Nobody expects Eneru's Inquisition - An Inquisitor Crit Guide

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Revision as of 20:18, 22 March 2025 by Eneru (talk | contribs) (Pet section updated.)
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(Work in progress)

Introduction

Me as a player

Hello! I'm Eneru, nice to meet you and thanks for clicking on this guide!

I started playing MuhRO a few months ago, and it's my first renewal server! Wanted to try some new job and inquisitor caught my eye. After loving it's critical build i knew i had to try and push it's potential to the limit, so here i am, sharing my experiences, tests and results! Hope you enjoy!

Inquisitor as a job

Inquisitor is the most mobile class in the game thanks to it's second job skill, Snap (body relocation). This on itself is enough for many to enjoy the job, zooming around.

This job has two different paths, the tanky and high burst damage maxHP scaling melee build for Third Flame Bomb (TFB), and the critical more glass-cannon ranged critical build for Explosion Blaster (EB) .

Both main skills are Area of Effect (AoE), but TFB is single target cast with an area of 7x7 around the target and Explosion Blaster is an area of 9x9 around the user.

On this guide we will focus only on the ranged critical build. For an overall view and TFB details, please check Cruro's guide.

Stats, Traits and Skills

Basic view on what each Stat and Trait provides to our character. For more information check this wiki article about Stats and Traits.

Stats

STAT Basic Information Value
STR Main source of damage. Increases our attack and weight capacity. 120+
AGI Increases flee and attack speed (ASPD). ASPD also helps reducing our character animations delay, making our gameplay more fluid. 80+
VIT Mainly increases our maximum health points (HP) but also provides soft defense and helps resist to some status such as Stun. 80+
INT As physical attackers we use int as a way to increase our spell points (SP) but also reduces variable cast time (VCT) and helps resist some status such as Silence. 70-80
DEX Increases our hit, reduces VCT greatly and gives a small bonus to our attack. 100-120*
LUK Increases our critical attack chance (CRIT), small bonus to our attack and helps resist some status such as Curse. 1-89+**

*Since our main offensive skills are crit based, we don't need much DEX. It's mainly to hit Oleum Sanctum or for the bonuses Observation + Emphatize card combo provides.

**With gears focused on CRIT bonuses, we can get enough that no LUK is required. 89 base LUK is the limit when using Snow Rabbit Iceslug to not get it's penalty. Otherwise, we can use 89+ to meet any needs we have.

Traits

TRAIT Basic Information Value
POW Greatly increases our damage. It gives us P.Attack (increasing attack) but also our main skills damage also scale based off this trait. 110
STA Helps reduce incoming physical damage. 0+
WIS Helps reduce incoming magical damage. 0+
SPL Increases our magical attack. We won't be using any SPL. 0
CON Increases our hit and flee rates. Similar to DEX, it also gives a small boost to our damage in the form of P.Attack. 75-105*
CRT Increases H.Plus (our healing output with healing skills) and C.Rate (different from CRIT) that greatly boosts our final critical damage. 75-105-110*

*Depends if we have to match values for 310685.png Star Cluster of CRT or 310682.png Star Cluster of CON. Even so, CRT gives more value by itself.

Acolyte skill tree

Skills

Main used skills of each job.

Acolyte

26.png Teleport: Level 1 is basically a fly wing.

29.png Increase Agility: Increase movement speed and AGI stat. Removes Decrease-Agi debuff.

34.png Blessing: Increases STR/INT/DEX stats. Removes Curse debuff.

28.png Heal: Easily sustain yourself without relaying on potions. Very situational but still useful.

Champion skill tree

24.png Ruwach: Detect hidden enemies. Not many mobs use hiding but it is useful in Varmundt Depth 2.

Champion

264.png Body Relocation: Target skill. Instantly teleports the character to the selected tile (fails if target is not on the character view). Once you get used to it, you'll forget that you used to right click to move. Or was it left click?

401.png Dangerous Soul Collect (Zen): Summons all possible spirit spheres (5-15).

270.png Explosion Spirits: Fury state gives free +20 CRIT for 180 seconds. Can't use 6519.png Blazing Flame Blast without being in this state.

Sura skill tree

Sura

2338.png Rising Dragon: Increases the number of spirit spheres one can summon up to 15 at level 10, summons those, and puts you in Fury state for 300 seconds.

2340.png Power Absorb: Consumes all your current spirit spheres and recovers 1% of your max SP for each one.

2347.png Gentle Touch-Change: Consumes 1 spirit sphere to increase ATK and ATK %.

Inquisitor

5238.png Powerful Faith: Greatly increases ATK and P.ATK.

Inquisitor skill tree

5241.png Oleum Sanctum: Skill with an area of effect of 9x9 around the user. If it hits, targets receive 15% more damage from ranged physical attacks and 5244.png Explosion Blaster deals extra damage.

5244.png Explosion Blaster: Our main offensive skill. Has an AoE of 9x9 around the user and can critically strike, ignoring target's flee and dealing more damage. It also recovers 4 AP per use.

5243.png Massive Flame Blaster: Secondary offensive skill. Has an AoE of 9x9 and deals a good amount of damage when using Time Dimensions Combo (Crown + Weapon). It can critically strike. Consumes 12 AP per use. It has a really long Cool Down (base of 5 seconds, reduced to 3 seconds when using mentioned combo). It gives a buff for 150 seconds mainly used for 6519.png Blazing Flame Blast.

6519.png Blazing Flame Blast: Secondary offensive skill. Single target with a range of 8 tiles. It can critically strike and can only be used in Fury state. It also deals increased damage when under 5243.png Massive Flame Blaster buff. Recovers 2 AP per use. It will become our main damage skill for single targets in the future.


Equipment

This section will feature 3 packages of general gears that are susceptible to change according to your own conditions. Check #Variables.

First steps

Gears you should try to get your hands on after Eden stage.

Gears

Position Gear Enchant Card Notes
Head (Top)
Head (Mid)
Head (Low)
Armor
Weapon
Shield
Garment
Shoes
Accessory (Right)
Accessory (Left)

Shadow Gears & Costumes

Position Gear Enchant Notes
Costume (Top)
Costume (Mid)
Costume (Low)
Shadow Armor
Shadow Weapon
Shadow Shield
Costume (Garment)
Shadow Shoes
Shadow Earring
Shadow Pendant

Midgame

These gears will get you through the midgame content.

Gears

Position Gear Enchant Card Notes
Head (Top)
Head (Mid)
Head (Low)
Armor
Weapon
Shield
Garment
Shoes
Accessory (Right)
Accessory (Left)

Shadow Gears & Costumes

Position Gear Enchant Notes
Costume (Top)
Costume (Mid)
Costume (Low)
Shadow Armor
Shadow Weapon
Shadow Shield
Costume (Garment)
Shadow Shoes
Shadow Earring
Shadow Pendant

Endgame

Top-tier gears.

Gears

Position Gear Enchant Card Notes
Head (Top)
Head (Mid)
Head (Low)
Armor
Weapon
Shield
Garment
Shoes
Accessory (Right)
Accessory (Left)

Shadow Gears & Costumes

Position Gear Enchant Notes
Costume (Top)
Costume (Mid)
Costume (Low)
Shadow Armor
Shadow Weapon
Shadow Shield
Costume (Garment)
Shadow Shoes
Shadow Earring
Shadow Pendant

Extras

Pets

Monster Benefit (Loyal)
1374.gif
Incubus (1374)
MaxSP +5%.

Low chance of gaining 1% of the damage inflicted to an enemy as SP.

1370.gif
Succubus (1370)
MaxHP +1%.

Low chance of gaining 5% of the damage inflicted to an enemy as HP.

3145.gif
Abysmal Knight (3145)
Atk + 5%, P.Atk + 2.

Increases physical damage against boss monsters by 5%.

1059.gif
Mistress (1059)
Increases Physical Damage against Normal class by 7%.Nullifies reduction in damage against monsters resulting from monster's size.
1115.gif
Eddga (1115)
Cri + 8, C.Rate + 3.
20420.gif
Corrupted Wanderer (20420)
AGI +4. CRI +3. Increases Critical Damage by 7%.
1214.gif
Choco (1214)
CRI +9. Increases Ranged Physical Damage by 3%.

Rune tablets

- Demigod Set (2 or 3 pieces)

- Ashy Forest Set (3 pieces)

- Irritation Set (3 pieces)

Consumables

-Damage-

Transformation Scroll Kobold/Gazeti

Tyr's Blessing, Red Booster, Infinity Drink, Limited Power Booster, Almighty (The One Potion)

Red Herb Activator

Force Booster

-Sustain-

Small Mana Potion, Small Life Potion, Brilliant Protection Scroll (The One Potion)

Medium Life Potion

Mysterious Life Potion

HP Increase Potion (Large)

-Utility-

Abrasive (CRIT +30)

Variables

Compare enchants and cards and stats combinations.