแบบสุ่มเมื่อกำจัด Grey Wolf
6 18,252,408 2,000,000 30

(gw_fild01 32 101, )
เลือกตัวเลือกที่ 4 เพื่อรับเควส
กำจัด 30 มอนสเตอร์ใน gw_fild01
6 9,956,480 3,000,000 30

(rachel 155, 236)
พูดคุยกับชาวเมืองใน Rachel เพื่อหาข้อมูล
ชาวเมืองจะถูกทำเครื่องหมายบนมินิแมปของคุณใน rachel
6 18,252,408 2,000,000 0

(rachel 70, 135)
เลือก Half Flower ให้ตรงกับบันทึกเควสของคุณ
มันจะถูกไฮไลต์สีน้ำเงินเพื่อบอกว่าควรใช้วิธีใด:
  1. ใกล้ก้อนหิน
    มุม 40° / เหลือใบ 2 ใบ / น้ำ 50ml / Secret Powder 2g
  2. บนพื้นราบ
    มุม 30° / เหลือใบ 4 ใบ / น้ำ 40ml / Secret Powder 4g
  3. ใกล้ต้นไม้
    มุม 20° / เหลือใบ 4 ใบ / น้ำ 30ml / Secret Powder 6g
  4. ใกล้น้ำ
    มุม 10° / เหลือใบ 8 ใบ / น้ำ 20ml / Secret Powder 8g

เมื่อเลือกอย่างถูกต้อง คุณจะได้รับ Half Flower
ดอกไม้มีเวลาหมดอายุ 1 วัน ดังนั้นนำกลับมาโดยเร็ว

6 18,252,408 2,000,000 0

ตารางอินสแตนซ์

NPC อินสแตนซ์ ระดับที่ต้องการ จำนวนปาร์ตี้ คูลดาวน์ เงื่อนไขก่อนหน้า รางวัลที่เป็นไปได้

(rachel 169, 245)
Sanctuary Purification 170 1+ 1 วัน เนื้อเรื่องหลัก Episode 18 ขั้นที่ 58 1000405.png Amethyst Fragment (1000405)
EXP

(wolfvill 79, 260)
Villa of Deception (ปกติ) 170 2+ 1 วัน เนื้อเรื่องหลัก Episode 18 1000405.png Amethyst Fragment (1000405)
100650.png Pontifex Courage (100650)
100651.png Pontifex Wisdom (100651)
1000471.png Villa Basement Key (1000471)
Adulter Weapons

(wolfvill 79, 260)
Villa of Deception (ขั้นสูง) 200 2+ 1 วัน เนื้อเรื่องหลัก Episode 18
1000471.png Villa Basement Key (1000471)
1000405.png Amethyst Fragment (1000405)
100652.png Pontifex Tenacity (100652)
100653.png Pontifex Belief (100653)
1000501.png Holy Oil of Purification (1000501)
1000503.png Sabbatical Handkerchief (1000503)
1000502.png Holy Water of Purification (1000502)
100655.png Cleansing Blueprint Bundle (100655)
Vivatus Weapons

พื้นที่/ดันเจี้ยน

แผนที่ มอนสเตอร์
Grey Wolf Forest
gw_fild01
21302.png
Ashhopper (21302)
21303.png
Ashring (21303)
21304.png
Grey Wolf (21304)
Grey Wolf Forest
gw_fild02
21303.png
Ashring (21303)
21304.png
Grey Wolf (21304)
21305.png
Tumble Ring (21305)
21306.png
Firewind Kite (21306)
21307.png
Phantom Wolf (21307)
Oz Labyrinth Floor 1
oz_dun01
21296.png
Rakehand (21296)
21295.png
Ash Toad (21295)
21297.png
Spark (21297)
Oz Labyrinth Floor 2
oz_dun02
21297.png
Spark (21297)
21298.png
Hot Molar (21298)
21299.png
Volcaring (21299)
21300.png
Lava Toad (21300)
21301.png
Burning Fang (21301)
Rachel Oz Gorge
ra_fild10
21324.png
Grey Wolf Baby (21324)
21323.png
Grey Goat (21323)
21296.png
Rakehand (21296)
Rachel Ida Plains
ra_fild11
21324.png
Grey Wolf Baby (21324)
21323.png
Grey Goat (21323)
21296.png
Rakehand (21296)

การ์ด

การ์ด คำอธิบาย
300218.png Ashhopper Card (300218) Increases Magical Damage with Neutral element by 35%.
Increases SP Consumption by 10%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300219.png Ashring Card (300219) When compounded on either One-Handed Staff or Two-Handed Staff:
Increases Magical Damage with Shadow element by 10%.

Refine Level +10:
Increases Magical Damage with Shadow element by additional 10%.

Refine Level +14:
Increases Magical Damage with Shadow element by additional 10%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300220.png Grey Wolf Card (300220) Increases Melee Physical Damage by 6%.
_______________________
When equipped with Phantom Wolf Card:
Increases Melee Physical Damage by additional 8%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300221.png Tumblering Card (300221) Increases Magical Damage with Neutral and Shadow element by 5%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage with Neutral and Shadow element by 1%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300222.png Firewind Kite Card (300222) Increases Magical Damage with Wind element by 35%.
Increases SP Consumption by 10%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300223.png Phantom Wolf Card (300223) Increases Melee Physical Damage by 6%.

_______________________
Type: Card
Compound on: Right Accessory
Weight: 1
300212.png Rakehand Card (300212) DEF +50
_______________________
Decreases damage taken from monsters of Shadow element by 10%.

_______________________
Type: Card
Compound on: Armor
Weight: 1
300211.png Ash Toad Card (300211) Increases Magical Damage with Earth element by 35%.
Increases SP Consumption by 10%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300213.png Spark Card (300213) ATK +5
_______________________
Increases Physical Damage against Fire elemental enemies by 10%.
Increases Critical against Undead and Demon race by 15%.

_______________________
Type: Card
Compound on: Garment
Weight: 1
300214.png Hot Molar Card (300214) When compounded on Katar:
Increases Melee Physical Damage by 10%.

For each 2 Refine Levels:
Increases Melee Physical Damage by additional 1%.

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
300215.png Volcaring Card (300215) Increases Magical Damage with Fire and Earth element by 5%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage with Fire and Earth element by additional 1%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
300216.png Lava Toad Card (300216) Increases Magical Damage with Fire element by 35%.
Increases SP Consumption by 10%.

_______________________
Type: Card
Compound on: Left Accessory
Weight: 1
300217.png [MVP] Burning Fang Card (300217) Increases Melee Physical Damage by 20%.
Increases damage taken from all elemental attacks by 15%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1

ชื่อเสียง

แต่ละระดับชื่อเสียงต้องใช้ 1,000 คะแนน สามารถรับคะแนนได้จาก เควสรายวัน

ระดับชื่อเสียง ปลดล็อก
1 สามารถซื้อ 100626.png Grey Wolf +7 Refinement Box (100626) ได้ในราคา 1050x 1000405.png Amethyst Fragment (1000405) จาก NPC Assad (wolfvill 167, 135)
2 สามารถซื้อ 100627.png Grey Wolf +9 Refinement Box (100627) ได้ในราคา 2250x 1000405.png Amethyst Fragment (1000405) จาก NPC Assad (wolfvill 167, 135)
3 เควสรายวันจาก Grey Wolf Village จะให้เพิ่ม 1x 1000405.png Amethyst Fragment (1000405)

รางวัลอินสแตนซ์ Villa of Deception เพิ่มขึ้นเป็น 10x 1000405.png Amethyst Fragment (1000405)
หมายเหตุ: สิ่งนี้ไม่มีผลกับ Episode 18 Daily Quests ที่เริ่มใน Rachel รวมถึง Sanctuary Purification

4 สามารถซื้อ Helms of Faith จาก NPC Assad (wolfvill 167, 135)
5 Vivatus / Helm of Faith Refinement Hammers

Item Exchange

Talk to NPC Assad (wolfvill 167, 135) to exchange Amethyst Fragments for Gray Wolf equipment, Gray Wolf Refinement Box, and Helms of Faith

Gray Wolf Armor Piece Exchange (350x 1000405.png Amethyst Fragment (1000405) each)

Item Description
450177.png Grey Wolf Suit [1] (450177) A suit given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +130
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +7:
Increases Attack Speed by 15%.
_______________________
When equipped with Gray Wolf Manteau:
ATK +50
_______________________
When equipped with Gray Wolf Muffler:
Decreases After Cast Delay by 10%.

_______________________
Type: Armor
Position: Armor
Defense: 160
Armor Level: 1
Refinable
Weight: 100
Required Level: 190
450178.png Grey Wolf Robe [1] (450178) A robe given to those who have been recognized by the Gray Wolf Clan.
_______________________
MATK +130
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
_______________________
When equipped with Gray Wolf Manteau:
Increases Attack Speed by 10%.
_______________________
When equipped with Gray Wolf Muffler:
MATK +50

_______________________
Type: Armor
Position: Armor
Defense: 160
Armor Level: 1
Refinable
Weight: 100
Required Level: 190
480091.png Grey Wolf Manteau [1] (480091) A manteau given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +2500
_______________________
For each 2 Refine Levels:
MaxHP +150
_______________________
Refine Level +7:
Increases Attack Speed by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Critical Damage by 15%.
_______________________
When equipped with Gray Wolf Shoes:
Decreases Variable Casting Time by 15%.

_______________________
Type: Armor
Position: Garment
Defense: 70
Armor Level: 1
Refinable
Weight: 90
Required Level: 190
480090.png Grey Wolf Muffler [1] (480090) A scarf given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +1500
_______________________
For each 2 Refine Levels:
MaxHP +100
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Shoes:
Increases Magical Damage with every element by 15%.

_______________________
Type: Armor
Position: Garment
Defense: 70
Armor Level: 1
Refinable
Weight: 90
Required Level: 190
470087.png Grey Wolf Boots [1] (470087) A pair of boots given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +300
_______________________
For each 2 Refine Levels:
MaxSP +50
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Suit:
ATK +7%
_______________________
When equipped with Gray Wolf Robe:
Increases Attack Speed by 7%.

_______________________
Type: Armor
Position: Shoes
Defense: 70
Armor Level: 1
Refinable
Weight: 50
Required Level: 190
470088.png Grey Wolf Shoes [1] (470088) A pair of shoes given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +250
_______________________
For each 2 Refine Levels:
MaxSP +20
_______________________
Refine Level +7:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with Gray Wolf Suit:
MaxSP +7%
_______________________
When equipped with Gray Wolf Robe:
MATK +7%

_______________________
Type: Armor
Position: Shoes
Defense: 70
Armor Level: 1
Refinable
Weight: 50
Required Level: 190
490106.png Grey Wolf Pendant [1] (490106) A pendant given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxHP +5%

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 190
490107.png Grey Wolf Ring [1] (490107) A ring given to those recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxSP +5%

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 190
490108.png Grey Wolf Earring [1] (490108) Earrings given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxHP +5%

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 190
490109.png Grey Wolf Necklace [1] (490109) A necklace given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxSP +5%

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 190

Helm of Faith Exchange (1250x 1000405.png Amethyst Fragment (1000405) each)

Item Description
400236.png Helm of Faith II (Kagerou & Oboro) [1] (400236) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Cross Slash by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Cross Huuma Shuriken:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Cross Slash by 5%.
_______________________
When equipped with Vivatus Fides Cross Huuma Shuriken:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Cross Slash by 5%.
Increases damage of Kunai - Distortion by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Kunai - Distortion by additional 15%.
_______________________
Class Restrictions:
Kagerou / Oboro

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400235.png Helm of Faith (Kagerou & Oboro) [1] (400235) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Swirling Petal by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Huuma Shuriken:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Swirling Petal by 5%.
_______________________
When equipped with Vivatus Fides Huuma Shuriken:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Swirling Petal by 5%.
Increases damage of Huuma Shuriken - Grasp by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Huuma Shuriken - Grasp by additional 15%.
_______________________
Class Restrictions:
Kagerou / Oboro

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400238.png Helm of Faith II (Rebellion) [1] (400238) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Hammer of God, Fire Dance and Dragon Tail by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Shotgun:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Shatter Storm by 5%.
_______________________
When equipped with Adulter Fides Gatling Gun:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Round Trip by 5%.
_______________________
When equipped with Vivatus Fides Shotgun:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Shatter Storm by 5%.
Increases damage of Wildfire by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Wildfire by additional 15%.
_______________________
When equipped with Vivatus Fides Gatling Gun:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Round Trip by 5%.
Increases damage of The Vigilante at Night by 7%.

If the Weapon's Grade is C or higher:
Increases damage of The Vigilante at Night by additional 15%.
_______________________
Weight: 10
_______________________
Class Restrictions:
Rebellion

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400237.png Helm of Faith (Rebellion) [1] (400237) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Hammer of God, Fire Dance and Dragon Tail by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Rifle:
Decreases Hammer of God skill cooldown by 10 seconds.

For each 3 Refine Levels:
Increases damage of Hammer of God by 5%.
_______________________
When equipped with Adulter Fides Revolver:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Fire Dance by 5%.
_______________________
When equipped with Adulter Fides Launcher:
Decreases Dragon Tail skill cooldown by 2 seconds.

For each 3 Refine Levels:
Increases damage of Dragon Tail by 5%.
_______________________
When equipped with Vivatus Fides Rifle:
Decreases Hammer of God skill cooldown by 10 seconds.

For each 3 Refine Levels:
Increases damage of Hammer of God by 5%.
Increases damage of Only One Bullet by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Only One Bullet by additional 15%.
_______________________
When equipped with Vivatus Fides Revolver:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Fire Dance by 5%.
Increases damage of Magazine for One by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Magazine for One by additional 15%.
_______________________
When equipped with Vivatus Fides Launcher:
Decreases Dragon Tail skill cooldown by 2 seconds.

For each 3 Refine Levels:
Increases damage of Dragon Tail by 5%.
Increases damage of Spiral Shooting by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Spiral Shooting by additional 15%.
_______________________
Class Restrictions:
Rebellion

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400240.png Helm of Faith II (Soul Reaper) [1] (400240) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Curse Explosion by 15%.
_______________________
For each 4 Refine Levels:
Increases all elemental magical damage by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Dark Wand:
Decreases Evil Spirit's Curse skill cooldown by 2 seconds.

For each 3 Refine Levels:
Increases damage of Curse Explosion by 5%.
_______________________
When equipped with Vivatus Fides Dark Wand:
Decreases Evil Spirit's Curse skill cooldown by 2 seconds.

For each 3 Refine Levels:
Increases damage of Curse Explosion by 5%.
Increases damage of Exorcism of Malicious Soul by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Exorcism of Malicious Soul by additional 15%.
_______________________
Class Restrictions:
Soul Reaper

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400239.png Helm of Faith (Soul Reaper) [1] (400239) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Eswhoo and Espa by 15%.
_______________________
For each 4 Refine Levels:
Increases all elemental magical damage by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Soul Stick:
Increases all elemental magical damage by 10%.

For each 3 Refine Levels:
Increases damage of Eswhoo and Espa by 5%.
_______________________
When equipped with Vivatus Fides Soul Stick:
Increases all elemental magical damage by 10%.

For each 3 Refine Levels:
Increases damage of Eswhoo and Espa by 5%.
Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 15%.
_______________________
Class Restrictions:
Soul Reaper

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400242.png Helm of Faith II (Star Emperor) [1] (400242) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Falling Star by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Stardust Book:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Falling Star by 5%.
_______________________
When equipped with Vivatus Fides Stardust Book:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Falling Star by 5%.
Increases damage of Star Cannon by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Star Cannon by additional 15%.
_______________________
Class Restrictions:
Star Emperor

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400241.png Helm of Faith (Star Emperor) [1] (400241) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of New Moon Kick and Full Moon Kick by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Moon Book:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of New Moon Kick and Full Moon Kick by 5%.
_______________________
When equipped with Vivatus Fides Moon Book:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of New Moon Kick and Full Moon Kick by 5%.
Increases damage of Midnight Kick by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Midnight Kick by additional 15%.
_______________________
Class Restrictions:
Star Emperor

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400244.png Helm of Faith II (Summoner) [1] (400244) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%.
_______________________
For each 4 Refine Levels:
Increases all elemental magical damage by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Foxtail Wand:
Increases all elemental magical damage by 10%.

For each 3 Refine Levels:
Increases damage of Silvervine Stem Spear and Catnip Meteor by 5%.
_______________________
When equipped with Vivatus Fides Foxtail Wand:
Increases all elemental magical damage by 10%.

For each 3 Refine Levels:
Increases damage of Silvervine Stem Spear and Catnip Meteor by 5%.
Increases damage of Hyunrok Breeze by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Hyunrok Breeze by additional 15%.
_______________________
Class Restrictions:
Summoner

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400234.png Helm of Faith II (Genetic) [1] (400234) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Cart Tornado by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Scepter:
Decreases Cart Tornado skill cooldown by 0.15 seconds.

For each 3 Refine Levels:
Increases damage of Cart Tornado by 5%.
_______________________
When equipped with Vivatus Fides Scepter:
Decreases Cart Tornado skill cooldown by 0.3 seconds.

For each 3 Refine Levels:
Increases damage of Cart Tornado by 5%.
Increases damage of Hell's Plant by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Hell's Plant by additional 15%.
_______________________
Class Restrictions:
Genetic

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400233.png Helm of Faith (Genetic) [1] (400233) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Cart Cannon by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Rapier:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Cart Cannon by 5%.
_______________________
When equipped with Vivatus Fides Rapier:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Cart Cannon by 5%.
Increases damage of Acidified Zone (Water/Wind/Ground/Fire) by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Acidified Zone Water, Acidified Zone Wind, Acidified Zone Ground and Acidified Zone Fire by additional 15%.
_______________________
Class Restrictions:
Genetic

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400231.png Helm of Faith II (Mechanic) [1] (400231) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Vulcan Arm by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Mace:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Vulcan Arm by 5%.
_______________________
When equipped with Vivatus Fides Mace:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Vulcan Arm by 5%.
Increases damage of Activation Attack Machine by 7% (only applies to yourself).

If the Weapon's Grade is C or higher:
Increases damage of Activation Attack Machine by additional 15% (only applies to yourself).
_______________________
Class Restrictions:
Mechanic

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400230.png Helm of Faith (Mechanic) [1] (400230) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Axe Boomerang and Axe Tornado by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Axe:
Increases Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Axe Boomerang and Axe Tornado by 5%.
_______________________
When equipped with Vivatus Fides Axe:
Increases Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Axe Boomerang and Axe Tornado by 5%.
Increases damage of Axe Stomp by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Axe Stomp by additional 15%.
_______________________
Class Restrictions:
Mechanic

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400229.png Helm of Faith II (Minstrel & Wanderer) [1] (400229) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Violin or Adulter Fides Chain Rope:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 5%.
_______________________
When equipped with Vivatus Fides Violin or Vivatus Fides Chain Rope:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 5%.
Increases damage of Rythm Shooting by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Rythm Shooting by additional 15%.
_______________________
Class Restrictions:
Minstrel, Wanderer

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400228.png Helm of Faith (Minstrel & Wanderer) [1] (400228) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Metallic Sound by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Harp or Adulter Fides Ribbon:
Increases Magical Damage with Neutral element by 10%.

For each 3 Refine Levels:
Increases damage of Metallic Sound by 5%.
_______________________
When equipped with Vivatus Fides Harp or Vivatus Fides Ribbon:
Increases Magical Damage with Neutral element by 10%.

For each 3 Refine Levels:
Increases damage of Metallic Sound by 5%.
Increases damage of Metallic Fury by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Metallic Fury by additional 15%.
_______________________
Class Restrictions:
Minstrel, Wanderer

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400227.png Helm of Faith II (Rune Knight) [1] (400227) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Hundred Spear by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Lance:
Decreases Hundred Spear skill cooldown by 0.2 seconds.

For each 3 Refine Levels:
Increases damage of Hundred Spear by 5%.
_______________________
When equipped with Vivatus Fides Lance:
Decreases Hundred Spear skill cooldown by 0.5 seconds.

For each 3 Refine Levels:
Increases damage of Hundred Spear by 5%.
Increases damage of Madness Crusher by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Madness Crusher by additional 15%.
_______________________
Class Restrictions:
Rune Knight

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400226.png Helm of Faith (Rune Knight) [1] (400226) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Wind Cutter and Ignition Break by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Two-Handed Sword:
Decreases Ignition Break skill cooldown by 0.5 seconds.

For each 3 Refine Levels:
Increases damage of Wind Cutter and Ignition Break by 5%.
_______________________
When equipped with Vivatus Fides Two-Handed Sword:
Decreases Ignition Break skill cooldown by 1 second.

For each 3 Refine Levels:
Increases damage of Wind Cutter and Ignition Break by 5%.
Increases damage of Storm Slash by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Storm Slash by additional 15%.
_______________________
Class Restrictions:
Rune Knight

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400219.png Helm of Faith II (Sorcerer) [1] (400219) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Psychic Wave by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral, Wind and Earth element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Magic Book:
Increases Magical Damage with Neutral element by 10%.

For each 3 Refine Levels:
Increases damage of Psychic Wave by 5%.
_______________________
When equipped with Vivatus Fides Magic Book:
Increases Magical Damage with Neutral, Wind and Earth element by 10%.

For each 3 Refine Levels:
Increases damage of Psychic Wave by 5%.
Increases damage of Lightning Land and Terra Drive by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Lightning Land and Terra Drive by additional 15%.
_______________________
Class Restrictions:
Sorcerer

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400218.png Helm of Faith (Sorcerer) [1] (400218) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Poison Buster by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Fire and Poison element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Poison Book:
Increases Magical Damage with Poison element by 10%.

For each 3 Refine Levels:
Increases damage of Poison Buster by 5%.
_______________________
When equipped with Vivatus Fides Poison Book:
Increases Magical Damage with Fire and Poison element by 10%.

For each 3 Refine Levels:
Increases damage of Poison Buster by 5%.
Increases damage of Conflagration and Venom Swamp by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Conflagration and Venom Swamp by additional 15%.
_______________________
Class Restrictions:
Sorcerer

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400217.png Helm of Faith II (Guillotine Cross) [1] (400217) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Rolling Cutter by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Chakram:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Rolling Cutter by 5%.
_______________________
When equipped with Vivatus Fides Chakram:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Rolling Cutter by 5%.
Increases damage of Impact Crater by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Impact Crater by additional 15%.
_______________________
Class Restrictions:
Guillotine Cross

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400216.png Helm of Faith (Guillotine Cross) [1] (400216) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Counter Slash by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Katar:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Counter Slash by 5%.
_______________________
When equipped with Vivatus Fides Katar:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Counter Slash by 5%.
Increases damage of Eternal Slash by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Eternal Slash by additional 15%.
_______________________
Class Restrictions:
Guillotine Cross

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400201.png Helm of Faith II (Royal Guard) [1] (400201) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Overbrand by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Guardian Spear:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Overbrand by 5%.
_______________________
When equipped with Vivatus Fides Guardian Spear:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Overbrand by 5%.
Increases damage of Overslash by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Overslash by additional 15%.
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400200.png Helm of Faith (Royal Guard) [1] (400200) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Genesis Ray by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral and Holy element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Guardian Sword:
Increases Magical Damage with Neutral and Holy element by 10%.

For each 3 Refine Levels:
Increases damage of Genesis Ray by 5%.
_______________________
When equipped with Vivatus Fides Guardian Sword:
Increases Magical Damage with Neutral and Holy element by 10%.

For each 3 Refine Levels:
Increases damage of Genesis Ray by 5%.
Increases damage of Cross Rain by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Cross Rain by additional 15%.
_______________________
Class Restrictions:
Royal Guard

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400199.png Helm of Faith II (Ranger) [1] (400199) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Aimed Bolt by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Aiming Bow:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Aimed Bolt by 5%.
_______________________
When equipped with Vivatus Fides Aiming Bow:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Aimed Bolt by 5%.
Increases damage of Crescive Bolt by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Crescive Bolt by additional 15%.
_______________________
Class Restrictions:
Ranger

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400198.png Helm of Faith (Ranger) [1] (400198) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Arrow Storm by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Ballista:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Arrow Storm by 5%.
_______________________
When equipped with Vivatus Fides Ballista:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Arrow Storm by 5%.
Increases damage of Gale Storm by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Gale Storm by additional 15%.
_______________________
Class Restrictions:
Ranger

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400192.png Helm of Faith II (Shadow Chaser) [1] (400192) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Triangle Shot by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Crossbow:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Triangle Shot by 5%.
_______________________
When equipped with Vivatus Fides Cross Bow:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Triangle Shot by 5%.
Increases damage of Frenzy Shot by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Frenzy Shot by additional 15%.
_______________________
Class Restrictions:
Shadow Chaser

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400191.png Helm of Faith (Shadow Chaser) [1] (400191) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Fatal Menace by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of every size by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Dagger:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Fatal Menace by 5%.
_______________________
When equipped with Vivatus Fides Dagger:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Fatal Menace by 5%.
Increases damage of Abyss Dagger by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Abyss Dagger by additional 15%.
_______________________
Class Restrictions:
Shadow Chaser

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400190.png Helm of Faith II (Archbishop) [1] (400190) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Duple Light by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee and Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
CRI +15
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Bible:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Duple Light by 5%.
_______________________
When equipped with Vivatus Fides Bible:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Duple Light by 5%.
Increases damage of Petitio by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Petitio by additional 15%.
_______________________
Class Restrictions:
Archbishop

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400189.png Helm of Faith (Archbishop) [1] (400189) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Adoramus by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral and Holy element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Wand:
Increases Magical Damage with Neutral and Holy element by 10%.

For each 3 Refine Levels:
Increases damage of Adoramus by 5%.
_______________________
When equipped with Vivatus Fides Wand:
Increases Magical Damage with Neutral and Holy element by 10%.

For each 3 Refine Levels:
Increases damage of Adoramus by 5%.
Increases damage of Arbitrium by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Arbitrium by additional 15%.
_______________________
Class Restrictions:
Archbishop

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400181.png Helm of Faith II (Sura) [1] (400181) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Rampage Blaster by 15%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
MaxSP +5%
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Claw:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Rampage Blaster by 5%.
_______________________
When equipped with Vivatus Fides Claw:
Increases Ranged Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Rampage Blaster by 5%.
Increases damage of Explosion Blaster by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Explosion Blaster by additional 15%.
_______________________
Class Restrictions:
Sura

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400180.png Helm of Faith (Sura) [1] (400180) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
POW +2, P.ATK +1.
_______________________
Base Level at least 230:
POW +3, P.ATK +2.
_______________________
For each 2 Refine Levels:
ATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Tiger Cannon by 15%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 7%.
_______________________
Refine Level +7:
MaxHP +5%
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
ATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Knuckle:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Tiger Cannon by 5%.
_______________________
When equipped with Vivatus Fides Knuckle:
Increases Melee Physical Damage by 10%.

For each 3 Refine Levels:
Increases damage of Tiger Cannon by 5%.
Increases damage of Third Flame Bomb by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Third Flame Bomb by additional 15%.
_______________________
Class Restrictions:
Sura

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400179.png Helm of Faith II (Warlock) [1] (400179) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Comet by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Neutral and Shadow element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Two-Handed Staff:
Increases Magical Damage with Neutral and Shadow element by 10%.

For each 3 Refine Levels:
Increases damage of Comet by 5%.
_______________________
When equipped with Vivatus Fides Two-Handed Staff:
Increases Magical Damage with Neutral and Shadow element by 10%.

For each 3 Refine Levels:
Increases damage of Comet by 5%.
Increases damage of Mystery Illusion by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Mystery Illusion by additional 15%.
_______________________
Class Restrictions:
Warlock

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180
400178.png Helm of Faith (Warlock) [1] (400178) A helm with the power of faith.
It has the effect of amplifying the effects of Vivatus and Adulter weapons.
_______________________
Base Level at least 210:
SPL +2, S.MATK +1.
_______________________
Base Level at least 230:
SPL +3, S.MATK +2.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Soul Expansion by 15%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with Ghost element by 7%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Decreases Fixed Casting Time by 0.2 seconds.
_______________________
Refine Level +11:
MATK +5%
Decreases Fixed Casting Time by additional 0.3 seconds.
_______________________
When equipped with Adulter Fides Rod:
Increases Magical Damage with Ghost element by 10%.

For each 3 Refine Levels:
Increases damage of Soul Expansion by 5%.
_______________________
When equipped with Vivatus Fides Rod:
Increases Magical Damage with Ghost element by 10%.

For each 3 Refine Levels:
Increases damage of Soul Expansion by 5%.
Increases damage of Soul Vulcan Strike by 7%.

If the Weapon's Grade is C or higher:
Increases damage of Soul Vulcan Strike by additional 15%.
_______________________
Class Restrictions:
Warlock

_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 2
Refinable
Weight: 10
Required Level: 180

Vivatus / Helm of Faith Equipment Hammer (1700x 1000405.png Amethyst Fragment (1000405) each)

Item Description
101077.png Vivatus Weapon Refine Hammer (101077) A refine hammer that increases the refinement level of a specific Vivatus Fides Weapon by +1.
It can only be used on Vivatus Fides Weapon with refine level between +9 and +11.
Each time it is used, 40 Holy Oil of Purification, 40 Holy Water of Purification and 40 Sbbatical Handkerchief are consumed as materials.
_______________________
[Target Items]
Vivatus Fides Magic Book
Vivatus Fides Poison Book
Vivatus Fides Bible
Vivatus Fides Ribbon
Vivatus Fides Harp
Vivatus Fides Claw
Vivatus Fides Chain Rope
Vivatus Fides Violin
Vivatus Fides Aiming Bow
Vivatus Fides Ballista
Vivatus Fides Knuckle
Vivatus Fides Wand
Vivatus Fides Rod
Vivatus Fides Two-Handed Staff
Vivatus Fides Cross Bow
Vivatus Fides Chakram
Vivatus Fides Scepter
Vivatus Fides Dagger
Vivatus Fides Katar
Vivatus Fides Rapier
Vivatus Fides Mace
Vivatus Fides Guardian Sword
Vivatus Fides Axe
Vivatus Fides Guardian Spear
Vivatus Fides Lance
Vivatus Fides Two-Handed Sword
Vivatus Fides Dark Wand
Vivatus Fides Soul Stick
Vivatus Fides Foxtail Wand
Vivatus Fides Foxtail Model
Vivatus Fides Stardust Book
Vivatus Fides Moon Book
Vivatus Fides Gatling Gun
Vivatus Fides Launcher
Vivatus Fides Rifle
Vivatus Fides Shotgun
Vivatus Fides Revolver
Vivatus Fides Cross Huuma Shuriken
Vivatus Fides Huuma Shuriken

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1
101389.png Helm of Faith Refine Hammer (101389) A refine hammer that increases the refinement level of Helms of Faith by +1.
It can be used for Helm of Faith with refine level between +9 and +11.
Each time it is used, 1500 Amethyst Fragments are consumed as materials.
_______________________
This item will be consumed after performing the item reform.
_______________________
[Target Items]
Helm of Faith (Warlock)
Helm of Faith II (Warlock)
Helm of Faith (Sura)
Helm of Faith II (Sura)
Helm of Faith (Archbishop)
Helm of Faith II (Archbishop)
Helm of Faith (Shadow Chaser)
Helm of Faith II (Shadow Chaser)
Helm of Faith (Ranger)
Helm of Faith II (Ranger)
Helm of Faith (Royal Guard)
Helm of Faith II (Royal Guard)
Helm of Faith (Guillotine Cross)
Helm of Faith II (Guillotine Cross)
Helm of Faith (Sorcerer)
Helm of Faith II (Sorcerer)
Helm of Faith (Rune Knight)
Helm of Faith II (Rune Knight)
Helm of Faith (Minstrel & Wanderer)
Helm of Faith II (Minstrel & Wanderer)
Helm of Faith (Mechanic)
Helm of Faith II (Mechanic)
Helm of Faith (Genetic)
Helm of Faith II (Genetic)
Helm of Faith (Kagerou & Oboro)
Helm of Faith II (Kagerou & Oboro)
Helm of Faith (Rebellion)
Helm of Faith II (Rebellion)
Helm of Faith (Soul Reaper)
Helm of Faith II (Soul Reaper)
Helm of Faith (Star Emperor)
Helm of Faith II (Star Emperor)
Helm of Faith (Summoner)
Helm of Faith II (Summoner)

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1

Gray Wolf Armor Refine Boxes

Item Description Price
100626.png Grey Wolf +7 Refinement Box (100626) A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +7 refined Gray Wolf armor.
_______________________
[Target Items]
Gray Wolf Suit,
Gray Wolf Robe,
Gray Wolf Manteau,
Gray Wolf Muffler,
Gray Wolf Boots,
Gray Wolf Shoes.

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1
x1050 1000405.png Amethyst Fragment (1000405)
100627.png Grey Wolf +9 Refinement Box (100627) A magic box that can refine Gray Wolf equipment. If you put Gray Wolf armor, you can get +9 refined Gray Wolf armor.
_______________________
[Target Items]
Gray Wolf Suit,
Gray Wolf Robe,
Gray Wolf Manteau,
Gray Wolf Muffler,
Gray Wolf Boots,
Gray Wolf Shoes.

_______________________
Type: DelayConsume
Position: Unknown
Weight: 1
x2250 1000405.png Amethyst Fragment (1000405)


Gray Wolf Armor

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village to enchant.

Target Items Slot Order Refine Reset Process
450177.png Grey Wolf Suit [1] (450177)
A suit given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +130
_______________________
For each 2 Refine Levels:
ATK +15
_______________________
Refine Level +7:
Increases Attack Speed by 15%.
_______________________
When equipped with Gray Wolf Manteau:
ATK +50
_______________________
When equipped with Gray Wolf Muffler:
Decreases After Cast Delay by 10%.

_______________________
Type: Armor
Position: Armor
Defense: 160
Armor Level: 1
Refinable
Weight: 100
Required Level: 190
4>3>2 7 25x 1000405.png Amethyst Fragment (1000405)
100,000z
450178.png Grey Wolf Robe [1] (450178)
A robe given to those who have been recognized by the Gray Wolf Clan.
_______________________
MATK +130
_______________________
For each 2 Refine Levels:
MATK +15
_______________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
_______________________
When equipped with Gray Wolf Manteau:
Increases Attack Speed by 10%.
_______________________
When equipped with Gray Wolf Muffler:
MATK +50

_______________________
Type: Armor
Position: Armor
Defense: 160
Armor Level: 1
Refinable
Weight: 100
Required Level: 190

Gray Wolf Armor Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village to enchant.

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment (1000405)
200,000z
25x 1000405.png Amethyst Fragment (1000405)
150,000z
15x 1000405.png Amethyst Fragment (1000405)
100,000z
Note: choose your desired Enchant for:
500x / 250x / 125x 1000405.png Amethyst Fragment (1000405) and
10,000,000z
100% Success Chance
310511.png Wolf Orb (Reflection Reject) Lv.1 (310511) (1,85%)

Decreases reflected damage taken by 2%.
_______________________
Refine Level +7:
Decreases reflected damage taken by additional 2%.
_______________________
Refine Level +9:
Decreases reflected damage taken by additional 2%.
_______________________
Refine Level +11:
Decreases reflected damage taken by additional 2%.

_______________________
Type: Enchant
Position: Unknown

310478.png Wolf Orb (STR) Lv.1 (310478) (10,00%)

STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

_______________________
Type: Enchant
Position: Unknown

310478.png Wolf Orb (STR) Lv.1 (310478) (9,90%)

STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

_______________________
Type: Enchant
Position: Unknown

310512.png Wolf Orb (Reflection Reject) Lv.2 (310512) (0,50%)

Decreases reflected damage taken by 3%.
_______________________
Refine Level +7:
Decreases reflected damage taken by additional 3%.
_______________________
Refine Level +9:
Decreases reflected damage taken by additional 3%.
_______________________
Refine Level +11:
Decreases reflected damage taken by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310479.png Wolf Orb (DEX) Lv.1 (310479) (10,00%)

DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

_______________________
Type: Enchant
Position: Unknown

310479.png Wolf Orb (DEX) Lv.1 (310479) (9,90%)

DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

_______________________
Type: Enchant
Position: Unknown

310513.png Wolf Orb (Reflection Reject) Lv.3 (310513) (0,10%)

Decreases damage taken from reflected attacks by 4%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 4%.

_______________________
Type: Enchant
Position: Unknown

310480.png Wolf Orb (AGI) Lv.1 (310480) (10,00%)

AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

_______________________
Type: Enchant
Position: Unknown

310480.png Wolf Orb (AGI) Lv.1 (310480) (9,90%)

AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

_______________________
Type: Enchant
Position: Unknown

310514.png Wolf Orb (Power Force) (310514) (1,88%)

ATK +2%, MATK +2%
_______________________
Refine Level +7:
ATK +2%, MATK +2%
_______________________
Refine Level +9:
ATK +2%, MATK +2%
_______________________
Refine Level +11:
ATK +4%, MATK +4%

_______________________
Type: Enchant
Position: Unknown

310481.png Wolf Orb (INT) Lv.1 (310481) (10,00%)

INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

_______________________
Type: Enchant
Position: Unknown

310481.png Wolf Orb (INT) Lv.1 (310481) (9,90%)

INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

_______________________
Type: Enchant
Position: Unknown

310516.png Wolf Orb (Dragon Breath) (310516) (1,88%)

Increases damage of Dragon Breath and Dragon Breath - Water by 15%.
_______________________
Refine Level +7:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%.
_______________________
Refine Level +9:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%.
_______________________
Refine Level +11:
Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310482.png Wolf Orb (VIT) Lv.1 (310482) (10,00%)

VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

_______________________
Type: Enchant
Position: Unknown

310482.png Wolf Orb (VIT) Lv.1 (310482) (9,90%)

VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

_______________________
Type: Enchant
Position: Unknown

310517.png Wolf Orb (Cutter Break) (310517) (1,88%)

Increases damage of Wind Cutter and Ignition Break by 15%.
_______________________
Refine Level +7:
Increases damage of Wind Cutter and Ignition Break by additional 15%.
_______________________
Refine Level +9:
Increases damage of Wind Cutter and Ignition Break by additional 15%.
_______________________
Refine Level +11:
Increases damage of Wind Cutter by additional 15%.
Decreases Ignition Break skill cooldown by 0.3 seconds.

_______________________
Type: Enchant
Position: Unknown

310483.png Wolf Orb (LUK) Lv.1 (310483) (10,00%)

LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

_______________________
Type: Enchant
Position: Unknown

310483.png Wolf Orb (LUK) Lv.1 (310483) (9,90%)

LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

_______________________
Type: Enchant
Position: Unknown

310518.png Wolf Orb (Hundred Wave) (310518) (1,88%)

Increases damage of Sonic Wave and Hundred Spear by 15%.
_______________________
Refine Level +7:
Increases damage of Sonic Wave and Hundred Spear by additional 15%.
_______________________
Refine Level +9:
Increases damage of Sonic Wave and Hundred Spear by additional 15%.
_______________________
Refine Level +11:
Increases damage of Sonic Wave by additional 15%.
Decreases Hundred Spear skill cooldown by 0.5 seconds.

_______________________
Type: Enchant
Position: Unknown

310484.png Wolf Orb (STR) Lv.2 (310484) (2,00%)

STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310484.png Wolf Orb (STR) Lv.2 (310484) (2,50%)

STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310519.png Wolf Orb (Brand Drive) (310519) (1,88%)

Increases damage of Overbrand and Earth Drive by 15%.
_______________________
Refine Level +7:
Increases damage of Overbrand and Earth Drive by additional 15%.
_______________________
Refine Level +9:
Increases damage of Overbrand and Earth Drive by additional 15%.
_______________________
Refine Level +11:
Increases damage of Overbrand by additional 15%.
Decreases Earth Drive skill cooldown by 1 second.

_______________________
Type: Enchant
Position: Unknown

310485.png Wolf Orb (DEX) Lv.2 (310485) (2,00%)

DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310485.png Wolf Orb (DEX) Lv.2 (310485) (2,50%)

DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310520.png Wolf Orb (Banishing Cannon) (310520) (1,88%)

Increases damage of Banishing Point and Cannon Spear by 15%.
_______________________
Refine Level +7:
Increases damage of Banishing Point and Cannon Spear by additional 15%.
_______________________
Refine Level +9:
Increases damage of Banishing Point and Cannon Spear by additional 15%.
_______________________
Refine Level +11:
Increases damage of Banishing Point and Cannon Spear by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310486.png Wolf Orb (AGI) Lv.2 (310486) (2,00%)

AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

_______________________
Type: Enchant
Position: Unknown

310486.png Wolf Orb (AGI) Lv.2 (310486) (2,50%)

AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

_______________________
Type: Enchant
Position: Unknown

310521.png Wolf Orb (Genesis Pressure) (310521) (1,88%)

Increases damage of Pressure and Genesis Ray by 15%.
_______________________
Refine Level +7:
Increases damage of Pressure and Genesis Ray by additional 15%.
_______________________
Refine Level +9:
Increases damage of Pressure and Genesis Ray by additional 15%.
_______________________
Refine Level +11:
Increases damage of Pressure and Genesis Ray by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310487.png Wolf Orb (INT) Lv.2 (310487) (2,00%)

INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

_______________________
Type: Enchant
Position: Unknown

310487.png Wolf Orb (INT) Lv.2 (310487) (2,50%)

INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

_______________________
Type: Enchant
Position: Unknown

310522.png Wolf Orb (Boost Cannon) (310522) (1,88%)

Increases damage of Knuckle Boost and Arms Cannon by 15%.
_______________________
Refine Level +7:
Increases damage of Knuckle Boost and Arms Cannon by additional 15%.
_______________________
Refine Level +9:
Increases damage of Knuckle Boost and Arms Cannon by additional 15%.
_______________________
Refine Level +11:
Increases damage of Knuckle Boost and Arms Cannon by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310488.png Wolf Orb (VIT) Lv.2 (310488) (2,00%)

VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

_______________________
Type: Enchant
Position: Unknown

310488.png Wolf Orb (VIT) Lv.2 (310488) (2,50%)

VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

_______________________
Type: Enchant
Position: Unknown

310523.png Wolf Orb (Vulcan Boomerang) (310523) (1,88%)

Increases damage of Vulcan Arm and Axe Boomerang by 15%.
_______________________
Refine Level +7:
Increases damage of Vulcan Arm and Axe Boomerang by additional 15%.
_______________________
Refine Level +9:
Increases damage of Vulcan Arm and Axe Boomerang by additional 15%.
_______________________
Refine Level +11:
Increases damage of Vulcan Arm by additional 15%.
Decreases Axe Boomerang skill cooldown by 2 seconds.

_______________________
Type: Enchant
Position: Unknown

310489.png Wolf Orb (LUK) Lv.2 (310489) (2,00%)

LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310489.png Wolf Orb (LUK) Lv.2 (310489) (2,50%)

LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310524.png Wolf Orb (Tornado Swing) (310524) (1,88%)

Increases damage of Axe Tornado and Power Swing by 15%.
_______________________
Refine Level +7:
Increases damage of Axe Tornado and Power Swing by additional 15%.
_______________________
Refine Level +9:
Increases damage of Axe Tornado and Power Swing by additional 15%.
_______________________
Refine Level +11:
Increases damage of Axe Tornado and Power Swing by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310490.png Wolf Orb (STR) Lv.3 (310490) (0,40%)

STR +3
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown

310496.png Wolf Orb (Defense) Lv.1 (310496) (9,90%)

DEF +150
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +75

_______________________
Type: Enchant
Position: Unknown

310525.png Wolf Orb (Hell Tornado) (310525) (1,88%)

Increases damage of Cart Tornado and Hell's Plant by 15%.
_______________________
Refine Level +7:
Increases damage of Cart Tornado and Hell's Plant by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cart Tornado and Hell's Plant by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cart Tornado and Hell's Plant by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310491.png Wolf Orb (DEX) Lv.3 (310491) (0,40%)

DEX +3
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown

310497.png Wolf Orb (Magical Defense) Lv.1 (310497) (9,90%)

MDEF +15
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +7

_______________________
Type: Enchant
Position: Unknown

310526.png Wolf Orb (Crazy Cannon) (310526) (1,88%)

Increases damage of Crazy Weed and Cart Cannon by 15%.
_______________________
Refine Level +7:
Increases damage of Crazy Weed and Cart Cannon by additional 15%.
_______________________
Refine Level +9:
Increases damage of Crazy Weed and Cart Cannon by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cart Cannon by additional 15%.
Decreases Crazy Weed skill cooldown by 1 second.

_______________________
Type: Enchant
Position: Unknown

310492.png Wolf Orb (AGI) Lv.3 (310492) (0,40%)

AGI +3
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +3%

_______________________
Type: Enchant
Position: Unknown

310498.png Wolf Orb (Defense) Lv.2 (310498) (2,50%)

DEF +200
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +100

_______________________
Type: Enchant
Position: Unknown

310527.png Wolf Orb (Acid Explosion) (310527) (1,88%)

Increases damage of Acid Demonstration and Spore Explosion by 15%.
_______________________
Refine Level +7:
Increases damage of Acid Demonstration and Spore Explosion by additional 15%.
_______________________
Refine Level +9:
Increases damage of Acid Demonstration and Spore Explosion by additional 15%.
_______________________
Refine Level +11:
Increases damage of Acid Demonstration and Spore Explosion by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310493.png Wolf Orb (INT) Lv.3 (310493) (0,40%)

INT +3
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 3%.

_______________________
Type: Enchant
Position: Unknown

310499.png Wolf Orb (Magical Defense) Lv.2 (310499) (2,50%)

MDEF +20
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +10

_______________________
Type: Enchant
Position: Unknown

310528.png Wolf Orb (Sonic Impact) (310528) (1,88%)

Increases damage of Sonic Blow and Cross Impact by 15%.
_______________________
Refine Level +7:
Increases damage of Sonic Blow and Cross Impact by additional 15%.
_______________________
Refine Level +9:
Increases damage of Sonic Blow and Cross Impact by additional 15%.
_______________________
Refine Level +11:
Increases damage of Sonic Blow and Cross Impact by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310494.png Wolf Orb (VIT) Lv.3 (310494) (0,40%)

VIT +3
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 3%.

_______________________
Type: Enchant
Position: Unknown

310502.png Wolf Orb (Shooter) Lv.1 (310502) (0,23%)

Increases Ranged Physical Damage by 3%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310529.png Wolf Orb (Cutter Slasher) (310529) (1,88%)

Increases damage of Cross Ripper Slasher and Rolling Cutter by 15%.
_______________________
Refine Level +7:
Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cross Ripper Slasher and Rolling Cutter by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310495.png Wolf Orb (LUK) Lv.3 (310495) (0,40%)

LUK +3
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown

310503.png Wolf Orb (Warrior) Lv.1 (310503) (0,23%)

ATK +2%, ATK +25
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310530.png Wolf Orb (Soul Slash) (310530) (1,88%)

Increases damage of Soul Destroyer and Counter Slash by 15%.
_______________________
Refine Level +7:
Increases damage of Soul Destroyer and Counter Slash by additional 15%.
_______________________
Refine Level +9:
Increases damage of Soul Destroyer and Counter Slash by additional 15%.
_______________________
Refine Level +11:
Increases damage of Soul Destroyer and Counter Slash by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310496.png Wolf Orb (Defense) Lv.1 (310496) (10,00%)

DEF +150
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +75

_______________________
Type: Enchant
Position: Unknown

310504.png Wolf Orb (Mage) Lv.1 (310504) (0,23%)

MATK +2%, MATK +25
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310531.png Wolf Orb (Fatal Raid) (310531) (1,88%)

Increases damage of Fatal Menace and Raid by 15%.
_______________________
Refine Level +7:
Increases damage of Fatal Menace and Raid by additional 15%.
_______________________
Refine Level +9:
Increases damage of Fatal Menace and Raid by additional 15%.
_______________________
Refine Level +11:
Increases damage of Fatal Menace and Raid by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310497.png Wolf Orb (Magical Defense) Lv.1 (310497) (10,00%)

MDEF +15
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +7

_______________________
Type: Enchant
Position: Unknown

310505.png Wolf Orb (Shooter) Lv.2 (310505) (0,03%)

Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310532.png Wolf Orb (Shadow Spell) (310532) (1,88%)

Increases Magical Damage with every element by 15%.
_______________________
Refine Level +7:
Increases Magical Damage with every element by additional 15%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 15%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310498.png Wolf Orb (Defense) Lv.2 (310498) (2,00%)

DEF +200
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +75
_______________________
Refine Level +11:
DEF +100

_______________________
Type: Enchant
Position: Unknown

310506.png Wolf Orb (Warrior) Lv.2 (310506) (0,03%)

ATK +4%, ATK +50
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310533.png Wolf Orb (Angle Shot) (310533) (1,88%)

Increases damage of Triangle Shot by 15%.
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Triangle Shot by additional 15%.
Increases Ranged Physical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Triangle Shot by additional 15%.
Increases Ranged Physical Damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Triangle Shot by additional 15%.
Increases Ranged Physical Damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310499.png Wolf Orb (Magical Defense) Lv.2 (310499) (2,00%)

MDEF +20
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +7
_______________________
Refine Level +11:
MDEF +10

_______________________
Type: Enchant
Position: Unknown

310507.png Wolf Orb (Mage) Lv.2 (310507) (0,03%)

MATK +4%, MATK +50
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310534.png Wolf Orb (Crimson Strain) (310534) (1,88%)

Increases damage of Crimson Rock and Earth Strain by 15%.
_______________________
Refine Level +7:
Increases damage of Crimson Rock and Earth Strain by additional 15%.
_______________________
Refine Level +9:
Increases damage of Crimson Rock and Earth Strain by additional 15%.
_______________________
Refine Level +11:
Increases damage of Crimson Rock and Earth Strain by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310500.png Wolf Orb (Defense) Lv.3 (310500) (0,40%)

DEF +250
_______________________
Refine Level +7:
DEF +75
_______________________
Refine Level +9:
DEF +100
_______________________
Refine Level +11:
DEF +100

_______________________
Type: Enchant
Position: Unknown

310535.png Wolf Orb (Jack Lightning) (310535) (1,88%)

Increases damage of Jack Frost and Chain Lightning by 15%.
_______________________
Refine Level +7:
Increases damage of Jack Frost and Chain Lightning by additional 15%.
_______________________
Refine Level +9:
Increases damage of Jack Frost and Chain Lightning by additional 15%.
_______________________
Refine Level +11:
Increases damage of Jack Frost and Chain Lightning by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310501.png Wolf Orb (Magical Defense) Lv.3 (310501) (0,40%)

MDEF +25
_______________________
Refine Level +7:
MDEF +7
_______________________
Refine Level +9:
MDEF +10
_______________________
Refine Level +11:
MDEF +10

_______________________
Type: Enchant
Position: Unknown

310536.png Wolf Orb (Comet Vortex) (310536) (1,88%)

Increases damage of Comet and Tetra Vortex by 15%.
_______________________
Refine Level +7:
Increases damage of Comet and Tetra Vortex by additional 15%.
_______________________
Refine Level +9:
Increases damage of Comet and Tetra Vortex by additional 15%.
_______________________
Refine Level +11:
Increases damage of Comet and Tetra Vortex by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310502.png Wolf Orb (Shooter) Lv.1 (310502) (0,20%)

Increases Ranged Physical Damage by 3%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310537.png Wolf Orb (Cloud Buster) (310537) (1,88%)

Increases damage of Killing Cloud and Poison Buster by 15%.
_______________________
Refine Level +7:
Increases damage of Killing Cloud and Poison Buster by additional 15%.
_______________________
Refine Level +9:
Increases damage of Killing Cloud and Poison Buster by additional 15%.
_______________________
Refine Level +11:
Increases damage of Killing Cloud and Poison Buster by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310503.png Wolf Orb (Warrior) Lv.1 (310503) (0,20%)

ATK +2%, ATK +25
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310538.png Wolf Orb (Varetyr Wave) (310538) (1,88%)

Increases damage of Psychic Wave and Varetyr Spear by 15%.
_______________________
Refine Level +7:
Increases damage of Psychic Wave and Varetyr Spear by additional 15%.
_______________________
Refine Level +9:
Increases damage of Psychic Wave and Varetyr Spear by additional 15%.
_______________________
Refine Level +11:
Increases damage of Psychic Wave and Varetyr Spear by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310504.png Wolf Orb (Mage) Lv.1 (310504) (0,20%)

MATK +2%, MATK +25
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310539.png Wolf Orb (Diamond Grave) (310539) (1,88%)

Increases damage of Diamond Dust and Earth Grave by 15%.
_______________________
Refine Level +7:
Increases damage of Diamond Dust and Earth Grave by additional 15%.
_______________________
Refine Level +9:
Increases damage of Diamond Dust and Earth Grave by additional 15%.
_______________________
Refine Level +11:
Increases damage of Diamond Dust and Earth Grave by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310505.png Wolf Orb (Shooter) Lv.2 (310505) (0,05%)

Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310540.png Wolf Orb (Magnusmus) (310540) (1,88%)

Increases damage of Magnus Exorcismus and Adoramus by 15%.
_______________________
Refine Level +7:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.
_______________________
Refine Level +9:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.
_______________________
Refine Level +11:
Increases damage of Magnus Exorcismus and Adoramus by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310506.png Wolf Orb (Warrior) Lv.2 (310506) (0,05%)

ATK +4%, ATK +50
_______________________
Refine Level +7:
Increases Melee Physical Damage by 3%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 3%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310541.png Wolf Orb (Holy Judex) (310541) (1,88%)

Increases damage of Judex by 15%.
Increases Magical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Judex by additional 15%.
Increases Magical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Judex by additional 15%.
Increases Magical Damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Judex by additional 15%.
Increases Magical Damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310507.png Wolf Orb (Mage) Lv.2 (310507) (0,05%)

MATK +4%, MATK +50
_______________________
Refine Level +7:
Increases Magical Damage with every element by 3%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310542.png Wolf Orb (Melee Duple) (310542) (1,88%)

Increases damage of Duple Light by 15%.
Increases Melee Physical Damage by 5%.
_______________________
Refine Level +7:
Increases damage of Duple Light by additional 15%.
Increases Melee Physical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Duple Light by additional 15%.
Increases Melee Physical Damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Duple Light by additional 15%.
Increases Melee Physical Damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310508.png Wolf Orb (Shooter) Lv.3 (310508) (0,01%)

Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Ranged Physical Damage by additional 5%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by additional 5%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310543.png Wolf Orb (Tiger Empire) (310543) (1,88%)

Increases damage of Tiger Cannon and Fallen Empire by 15%.
_______________________
Refine Level +7:
Increases damage of Tiger Cannon and Fallen Empire by additional 15%.
_______________________
Refine Level +9:
Increases damage of Tiger Cannon and Fallen Empire by additional 15%.
_______________________
Refine Level +11:
Increases damage of Tiger Cannon and Fallen Empire by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310509.png Wolf Orb (Warrior) Lv.3 (310509) (0,01%)

ATK +6%, ATK +100
_______________________
Refine Level +7:
Increases Melee Physical Damage by 5%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by additional 5%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310544.png Wolf Orb (Lightning Blaster) (310544) (1,88%)

Increases damage of Rampage Blaster and Ride in Lightning by 15%.
_______________________
Refine Level +7:
Increases damage of Rampage Blaster and Ride in Lightning by additional 15%.
_______________________
Refine Level +9:
Increases damage of Rampage Blaster and Ride in Lightning by additional 15%.
_______________________
Refine Level +11:
Increases damage of Ride in Lightning by additional 15%.
Decreases Rampage Blaster skill cooldown by 0.5 seconds.

_______________________
Type: Enchant
Position: Unknown

310510.png Wolf Orb (Mage) Lv.3 (310510) (0,01%)

MATK +6%, MATK +100
_______________________
Refine Level +7:
Increases Magical Damage with every element by 5%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 5%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310545.png Wolf Orb (Hell Arrow) (310545) (1,88%)

Increases damage of Gate of Hell and Knuckle Arrow by 15%.
_______________________
Refine Level +7:
Increases damage of Gate of Hell and Knuckle Arrow by additional 15%.
_______________________
Refine Level +9:
Increases damage of Gate of Hell and Knuckle Arrow by additional 15%.
_______________________
Refine Level +11:
Increases damage of Gate of Hell and Knuckle Arrow by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310515.png Wolf Orb (After Cast Delay) (310515) (0,01%)

Decreases After Cast Delay by 4%.
_______________________
Refine Level +7:
Decreases After Cast Delay by additional 4%.
_______________________
Refine Level +9:
Decreases After Cast Delay by additional 4%.
_______________________
Refine Level +11:
Decreases After Cast Delay by additional 4%.

_______________________
Type: Enchant
Position: Unknown

310546.png Wolf Orb (Cluster) (310546) (1,88%)

Increases damage of Cluster Bomb by 15%.
_______________________
Refine Level +7:
Increases damage of Cluster Bomb by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cluster Bomb by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cluster Bomb by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310547.png Wolf Orb (Breeze Shooting) (310547) (1,88%)

Increases damage of Sharp Shooting by 15%.
Increases Critical Damage by 10%.
_______________________
Refine Level +7:
Increases damage of Sharp Shooting by additional 15%.
Increases Critical Damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Sharp Shooting by additional 15%.
Increases Critical Damage by additional 15%.
_______________________
Refine Level +11:
Increases damage of Sharp Shooting by additional 15%.
Increases Critical Damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310548.png Wolf Orb (Aimed Storm) (310548) (1,88%)

Increases damage of Aimed Bolt and Arrow Storm by 15%.
_______________________
Refine Level +7:
Increases damage of Aimed Bolt and Arrow Storm by additional 15%.
_______________________
Refine Level +9:
Increases damage of Aimed Bolt and Arrow Storm by additional 15%.
_______________________
Refine Level +11:
Increases damage of Aimed Bolt and Arrow Storm by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310549.png Wolf Orb (Sound Metal) (310549) (1,88%)

Increases damage of Metallic Sound and Neutral elemental magical damage by 5%.
_______________________
Refine Level +7:
Increases damage of Metallic Sound and Neutral elemental magical damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Metallic Sound and Neutral elemental magical damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Metallic Sound and Neutral elemental magical damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310550.png Wolf Orb (Reverb) (310550) (1,88%)

Increases damage of Reverberation by 15%.
Increases all elemental magical damage by 5%.
_______________________
Refine Level +7:
Increases damage of Reverberation by additional 15%.
Increases all elemental magical damage by additional 5%.
_______________________
Refine Level +9:
Increases damage of Reverberation by 15%.
Increases all elemental magical damage by additional 5%.
_______________________
Refine Level +11:
Increases damage of Reverberation by additional 15%.
Increases all elemental magical damage by additional 10%.

_______________________
Type: Enchant
Position: Unknown

310551.png Wolf Orb (Vulcanstorm) (310551) (1,88%)

Increases damage of Arrow Vulcan and Severe Rainstorm by 15%.
_______________________
Refine Level +7:
Increases damage of Arrow Vulcan and Severe Rainstorm by additional 15%.
_______________________
Refine Level +9:
Increases damage of Arrow Vulcan and Severe Rainstorm by additional 15%.
_______________________
Refine Level +11:
Increases damage of Arrow Vulcan and Severe Rainstorm by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310552.png Wolf Orb (Red Flame Explosion) (310552) (1,88%)

Increases damage of Prominence Kick and Solar Burst by 15%.
_______________________
Refine Level +7:
Increases damage of Prominence Kick and Solar Burst by additional 15%.
_______________________
Refine Level +9:
Increases damage of Prominence Kick and Solar Burst by additional 15%.
_______________________
Refine Level +11:
Increases damage of Prominence Kick and Solar Burst by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310553.png Wolf Orb (Moon) (310553) (1,88%)

Increases damage of New Moon Kick and Full Moon Kick by 15%.
_______________________
Refine Level +7:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.
_______________________
Refine Level +9:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.
_______________________
Refine Level +11:
Increases damage of New Moon Kick and Full Moon Kick by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310554.png Wolf Orb (Flash Fall) (310554) (1,88%)

Increases damage of Flash Kick and Falling Star by 15%.
_______________________
Refine Level +7:
Increases damage of Flash Kick and Falling Star by additional 15%.
_______________________
Refine Level +9:
Increases damage of Flash Kick and Falling Star by additional 15%.
_______________________
Refine Level +11:
Increases damage of Flash Kick and Falling Star by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310555.png Wolf Orb (Shoo) (310555) (1,88%)

Increases damage of Esma and Eswhoo by 15%.
_______________________
Refine Level +7:
Increases damage of Esma and Eswhoo by additional 15%.
_______________________
Refine Level +9:
Increases damage of Esma and Eswhoo by additional 15%.
_______________________
Refine Level +11:
Increases damage of Esma and Eswhoo by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310556.png Wolf Orb (Spa) (310556) (1,88%)

Increases damage of Espa by 15%.
_______________________
Refine Level +7:
Increases damage of Espa by additional 15%.
_______________________
Refine Level +9:
Increases damage of Espa by additional 15%.
_______________________
Refine Level +11:
Increases damage of Espa by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310557.png Wolf Orb (Curse Explosion) (310557) (1,88%)

Increases damage of Curse Explosion by 15%.
Increases Shadow elemental magical damage by 5%.
_______________________
Refine Level +7:
Increases damage of Curse Explosion by additional 15%.
Increases Shadow elemental magical damage by additional 10%.
_______________________
Refine Level +9:
Increases damage of Curse Explosion by 15%.
Increases Shadow elemental magical damage by additional 10%.
_______________________
Refine Level +11:
Increases damage of Curse Explosion by additional 15%.
Increases Shadow elemental magical damage by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310558.png Wolf Orb (Death Hammer Dance) (310558) (1,88%)

Increases damage of Desperado, Fire Dance and Hammer of God by 15%.
_______________________
Refine Level +7:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%.
_______________________
Refine Level +9:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%.
_______________________
Refine Level +11:
Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310559.png Wolf Orb (Fire Howling Tail) (310559) (1,88%)

Increases damage of Fire Rain, Howling Mine and Dragon Tail by 15%.
_______________________
Refine Level +7:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 15%.
_______________________
Refine Level +9:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 15%.
_______________________
Refine Level +11:
Increases damage of Fire Rain, Howling Mine and Dragon Tail by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310560.png Wolf Orb (Storm Buster Trip) (310560) (1,88%)

Increases damage of Shattering Storm, Banishing Buster and Round Trip by 15%.
_______________________
Refine Level +7:
Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 15%.
_______________________
Refine Level +9:
Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 15%.
_______________________
Refine Level +11:
Increases damage of Shattering Storm, Banishing Buster and Round Trip by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310561.png Wolf Orb (Flame Ice Wind) (310561) (1,88%)

Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 15%.
_______________________
Refine Level +7:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
_______________________
Refine Level +9:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
_______________________
Refine Level +11:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310562.png Wolf Orb (Cross Petal) (310562) (1,88%)

Increases damage of Cross Slash and Swirling Petal by 15%.
_______________________
Refine Level +7:
Increases damage of Cross Slash and Swirling Petal by additional 15%.
_______________________
Refine Level +9:
Increases damage of Cross Slash and Swirling Petal by additional 15%.
_______________________
Refine Level +11:
Increases damage of Cross Slash and Swirling Petal by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310563.png Wolf Orb (Exploding Flake Wind) (310563) (1,88%)

Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 15%.
_______________________
Refine Level +7:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 15%.
_______________________
Refine Level +9:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 15%.
_______________________
Refine Level +11:
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310564.png Wolf Orb (Power of Sea) (310564) (1,88%)

Decreases Tuna Party and Tasty Shrimp Party skill cooldown by 1 second.
_______________________
Refine Level +7:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 1 second.
_______________________
Refine Level +9:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 2 seconds.
_______________________
Refine Level +11:
Decreases Tuna Party and Tasty Shrimp Party skill cooldown by additional 2 seconds.

_______________________
Type: Enchant
Position: Unknown

310565.png Wolf Orb (Power of Land) (310565) (1,88%)

Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%.
_______________________
Refine Level +7:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.
_______________________
Refine Level +9:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.
_______________________
Refine Level +11:
Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%.

_______________________
Type: Enchant
Position: Unknown

310566.png Wolf Orb (Power of Life) (310566) (1,88%)

Increases damage of Picky Peck and Lunatic Carrot Beat by 15%.
_______________________
Refine Level +7:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 15%.
_______________________
Refine Level +9:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 15%.
_______________________
Refine Level +11:
Increases damage of Picky Peck and Lunatic Carrot Beat by additional 15%.

_______________________
Type: Enchant
Position: Unknown

314274.png Wolf Orb (ChopChop Slash) (314274)

Double Slash damage +15%
Chop Chop damage +15%
_______________________
Refine +9 or higher (additional):
Double Slash damage +15%
Chop Chop damage +15%
_______________________
Refine +11 or higher (additional):
Double Slash damage +15%
Chop Chop damage +15%

_______________________
Type: Enchant
Position: Unknown

314275.png Wolf Orb (Gust Hail) (314275)

Sharpen Hail damage +15%
Sharpen Gust damage +15%
_______________________
Refine +9 or higher (additional):
Sharpen Hail damage +15%
Sharpen Gust damage +15%
_______________________
Refine +11 or higher (additional):
Sharpen Hail damage +15%
Sharpen Gust damage +15%

_______________________
Type: Enchant
Position: Unknown

314276.png Wolf Orb (Nature) (314276)

Ice Splash damage +15%
Thundering Orb damage +15%
Earth Stamp damage +15%
_______________________
Refine +9 or higher (additional):
Ice Splash damage +15%
Thundering Orb damage +15%
Earth Stamp damage +15%
_______________________
Refine +11 or higher (additional):
Ice Splash damage +15%
Thundering Orb damage +15%
Earth Stamp damage +15%

_______________________
Type: Enchant
Position: Unknown

Gray Wolf Garment

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Target Items Slot Order Refine Reset Process
480091.png Grey Wolf Manteau [1] (480091)
A manteau given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +2500
_______________________
For each 2 Refine Levels:
MaxHP +150
_______________________
Refine Level +7:
Increases Attack Speed by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Critical Damage by 15%.
_______________________
When equipped with Gray Wolf Shoes:
Decreases Variable Casting Time by 15%.

_______________________
Type: Armor
Position: Garment
Defense: 70
Armor Level: 1
Refinable
Weight: 90
Required Level: 190
4>3>2 7 25x 1000405.png Amethyst Fragment (1000405)
100,000z
480090.png Grey Wolf Muffler [1] (480090)
A scarf given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxHP +1500
_______________________
For each 2 Refine Levels:
MaxHP +100
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
When equipped with Gray Wolf Boots:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Shoes:
Increases Magical Damage with every element by 15%.

_______________________
Type: Armor
Position: Garment
Defense: 70
Armor Level: 1
Refinable
Weight: 90
Required Level: 190

Gray Wolf Garment Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment (1000405)
200,000z
25x 1000405.png Amethyst Fragment (1000405)
150,000z
15x 1000405.png Amethyst Fragment (1000405)
100,000z
Note: You can also choose your desired Enchant for:
375x / 200x / 125x 1000405.png Amethyst Fragment (1000405) and
10,000,000z
100% Success Chance
310579.png Wolf Orb (Above All) Lv.1 (310579) (30,03%)

Decreases damage taken from Normal and Boss class by 3%.
_______________________
Refine Level +7:
Decreases damage taken from enemies of every element by 3%.
_______________________
Refine Level +9:
Decreases damage taken from all sized enemies by 3%.
_______________________
Refine Level +11:
Decreases damage taken from all race, except Players, by 3%.

_______________________
Type: Enchant
Position: Unknown

310567.png Wolf Orb (Fast) Lv.1 (310567) (20,00%)

FLEE +10
_______________________
Refine Level +7:
Decreases After Attack Delay by 6%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 6%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310478.png Wolf Orb (STR) Lv.1 (310478) (13,67%)

STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

_______________________
Type: Enchant
Position: Unknown

310580.png Wolf Orb (Above All) Lv.2 (310580) (3,00%)

Decreases damage taken from Normal and Boss class by 5%.
_______________________
Refine Level +7:
Decreases damage taken from enemies of every element by 5%.
_______________________
Refine Level +9:
Decreases damage taken from all sized enemies by 5%.
_______________________
Refine Level +11:
Decreases damage taken from all race, except Players, by 5%.

_______________________
Type: Enchant
Position: Unknown

310568.png Wolf Orb (Caster) Lv.1 (310568) (20,00%)

Decreases Variable Casting Time by 6%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310479.png Wolf Orb (DEX) Lv.1 (310479) (13,67%)

DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

_______________________
Type: Enchant
Position: Unknown

310581.png Wolf Orb (Above All) Lv.3 (310581) (0,30%)

Decreases damage taken from Normal and Boss class by 7%.
_______________________
Refine Level +7:
Decreases damage taken from enemies of every element by 7%.
_______________________
Refine Level +9:
Decreases damage taken from all sized enemies by 7%.
_______________________
Refine Level +11:
Decreases damage taken from all race, except Players, by 7%.

_______________________
Type: Enchant
Position: Unknown

310569.png Wolf Orb (Critical) Lv.1 (310569) (20,00%)

CRI +10
_______________________
Refine Level +7:
Increases Critical Damage by 6%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 6%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310480.png Wolf Orb (AGI) Lv.1 (310480) (13,67%)

AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

_______________________
Type: Enchant
Position: Unknown

310582.png Wolf Orb (Powerful) Lv.1 (310582) (30,03%)

Increases Physical Damage and Magical Damage with every element by 2%.
_______________________
Refine Level +7:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
Refine Level +9:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
Refine Level +11:
Increases Physical Damage and Magical Damage with every element by additional 2%.

_______________________
Type: Enchant
Position: Unknown

310570.png Wolf Orb (Guided Attack) Lv.1 (310570) (20,00%)

HIT +20
_______________________
Refine Level +7:
Perfect HIT +6%
_______________________
Refine Level +9:
Perfect HIT +6%
_______________________
Refine Level +11:
Perfect HIT +8%

_______________________
Type: Enchant
Position: Unknown

310481.png Wolf Orb (INT) Lv.1 (310481) (13,67%)

INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

_______________________
Type: Enchant
Position: Unknown

310583.png Wolf Orb (Powerful) Lv.2 (310583) (3,00%)

Increases Physical Damage and Magical Damage with every element by 2%.
_______________________
Refine Level +7:
Increases Physical Damage and Magical Damage with every element by additional 2%.
_______________________
Refine Level +9:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Physical Damage and Magical Damage with every element by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310571.png Wolf Orb (Fast) Lv.2 (310571) (4,50%)

FLEE +20
_______________________
Refine Level +7:
Decreases After Attack Delay by 6%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 8%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310482.png Wolf Orb (VIT) Lv.1 (310482) (13,67%)

VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

_______________________
Type: Enchant
Position: Unknown

310584.png Wolf Orb (Powerful) Lv.3 (310584) (0,30%)

Increases Physical Damage and Magical Damage with every element by 3%.
_______________________
Refine Level +7:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
Refine Level +9:
Increases Physical Damage and Magical Damage with every element by additional 3%.
_______________________
Refine Level +11:
Increases Physical Damage and Magical Damage with every element by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310572.png Wolf Orb (Caster) Lv.2 (310572) (4,50%)

Decreases Variable Casting Time by 8%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310483.png Wolf Orb (LUK) Lv.1 (310483) (13,67%)

LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

_______________________
Type: Enchant
Position: Unknown

310585.png Wolf Orb (Mirror Counter) Lv.1 (310585) (30,03%)

Decreases damage taken from reflected attacks by 2%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 2%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 3%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 3%.

_______________________
Type: Enchant
Position: Unknown

310573.png Wolf Orb (Critical) Lv.2 (310573) (4,50%)

CRI +10
_______________________
Refine Level +7:
Increases Critical Damage by 6%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 8%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310484.png Wolf Orb (STR) Lv.2 (310484) (2,50%)

STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310586.png Wolf Orb (Mirror Counter) Lv.2 (310586) (3,00%)

Decreases damage taken from reflected attacks by 3%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 3%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 4%.

_______________________
Type: Enchant
Position: Unknown

310574.png Wolf Orb (Guided Attack) Lv.2 (310574) (4,50%)

HIT +20
_______________________
Refine Level +7:
Perfect HIT +6%
_______________________
Refine Level +9:
Perfect HIT +8%
_______________________
Refine Level +11:
Perfect HIT +8%

_______________________
Type: Enchant
Position: Unknown

310485.png Wolf Orb (DEX) Lv.2 (310485) (2,50%)

DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310587.png Wolf Orb (Mirror Counter) Lv.3 (310587) (0,30%)

Decreases damage taken from reflected attacks by 4%.
_______________________
Refine Level +7:
Decreases damage taken from reflected attacks by additional 4%.
_______________________
Refine Level +9:
Decreases damage taken from reflected attacks by additional 5%.
_______________________
Refine Level +11:
Decreases damage taken from reflected attacks by additional 5%.

_______________________
Type: Enchant
Position: Unknown

310575.png Wolf Orb (Fast) Lv.3 (310575) (0,50%)

FLEE +30
_______________________
Refine Level +7:
Decreases After Attack Delay by 8%.
_______________________
Refine Level +9:
Decreases After Attack Delay by additional 8%.
_______________________
Refine Level +11:
Decreases After Attack Delay by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310486.png Wolf Orb (AGI) Lv.2 (310486) (2,50%)

AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

_______________________
Type: Enchant
Position: Unknown

310576.png Wolf Orb (Caster) Lv.3 (310576) (0,50%)

MATK +30
Decreases Variable Casting Time by 8%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 8%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310487.png Wolf Orb (INT) Lv.2 (310487) (2,50%)

INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

_______________________
Type: Enchant
Position: Unknown

310577.png Wolf Orb (Critical) Lv.3 (310577) (0,50%)

CRI +15
_______________________
Refine Level +7:
Increases Critical Damage by 8%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 8%.
_______________________
Refine Level +11:
Increases Critical Damage by additional 8%.

_______________________
Type: Enchant
Position: Unknown

310488.png Wolf Orb (VIT) Lv.2 (310488) (2,50%)

VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

_______________________
Type: Enchant
Position: Unknown

310578.png Wolf Orb (Guided Attack) Lv.3 (310578) (0,50%)

HIT +30
_______________________
Refine Level +7:
Perfect HIT +8%
_______________________
Refine Level +9:
Perfect HIT +8%
_______________________
Refine Level +11:
Perfect HIT +8%

_______________________
Type: Enchant
Position: Unknown

310489.png Wolf Orb (LUK) Lv.2 (310489) (2,50%)

LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown

310490.png Wolf Orb (STR) Lv.3 (310490) (0,50%)

STR +3
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown

310491.png Wolf Orb (DEX) Lv.3 (310491) (0,50%)

DEX +3
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown

310492.png Wolf Orb (AGI) Lv.3 (310492) (0,50%)

AGI +3
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +3%

_______________________
Type: Enchant
Position: Unknown

310493.png Wolf Orb (INT) Lv.3 (310493) (0,50%)

INT +3
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 3%.

_______________________
Type: Enchant
Position: Unknown

310494.png Wolf Orb (VIT) Lv.3 (310494) (0,50%)

VIT +3
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 3%.

_______________________
Type: Enchant
Position: Unknown

310495.png Wolf Orb (LUK) Lv.3 (310495) (0,50%)

LUK +3
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown

Gray Wolf Footgear

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Target Items Slot Order Refine Reset Process
470087.png Grey Wolf Boots [1] (470087)
A pair of boots given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +300
_______________________
For each 2 Refine Levels:
MaxSP +50
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
When equipped with Gray Wolf Suit:
ATK +7%
_______________________
When equipped with Gray Wolf Robe:
Increases Attack Speed by 7%.

_______________________
Type: Armor
Position: Shoes
Defense: 70
Armor Level: 1
Refinable
Weight: 50
Required Level: 190
4>3>2 7 25x 1000405.png Amethyst Fragment (1000405)
100,000z
470088.png Grey Wolf Shoes [1] (470088)
A pair of shoes given to those who have been recognized by the Gray Wolf Clan.
_______________________
MaxSP +250
_______________________
For each 2 Refine Levels:
MaxSP +20
_______________________
Refine Level +7:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with Gray Wolf Suit:
MaxSP +7%
_______________________
When equipped with Gray Wolf Robe:
MATK +7%

_______________________
Type: Armor
Position: Shoes
Defense: 70
Armor Level: 1
Refinable
Weight: 50
Required Level: 190

Gray Wolf Footgear Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment (1000405)
200,000z
25x 1000405.png Amethyst Fragment (1000405)
150,000z
15x 1000405.png Amethyst Fragment (1000405)
100,000z
Note: You can also choose your desired Enchant for:
375x / 200x / 125x 1000405.png Amethyst Fragment (1000405) and
10,000,000z
100% Success Chance
310609.png Wolf Orb (Unlimited Vitality) (310609) (16,67%)
Physical attacks have a 3% chance to increase VIT by 50 and ATK by 25% for 10 seconds.

_______________________
Type: Enchant
Position: Unknown
310600.png Wolf Orb (Fixed Casting) Lv.1 (310600) (30,03%)
Decreases Fixed Casting Time by 0.5 seconds.

_______________________
Type: Enchant
Position: Unknown
310588.png Wolf Orb (Health) Lv.1 (310588) (21,50%)
MaxHP +5%, MaxHP +1500
_______________________
Refine Level +7:
MaxHP +2%
_______________________
Refine Level +9:
MaxHP +2%
_______________________
Refine Level +11:
MaxHP +3%

_______________________
Type: Enchant
Position: Unknown
310610.png Wolf Orb (Spell Buster) (310610) (16,67%)
Magical attacks have a 3% chance to increase INT by 50 and MATK by 25% for 10 seconds.

_______________________
Type: Enchant
Position: Unknown
310601.png Wolf Orb (Fixed Casting) Lv.2 (310601) (3,00%)
Decreases Fixed Casting Time by 0.7 seconds.

_______________________
Type: Enchant
Position: Unknown
310589.png Wolf Orb (Mental Power) Lv.1 (310589) (21,50%)
MaxSP +5%, MaxSP +300
_______________________
Refine Level +7:
MaxSP +2%
_______________________
Refine Level +9:
MaxSP +2%
_______________________
Refine Level +11:
MaxSP +3%

_______________________
Type: Enchant
Position: Unknown
310611.png Wolf Orb (Firing Shot) (310611) (16,67%)
Physical attacks have a 3% chance to increase DEX by 50 and Ranged Physical Damage by 15% for 10 seconds.

_______________________
Type: Enchant
Position: Unknown
310602.png Wolf Orb (Fixed Casting) Lv.3 (310602) (0,30%)
Decreases Fixed Casting Time by 1 second.

_______________________
Type: Enchant
Position: Unknown
310590.png Wolf Orb (Heal) Lv.1 (310590) (21,50%)
Increases Healing skills effectiveness by 3%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 4%.
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 5%.

_______________________
Type: Enchant
Position: Unknown
310612.png Wolf Orb (Over Power) (310612) (16,67%)
Physical attacks have a 3% chance to increase STR by 50 and Melee Physical Damage by 15% for 10 seconds.

_______________________
Type: Enchant
Position: Unknown
310603.png Wolf Orb (Magical Force) Lv.1 (310603) (30,03%)
Increases Magic Damage against all sizes by 2%.
_______________________
Refine Level +7:
Increases Magic Damage against all sizes by additional 2%.
_______________________
Refine Level +9:
Increases Magic Damage against all sizes by additional 2%.
_______________________
Refine Level +11:
Increases Magic Damage against all sizes by additional 2%.

_______________________
Type: Enchant
Position: Unknown
310591.png Wolf Orb (Health) Lv.2 (310591) (3,00%)
MaxHP +5%, MaxHP +2000
_______________________
Refine Level +7:
MaxHP +3%
_______________________
Refine Level +9:
MaxHP +4%
_______________________
Refine Level +11:
MaxHP +5%

_______________________
Type: Enchant
Position: Unknown
310613.png Wolf Orb (Fatal Flash) (310613) (16,67%)
Physical attacks have a 3% chance to increase AGI by 50 and Critical Damage by 25% for 10 seconds.

_______________________
Type: Enchant
Position: Unknown
310604.png Wolf Orb (Physical Force) Lv.1 (310604) (30,03%)
Increases Physical Damage against all sizes by 2%.
_______________________
Refine Level +7:
Increases Physical Damage against all sizes by additional 2%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 2%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 2%.

_______________________
Type: Enchant
Position: Unknown
310592.png Wolf Orb (Mental Power) Lv.2 (310592) (%)
MaxSP +5%, MaxSP +400
_______________________
Refine Level +7:
MaxSP +3%
_______________________
Refine Level +9:
MaxSP +4%
_______________________
Refine Level +11:
MaxSP +5%

_______________________
Type: Enchant
Position: Unknown
310614.png Wolf Orb (Lucky Strike) (310614) (16,67%)
Physical attacks have a 3% chance to increase LUK by 50 and Magical Damage with every element by 15% for 10 seconds.

_______________________
Type: Enchant
Position: Unknown
310605.png Wolf Orb (Magical Force) Lv.2 (310605) (3,00%)
Increases Magic Damage against all sizes by 3%.
_______________________
Refine Level +7:
Increases Magic Damage against all sizes by additional 3%.
_______________________
Refine Level +9:
Increases Magic Damage against all sizes by additional 3%.
_______________________
Refine Level +11:
Increases Magic Damage against all sizes by additional 3%.

_______________________
Type: Enchant
Position: Unknown
310593.png Wolf Orb (Heal) Lv.2 (310593) (3,00%)
Increases Healing skills effectiveness by 5%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 5%.

_______________________
Type: Enchant
Position: Unknown
310606.png Wolf Orb (Physical Force) Lv.2 (310606) (3,00%)
Increases Physical Damage against all sizes by 3%.
_______________________
Refine Level +7:
Increases Physical Damage against all sizes by additional 3%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 3%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 3%.

_______________________
Type: Enchant
Position: Unknown
310594.png Wolf Orb (Health) Lv.3 (310594) (0,50%)
MaxHP +5%, MaxHP +2500
_______________________
Refine Level +7:
MaxHP +5%
_______________________
Refine Level +9:
MaxHP +5%
_______________________
Refine Level +11:
MaxHP +5%

_______________________
Type: Enchant
Position: Unknown
310607.png Wolf Orb (Magical Force) Lv.3 (310607) (0,30%)
Increases Magic Damage against all sizes by 4%.
_______________________
Refine Level +7:
Increases Magic Damage against all sizes by additional 4%.
_______________________
Refine Level +9:
Increases Magic Damage against all sizes by additional 4%.
_______________________
Refine Level +11:
Increases Magic Damage against all sizes by additional 4%.

_______________________
Type: Enchant
Position: Unknown
310595.png Wolf Orb (Mental Power) Lv.3 (310595) (0,50%)
MaxSP +5%, MaxSP +450
_______________________
Refine Level +7:
MaxSP +5%
_______________________
Refine Level +9:
MaxSP +5%
_______________________
Refine Level +11:
MaxSP +5%

_______________________
Type: Enchant
Position: Unknown
310608.png Wolf Orb (Physical Force) Lv.3 (310608) (0,30%)
Increases Physical Damage against all sizes by 4%.
_______________________
Refine Level +7:
Increases Physical Damage against all sizes by additional 4%.
_______________________
Refine Level +9:
Increases Physical Damage against all sizes by additional 4%.
_______________________
Refine Level +11:
Increases Physical Damage against all sizes by additional 4%.

_______________________
Type: Enchant
Position: Unknown
310596.png Wolf Orb (Heal) Lv.3 (310596) (0,50%)
Increases Healing skills effectiveness by 5%.
_______________________
Refine Level +7:
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +9:
Increases Healing skills effectiveness by additional 7%.
_______________________
Refine Level +11:
Increases Healing skills effectiveness by additional 7%.

_______________________
Type: Enchant
Position: Unknown
310597.png Wolf Orb (Robust) Lv.1 (310597) (21,50%)
MaxHP +5%, MaxSP +5%, MaxHP +1200, MaxSP +250
_______________________
Refine Level +7:
MaxHP +1%, MaxSP +1%
_______________________
Refine Level +9:
MaxHP +2%, MaxSP +2%
_______________________
Refine Level +11:
MaxHP +2%, MaxSP +2%

_______________________
Type: Enchant
Position: Unknown
310598.png Wolf Orb (Robust) Lv.2 (310598) (3,00%)
MaxHP +5%, MaxSP +5%, MaxHP +1500, MaxSP +300
_______________________
Refine Level +7:
MaxHP +2%, MaxSP +2%
_______________________
Refine Level +9:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +11:
MaxHP +4%, MaxSP +4%

_______________________
Type: Enchant
Position: Unknown
310599.png Wolf Orb (Robust) Lv.3 (310599) (0,50%)
MaxHP +5%, MaxSP +5%, MaxHP +2000, MaxSP +350
_______________________
Refine Level +7:
MaxHP +3%, MaxSP +3%
_______________________
Refine Level +9:
MaxHP +4%, MaxSP +4%
_______________________
Refine Level +11:
MaxHP +5%, MaxSP +5%

_______________________
Type: Enchant
Position: Unknown

Gray Wolf Accessories

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Target Items Slot Order Refine Reset Process
490106.png Grey Wolf Pendant [1] (490106) 4>3>2 0 25x 1000405.png Amethyst Fragment (1000405)
100,000z
490108.png Grey Wolf Earring [1] (490108)
490109.png Grey Wolf Necklace [1] (490109)
490107.png Grey Wolf Ring [1] (490107)
Item Description
490106.png Grey Wolf Pendant [1] (490106)
A pendant given to those who have been recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxHP +5%

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 190
490108.png Grey Wolf Earring [1] (490108)
Earrings given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxHP +5%

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 190
490109.png Grey Wolf Necklace [1] (490109)
A necklace given to those recognized by the Gray Wolf Clan.
_______________________
MATK +7%
MaxSP +5%

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 190
490107.png Grey Wolf Ring [1] (490107)
A ring given to those recognized by the Gray Wolf Clan.
_______________________
ATK +7%
MaxSP +5%

_______________________
Type: Armor
Position: Left Accessory
Armor Level: 1
Weight: 10
Required Level: 190

Gray Wolf Accessories Enchantments

Talk to NPC Emmett (wolfvill 164, 137) in Gray Wolf Village and select Option 2 to enchant.

Slot 2 Slot 3 Slot 4
50x 1000405.png Amethyst Fragment (1000405)
200,000z
25x 1000405.png Amethyst Fragment (1000405)
150,000z
15x 1000405.png Amethyst Fragment (1000405)
100,000z
Note: You can also choose your desired Enchant for:
500x / 250x / 125x 1000405.png Amethyst Fragment (1000405) and
10,000,000z
100% Success Chance
310616.png Wolf Orb (Archer) Lv.1 (310616) (19,20%)
HIT +8
Increases Ranged Physical Damage by 4%.

_______________________
Type: Enchant
Position: Unknown
310616.png Wolf Orb (Archer) Lv.1 (310616) (13,80%)
HIT +8
Increases Ranged Physical Damage by 4%.

_______________________
Type: Enchant
Position: Unknown
310478.png Wolf Orb (STR) Lv.1 (310478) (13,62%)
STR +1
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +1

_______________________
Type: Enchant
Position: Unknown
310617.png Wolf Orb (Critical) Lv.1 (310617) (19,20%)
CRI +6
_______________________
Increases Critical Damage by 6%.

_______________________
Type: Enchant
Position: Unknown
310617.png Wolf Orb (Critical) Lv.1 (310617) (13,80%)
CRI +6
_______________________
Increases Critical Damage by 6%.

_______________________
Type: Enchant
Position: Unknown
310479.png Wolf Orb (DEX) Lv.1 (310479) (13,62%)
DEX +1
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +1

_______________________
Type: Enchant
Position: Unknown
310618.png Wolf Orb (Fighting Spirit) Lv.1 (310618) (19,20%)
Perfect HIT +2%
Increases Melee Physical Damage by 4%.

_______________________
Type: Enchant
Position: Unknown
310618.png Wolf Orb (Fighting Spirit) Lv.1 (310618) (13,80%)
Perfect HIT +2%
Increases Melee Physical Damage by 4%.

_______________________
Type: Enchant
Position: Unknown
310480.png Wolf Orb (AGI) Lv.1 (310480) (13,62%)
AGI +1
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +1

_______________________
Type: Enchant
Position: Unknown
310619.png Wolf Orb (Magic Power) Lv.1 (310619) (19,20%)
MATK +18
Decreases Variable Casting Time by 4%.

_______________________
Type: Enchant
Position: Unknown
310619.png Wolf Orb (Magic Power) Lv.1 (310619) (13,80%)
MATK +18
Decreases Variable Casting Time by 4%.

_______________________
Type: Enchant
Position: Unknown
310481.png Wolf Orb (INT) Lv.1 (310481) (13,62%)
INT +1
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +1

_______________________
Type: Enchant
Position: Unknown
310620.png Wolf Orb (After Attack Delay) Lv.2 (310620) (2,00%)
ATK +22
Increases Attack Speed by 6%.

_______________________
Type: Enchant
Position: Unknown
310620.png Wolf Orb (After Attack Delay) Lv.2 (310620) (2,01%)
ATK +22
Increases Attack Speed by 6%.

_______________________
Type: Enchant
Position: Unknown
310482.png Wolf Orb (VIT) Lv.1 (310482) (13,62%)
VIT +1
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +1

_______________________
Type: Enchant
Position: Unknown
310621.png Wolf Orb (Archer) Lv.2 (310621) (2,00%)
HIT +12
Increases Ranged Physical Damage by 6%.

_______________________
Type: Enchant
Position: Unknown
310621.png Wolf Orb (Archer) Lv.2 (310621) (2,01%)
HIT +12
Increases Ranged Physical Damage by 6%.

_______________________
Type: Enchant
Position: Unknown
310483.png Wolf Orb (LUK) Lv.1 (310483) (13,62%)
LUK +1
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +1

_______________________
Type: Enchant
Position: Unknown
310622.png Wolf Orb (Critical) Lv.2 (310622) (2,00%)
CRI +9
_______________________
Increases Critical Damage by 8%.

_______________________
Type: Enchant
Position: Unknown
310622.png Wolf Orb (Critical) Lv.2 (310622) (2,01%)
CRI +9
_______________________
Increases Critical Damage by 8%.

_______________________
Type: Enchant
Position: Unknown
310484.png Wolf Orb (STR) Lv.2 (310484) (2,55%)
STR +2
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown
310623.png Wolf Orb (Fighting Spirit) Lv.2 (310623) (2,00%)
Perfect HIT +3%
Increases Melee Physical Damage by 6%.

_______________________
Type: Enchant
Position: Unknown
310623.png Wolf Orb (Fighting Spirit) Lv.2 (310623) (2,01%)
Perfect HIT +3%
Increases Melee Physical Damage by 6%.

_______________________
Type: Enchant
Position: Unknown
310485.png Wolf Orb (DEX) Lv.2 (310485) (2,55%)
DEX +2
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown
310624.png Wolf Orb (Magic Power) Lv.2 (310624) (2,00%)
MATK +22
Decreases Variable Casting Time by 6%.

_______________________
Type: Enchant
Position: Unknown
310624.png Wolf Orb (Magic Power) Lv.2 (310624) (2,01%)
MATK +22
Decreases Variable Casting Time by 6%.

_______________________
Type: Enchant
Position: Unknown
310486.png Wolf Orb (AGI) Lv.2 (310486) (2,55%)
AGI +2
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +1%

_______________________
Type: Enchant
Position: Unknown
310625.png Wolf Orb (After Attack Delay) Lv.3 (310625) (0,40%)
ATK +26
Increases Attack Speed by 8%.

_______________________
Type: Enchant
Position: Unknown
310625.png Wolf Orb (After Attack Delay) Lv.3 (310625) (0,40%)
ATK +26
Increases Attack Speed by 8%.

_______________________
Type: Enchant
Position: Unknown
310487.png Wolf Orb (INT) Lv.2 (310487) (2,55%)
INT +2
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 1%.

_______________________
Type: Enchant
Position: Unknown
310626.png Wolf Orb (Archer) Lv.3 (310626) (0,40%)
HIT +16
Increases Ranged Physical Damage by 8%.

_______________________
Type: Enchant
Position: Unknown
310626.png Wolf Orb (Archer) Lv.3 (310626) (0,40%)
HIT +16
Increases Ranged Physical Damage by 8%.

_______________________
Type: Enchant
Position: Unknown
310488.png Wolf Orb (VIT) Lv.2 (310488) (2,55%)
VIT +2
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 1%.

_______________________
Type: Enchant
Position: Unknown
310627.png Wolf Orb (Critical) Lv.3 (310627) (0,40%)
CRI +12
Increases Critical Damage by 10%.

_______________________
Type: Enchant
Position: Unknown
310627.png Wolf Orb (Critical) Lv.3 (310627) (0,40%)
CRI +12
Increases Critical Damage by 10%.

_______________________
Type: Enchant
Position: Unknown
310489.png Wolf Orb (LUK) Lv.2 (310489) (2,55%)
LUK +2
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 1%.

_______________________
Type: Enchant
Position: Unknown
310628.png Wolf Orb (Fighting Spirit) Lv.3 (310628) (0,40%)
Perfect HIT +4%
Increases Melee Physical Damage by 8%.

_______________________
Type: Enchant
Position: Unknown
310628.png Wolf Orb (Fighting Spirit) Lv.3 (310628) (0,40%)
Perfect HIT +4%
Increases Melee Physical Damage by 8%.

_______________________
Type: Enchant
Position: Unknown
310490.png Wolf Orb (STR) Lv.3 (310490) (2,55%)
STR +3
_______________________
Refine Level +7:
STR +1
_______________________
Refine Level +9:
STR +1
_______________________
Refine Level +11:
STR +2
Increases Melee Physical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown
310629.png Wolf Orb (Magic Power) Lv.3 (310629) (0,40%)
MATK +26
Decreases Variable Casting Time by 8%.

_______________________
Type: Enchant
Position: Unknown
310629.png Wolf Orb (Magic Power) Lv.3 (310629) (0,40%)
MATK +26
Decreases Variable Casting Time by 8%.

_______________________
Type: Enchant
Position: Unknown
310491.png Wolf Orb (DEX) Lv.3 (310491) (0,50%)
DEX +3
_______________________
Refine Level +7:
DEX +1
_______________________
Refine Level +9:
DEX +1
_______________________
Refine Level +11:
DEX +2
Increases Ranged Physical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown
310630.png Wolf Orb (After Attack Delay) Lv.4 (310630) (0,08%)
ATK +30
Increases Attack Speed by 10%.

_______________________
Type: Enchant
Position: Unknown
310630.png Wolf Orb (After Attack Delay) Lv.4 (310630) (0.05%)
ATK +30
Increases Attack Speed by 10%.

_______________________
Type: Enchant
Position: Unknown
310492.png Wolf Orb (AGI) Lv.3 (310492) (0,50%)
AGI +3
_______________________
Refine Level +7:
AGI +1
_______________________
Refine Level +9:
AGI +1
_______________________
Refine Level +11:
AGI +2
Perfect HIT +3%

_______________________
Type: Enchant
Position: Unknown
310631.png Wolf Orb (Archer) Lv.4 (310631) (0,08%)
HIT +20
Increases Ranged Physical Damage by 10%.

_______________________
Type: Enchant
Position: Unknown
310631.png Wolf Orb (Archer) Lv.4 (310631) (0.05%)
HIT +20
Increases Ranged Physical Damage by 10%.

_______________________
Type: Enchant
Position: Unknown
310493.png Wolf Orb (INT) Lv.3 (310493) (0,50%)
INT +3
_______________________
Refine Level +7:
INT +1
_______________________
Refine Level +9:
INT +1
_______________________
Refine Level +11:
INT +2
Increases Magical Damage with every element by 3%.

_______________________
Type: Enchant
Position: Unknown
310632.png Wolf Orb (Critical) Lv.4 (310632) (0,08%)
CRI +15
Increases Critical Damage by 12%.

_______________________
Type: Enchant
Position: Unknown
310632.png Wolf Orb (Critical) Lv.4 (310632) (0.05%)
CRI +15
Increases Critical Damage by 12%.

_______________________
Type: Enchant
Position: Unknown
310494.png Wolf Orb (VIT) Lv.3 (310494) (0,50%)
VIT +3
_______________________
Refine Level +7:
VIT +1
_______________________
Refine Level +9:
VIT +1
_______________________
Refine Level +11:
VIT +2
Decreases After Cast Delay by 3%.

_______________________
Type: Enchant
Position: Unknown
310633.png Wolf Orb (Fighting Spirit) Lv.4 (310633) (0,08%)
Perfect HIT +5%
Increases Melee Physical Damage by 10%.

_______________________
Type: Enchant
Position: Unknown
310633.png Wolf Orb (Fighting Spirit) Lv.4 (310633) (0.05%)
Perfect HIT +5%
Increases Melee Physical Damage by 10%.

_______________________
Type: Enchant
Position: Unknown
310495.png Wolf Orb (LUK) Lv.3 (310495) (0,50%)
LUK +3
_______________________
Refine Level +7:
LUK +1
_______________________
Refine Level +9:
LUK +1
_______________________
Refine Level +11:
LUK +2
Increases Critical Damage by 3%.

_______________________
Type: Enchant
Position: Unknown
310634.png Wolf Orb (Magic Power) Lv.4 (310634) (0,08%)
MATK +30
Decreases Variable Casting Time by 10%.

_______________________
Type: Enchant
Position: Unknown
310634.png Wolf Orb (Magic Power) Lv.4 (310634) (0.05%)
MATK +30
Decreases Variable Casting Time by 10%.

_______________________
Type: Enchant
Position: Unknown
310647.png Wolf Orb (All Force) (310647) (3,60%)
Increases melee and Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.

_______________________
Type: Enchant
Position: Unknown
310635.png Wolf Orb (HP Recovery) Lv.1 (310635) (13,80%)
Increases HP Recovery Rate by 20%.

_______________________
Type: Enchant
Position: Unknown
310636.png Wolf Orb (SP Recovery) Lv.1 (310636) (13,80%)
Increases SP Recovery Rate by 20%.

_______________________
Type: Enchant
Position: Unknown
310637.png Wolf Orb (HP Recovery) Lv.2 (310637) (2,01%)
Increases HP Recovery Rate by 30%.

_______________________
Type: Enchant
Position: Unknown
310638.png Wolf Orb (SP Recovery) Lv.2 (310638) (2,01%)
Increases SP Recovery Rate by 30%.

_______________________
Type: Enchant
Position: Unknown
310639.png Wolf Orb (HP Recovery) Lv.3 (310639) (0,40%)
Increases HP Recovery Rate by 40%.

_______________________
Type: Enchant
Position: Unknown
310640.png Wolf Orb (SP Recovery) Lv.3 (310640) (0,40%)
Increases SP Recovery Rate by 40%.

_______________________
Type: Enchant
Position: Unknown
310641.png Wolf Orb (HP Recovery) Lv.4 (310641) (0,05%)
Increases HP Recovery Rate by 50%.

_______________________
Type: Enchant
Position: Unknown
310642.png Wolf Orb (SP Recovery) Lv.4 (310642) (0,05%)
Increases SP Recovery Rate by 50%.

_______________________
Type: Enchant
Position: Unknown
Only Right Accessory:
310643.png Wolf Orb (Drain Life) (310643) (3,60%)
Physical attacks have a 4% chance to absorb 2% of the inflicted damage as HP.

_______________________
Type: Enchant
Position: Unknown
310645.png Wolf Orb (Magic Healing) (310645) (3,60%)
Magical attacks have a 4% chance to recover 700 HP every 0.5 seconds for 19 times.

_______________________
Type: Enchant
Position: Unknown
Only Left Accessory:
310644.png Wolf Orb (Drain Soul) (310644) (3,60%)
Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP.

_______________________
Type: Enchant
Position: Unknown
310646.png Wolf Orb (Magic Soul) (310646) (3,60%)
Magical attacks have a 2% chance to recover 100 SP every 0.5 seconds for 19 times.

_______________________
Type: Enchant
Position: Unknown