Monsters and Cards
| Monster
|
Level
|
HP
|
Size/Race/Element
|
Card
|
 [1] (20929)
|
213
|
12,405,430
|
Large/Formless/Neutral 2
|
Increases Physical Damage against Formless race by 5%. _______________________ Base Level at least 200: Increases Physical Damage against Formless race by additional 15%.
_______________________ Type: Card Compound on: Accessory Weight: 1
|
 [2] (20933)
|
213
|
11,790,680
|
Medium/Brute/Poison 3
|
MATK +15 _______________________ Increases Magical Damage with Poison element by 7%. Increases SP Consumption by 5%.
_______________________ Type: Card Compound on: Head Top Weight: 1
|
 [3] (20930)
|
214
|
11,763,310
|
Medium/Demi-Human/Poison 3
|
Increases Physical Damage against Demon race by 5%. _______________________ Base Level at least 200: Increases Physical Damage against Demon race by additional 15%.
_______________________ Type: Card Compound on: Accessory Weight: 1
|
 [4] (20932)
|
214
|
12,435,400
|
Medium/Demi-Human/Dark 2
|
MATK +15 _______________________ Increases Magical Damage with Holy element by 7%. Increases SP Consumption by 5%.
_______________________ Type: Card Compound on: Head Top Weight: 1
|
 [5] (20931)
|
215
|
13,189,560
|
Large/Dragon/Neutral 2
|
MATK +15 _______________________ Increases Magical Damage with Neutral element by 7%. Increases SP Consumption by 5%.
_______________________ Type: Card Compound on: Head Top Weight: 1
|
 [6] (20934)
|
215
|
134,179,630
|
Large/Brute/Dark 2
|
MATK +10% _______________________ Increases SP Consumption by 50%. Increases Magical Damage against Fish and Insect race by 50%.
_______________________ Type: Card Compound on: Shoes Weight: 1
|
Scrap Weapons
Every monster in Rudus - Dungeon has a chance to drop a
Rudus Equipment Box (41076) which contains one of the following weapons at random
| Item Drops
|
Scrap Lute [2] (570012)
A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of Rose Blossom by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 2%. _______________________ Class Restrictions: Troubadour _______________________ Type: Musical Position: Right Hand Physical Attack: 205 Weapon Level: 5 Refinable / Gradable Weight: 125 Required Level: 200
|
Scrap Whip [2] (580012)
A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of Rose Blossom by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 2%. _______________________ Class Restrictions: Trouvere _______________________ Type: Whip Position: Right Hand Physical Attack: 205 Weapon Level: 5 Refinable / Gradable Weight: 125 Required Level: 200
|
Scrap Bow [2] (700021)
A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of Gale Storm by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 2%. _______________________ Class Restrictions: Wind Hawk _______________________ Type: Bow Position: Right Hand Physical Attack: 210 Weapon Level: 5 Refinable / Gradable Weight: 170 Required Level: 200
|
Scrap Fist [2] (560011)
A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of Second Judgement and Second Faith by 5%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 2%. _______________________ Class Restrictions: Inquisitor _______________________ Type: Knuckle Position: Right Hand Physical Attack: 210 Weapon Level: 5 Refinable / Gradable Weight: 130 Required Level: 200
|
Scrap Pistol [2] (800010)
A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of Only One Bullet by 6%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 3%. _______________________ Class Restrictions: Night Watch _______________________ Type: Revolver Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 130 Required Level: 200
|
Scrap Piercer [2] (810006)
A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of Spiral Shooting by 6%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 3%. _______________________ Class Restrictions: Night Watch _______________________ Type: Rifle Position: Right Hand Physical Attack: 280 Weapon Level: 5 Refinable / Gradable Weight: 160 Required Level: 200
|
Scrap Shatter [2] (820005)
A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of The Vigilante at Night by 6%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 3%. _______________________ Class Restrictions: Night Watch _______________________ Type: Shotgun Position: Right Hand Physical Attack: 310 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 200
|
Scrap Splatter [2] (830009)
A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of Magazine for One by 6%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 3%. _______________________ Class Restrictions: Night Watch _______________________ Type: Gatling Position: Right Hand Physical Attack: 270 Weapon Level: 5 Refinable / Gradable Weight: 240 Required Level: 200
|
Scrap Bomber [2] (840005)
A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of Wild Fire by 6%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 3%. _______________________ Class Restrictions: Night Watch _______________________ Type: Grenade Position: Right Hand Physical Attack: 350 Weapon Level: 5 Refinable / Gradable Weight: 320 Required Level: 200
|
Scrap Slasher [2] (650020)
A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. _______________________ Indestructible in battle _______________________ For each 2 Refine Levels: Increases damage of Huuma Shuriken - Grasp by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 3%. _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Huuma Position: Right Hand Physical Attack: 340 Weapon Level: 5 Refinable / Gradable Weight: 220 Required Level: 200
|
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